Bloax the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (61, 1, D) a +3,+0 scythe of dragon slaying (62, 1, D) the +6,+3 dire flail "Eproom" {slay orc, rC+} It is especially effective against all of orcish descent. It protects you from cold. (67, 1, D) a plain deck of defence (68, 1, D) a +3 dwarven plate armour of cold resistance (69, 1, D) 2 scrolls of enchant weapon III (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (75, 2, D) an uncursed staff of energy (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction {!d} a tome of Destruction {!d} (63, 4, D) a potion of speed (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity (7, 6, D) a scroll of holy word 2 scrolls of fear (4, 7, D) a +3 shield a +3 buckler (7, 7, D) 6 potions of speed 3 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 8, D) a +0 robe (62, 9, D) a bottled efreet (63, 9, D) a +3 ring of evasion (70, 9, D) a +1,+4 scimitar of electrocution (62, 10, D) a +2,+2 falchion of electrocution a +4,+1 spear a +1 dwarven chain mail an uncursed staff of cold {!a} (71, 11, D) a +0,+2 whip of reaching (62, 12, D) a +0,+0 great sword a +0 dwarven chain mail (63, 12, D) a +4,+3 hand axe (unseen) (71, 12, D) a +2,+4 flail of crushing a +2,+4 spear of returning (62, 13, D) a +1,+1 hand axe (unseen) (61, 17, D) the ring of Pnoogh {-Tele Int-3 SInv} [ring of see invisible] It affects your intelligence (-3). It prevents most forms of teleportation. (62, 17, D) the Almanac of Good Luck and Conjuration Spells Type Level Lethal Infusion Charms/Necromancy 2 Force Lance Conjuration 2 Mephitic Cloud Conjuration/Poison/Air 3 Haste Charms 6 Ring of Flames Charms/Fire 7 (64, 17, D) a +2,+1 sabre of freezing (71, 17, D) the cursed +2,+5 hand axe "Ghom Dat" {chop, Str-3} It inflicts extra damage upon your enemies. It affects your strength (-3). It has a curse placed upon it. (72, 17, D) a +5 rod of destruction [lightning,fireball,iron] (9/9) {!a} (73, 17, D) a book of Power (62, 18, D) a plain deck of war (63, 18, D) a +2,+0 halberd of chopping (71, 18, D) the ring of Ashenzari's Outrage {cTele Dam+4} [ring of teleport control] It affects your damage-dealing abilities (+4). (72, 18, D) a cursed -3 ring of protection (63, 20, D) a +1,+1 falchion of electrocution (unseen) (61, 27, D) a +3,+3 battleaxe of electrocution (62, 27, D) an uncursed staff of wizardry (63, 27, D) a plain deck of defence (64, 27, D) the +3,+2 demon whip "Xamabew" {flame, +Blink rC+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from cold. It lets you blink. (65, 27, D) a +4,+4 giant club (71, 27, D) a +2,+3 longbow of velocity (72, 27, D) a scroll of vorpalise weapon (73, 27, D) a +0,+2 hammer of protection (62, 28, D) the +7,+5 hammer of Ambiguity {crush, rPois rN+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. (63, 28, D) a +4,+7 dire flail of draining (64, 28, D) a +2,+0 mace of protection (71, 28, D) an uncursed ring of flight (72, 28, D) an uncursed staff of power {!a} (73, 28, D) a +2 orcish plate armour of positive energy (63, 29, D) a shapeshifter corpse (rotten by now) (73, 30, D) a hell hound corpse (skeletalised by now) (72, 31, D) a hell hound corpse (skeletalised by now) (50, 37, D) the ring "Vyqauwk" {+Rage rElec rF+ rN+} [ring of life protection] It protects you from fire. It insulates you from electricity. It lets you go berserk. Cheibriados disapproves of the use of such an item. (51, 37, D) a -1,+0 orcish dagger (still there?) a book of Control (still there?) (52, 37, D) a +4 blowgun (59, 37, D) Yxkit's Tome of the Supportive Arsonist Spells Type Level Flame Tongue Conjuration/Fire 1 Fire Brand Charms/Fire 2 Call Imp Summoning 2 Summon Elemental Summoning 4 Bolt of Magma Conjuration/Fire/Earth 5 Shadow Creatures Summoning 5 (60, 37, D) a +3,+2 war axe of flaming (61, 37, D) the Papyrus of Summoning Spells Type Level Summon Butterflies Summoning 1 Summon Scorpions Summoning/Poison 4 Summon Elemental Summoning 4 Shadow Creatures Summoning 5 (62, 37, D) the ring "Vuusk" {rF+ Int+2} [ring of intelligence] It affects your intelligence (+2). It protects you from fire. (63, 37, D) an uncursed amulet of resist mutation (69, 37, D) the +0,+5 battleaxe "Pendulum" {venom, +Blink rN+} It poisons the flesh of those it strikes. It protects you from negative energy. It lets you blink. (71, 37, D) a +2,+0 war axe of electrocution (72, 37, D) the +10,+3 dagger of Pepogh {stab, -Cast +Inv rF+} It inflicts extra damage upon your enemies. It protects you from fire. It lets you turn invisible. It prevents spellcasting. (73, 37, D) an uncursed staff of cold (49, 38, D) a scroll of fog (50, 38, D) the Reference Book on the Frostbite and Calling Spells Type Level Summon Small Mammal Summoning 1 Ozocubu's Armour Charms/Ice 3 Summon Elemental Summoning 4 Metabolic Englaciation Hexes/Ice 6 Simulacrum Ice/Necromancy 6 (51, 38, D) a +1 plate armour of fire resistance (52, 38, D) a book of the Warp (53, 38, D) the cursed -2,-4 lajatang "Piykk" {slice, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It has a curse placed upon it. (unseen) (62, 38, D) a manual of Traps (70, 38, D) a +2,+2 trident of flaming (73, 38, D) a tome of Destruction (50, 39, D) a +0,+0 orcish dagger (49, 40, D) the cursed +0,-3 broad axe "Olapeof" {chop, rElec rN+} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (unseen) (52, 40, D) a -1,+3 orcish great mace of draining (unseen) (62, 40, D) an uncursed staff of wizardry a +0,+0 dagger a +0 robe (51, 41, D) a -1,+1 orcish war axe (still there?) an orc corpse (still there?) (62, 42, D) an uncursed staff of energy {!a} (61, 43, D) a +0,+0 mace a +2,+0 elven dagger a +0 robe (71, 43, D) a giant amoeba corpse (rotten by now) (60, 44, D) a +0,+0 great mace a +2,+0 hand axe of venom a +2 chain mail (51, 45, D) 6 large rocks