BlasphemerAmon the Dungeon (0, 12, D) a +0 whip a +0 club a +0 dagger 2 curare-tipped darts a kobold skeleton (2, 4, D) 10 stones (2, 11, D) a +0 club (3, 10, D) an iguana skeleton (4, 9, D) a frilled lizard skeleton (4, 14, D) a +3 ring mail (unseen) (4, 15, D) a +3 ring mail (unseen) (5, 4, D) a +2 falchion a +2 dagger (5, 14, D) a +0 dagger of electrocution (6, 4, D) a +2 mace a +2 hand axe (6, 8, D) a +0 spear (6, 14, D) a +4 quarterstaff of speed (6, 15, D) a +0 hand axe of freezing (7, 4, D) a +2 quarterstaff a +2 trident (7, 14, D) a +0 long sword of flaming (7, 15, D) a +0 flail of protection (8, 19, D) a +0 giant club a black bear skeleton (8, 20, D) a +0 giant club an ogre skeleton (16, 6, D) a +0 whip a gnoll skeleton (17, 19, D) a serpent talisman (17, 20, D) a +4 chain mail a maw talisman (17, 22, D) a +2 heavy war axe (17, 23, D) a +2 rapier of electrocution (18, 19, D) a +5 ring mail (still there?) a maw talisman (still there?) (18, 20, D) a +4 chain mail (still there?) a flux talisman (still there?) (18, 21, D) a +2 halberd of protection (18, 22, D) a +2 heavy dire flail (18, 23, D) the +2 scimitar "Goblinslayer" {heavy, rElec Will++ Int-2 SInv} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible.