Dungeon Sprint DCSS version 0.33-a0-527-gae92cfba07 (webtiles) character file. Game seed: 17736452789400873232 10 BlasphemerAmon the Ducker (level 2, -12/26 HPs) Began as a Demigod Gladiator on Dec 5, 2024. Mangled by a merfolk ... wielding a +0 trident (23 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:58 (54 turns). BlasphemerAmon the Ducker (Demigod Gladiator) Turns: 54, Time: 00:00:58 Health: -12/26 AC: 4 Str: 15 XL: 2 Next: 0% Magic: 4/4 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . E - +9 sword of Power {lifebolt} rCold . . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no teleportation @: mighty, on berserk cooldown, contaminated, hasted and slowed, glowing A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword D - the +11 plutonium sword {^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. E - the +9 sword of Power (weapon) {lifebolt} (You found it in the Dungeon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery w - a ring of flight x - a +6 ring of dexterity y - a +6 ring of dexterity z - a +6 ring of intelligence A - a +6 ring of intelligence B - a +6 ring of strength C - a +6 ring of strength Wands u - a wand of mindburst (7) v - a wand of quicksilver (7) Scrolls k - 4 scrolls of blinking q - 4 scrolls of amnesia r - 7 scrolls of fog s - 5 scrolls of identify t - a scroll of fear Potions f - 10 potions of curing g - 9 potions of heal wounds h - 5 potions of haste i - 7 potions of magic j - 2 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance p - 4 potions of might Skills: + Level 3.4 Fighting + Level 4.0 Long Blades - Level 3.4 Throwing + Level 2.7 Armour + Level 4.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History E - the +9 sword of Power (weapon) {lifebolt} You feel more experienced! Your Fighting skill gained 2 levels and is now at level 3! Your Long Blades skill gained 2 levels and is now at level 4! Your Throwing skill gained 2 levels and is now at level 3! Your Armour skill gained 2 levels and is now at level 2! Your Dodging skill gained 2 levels and is now at level 4! You have reached level 2! Unknown command. Unknown command. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. The merfolk shouts! x2 The merfolk throws a boomerang. The boomerang hits you! Found the +6 war axe "Qotuj" {venom, +Blink rC+ Str+3} and a book of Sloth. Found a transporter. Unknown command. Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The merfolk looks frightened! x2 You feel much better. Okay, then. You feel very mighty all of a sudden. You feel yourself speed up. The merfolk gives up. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Cornered, the merfolk turns to fight! You feel a strong urge to attack something. You feel your anger nearly subside. The merfolk hits you with a +0 trident!! Ouch! That really hurt! You are no longer berserk. You are exhausted. You feel yourself slow down. The merfolk hits you with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ßmß.▓ ▓.m@..▓ ▓.:.).▓ ▓.....▓ ▓.....▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BlasphemerAmon the Demigod Gladiator began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 41 | D | Reached XP level 2. HP: 26/26 MP: 4/4 45 | D | Entered arena 2. 45 | D | Noticed a merfolk 45 | D | Noticed a merfolk 45 | D | Found a transporter. 54 | D | Mangled by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.4 Long Blades | 4 | 4.0 Throwing | 3 | 3.4 Armour | 2 | 2.7 Dodging | 4 | 4.0 Action || total ---------------------------++------- Use: Potion || 5 Scroll || 1 Armour: Leather armour || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 0 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 0 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 51 daAuts