BlindMind Level 1 of the Dungeon (0, 0, D:1) a ration (5, 9, D:1) a ration (7, 41, D:1) a potion of might (10, 31, D:1) a +0 scale mail (12, 3, D:1) a cursed +0 short sword (12, 9, D:1) a +0 leather armour (20, 4, D:1) an uncursed ring of positive energy (26, 6, D:1) a +0 club (34, 38, D:1) a +0 dagger (41, 29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 chunks of flesh (1, -4, D:2) a ration (2, -10, D:2) a +0 hunting sling (2, -4, D:2) a +0 hand axe a +0 dagger a +0 animal skin (3, -8, D:2) 3 chunks of flesh (3, 0, D:2) a dart slug corpse (3, 7, D:2) a chunk of flesh (4, -8, D:2) a +0 club a +0 club (4, 14, D:2) a scroll of remove curse (5, -9, D:2) 2 chunks of flesh (5, 8, D:2) a +0 dagger (7, -10, D:2) a potion of heal wounds 4 chunks of flesh (12, -10, D:2) 2 potions of brilliance (13, -7, D:2) a +0 dagger (13, -5, D:2) a +0 robe a +0 dagger (13, 1, D:2) a +0 club a +0 pair of boots (14, 11, D:2) a stone (14, 14, D:2) a stone (14, 16, D:2) a stone (16, 20, D:2) a stone (18, -10, D:2) a +0 dagger (18, 22, D:2) a +0 flail (unseen) (21, 11, D:2) a potion of ambrosia (22, -12, D:2) 2 potions of curing (23, 9, D:2) 3 scrolls of immolation (25, 25, D:2) a +0 short sword (30, -14, D:2) a +0 hand axe (35, 3, D:2) a +0 dagger (44, -2, D:2) 27 arrows (52, -4, D:2) a potion of curing