BledDest Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -17, D:1) a +0 club (9, -15, D:1) a +0 spear (9, -12, D:1) a +0 helmet (12, -23, D:1) a +0 club (12, -22, D:1) a +0 club (31, -23, D:1) a +0 hunting sling (52, -42, D:1) 15 arrows (58, -43, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (12, -1, D:2) a +0 dagger (16, 13, D:2) a +0 leather armour (23, -5, D:2) 22 arrows (25, 27, D:2) a +0 dagger (26, 22, D:2) a +0 robe (30, 22, D:2) a +0 hunting sling (37, 12, D:2) a +0 short sword (38, -2, D:2) a +0 dagger (41, 46, D:2) 12 sling bullets (43, 25, D:2) a +0 dagger (45, 17, D:2) a +0 short sword (49, 32, D:2) a +0 club (50, 23, D:2) a +0 dagger (57, 10, D:2) a +0 dagger (64, 27, D:2) a +0 club (64, 30, D:2) 16 sling bullets Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Fyguna {+Fly rN+} (2870 gold) [ring of flight] It protects you from negative energy. It lets you fly. the +2 buckler of Liberty {rC+ MR- Str+4} (3270 gold) It affects your strength (+4). It protects you from cold. It affects your resistance to hostile enchantments. the +9 hand axe "Firidom" {flame, *Slow rPois Dex+3} (6230 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from poison. It may slow you when you take damage. the ring "Metrax" {rC++ MP+9 Str-5 SInv Stlth+} (4100 gold) [ring of magical power] It affects your strength (-5). It greatly protects you from cold. It affects your magic capacity (+9). It lets you see invisible. It makes you more stealthy. (0, 0, D:3) a +0 dagger a cursed +0 club a +0 dagger a +0 club a +0 giant club a +0 dagger a cursed +0 club a cursed -2 club a +1 hunting sling of flaming a +0 dagger a +0 robe (0, 1, D:3) a +0 mace a +0 animal skin a +0 helmet (4, 4, D:3) a +1 scythe of distortion (6, 1, D:3) a +0 dagger (14, 30, D:3) a +0 ring mail (29, 23, D:3) a +0 leather armour (34, 20, D:3) a +0 flail 4 silver boomerangs (36, -4, D:3) a +0 plate armour (37, 2, D:3) a +0 flail a +0 chain mail a +0 hand axe (37, 3, D:3) a +0 dagger a cursed +0 leather armour (37, 6, D:3) a +0 falchion a +0 dagger (37, 19, D:3) 23 sling bullets (41, 5, D:3) a +0 spear (42, 38, D:3) a +0 robe (42, 45, D:3) a +0 club (48, 48, D:3) a +0 club (49, 47, D:3) a +0 short sword (52, 36, D:3) 28 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (0, 4, D:4) a +0 club (1, 3, D:4) a +0 club a +0 chain mail (2, 5, D:4) a cursed -2 club (4, -2, D:4) a cursed -2 hunting sling (5, -1, D:4) a +0 hunting sling (8, -5, D:4) 20 arrows (8, 1, D:4) a +0 dagger (9, -30, D:4) a +0 trident (9, -29, D:4) a +0 club a cursed -2 club (9, 1, D:4) a +0 dagger (10, 6, D:4) a +0 hunting sling (14, -27, D:4) a +0 hand axe (16, -27, D:4) a +0 club 2 boomerangs (18, -35, D:4) a +0 dagger (22, -48, D:4) a +0 pair of gloves (25, -30, D:4) a +0 hunting sling (28, -33, D:4) a +0 whip (37, -41, D:4) a +0 robe (38, -27, D:4) a large rock (41, -25, D:4) a large rock (55, -6, D:4) a +0 halberd (60, -7, D:4) 5 arrows Level 5 of the Dungeon (0, 0, D:5) 20 bolts (1, 6, D:5) a +0 plate armour (2, 3, D:5) a +0 robe (4, -18, D:5) a +0 trident (9, 8, D:5) a +0 club (9, 10, D:5) a +0 robe (10, 7, D:5) a +0 spear (10, 8, D:5) a +3 whip (16, -6, D:5) 18 bolts (17, 21, D:5) 18 arrows (18, 26, D:5) a +0 whip (23, 6, D:5) 14 arrows (24, 28, D:5) a +0 leather armour (25, 28, D:5) a +0 ring mail a cursed -2 flail (55, -1, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 14 stones (0, 5, D:6) a +0 dagger (unseen) (0, 14, D:6) a quokka skeleton (4, 6, D:6) a +0 leather armour (10, 18, D:6) a +0 mace (14, 24, D:6) a +0 dagger a +0 robe (20, 28, D:6) a +0 club the Ecumenical Temple