Bliebski Level 1 of the Dungeon (1, 20, D:1) a hobgoblin skeleton (2, 28, D:1) a bat corpse (skeletalised by now) (2, 29, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (4, 6, D:1) a +0 dagger (4, 30, D:1) a bat corpse (skeletalised by now) (6, 28, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (11, 44, D:1) a +0 club (12, -7, D:1) a +0 short sword a stone a kobold skeleton (12, -6, D:1) a jackal skeleton (43, 22, D:1) a ball python skeleton (44, -4, D:1) a +0 club a stone (45, -6, D:1) a hobgoblin skeleton (49, 44, D:1) 7 stones (55, -2, D:1) a ball python skeleton Level 2 of the Dungeon [Shop] Futhygh's Weapon Shop a +0 trident (49 gold) a +0 short sword (42 gold) a +0 short sword (42 gold) a +0 quarterstaff of pain (203 gold) a +4 antimagic orcbow (476 gold) a +2 shortbow of draining (243 gold) a +1 dagger of speed (182 gold) a +0 dagger (28 gold) [Shop] Xounusuyl's Antique Armour Shoppe a +2 robe of willpower (465 gold) the +1 Delatra's gloves {ID++} (260 gold) ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. a +0 leather armour (52 gold) a +0 robe (23 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) the +0 plate armour of the Doldrums {Dex+4 Stlth+} (941 gold) Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. the +5 scale mail of Beyond {-Tele rC+ Str+3 Slay+3} (1427 gold) -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 pair of gloves (117 gold) a +0 ring mail (104 gold) [Shop] Cajuwn's Antique Armour Boutique a +0 buckler (108 gold) a scarf of shadows (288 gold) the +1 robe "Guethri" {rC++} (729 gold) rC++: It greatly protects you from cold. a +0 robe (21 gold) a +0 helmet (108 gold) a +3 leather armour of fire resistance (576 gold) a +0 pair of gloves (108 gold) a +0 chain mail (144 gold) [Shop] Gapaw's General Store a book of the Tundra (390 gold) a +0 dagger (26 gold) a +0 long sword (45 gold) a scroll of fear (unknown) (52 gold) a phial of floods (520 gold) (0, 0, D:2) an inkwell talisman (3, 5, D:2) a +0 dagger (4, -2, D:2) a +0 dagger (4, 1, D:2) a +0 robe (4, 5, D:2) a +0 club an adder corpse (skeletalised by now) (6, -2, D:2) 2 stones a +0 short sword (12, -17, D:2) a +0 club a goblin skeleton (12, -16, D:2) a hobgoblin skeleton (12, -15, D:2) a hobgoblin skeleton (13, -17, D:2) a jackal skeleton (14, -17, D:2) a jackal skeleton (19, -6, D:2) a +0 short sword (24, -2, D:2) a ball python skeleton (26, -23, D:2) a +0 leather armour (26, -19, D:2) a +0 dagger (38, -24, D:2) the inkwell talisman "Zadur" {Harm Str-3 SInv Stlth+} [inkwell talisman] Harm: It increases damage dealt and taken. Str-3: It affects your strength (-3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 club a +0 sling (41, -14, D:2) a bat corpse (41, -8, D:2) a +0 hand axe (41, -1, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) 13 gold pieces (1, -9, D:3) 12 gold pieces (1, -8, D:3) a scroll of vulnerability (2, -6, D:3) 12 gold pieces