BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 8, D) the staff "Hekhuj" {rElec rC+ rN+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (62, 0, D) a +0 antimagic orcbow (62, 1, D) the ring of Symmetry {rF+ rCorr Str+2 Dex+6} [ring of protection from fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). (62, 8, D) a +1 halberd of venom (62, 9, D) the staff of Sipol {rF+++ rC+ Str-5 Int+3 Dex+2 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (63, 3, D) a +0 flail a +0 robe (63, 8, D) a +3 leather armour of fire resistance (unseen) (69, 0, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (unseen) (70, 8, D) the staff of Accord {^Contam rElec rN+ SInv Necro Earth} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (70, 9, D) a +2 sling of flaming (unseen) (71, 17, D) the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. (71, 26, D) a +10 quarterstaff (unseen) (71, 27, D) the +12 great sword "Ikku Ilu" {spect, rC- rN+++ Dex+3} rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Dex+3: It affects your dexterity (+3). (unseen) (72, 8, D) a staff of air (unseen) (72, 9, D) a +5 scimitar of freezing (unseen) (72, 16, D) a +3 leather armour of cold resistance (72, 17, D) a staff of death (unseen) (72, 26, D) a +0 heavy quarterstaff (unseen) (72, 27, D) a book of Cantrips (73, 16, D) a +1 mace of holy wrath (unseen) (73, 17, D) a wand of polymorph (6) (73, 26, D) the +0 chain mail "Adajet" {Str-2 Dex+4} Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). (unseen) (73, 27, D) a wand of flame (8)