BlasphemerAmon the Dungeon (0, 17, D) a +0 club a +0 leather armour a rat skeleton a jackal skeleton an orc skeleton (1, 17, D) a +0 dagger (still there?) 4 poisoned darts (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 mace (still there?) a kobold skeleton (still there?) (2, 4, D) 10 stones (2, 9, D) a +1 heavy flail (2, 10, D) a +2 long sword of flaming (2, 11, D) a +1 dagger of draining (2, 12, D) a +2 plate armour (3, 9, D) a +2 heavy trident (3, 11, D) a +1 quarterstaff of protection (5, 4, D) a +2 mace (6, 4, D) a +2 quarterstaff a +2 trident (7, 4, D) a +2 falchion a +2 dagger (7, 23, D) a jackal skeleton (8, 13, D) a rat skeleton (10, 6, D) a frilled lizard skeleton (15, 21, D) a +3 ring of dexterity (16, 21, D) a +3 ring of dexterity (17, 19, D) a serpent talisman (17, 20, D) a flux talisman (17, 22, D) a +2 morningstar of protection (17, 23, D) a +2 rapier of venom (unseen) (18, 19, D) a serpent talisman (18, 20, D) a +4 chain mail a maw talisman (18, 21, D) a +2 halberd of venom (unseen) (18, 22, D) the +2 scimitar of Animal Spirits {freeze, Will+ Dex+3} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (unseen) (18, 23, D) a +4 spectral quarterstaff (unseen)