Bliebski Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, 17, D:1) a hobgoblin corpse (skeletalised by now) (7, -1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, 16, D:1) a hobgoblin corpse (skeletalised by now) (13, -8, D:1) a rat skeleton (31, 24, D:1) a +0 leather armour (33, 0, D:1) 8 stones (36, -7, D:1) a +0 dagger (41, -1, D:1) a bat skeleton (41, 0, D:1) a ball python skeleton (47, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, -2, D:1) a +0 dagger 4 stones Level 2 of the Dungeon [Shop] Vexayj's Antique Weapon Shoppe a +8 giant spiked club (1025 gold) a +0 dagger (46 gold) the +2 orcbow of Inference {drain, ^Contam rC+ SInv} (685 gold) ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. SInv: It lets you see invisible. a +0 dagger (46 gold) a +4 heavy hand axe (630 gold) a +0 dagger (46 gold) the +3 trident of Wuterat {freeze, rPois rCorr Dex+4} (1069 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). a +0 hand axe (69 gold) (0, 0, D:2) a +0 dagger (2, 21, D:2) a +0 pair of gloves (4, 18, D:2) a +0 club a goblin skeleton (5, -10, D:2) a rat corpse (5, 15, D:2) 3 stones (5, 18, D:2) a +0 dagger a goblin skeleton (6, 0, D:2) a bat skeleton (11, 3, D:2) a jackal skeleton a jackal skeleton (12, -16, D:2) a bat skeleton (12, 5, D:2) a +0 dagger a goblin skeleton (18, 28, D:2) a staff of earth (27, 19, D:2) a +0 club a goblin skeleton (28, 1, D:2) a +0 falchion (29, 4, D:2) 5 stones (32, -13, D:2) a +0 dagger (32, 19, D:2) a +0 club a goblin skeleton (36, -11, D:2) a jackal corpse (skeletalised by now) (38, 0, D:2) a +0 leather armour (43, 5, D:2) a quokka skeleton (44, -3, D:2) a +0 dagger 3 stones (44, 6, D:2) a +0 short sword 4 stones (45, 12, D:2) an adder skeleton (46, 13, D:2) a +0 club a +0 sling a goblin skeleton (50, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 2 gold pieces