Bloax the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It also provides some protection from the breath attacks of dragons and other creatures. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the -2,+15 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (61, 1, D) an uncursed ring of poison resistance (62, 1, D) a plain deck of changes (67, 1, D) a +1 scale mail of positive energy (68, 1, D) a book of Unlife (69, 1, D) the +7,+5 scimitar of Flaming Death {flame, rPois rF++ rC- MR} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) a +2 chain mail of fire resistance (73, 2, D) a +3 leather armour of cold resistance (75, 2, D) a book of Burglary (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (62, 5, D) a cursed staff of summoning (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +0 shield a +0,+0 falchion a +0 scale mail a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a lantern of shadows (62, 9, D) a +0 leather armour of fire resistance (63, 9, D) a +1 troll leather armour (70, 9, D) a +2 chain mail of cold resistance (71, 9, D) the cursed -4,-2 hammer of Truncation {vamp, +Rage rPois rN+ Str+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). It protects you from poison. It protects you from negative energy. It lets you go berserk. It has a curse placed upon it. (72, 9, D) a +2,+2 war axe of electrocution (62, 10, D) a +3,+1 flail of protection (70, 10, D) a book of Wizardry (72, 10, D) the Disquisition on Confrontation Spells Type Level Shock Conjuration/Air 1 Flame Tongue Conjuration/Fire 1 Iskenderun's Battlesphere Conjuration/Charms 4 Orb of Destruction Conjuration 7 (61, 17, D) the cursed -2 leather armour of Coigufasas {rN+ Dex+1 Int+4} It affects your intelligence (+4). It affects your dexterity (+1). It protects you from negative energy. It has a curse placed upon it. (63, 17, D) a +1,+0 dwarven broad axe (71, 17, D) a plain deck of war (72, 17, D) an uncursed staff of energy (63, 18, D) a stone of tremors (64, 18, D) a Grand Grimoire (71, 18, D) the +1,+6 dagger of Sikoekhlae {stab, rElec rN+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It insulates you from electricity. It protects you from negative energy. (73, 18, D) the Grimoire of Malediction Spells Type Level Sure Blade Hexes/Charms 2 Dazzling Spray Conjuration/Hexes 3 Polymorph Hexes/Transmutation 4 Tukima's Dance Hexes 5 (61, 21, D) a +0 robe (62, 21, D) a +1,+4 mace (unseen) (63, 21, D) a wand of magic darts (3) (62, 22, D) a wand of frost (1) (61, 23, D) a +4,+1 morningstar (unseen) (62, 23, D) a +2,+2 great sword of holy wrath a +0 dwarven chain mail (62, 24, D) a wand of frost (2) (unseen) (61, 27, D) an uncursed amulet of inaccuracy (62, 27, D) a book of Power (63, 27, D) an uncursed ring of magical power (64, 27, D) a +5,+2 quarterstaff of speed (65, 27, D) a +1,+2 battleaxe of freezing (71, 27, D) an uncursed ring of sustenance (72, 27, D) a +1,+2 bow of flame (73, 27, D) a phial of floods (62, 28, D) a +4,+1 dwarven hammer of holy wrath (63, 28, D) a cursed staff of cold {!a} (64, 28, D) a plain deck of defence (71, 28, D) the Disquisition on Helpful Creation Spells Type Level Summon Butterflies Summoning 1 Sure Blade Hexes/Charms 2 Call Imp Summoning 2 Flight Charms/Air 3 Call Canine Familiar Summoning 3 Summon Dragon Summoning 9 (72, 28, D) a +2,+0 spear of distortion {!w} (73, 28, D) a +2,+3 long sword of flaming (62, 32, D) a +0,+0 spear (63, 32, D) a cursed -1,-2 spear a +1 blowgun 18 poisoned needles (63, 33, D) a +1,+1 short sword (unseen) (63, 34, D) a +2,+0 short sword (unseen) (59, 37, D) a +0,+0 war axe (60, 37, D) an uncursed ring of wizardry (61, 37, D) a cursed staff of power (62, 37, D) a +1 chain mail of cold resistance (63, 37, D) a +2 elven robe of magic resistance (69, 37, D) a book of Alchemy (70, 37, D) a book of Minor Magic (71, 37, D) a crystal ball of energy (72, 37, D) a +5 rod of demonology (9/9) (73, 37, D) an uncursed staff of poison (59, 38, D) an uncursed staff of summoning (60, 38, D) a +10,+4 giant club (61, 38, D) a manual of Unarmed Combat (62, 38, D) a +2 scale mail of cold resistance (63, 38, D) an uncursed staff of power (70, 38, D) a plain deck of defence (71, 38, D) the ring "Mutierer" {cTele +Inv rN+ MR++} [ring of teleport control] It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. (73, 38, D) a +0,+0 sabre (64, 42, D) a +0 robe (72, 42, D) a +0,+0 dagger (unseen) (70, 43, D) a +0,+0 sabre (unseen) (72, 43, D) a +2,+6 scimitar of electrocution (unseen)