BlasphemerAmon the Dungeon (0, 16, D) a +0 short sword a +0 hand axe a +0 dagger a +0 robe (1, 17, D) a +0 short sword (2, 4, D) 10 stones (2, 17, D) a +0 flail (4, 11, D) a +0 dagger (5, 4, D) a +2 falchion a +2 dagger (5, 14, D) a +2 plate armour (6, 4, D) a +2 mace a +2 hand axe (6, 8, D) a +0 dagger (6, 14, D) a +0 flail of protection (6, 15, D) a +3 hand axe of freezing (7, 4, D) a +2 quarterstaff (7, 11, D) a +0 whip 3 stones (7, 14, D) a +1 long sword of flaming (7, 15, D) a +0 dagger of electrocution (8, 12, D) a +0 dagger (8, 15, D) a +2 quarterstaff of protection (8, 19, D) a +0 club (8, 20, D) a +0 dagger a +0 dagger (9, 21, D) a +4 mace a +0 robe a +2 dagger a +0 robe a +3 dagger a +0 robe (10, 6, D) a ball python skeleton (17, 19, D) a flux talisman (17, 20, D) a maw talisman (17, 21, D) a +2 heavy morningstar (17, 22, D) the +2 scimitar of Equilibrium {heavy, Int-3 Dex+4} Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). (17, 23, D) a +4 spectral quarterstaff (unseen) (18, 19, D) a blade talisman (18, 20, D) a maw talisman (18, 21, D) a +1 broad axe of freezing (18, 22, D) the +2 rapier of Jitomauxa {protect, ^Fragile rPois Int+4} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). (26, 20, D) a +0 dire flail (27, 17, D) a +0 dagger a +0 robe (28, 12, D) a +0 hand axe (29, 12, D) a +0 trident (29, 13, D) a +0 falchion a +0 dagger a +0 robe (30, 13, D) a +0 club (37, 19, D) a +0 arbalest