Bliebski Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (14, 12, D:1) a +0 scale mail (15, -3, D:1) a scarf of shadows (15, 8, D:1) a +0 dagger (16, 16, D:1) a quokka corpse (skeletalised by now) (19, 23, D:1) a +0 dagger (20, 12, D:1) a jackal skeleton (29, 6, D:1) a ball python skeleton (43, 16, D:1) a +0 ring mail (46, 25, D:1) a +0 dagger (47, 1, D:1) a +0 hand axe (48, -8, D:1) a quill talisman (50, 32, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Qiheluaf's Book Emporium a manual of Maces & Flails (800 gold) a book of Sloth (320 gold) a book of Conjurations (200 gold) a book of Dangerous Friends (420 gold) a Handbook of Applied Construction (240 gold) the Parchment of Location (380 gold) Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Passage of Golubria Translocation 4 c - Disjunction Translocation 8 Great Wizards, Vol. II (380 gold) a book of Winter (280 gold) Engax's Book of Gathered Artifice (380 gold) Spells Type Level a - Rending Blade Conjuration/Forgecraft 4 b - Summon Mana Viper Hexes/Summoning 5 c - Haunt Necromancy/Summoning 7 (0, 0, D:2) a rat skeleton (5, 1, D:2) a +0 robe (8, 5, D:2) a ball python corpse (skeletalised by now) (10, -16, D:2) a +0 club a goblin skeleton (22, -30, D:2) a frilled lizard corpse (skeletalised by now) (28, 4, D:2) a +0 ring mail (29, -8, D:2) a +0 spear (30, -13, D:2) a rat corpse (skeletalised by now) (31, -30, D:2) a +2 dagger of speed (31, 16, D:2) 3 poisoned darts (37, 0, D:2) a +0 leather armour (37, 15, D:2) a bat skeleton (38, 17, D:2) a +0 helmet (48, -3, D:2) a +0 scale mail Level 3 of the Dungeon (17, -36, D:3) a +0 whip a +0 ring mail (18, -20, D:3) a bat corpse (skeletalised by now) (19, -9, D:3) a +0 pair of gloves (20, 2, D:3) a +0 chain mail (30, 3, D:3) a +0 dagger a kobold skeleton (35, -6, D:3) a rat skeleton (36, -8, D:3) a ball python skeleton (40, -16, D:3) a frilled lizard skeleton (43, -25, D:3) a +0 spear a +0 animal skin a +2 helmet of see invisible the hobgoblin skeleton of Robin (44, -26, D:3) a +0 dagger a goblin skeleton (44, -24, D:3) a +0 club a goblin skeleton (45, -26, D:3) a +0 dagger a +0 club a goblin skeleton a hobgoblin skeleton (47, -26, D:3) a +0 dagger (47, -3, D:3) a ball python skeleton (48, -26, D:3) a +0 dagger a goblin skeleton (49, -26, D:3) a +0 club a goblin skeleton (52, 8, D:3) a quokka corpse (skeletalised by now) (53, -16, D:3) a +0 dagger (54, -14, D:3) a +0 club (61, -20, D:3) a staff of fire (63, -20, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (5, -4, D:4) a +0 giant club (20, 3, D:4) a +0 short sword (22, 3, D:4) a +0 ring mail (22, 10, D:4) a +0 leather armour (28, -33, D:4) a +0 short sword (31, -16, D:4) a +0 club (33, -42, D:4) an inkwell talisman (38, -34, D:4) a +0 short sword (44, -30, D:4) an inkwell talisman (52, 9, D:4) a +0 giant club (56, -13, D:4) a +0 flail (56, -9, D:4) a +0 falchion (59, -17, D:4) a +0 scale mail (60, 8, D:4) a staff of alchemy Level 5 of the Dungeon (3, 12, D:5) a +0 robe (17, 7, D:5) a +2 helmet (18, -6, D:5) a +1 spectral quarterstaff (19, 9, D:5) a +0 leather armour (20, 35, D:5) a +0 ring mail (20, 36, D:5) the +2 robe of Peammo Elol {rElec rC+ Str-3 Archmagi} rElec: It insulates you from electricity. rC+: It protects you from cold. Str-3: It affects your strength (-3). Archmagi: It increases the power of your magical spells. (34, -6, D:5) a +0 leather armour (40, 1, D:5) 4 large rocks (45, 0, D:5) a +0 club (46, 0, D:5) a +0 club (47, 0, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (9, 7, D:6) a +0 robe (14, 7, D:6) a +0 falchion (23, 13, D:6) a scroll of identify the Ecumenical Temple