BlasphemerAmon the Dungeon (0, 15, D) a crocodile skeleton (0, 16, D) a +0 club a +0 robe (0, 17, D) a +0 whip a +0 club a gnoll skeleton a gnoll skeleton (1, 17, D) a +1 whip of draining a +0 club a gnoll skeleton a gnoll skeleton (2, 4, D) 10 stones (3, 12, D) a +0 dagger a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, 9, D) a +0 whip a kobold corpse (skeletalised by now) (5, 4, D) a +2 quarterstaff a +2 trident (6, 4, D) a +2 falchion (6, 7, D) a +0 club (7, 4, D) a +2 mace a +2 hand axe (8, 8, D) a +3 chain mail (unseen) (8, 9, D) a +0 hand axe of freezing (unseen) (8, 10, D) a +1 heavy trident (unseen) (8, 11, D) a +1 long sword of holy wrath (8, 12, D) 5 potions of heal wounds (8, 20, D) a +3 quarterstaff of chaos a +0 cloak a hobgoblin skeleton (8, 21, D) a +0 trident a +0 robe (8, 23, D) a +0 orcbow a centaur skeleton (9, 9, D) a +2 quarterstaff of speed (9, 11, D) a +0 mace of protection (9, 21, D) a +0 dagger a +0 robe a +0 giant spiked club an ogre corpse (skeletalised by now) (10, 21, D) a +0 dagger 4 poisoned darts a kobold corpse (skeletalised by now) (16, 23, D) 2 potions of heal wounds (17, 19, D) a serpent talisman (17, 20, D) a blade talisman (17, 22, D) a +2 halberd of venom (17, 23, D) a +2 dire flail of protection (unseen) (18, 19, D) a serpent talisman (18, 20, D) a blade talisman (18, 22, D) the +2 war axe of Mordant Judgement {heavy, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (18, 23, D) a +0 lajatang (21, 18, D) a +0 quarterstaff of freezing a +2 robe of cold resistance the elf skeleton of Fannar (23, 17, D) an acid dragon skeleton (27, 14, D) a blink frog corpse (27, 21, D) an elephant corpse (28, 16, D) a +2 short sword (still there?) a +0 robe (still there?) (28, 20, D) a +3 hand axe (still there?) a +0 robe (still there?) (29, 14, D) a +0 dagger a +0 robe a blink frog corpse (30, 14, D) a blink frog corpse (32, 15, D) a +0 troll leather armour a troll corpse