Bloax the Dungeon (7, 1, D) the +6 shield of the gong {Spirit, rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +3 large shield (10, 1, D) 3 potions of berserk rage the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. The Shining One opposes the use of such an evil item. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) a +1,+1 bow a +0,+0 short sword the +4,+8 shillelagh "Devastator" the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It also provides some protection from the breath attacks of dragons and other creatures. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. The Shining One opposes the use of such an evil item. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. The Shining One opposes the use of such an evil item. the +8,-3 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7,+7 Singing Sword (19, 1, D) a book of Spatial Translocations (21, 1, D) a +1 orcish ring mail of poison resistance (22, 1, D) a +1 ring of intelligence (23, 1, D) a +7,+3 giant spiked club (24, 1, D) a +5,+2 falchion of venom (25, 1, D) a +2 robe of the Archmagi (27, 1, D) an uncursed staff of wizardry (29, 1, D) a book of Maledictions (35, 1, D) a +3,+5 elven bow of flame (38, 1, D) a +1 pair of dwarven boots of stealth (39, 1, D) a +1 dwarven chain mail of positive energy (40, 1, D) an uncursed staff of earth (41, 1, D) a cursed staff of air (49, 1, D) a +5,+0 sabre of draining (51, 1, D) the +6,+4 sabre of Yredelemnul's Wrath {drain, rElec rN+ Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It insulates you from electricity. It protects you from negative energy. The Shining One opposes the use of such an evil item. (52, 1, D) a book of Fire (62, 1, D) a +1 troll leather armour (68, 1, D) a +2,+1 hand axe of flaming (69, 1, D) a +5 storm dragon armour (3, 2, D) a +5,+5 triple sword a +5,+5 great sword a +5,+5 double sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 sabre a +5,+5 dagger (7, 2, D) a meat ration 42 strawberries (19, 2, D) a +7 rod of destruction [lightning,fireball,iron] (11/11) (20, 2, D) a +2 scale mail of cold resistance (21, 2, D) a +5 rod of warding (10/10) {!a} (22, 2, D) a plain deck of defence (23, 2, D) a stone of tremors (24, 2, D) a +0,+6 scimitar of holy wrath (25, 2, D) a scroll of vorpalise weapon (26, 2, D) a scroll of vorpalise weapon (28, 2, D) a scroll of vorpalise weapon (29, 2, D) the cursed -2 chain mail of the Apprentice {Acc+4 Dam-1} It affects your accuracy (+4). It affects your damage-dealing abilities (-1). It has a curse placed upon it. (36, 2, D) a book of Debilitation (39, 2, D) an uncursed staff of earth (40, 2, D) an uncursed ring of fire (55, 2, D) a +3,+0 hammer of crushing (62, 2, D) a Grand Grimoire (67, 2, D) the +5,+3 great sword "Goblinbane" {slay orc, rElec rF+ Stlth--} It is especially effective against all of orcish descent. It protects you from fire. It insulates you from electricity. It makes you much less stealthy. (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 551 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (73, 4, D) a +1,+3 morningstar of flaming a +2,+3 hand axe a +0 robe (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) a meat ration (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (63, 5, D) an uncursed staff of wizardry {!a} (10, 6, D) an uncursed staff of energy (unseen) (25, 6, D) the amulet of Coronation {Faith +Inv Str+1} [amulet of faith] It affects your strength (+1). It lets you turn invisible. a necrophage corpse a +0,+0 trident a +1,+1 crossbow of velocity (38, 6, D) an arrow (4, 7, D) a +3 shield a +3 buckler (10, 7, D) a wand of draining (5) (39, 7, D) 2 arrows (42, 7, D) an uncursed staff of conjuration (still there?) 3 arrows (still there?) (4, 8, D) a +0 leather armour a +5 crystal plate armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (26, 8, D) a cursed -1,-3 trident (unseen) (38, 8, D) an arrow (39, 8, D) an arrow (23, 9, D) a +0,+0 trident (still there?) 2 arrows (still there?) (39, 9, D) a +0 robe (unseen) (40, 9, D) an arrow (61, 9, D) a +3,+1 elven long sword (62, 9, D) a plain deck of war (71, 9, D) a +2 leather armour of magic resistance (72, 9, D) a stone of tremors (39, 10, D) the +6,+9 crossbow "Hellfire" {flame, rF++ rC- MR+} (still there?) It turns projectiles fired from it into bolts of flame. It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +1,+0 dwarven hand axe (still there?) (40, 10, D) 2 arrows (unseen) (42, 10, D) a +1,+2 great sword of electrocution (unseen) (44, 10, D) an uncursed ring of protection from fire (still there?) a +0 robe (still there?) (62, 10, D) an uncursed staff of earth {!a} (70, 10, D) the Handbook of Air Spells Type Level Shock Conjuration/Air 1 Airstrike Air 4 Lightning Bolt Conjuration/Air 5 (42, 11, D) a +0,+1 dwarven broad axe (still there?) an arrow (still there?) (43, 11, D) 3 arrows (62, 11, D) a +1,+0 elven bow a +4,+1 elven long sword (20, 12, D) an arrow (63, 12, D) a +3,+2 elven dagger of venom (49, 13, D) a book of Debilitation (50, 13, D) an uncursed staff of earth (51, 13, D) the cursed -3,-4 longbow "Woapag" {frost, rC+ MR++} It turns projectiles fired from it into bolts of frost. It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (52, 13, D) an uncursed ring of see invisible (53, 13, D) a +2 chain mail of positive energy (54, 13, D) an uncursed staff of fire (55, 13, D) the +4,+4 short sword "Enuoshru" {slice, +Blink +Fly rElec Dex+1 Stlth++} It inflicts extra damage upon your enemies. It affects your dexterity (+1). It insulates you from electricity. It lets you fly. It lets you blink. It makes you much more stealthy. (62, 13, D) a cursed -1,-1 orcish dagger a +0 orcish robe (71, 13, D) an uncursed staff of air {!a} (50, 14, D) an uncursed amulet of inaccuracy (51, 14, D) Weyth's Compendium of Scorching Translocation Spells Type Level Flame Tongue Conjuration/Fire 1 *Apportation Translocation 1 Passage of Golubria Translocation 4 Dispersal Translocation 6 Dragon Form Fire/Transmutation 7 (52, 14, D) 2 potions of coagulated blood a +5,+0 bow of velocity (53, 14, D) an uncursed ring of see invisible (54, 14, D) an uncursed staff of fire (55, 14, D) a plain deck of defence (63, 14, D) a +3,+2 war axe of distortion {!w} (35, 15, D) the Disquisition on Earth Spells Type Level Sandblast Earth 1 Leda's Liquefaction Hexes/Earth 4 Statue Form Transmutation/Earth 6 Shatter Earth 9 (38, 15, D) a +1 pair of boots of running (39, 15, D) a bolt (40, 15, D) a +8,+3 giant club (42, 15, D) the +3,+4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. The Shining One opposes the use of such an evil item. (43, 15, D) a +1 plate armour of positive energy (36, 16, D) a -1,+1 orcish great mace (37, 16, D) a +0,+0 orcish glaive (39, 16, D) a +2,+0 elven long sword of slicing (still there?) an arrow (still there?) (40, 16, D) a Necronomicon (41, 16, D) a scroll of vorpalise weapon (42, 16, D) an uncursed staff of energy (63, 16, D) an arrow (20, 17, D) a +4,+0 falchion of protection (21, 17, D) a book of Clouds (22, 17, D) a cursed staff of fire (23, 17, D) an uncursed staff of poison (24, 17, D) a +6,+1 elven falchion of freezing (25, 17, D) Nergalle's Catalogue of Attacks Spells Type Level Magic Dart Conjuration 1 Static Discharge Conjuration/Air 3 Conjure Flame Conjuration/Fire 3 Iron Shot Conjuration/Earth 6 Orb of Destruction Conjuration 7 (26, 17, D) an uncursed ring of protection from fire (27, 17, D) the cursed -2,-5 war axe "Uxaell" {freeze, Dex+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It makes you much more stealthy. It has a curse placed upon it. (28, 17, D) the cursed -2,-3 war axe of Khyrghyf {chop, Dex+1 Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+1). It has a curse placed upon it. (38, 17, D) 5 arrows (39, 17, D) 2 arrows (61, 17, D) an uncursed ring of protection from cold (63, 17, D) the ring "Pneavem" {rF+ Int+1 Acc+6} [ring of protection from fire] It affects your intelligence (+1). It affects your accuracy (+6). (64, 17, D) an uncursed staff of cold (73, 17, D) the +8 plate armour "Juhaleb" {SInv} It enhances your eyesight. (19, 18, D) an ornate deck of changes (20, 18, D) a book of the Sky (21, 18, D) a legendary deck of defence (22, 18, D) a cursed staff of conjuration (23, 18, D) a +3,+2 short sword of speed (24, 18, D) an uncursed amulet of stasis (25, 18, D) a potion of porridge (26, 18, D) a +0 orcish ring mail of magic resistance (27, 18, D) an uncursed ring of wizardry (28, 18, D) a +2,+0 flail of protection (29, 18, D) a +1,+1 battleaxe of holy wrath (35, 18, D) a large rock (38, 18, D) an arrow (unseen) (40, 18, D) an arrow (41, 18, D) a +0,+0 long sword (still there?) an arrow (still there?) (44, 18, D) an arrow (63, 18, D) a +2,+2 war axe of electrocution a +0,+0 dagger of venom a +1 robe (64, 18, D) a +0 buckler (71, 18, D) an uncursed ring of ice (73, 18, D) a book of War Chants (23, 19, D) a bottled efreet (24, 19, D) the +5,+3 battleaxe of the Hills {freeze, rPois Int-3 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It protects you from poison. It makes you much more stealthy. (25, 19, D) a +3 chain mail of positive energy (36, 19, D) an arrow (39, 19, D) an arrow (42, 19, D) an arrow (44, 19, D) an arrow (38, 20, D) an arrow (unseen) (41, 20, D) an arrow (unseen) (37, 21, D) 2 arrows (40, 21, D) an arrow (42, 21, D) an arrow (52, 21, D) (unseen) (53, 21, D) an arrow (unseen) (33, 22, D) a large rock (37, 22, D) a +2,+0 broad axe of flaming (still there?) an arrow (still there?) (39, 22, D) an arrow (40, 22, D) an arrow (41, 22, D) an arrow (33, 23, D) an arrow (40, 23, D) an arrow (41, 23, D) a shadow dragon corpse (skeletalised by now) (still there?) an arrow (still there?) (63, 23, D) a +1,+4 quarterstaff of speed a +0,+0 dagger a +0 robe (71, 23, D) a +1,+0 hammer of protection (38, 24, D) 3 arrows (39, 24, D) a +1,+2 orcish dire flail (still there?) a +2,+0 broad axe of flaming (still there?) (44, 24, D) a bolt (36, 25, D) an arrow (38, 25, D) an arrow (39, 25, D) a +0 shield (still there?) a +1,+0 battleaxe (still there?) (43, 25, D) an arrow (51, 25, D) a +4,+2 trident of flaming (52, 25, D) a tome of Destruction {!d} (53, 25, D) a +1 robe (54, 25, D) a book of Air (55, 25, D) a +3,+2 sabre of venom (38, 26, D) an arrow (41, 26, D) an arrow (still there?) 2 large rocks (still there?) (54, 26, D) the ring of Shadows {+Inv rN+ EV+4 Acc-4 SInv Stlth+} [ring of invisibility] It affects your evasion (+4). It affects your accuracy (-4). It protects you from negative energy. It enhances your eyesight. It makes you much more stealthy. (72, 26, D) 2 arrows (62, 27, D) a lantern of shadows (64, 27, D) a +0,+2 scimitar of electrocution (71, 27, D) a +4,+0 dwarven hammer of holy wrath (72, 27, D) the Volume of the Mountains and Changing Spells Type Level Sandblast Earth 1 Stone Arrow Conjuration/Earth 3 Passwall Transmutation/Earth 3 Dig Earth 4 Petrify Transmutation/Earth 4 an arrow a +3 chain mail of poison resistance (73, 27, D) a phial of floods (63, 28, D) a +4,+3 mace (64, 28, D) a +1 chain mail of magic resistance (72, 28, D) a plain deck of defence (34, 29, D) an uncursed staff of death (35, 29, D) the +2 shield of the Land of Plenty {Str-3 Dex+3} It affects your strength (-3). It affects your dexterity (+3). (36, 29, D) a plain deck of defence (37, 29, D) a phial of floods (38, 29, D) a +4,+3 quick blade (39, 29, D) a book of Dreams (40, 29, D) an uncursed ring of wizardry (41, 29, D) a book of Cantrips (42, 29, D) a lantern of shadows (43, 29, D) a +2,+0 glaive of protection (61, 29, D) the +6,+5 mace "Ymuev" {drain, rC+ Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from cold. The Shining One opposes the use of such an evil item. a +0 robe a wand of magic darts (9) (35, 30, D) a book of Death (36, 30, D) a plain deck of war (37, 30, D) a +2 storm dragon armour (38, 30, D) a book of Control (39, 30, D) a box of beasts (40, 30, D) a +2 robe of fire resistance (41, 30, D) a plain deck of war (42, 30, D) the cursed +10,-3 halberd of Piplomargh {chop, rElec rF+ MR++} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (36, 31, D) a red wasp corpse (rotten by now) (52, 31, D) a +1,+1 spear of piercing a +0 robe (71, 31, D) a +4,+1 trident of venom (51, 32, D) an uncursed staff of earth {!a} (52, 32, D) a +0,+0 dagger a +0 robe an uncursed staff of power {!a} a +2 leather armour of poison resistance (72, 32, D) a +0,+0 spear a +0,+0 spear a +0,+0 spear a +0,+0 spear a +0,+0 spear a +0,+0 spear (67, 33, D) a +4,+4 flail a +0 dwarven chain mail a +1,+2 dwarven battleaxe a +0 dwarven plate armour a +3,+0 dire flail of protection a +0 dwarven chain mail a +3,+1 dwarven war axe of venom a +1 dwarven chain mail (71, 33, D) 2 large rocks (38, 34, D) a jumping spider corpse (rotten by now) (unseen) (53, 34, D) a +0,+0 great mace a +0 plate armour a disc of storms a +0,+0 orcish great sword a +1 dwarven plate armour (66, 34, D) a +4,+4 great sword a +2 dwarven chain mail a +2,+3 mace a +1 dwarven plate armour a +1,+0 dwarven battleaxe a +0 dwarven chain mail (67, 34, D) a +7,+2 elven dagger of holy wrath (72, 34, D) a +0,+0 spear a +0,+0 spear a +0,+0 spear (41, 36, D) a rotting red wasp corpse (43, 36, D) a rotting worm corpse (51, 37, D) a +2 chain mail of cold resistance (52, 37, D) an uncursed staff of poison (61, 37, D) an uncursed staff of death {!a} (62, 37, D) a stone of tremors (69, 37, D) an uncursed staff of fire {!a} (71, 37, D) a +1,+0 trident of protection (72, 37, D) a cursed staff of energy {!a} (43, 38, D) a boulder beetle corpse (rotten by now) an emperor scorpion corpse (rotten by now) (49, 38, D) the +11,+1 long sword of Exhibitionism {slay orc, +Blink +Fly} It is especially effective against all of orcish descent. It lets you fly. It lets you blink. (50, 38, D) the cursed +3,-2 great sword of Indomitability {antimagic, +Blink +Fly Dex+1} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+1). It lets you fly. It lets you blink. It has a curse placed upon it. (51, 38, D) the +0 pair of boots "Atousiti" {Str+2 Dex-3} It affects your strength (+2). It affects your dexterity (-3). (53, 38, D) the +11,+11 morningstar "Eos" {elec, -Tele rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It enhances your eyesight. It prevents most forms of teleportation. (60, 38, D) a +1 buckler of poison resistance (61, 38, D) a manual of Transmutations (62, 38, D) a book of Frost (63, 38, D) a +3,+0 short sword of speed (70, 38, D) an uncursed ring of fire (71, 38, D) an ornate deck of war (72, 38, D) the amulet of Ecwuuph {Inacc Str+3} [amulet of inaccuracy] It affects your strength (+3). (73, 38, D) a book of the Dragon (44, 39, D) a redback corpse (rotten by now) (unseen) (45, 39, D) a yellow wasp corpse (rotten by now) (still there?) 4 arrows (still there?) (43, 40, D) a jumping spider corpse (rotten by now) (62, 42, D) a +1,+1 halberd a cursed +0 robe (63, 42, D) a -1,+1 orcish trident (54, 43, D) 2 arrows (61, 43, D) a +1,+6 war axe of flaming a +1,+0 anti-magic dagger a +1 robe a +2,+2 flail the cursed -1,-2 dagger of Unpleasantness {flame, rF+ Dex-1 Stlth+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your dexterity (-1). It protects you from fire. It makes you much more stealthy. It has a curse placed upon it. a +0 robe a +0 robe a +3 ring of strength (62, 43, D) a +0,+0 battleaxe (60, 44, D) a cursed -1,-1 dagger a +0 elven robe