BlasphemerAmon the Dungeon (1, 32, D) a +0 hand axe of freezing (unseen) (1, 33, D) a +3 chain mail of fire resistance (unseen) (1, 34, D) a wand of flame (7) (2, 15, D) a +2 leather armour of poison resistance (2, 16, D) a staff of conjuration (2, 32, D) a staff of earth (unseen) (2, 33, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (unseen) (2, 34, D) a staff of death (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +5 longbow of flaming (3, 32, D) the +8 plate armour of the Shoals {+Blink Will+ Dex-5 Slay+2} +Blink: It lets you blink. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (3, 33, D) a wand of charming (3) (3, 34, D) the +9 sling of the Shining Light {heavy, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) the +9 hand axe of Blood-Lust {protect, Int+5 Stlth+} Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. (4, 16, D) a +1 heavy mace (4, 17, D) an acid dragon corpse (4, 18, D) a rime drake corpse (4, 32, D) a +1 plate armour of cold resistance (unseen) (4, 33, D) a +2 flail of protection (unseen) (4, 34, D) a +3 scale mail of poison resistance (unseen) (5, 14, D) a +6 orcbow of flaming (5, 16, D) +0 steam dragon scales a book of the Dragon a steam dragon corpse (5, 18, D) +0 steam dragon scales a fire dragon corpse a death drake corpse a steam dragon corpse (5, 20, D) +0 shadow dragon scales a shadow dragon corpse (5, 32, D) a ring of see invisible (5, 33, D) the +5 war axe "Hubiusm" {flame, rF+ Str+5 Stlth+} rF+: It protects you from fire. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. (unseen) (5, 34, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (unseen) (6, 15, D) the +7 trident "Qegyesch" {heavy, +Blink Int+2} +Blink: It lets you blink. Int+2: It affects your intelligence (+2). (6, 18, D) a quicksilver dragon corpse (6, 19, D) a hydra corpse a swamp drake corpse (6, 32, D) a +1 arbalest of flaming (unseen) (6, 33, D) a +2 plate armour of cold resistance (unseen) (6, 34, D) the staff "Witiloiq" {rF+ Int+8 Dex-2 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Int+8: It affects your intelligence (+8). Dex-2: It affects your dexterity (-2). Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (6, 40, D) a +1 great mace (still there?) a +0 chain mail (still there?) (7, 14, D) a +0 mace of venom (7, 15, D) the amulet "Rotaquxt" {Spirit rN+ Will++ Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). (7, 16, D) a +2 plate armour of fire resistance (7, 32, D) the Omnibus of the Akashic Mechanist Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Construct Spike Launcher Forgecraft 2 c - Rending Blade Conjuration/Forgecraft 4 d - Vhi's Electric Charge Translocation/Air 4 e - Dispersal Translocation 6 (7, 33, D) a staff of cold (unseen) (7, 34, D) a +9 sling (unseen) (7, 38, D) a +3 flail of protection (8, 14, D) a dragon-blood talisman (8, 15, D) the +7 arbalest of a ziggurat {freeze, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (8, 16, D) a swamp dragon corpse (8, 32, D) a wand of flame (5) (8, 33, D) a +4 spear of venom (unseen) (8, 34, D) a +4 chain mail of willpower (unseen) (9, 14, D) a +5 dagger of venom (unseen) (9, 15, D) a +0 plate armour of fire resistance (9, 16, D) a +2 long sword of holy wrath (9, 32, D) the ring "Wiant" {rC+ Will+ Str+2} [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). (9, 33, D) 4 potions of haste (9, 34, D) a +0 leather armour of cold resistance (unseen) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 14, D) a staff of alchemy (unseen) (10, 16, D) a +2 dagger of distortion (10, 32, D) a staff of alchemy (unseen) (10, 33, D) a +3 sling of electrocution (unseen) (10, 34, D) a +5 ring of evasion (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (11, 14, D) a +5 shortbow of freezing (unseen) (11, 15, D) the +5 plate armour of the Turtledove {^Drain Will++} ^Drain: It drains your maximum health when unequipped. Will++: It greatly increases your willpower. (11, 16, D) a ring of magical power (11, 32, D) a +2 scale mail of cold resistance (unseen) (11, 33, D) a ring of flight (11, 34, D) a staff of cold (unseen) (12, 14, D) an amulet of reflection (12, 15, D) a dragon-blood talisman (12, 32, D) a +1 vampiric war axe (unseen) (12, 33, D) a wand of flame (9) (12, 34, D) a +8 hand axe of electrocution (unseen) (13, 32, D) a dragon-blood talisman (13, 33, D) the ring "Sevuroiph" {Int+6 Slay+2 SInv} [ring of intelligence] Int+6: It affects your intelligence (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (13, 34, D) a +2 heavy halberd (unseen) (19, 0, D) the +4 hand axe of Kaciewn {protect, rF+} rF+: It protects you from fire. (19, 16, D) a +0 great sword of flaming (unseen) (19, 17, D) a staff of alchemy (unseen) (19, 32, D) a +3 long sword of draining (20, 1, D) a staff of air (unseen) (20, 16, D) a +0 great sword of flaming (unseen) (20, 17, D) a book of Cantrips (21, 0, D) the +6 quarterstaff of Uxzag {speed, Int+3} Int+3: It affects your intelligence (+3). (21, 1, D) a +4 ring of protection (21, 16, D) the staff of Scorn {SInv Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (21, 17, D) a +2 plate armour of willpower (unseen) (21, 32, D) a staff of earth (22, 1, D) a +4 ring of protection a rime drake corpse (skeletalised by now) (22, 16, D) a ring of resist corrosion (22, 17, D) 5 large rocks a book of Debilitation (22, 18, D) a +0 great mace a +0 dire flail an ettin corpse (skeletalised by now) (22, 19, D) the +11 long sword of the Destroying Enemy {venom, rN++} rN++: It greatly protects you from negative energy. (unseen) (22, 21, D) a +2 heavy battleaxe (unseen) (22, 34, D) a +2 plate armour of cold resistance (22, 35, D) 2 large rocks a stone giant corpse (22, 36, D) 5 large rocks (23, 0, D) an amulet of reflection (23, 1, D) a staff of conjuration (unseen) (23, 4, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (23, 18, D) 5 large rocks a stone giant corpse (skeletalised by now) (23, 20, D) a +0 great sword of flaming a +1 great sword of flaming a titan corpse (skeletalised by now) a fire giant corpse (skeletalised by now) (23, 21, D) a +1 battleaxe of freezing (still there?) a titan corpse (skeletalised by now) (still there?) a frost giant corpse (skeletalised by now) (still there?) (23, 32, D) a +4 orcbow of draining (23, 33, D) the +0 leather armour "Tuimn" {*Slow rN+ Regen+ Stlth+} *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (23, 35, D) 5 large rocks (23, 36, D) quicksilver dragon scales a quicksilver dragon corpse (23, 37, D) quicksilver dragon scales a quicksilver dragon corpse (24, 1, D) a +2 ring mail of cold resistance (24, 4, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (24, 16, D) a +2 shortbow of flaming (24, 17, D) 5 large rocks a +0 pair of gloves of stealth a cyclops corpse (skeletalised by now) (24, 18, D) the +9 sling "Rosy" {drain, rC++} rC++: It greatly protects you from cold. (unseen) (24, 20, D) a +0 dire flail a +0 dire flail 4 large rocks a +0 great sword of flaming an ettin corpse (skeletalised by now) a fire giant corpse (skeletalised by now) a titan corpse (skeletalised by now) (24, 34, D) the +6 shortbow "Xemeg" {freeze, rF+ Str-4 Dex+2} rF+: It protects you from fire. Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). (24, 35, D) 6 large rocks a stone giant corpse a stone giant corpse (25, 0, D) a staff of conjuration (25, 4, D) a swamp dragon corpse (skeletalised by now) (25, 5, D) a hydra corpse (skeletalised by now) a hydra corpse (skeletalised by now) a swamp dragon corpse (skeletalised by now) (25, 6, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (25, 16, D) a +6 ring of intelligence (25, 18, D) 6 large rocks (still there?) a +0 halberd of freezing (still there?) a stone giant corpse (skeletalised by now) (still there?) (25, 19, D) a +1 battleaxe of freezing (still there?) 4 large rocks (still there?) a stone giant corpse (skeletalised by now) (still there?) (25, 20, D) 8 large rocks a titan corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (25, 21, D) a +0 dire flail (still there?) a +0 great mace (still there?) a +1 battleaxe of freezing (still there?) a +0 battleaxe of freezing (still there?) an ettin corpse (skeletalised by now) (still there?) (25, 32, D) the +1 shortbow "Cahorphi" {freeze, *Slow rF+++ rCorr Dex-3} *Slow: It may slow you when you take damage. rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). (25, 33, D) a +2 heavy broad axe (25, 34, D) the +0 robe of Hubris {Rampage rC++} Rampage: It bestows one free step when moving towards enemies. rC++: It greatly protects you from cold. (25, 35, D) 5 large rocks a stone giant corpse (25, 36, D) a +0 flail (26, 0, D) a +2 pair of boots of rampaging (26, 1, D) the +1 leather armour of Biucifirr {rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). (26, 5, D) a rime drake corpse (skeletalised by now) (26, 16, D) a dragon-blood talisman (26, 20, D) 2 large rocks (26, 32, D) a +2 morningstar of protection (unseen) (26, 34, D) a staff of cold an iron dragon corpse (27, 0, D) the staff of Drought {rN+ Will+ Str-4 Necro Air Earth} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. Will+: It increases your willpower. Str-4: It affects your strength (-4). Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (27, 1, D) the ring "Latwuap" {rN++ Wiz Str-5 Dex+2} [ring of wizardry] rN++: It greatly protects you from negative energy. Wiz: It increases the success rate of your magical spells. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). (27, 4, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) a swamp drake corpse (skeletalised by now) (27, 5, D) a rime drake corpse (skeletalised by now) (27, 16, D) a ring of ice (27, 17, D) an amulet of guardian spirit (27, 32, D) a +3 glaive of protection (unseen) (27, 33, D) the Cyclopedia of the Boggart Spells Type Level a - Eringya's Surprising CrocodileSummoning 4 b - Summon Mana Viper Hexes/Summoning 5 c - Summon Cactus Giant Summoning 6 (27, 34, D) a +0 halberd of venom (unseen) (28, 1, D) a staff of air (28, 16, D) a staff of air (unseen) (28, 17, D) a +2 robe of willpower (28, 32, D) the +6 whip of Otzie {spect, rF++ Int+6} rF++: It greatly protects you from fire. Int+6: It affects your intelligence (+6). (unseen) (28, 33, D) a book of Geomancy (29, 1, D) the staff of the Fifty Visions {rElec rC+ Hexes Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rC+: It protects you from cold. Hexes: It increases the power of your Hexes spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (29, 16, D) a +1 sling of flaming (unseen) (29, 32, D) the ring "Zaitt" {MP+9 Str+2} [ring of magical power] MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). (29, 33, D) a +3 plate armour of cold resistance (unseen) (34, 28, D) a +2 hand cannon of freezing (unseen) (35, 15, D) a +4 ring of protection (35, 28, D) a +4 ring of protection (36, 0, D) an amulet of regeneration (36, 1, D) a +3 chain mail of cold resistance (unseen) (36, 14, D) a +6 ring of strength (36, 15, D) the +6 whip of Tortfeasance {holy, Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (36, 28, D) a +1 ring mail of willpower (36, 29, D) the +4 long sword "Guypre" {flame, SInv} SInv: It lets you see invisible. (36, 31, D) a +0 arbalest 4 large rocks a +0 longbow a +0 leather armour a yaktaur corpse (skeletalised by now) an elf corpse (skeletalised by now) (36, 32, D) 5 large rocks a stone giant corpse (skeletalised by now) (37, 4, D) a +0 spear a +0 robe a naga corpse (skeletalised by now) (37, 15, D) a +4 rapier of flaming (37, 29, D) 9 large rocks a +0 plate armour of cold resistance a cyclops corpse (skeletalised by now) (37, 30, D) a +0 hand cannon of electrocution (37, 31, D) 6 large rocks a +0 arbalest (38, 0, D) a book of Winter (38, 1, D) a +1 antimagic short sword (38, 3, D) a +0 spear an amulet of regeneration a naga corpse (skeletalised by now) (38, 5, D) a black mamba corpse (skeletalised by now) (38, 7, D) a +0 trident a naga corpse (skeletalised by now) (38, 14, D) a staff of earth (38, 15, D) a +3 chain mail of positive energy (unseen) (38, 18, D) a +0 short sword (still there?) a +1 shortbow of freezing (still there?) a +0 long sword (still there?) an elf skeleton (still there?) an elf skeleton (still there?) (38, 19, D) a +1 war axe of holy wrath (unseen) (38, 21, D) a +0 rapier a +0 leather armour a ring of ice (38, 28, D) a +0 leather armour (38, 30, D) a +5 spear of venom 2 javelins a +0 leather armour (38, 31, D) a +0 longbow a +3 plate armour of cold resistance a +0 shortbow (39, 0, D) a +1 pair of gloves of dexterity (39, 1, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (unseen) (39, 5, D) a +0 spear a naga corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (39, 6, D) a +0 spear a naga corpse (skeletalised by now) (39, 7, D) a +0 flail (39, 15, D) the +11 short sword of Bysaul {flame, ^Drain Str+5} ^Drain: It drains your maximum health when unequipped. Str+5: It affects your strength (+5). (39, 18, D) a +0 rapier a +0 rapier a +0 leather armour a glowing shapeshifter skeleton an elf skeleton (39, 24, D) a +0 rapier (39, 29, D) a +0 shortbow a +1 pair of gloves of strength (39, 30, D) a +0 shortbow 4 large rocks a centaur corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (39, 31, D) a +0 shortbow of freezing (39, 32, D) a +0 orcbow (still there?) the +7 broad axe "Annat Xitij" {pain, +Blink rC+} (still there?) +Blink: It lets you blink. rC+: It protects you from cold. (40, 0, D) a ring of magical power (40, 1, D) a +5 heavy shortbow (unseen) (40, 4, D) a +0 morningstar a naga corpse (skeletalised by now) (40, 14, D) a +2 robe of cold resistance (40, 18, D) a +0 scimitar a +0 short sword a +0 leather armour an elf skeleton an elf skeleton (40, 19, D) a +2 flail of draining a +1 battleaxe of electrocution (40, 28, D) a +0 heavy hand axe (40, 30, D) 4 large rocks a cyclops corpse (skeletalised by now) (40, 31, D) a +0 arbalest (41, 1, D) a +2 plate armour of poison resistance (unseen) (41, 2, D) a +0 glaive (still there?) a +1 orcbow of freezing (still there?) (41, 14, D) a +6 ring of strength (41, 20, D) a +0 short sword (41, 29, D) a ring of fire (41, 32, D) a +0 orcbow (still there?) a staff of alchemy (still there?) (42, 1, D) a staff of conjuration (unseen) (42, 14, D) the +3 arbalest of the End {drain, Int+4} Int+4: It affects your intelligence (+4). (unseen) (42, 15, D) a +0 scale mail of cold resistance (unseen) (42, 29, D) a +2 heavy flail (43, 14, D) a staff of air (unseen) (43, 15, D) a ring of protection from fire (43, 28, D) a +7 scimitar of freezing (unseen) (43, 29, D) the +8 Vampire's Tooth {megavamp} (49, 0, D) a +0 leather armour (49, 1, D) a dragon-blood talisman (49, 12, D) a +2 hand cannon of freezing (49, 24, D) the amulet of Jowkeylo {Rampage RegenMP+} [amulet of magic regeneration] Rampage: It bestows one free step when moving towards enemies. RegenMP+: It increases your rate of magic regeneration. (49, 36, D) a staff of cold (unseen) (49, 37, D) a +2 buckler of protection (unseen) (50, 0, D) a +2 rapier of venom (50, 1, D) a ring of protection from cold (50, 5, D) a +2 vampiric spear (still there?) 2 silver javelins (still there?) a +2 plate armour of positive energy (still there?) a merfolk corpse (skeletalised by now) (still there?) (50, 24, D) a +1 antimagic lajatang (unseen) (50, 25, D) a flux talisman (50, 36, D) the amulet "Ramecze" {Reflect rN+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rN+: It protects you from negative energy. SH+5: It affects your SH (+5). (50, 40, D) a komodo dragon corpse (skeletalised by now) (50, 41, D) an elephant corpse (skeletalised by now) (51, 0, D) a staff of death (unseen) (51, 1, D) a +0 heavy shortbow (51, 4, D) a +1 rapier of venom (still there?) a +0 robe (still there?) a +0 trident (still there?) 3 boomerangs (still there?) (51, 5, D) the +4 battleaxe of Emnuodown {freeze, *Noise Fly MP+5 Str+6} (still there?) *Noise: It may make a loud noise when swung. Fly: It grants you flight. MP+5: It affects your magic capacity (+5). Str+6: It affects your strength (+6). a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (51, 12, D) a +7 heavy orcbow (51, 13, D) a +6 ring of intelligence (51, 24, D) a +2 leather armour of fire resistance (51, 27, D) a glowing shapeshifter corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (51, 28, D) a shapeshifter corpse (skeletalised by now) (51, 29, D) a glowing shapeshifter corpse (skeletalised by now) (51, 36, D) a +6 giant club (51, 39, D) a wyvern corpse (skeletalised by now) (51, 40, D) a rime drake corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (52, 3, D) a +1 heavy flail a +0 robe (52, 4, D) a +2 demon trident of venom (still there?) a +0 leather armour (still there?) (52, 5, D) a +2 vampiric spear 3 javelins a +0 leather armour a ring of see invisible a merfolk corpse (skeletalised by now) (52, 6, D) a +0 rapier of speed (still there?) a +0 robe (still there?) a sea snake corpse (skeletalised by now) (still there?) (52, 12, D) a +2 leather armour of cold resistance (52, 13, D) a +2 halberd of freezing (52, 17, D) a +0 robe a polar bear corpse (skeletalised by now) (52, 25, D) a +1 quarterstaff of speed (52, 27, D) an ugly thing corpse (skeletalised by now) (52, 36, D) the +2 scale mail "Kanizeso" {Will++ Int+3 Dex-5} Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). (52, 37, D) the +7 whip of the Salamander {freeze, Int+2} Int+2: It affects your intelligence (+2). (52, 39, D) a yak corpse (skeletalised by now) (52, 41, D) a black mamba corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (53, 0, D) a +3 leather armour (53, 4, D) a snapping turtle corpse (skeletalised by now) (53, 5, D) a +1 heavy trident a +2 ring mail of cold resistance (53, 12, D) the +6 sling of Nuetulla {heavy, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (unseen) (53, 17, D) a +0 war axe a +0 animal skin a spriggan corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (53, 25, D) the +7 hand axe of Xagreonu {freeze, Will+ Dex+8} Will+: It increases your willpower. Dex+8: It affects your dexterity (+8). (unseen) (53, 26, D) a glowing shapeshifter corpse (skeletalised by now) (53, 27, D) a very ugly thing corpse (skeletalised by now) (53, 28, D) a shapeshifter corpse (skeletalised by now) (53, 36, D) a staff of air (53, 37, D) a staff of fire (54, 0, D) a +0 trident (54, 1, D) the +9 mace "Vobas" {freeze, Will+ Dex+3} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (unseen) (54, 5, D) a +1 spear of venom (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (54, 12, D) a +0 war axe of draining (unseen) (54, 16, D) a water moccasin corpse (skeletalised by now) (54, 17, D) a +0 war axe a +0 animal skin a ring of magical power a spriggan corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (54, 24, D) a staff of conjuration (unseen) (54, 25, D) the +6 mace of the Key {freeze, rCorr Str+4 Int-5 SInv} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. (unseen) (55, 0, D) a staff of conjuration (unseen) (55, 1, D) a ring of wizardry (55, 16, D) a water moccasin corpse (skeletalised by now) (55, 24, D) the ring "Hascherodu" {Fly rPois rCorr Str+4} [ring of poison resistance] Fly: It grants you flight. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (60, 37, D) a +2 flail of draining (61, 0, D) a +1 scale mail of poison resistance (unseen) (61, 8, D) a +0 rapier of electrocution (unseen) (61, 11, D) a +0 mace an orc corpse (skeletalised by now) (61, 16, D) the +1 chain mail of Otzausch {Rampage ^Drain rCorr Dex+2} Rampage: It bestows one free step when moving towards enemies. ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (unseen) (61, 26, D) a +2 long sword of holy wrath (unseen) (61, 37, D) a +3 heavy mace (62, 1, D) a staff of fire (62, 9, D) a +6 ring of intelligence (62, 10, D) a +0 club an orc corpse (skeletalised by now) (62, 17, D) a +1 spear of venom (62, 26, D) a +1 antimagic quarterstaff (unseen) (62, 27, D) an orb of light (unseen) (62, 36, D) a staff of alchemy (62, 37, D) a staff of air (63, 8, D) a +1 robe of resistance (unseen) (63, 10, D) a +1 whip of electrocution (still there?) an orc corpse (skeletalised by now) (still there?) (63, 11, D) a +0 dagger a +0 robe (63, 16, D) a staff of earth (63, 17, D) a +3 scale mail of positive energy (63, 19, D) a river rat corpse (skeletalised by now) (63, 20, D) a wolf corpse (skeletalised by now) (63, 36, D) a +3 chain mail of cold resistance (unseen) (64, 16, D) a +0 chain mail of positive energy (unseen) (64, 17, D) a staff of cold (unseen) (64, 20, D) a bullfrog corpse (skeletalised by now) (64, 27, D) the +3 orcbow of Ointment {drain, MP+5} MP+5: It affects your magic capacity (+5). (65, 26, D) a +1 vampiric war axe (unseen) (67, 0, D) the ring of Ziull {rPois Str+6 Int+2 Dex-4} [ring of poison resistance] rPois: It protects you from poison. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). (68, 0, D) a +1 scimitar of freezing (68, 2, D) a polar bear corpse (skeletalised by now) (69, 0, D) a +2 antimagic arbalest (unseen) (69, 29, D) a +1 trident of protection (still there?) a merfolk corpse (skeletalised by now) (still there?) (70, 9, D) the +5 longbow of Fragile Peace {heavy, rF+++ rCorr Int-2 SInv} rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. (unseen) (70, 10, D) a ball python corpse (skeletalised by now) (70, 29, D) a wind drake corpse (skeletalised by now) (70, 37, D) a serpent talisman (71, 11, D) a +0 hand axe a +0 robe an adder corpse (skeletalised by now) (71, 16, D) a +2 heavy war axe (unseen) (71, 17, D) a staff of conjuration (unseen) (71, 20, D) a +0 whip a draconian corpse (skeletalised by now) (71, 21, D) a +0 mace a purple draconian corpse (skeletalised by now) (71, 27, D) a granite talisman (71, 36, D) a ring of wizardry (71, 37, D) a staff of death (unseen) (71, 40, D) a +3 great sword (still there?) a +0 robe (still there?) (72, 8, D) the +0 trident "Yrghi" {flame, Will- Int+6 Stlth+} Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. (72, 16, D) an amulet of reflection (72, 17, D) a staff of air (72, 20, D) a +0 dagger a draconian corpse (skeletalised by now) (72, 26, D) a +2 broad axe of venom (72, 30, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (72, 37, D) a +2 chain mail of willpower (73, 1, D) a +1 short sword of speed (unseen) (73, 17, D) a staff of air (73, 19, D) a +0 trident a draconian corpse (skeletalised by now) (73, 20, D) a +0 dire flail (73, 21, D) a +0 short sword (73, 26, D) a staff of air (unseen) (73, 27, D) a staff of death (73, 30, D) a +0 orcbow (73, 36, D) the +0 broad axe of Mutilation {drain, *Slow Will+ Str+3 Dex+5} *Slow: It may slow you when you take damage. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). (75, 1, D) the +1 flail "Ytamuen" {holy, rN+ Will+ Dex+3} rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (unseen)