BlindMind Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (19, 4, D:1) a +0 club (18, 6, D:1) a +0 short sword a +0 whip (-10, 11, D:1) a +0 dagger (-8, 15, D:1) a +0 leather armour (-4, 18, D:1) a +0 leather armour (22, 21, D:1) a +0 club (17, 23, D:1) 10 arrows (-13, 31, D:1) a +0 club (14, 31, D:1) a potion of resistance (13, 35, D:1) 3 stones (15, 39, D:1) a potion of brilliance Level 2 of the Dungeon (0, 0, D:2) 26 stones (13, 0, D:2) a +0 club (-3, 1, D:2) a +0 dagger (13, 2, D:2) a +0 dagger (-33, 6, D:2) a +0 leather armour (-36, 7, D:2) a +0 halberd (2, 12, D:2) a +0 whip (-10, 19, D:2) a +0 whip (-3, 19, D:2) a meat ration (7, 20, D:2) a +0 club (-11, 24, D:2) 4 fruits (-1, 24, D:2) a potion of heal wounds (-12, 25, D:2) a meat ration (2, 25, D:2) 3 fruits (8, 25, D:2) a +0 dagger (-21, 26, D:2) a potion of mutation (7, 30, D:2) 15 arrows (27, 32, D:2) a royal jelly (-5, 36, D:2) a +0 short sword 3 stones (-1, 42, D:2) 26 arrows (8, 50, D:2) a +0 club (9, 53, D:2) 15 bolts (9, 57, D:2) 5 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (-40, 10, D:3) a +0 robe (-31, 16, D:3) a poisoned needle (-46, 26, D:3) a +0 leather armour (-18, 26, D:3) 23 bolts (-17, 31, D:3) a +0 dagger (-46, 37, D:3) 2 potions of curing