Bloax the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It also provides some protection from the breath attacks of dragons and other creatures. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +7,+1 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (19, 1, D) an uncursed staff of wizardry (21, 1, D) an uncursed staff of energy (22, 1, D) the +2 robe "Preo" {rF++ MR++ Acc+4} It affects your accuracy (+4). It greatly protects you from fire. It affects your resistance to hostile enchantments. (23, 1, D) the cursed +3,-2 eveningstar "Zyliupn" {flame, MR++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It has a curse placed upon it. (24, 1, D) the cursed +4,+2 scimitar of Eternal Vigilance {vamp, +Fly rF+ MR+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. (25, 1, D) the +11,+5 long sword "Mneu" {slice, +Fly MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you fly. (26, 1, D) a scroll of vorpalise weapon (27, 1, D) an uncursed ring of sustain abilities (28, 1, D) a +4,+2 scimitar of protection (35, 1, D) the cursed -5 ring mail of Peek-a-Boo {+Rage rF+ MR++} It protects you from fire. It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. (36, 1, D) a +0 robe (38, 1, D) the +9,+9 Staff of Wucad Mu (40, 1, D) a manual of Maces & Flails (49, 1, D) a lantern of shadows (50, 1, D) a +0,+0 halberd (51, 1, D) the +3,+6 sling of the Saviour {velocity, +Blink Int+2} Any stone fired from it inflicts extra damage. It affects your intelligence (+2). It lets you blink. (53, 1, D) an uncursed ring of poison resistance (54, 1, D) an uncursed staff of air (61, 1, D) the ring "Xodghei" {Contam rN+ Acc+5} [ring of life protection] It affects your accuracy (+5). It causes magical contamination when unequipped. (62, 1, D) an uncursed staff of fire {!a} (63, 1, D) a +3 ring of strength (67, 1, D) the cursed +6,+1 morningstar of Shud {venom, *Rage rC+ SInv} It poisons the flesh of those it strikes. It protects you from cold. It enhances your eyesight. It makes you angry. It has a curse placed upon it. (68, 1, D) an uncursed staff of fire (69, 1, D) a lantern of shadows (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (20, 2, D) the amulet of Diveihao {Inacc Dex+2 SInv Stlth--} [amulet of inaccuracy] It affects your dexterity (+2). It enhances your eyesight. It makes you much less stealthy. (21, 2, D) a +3,+1 anti-magic trident (23, 2, D) a +2 ring of dexterity (24, 2, D) an uncursed staff of air {!a} (25, 2, D) a cursed staff of power {!a} (26, 2, D) the cursed -5 scale mail of Salvation {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (28, 2, D) a +4 ring of evasion (29, 2, D) a +6,+4 dagger of draining (37, 2, D) a cursed ring of hunger (38, 2, D) an uncursed staff of energy (40, 2, D) a lantern of shadows (41, 2, D) an uncursed staff of cold (50, 2, D) a +4,+0 hand axe of flaming (52, 2, D) a +2 steam dragon armour (53, 2, D) the +0,+8 mace "Twiad" {holy, Noisy rElec rF+ rC++ SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It greatly protects you from cold. It insulates you from electricity. It enhances your eyesight. It makes noises. (54, 2, D) a tome of Destruction {!d} (55, 2, D) an uncursed staff of energy (62, 2, D) a +0,+0 vampiric dagger {!w} (73, 2, D) a +2 dwarven ring mail of fire resistance (75, 2, D) the +1 plate armour of Distant Shores {Dex+3} It affects your dexterity (+3). (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (38, 3, D) the -1,+0 scimitar "Xijem" {flame, rPois rN+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It protects you from negative energy. (39, 3, D) a +1,+3 war axe of chopping a +1,+3 anti-magic executioner's axe a +0,+1 battleaxe of freezing (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (73, 4, D) a +0 cloak a +0,+0 hand axe (74, 4, D) a +0,+2 mace (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) 20 strawberries (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (51, 5, D) the +8,+6 halberd "Buge" {chop, rC++ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It greatly protects you from cold. a +6,+1 spear of dragon slaying (52, 5, D) a +0,+0 great mace (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (39, 6, D) a +1,+2 hand axe (unseen) (52, 6, D) a +0,+0 flail a +0 robe (4, 7, D) a +3 large shield (unseen) (38, 7, D) a +0,+5 sling of flame a +0 robe a wand of frost (12) a cursed -6 ring of evasion a +3,+0 anti-magic falchion a +0 dwarven chain mail a wand of magic darts (10) a +0,+1 dwarven hand axe a +0 robe (39, 7, D) a +4,+2 hand axe a +1 dwarven chain mail a +0 robe a wand of frost (10) a +0,+1 dwarven battleaxe a +0 dwarven chain mail (40, 7, D) a +4,+2 dwarven vampiric hand axe a +2 robe (41, 7, D) a +0 robe a wand of magic darts (10) (51, 7, D) a +0,+2 trident of dragon slaying (4, 8, D) a +0,+0 dwarven hand axe {=f} a +0 animal skin a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (25, 8, D) a +1,+4 bow of evasion (37, 8, D) a +2,+0 dwarven vampiric hand axe a +2 robe (38, 8, D) a +1,+4 war axe a +2,+2 hand axe a +2 dwarven plate armour a +2 orcish plate armour of cold resistance (39, 8, D) a +3,+2 dwarven hand axe a +6,+0 anti-magic scimitar (40, 8, D) a +0,+0 dwarven hand axe a +2 robe of positive energy (52, 8, D) a +0,+4 crossbow of flame a +1,+3 crossbow of velocity (23, 9, D) the +4,+1 broad axe of Light {antimagic, +Fly rElec rC+ Dex-2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (-2). It protects you from cold. It insulates you from electricity. It lets you fly. (24, 9, D) a +4,+6 dwarven anti-magic hand axe a +3,+1 broad axe of flaming (38, 9, D) a +0 robe (unseen) (61, 9, D) a plain deck of defence (62, 9, D) a +5,+2 great sword of holy wrath (70, 9, D) an ornate deck of destruction (71, 9, D) a +4,+2 short sword of venom (62, 10, D) a +2,+2 crossbow of flame (72, 10, D) a stone of tremors (70, 12, D) a +4,+3 anti-magic quarterstaff a -1,+0 orcish mace a +0 orcish scale mail a -1,+1 orcish hand axe (71, 12, D) a +0,+1 orcish club a +2,+3 orcish dagger a +0 orcish robe (2, 13, D) a +0,+1 anti-magic quarterstaff (5, 13, D) a +1,+2 hand axe of electrocution (6, 13, D) a stone of tremors (7, 13, D) an uncursed amulet of clarity (8, 13, D) a fan of gales (10, 13, D) a +4 plate armour of magic resistance (11, 13, D) an uncursed staff of death (12, 13, D) the cursed +0,-3 sabre of Mutuzu {elec, Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It has a curse placed upon it. (49, 13, D) a scroll of vorpalise weapon (50, 13, D) an uncursed staff of poison (53, 13, D) a +0,+6 dwarven anti-magic broad axe (2, 14, D) a +2,+2 dagger of protection (4, 14, D) a +1,+0 flail of holy wrath (5, 14, D) a +2,+4 hand axe of returning (6, 14, D) a +5,+3 great sword of draining (7, 14, D) a plain deck of defence (9, 14, D) a +2,+4 scimitar of slicing (10, 14, D) a +1,+1 great sword of distortion {!w} (12, 14, D) the cursed +3,+5 quarterstaff of the Spider Nest {venom, rC+ SInv} It poisons the flesh of those it strikes. It protects you from cold. It enhances your eyesight. It has a curse placed upon it. (52, 14, D) a +5,+0 sabre of holy wrath (2, 15, D) an uncursed staff of cold (3, 15, D) a +0 plate armour of fire resistance (4, 15, D) the +27 Lear's hauberk (5, 15, D) a +3,+1 bow of evasion (6, 15, D) a +2,+2 sabre of speed (7, 15, D) an uncursed ring of invisibility (10, 15, D) a lantern of shadows (11, 15, D) an uncursed staff of power (12, 15, D) a +4,+3 scimitar of slicing (35, 15, D) a +0 scale mail of fire resistance (36, 15, D) an uncursed staff of energy (37, 15, D) a +1,+1 whip of holy wrath (38, 15, D) a +1,+0 demon whip of electrocution (39, 15, D) the +0,+1 bow of Pergh {flame, rPois} It turns projectiles fired from it into bolts of flame. It protects you from poison. (41, 15, D) the ring of Wufeg {Hunger- rPois rF+ rN+ MR++ Dex-2} [ring of sustenance] It affects your dexterity (-2). It protects you from fire. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (42, 15, D) a +3,+0 great sword of electrocution (43, 15, D) the +3 pair of gloves of Inviolability {rF+ Int-2} It affects your intelligence (-2). It protects you from fire. (9, 16, D) a +0,+5 dwarven anti-magic hand axe (35, 16, D) the ring "Izeqyoch" {Dex+4 Int+5 SInv} [ring of intelligence] It affects your intelligence (+5). It affects your dexterity (+4). It enhances your eyesight. (36, 16, D) a +1,+0 mace of holy wrath (38, 16, D) an uncursed staff of wizardry {!a} (39, 16, D) a bottled efreet (40, 16, D) a book of Frost (41, 16, D) Sif Muna's Grimoire of Harmful Intoxication Spells Type Level Sting Conjuration/Poison 1 Poison Weapon Charms/Poison 3 Mephitic Cloud Conjuration/Poison/Air 3 Poisonous Cloud Conjuration/Poison/Air 6 Trog disapproves of the use of such an item. (42, 16, D) a plain deck of changes (43, 16, D) a +0 elven shield of protection (19, 17, D) a +2 ice dragon armour (20, 17, D) a +1,+2 vampiric short sword (21, 17, D) a +2,+1 falchion of freezing (22, 17, D) the ring of Ebireow {Hunger- Dex+1 Acc-4} [ring of sustenance] It affects your dexterity (+1). It affects your accuracy (-4). (24, 17, D) a +6,+3 quick blade (25, 17, D) the +6,+3 long sword "Killer Bee's Regret" {slay orc, rF+ rC+ Str+3 Dex-1} It is especially effective against all of orcish descent. It affects your strength (+3). It affects your dexterity (-1). It protects you from fire. It protects you from cold. (26, 17, D) a +4,+1 elven whip of electrocution (27, 17, D) a +3,+3 dire flail of protection an ornate deck of defence (28, 17, D) a +2 chain mail of cold resistance (29, 17, D) a +2 chain mail of magic resistance (61, 17, D) a +2,+1 great sword of holy wrath (62, 17, D) the +1,+0 quarterstaff of the Red Skies {distort, +Rage +Inv} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It lets you turn invisible. It lets you go berserk. (64, 17, D) an uncursed staff of poison (72, 17, D) a +2 ring of intelligence (73, 17, D) the cursed -1 ring mail of the Doldrums {rN+} It protects you from negative energy. It has a curse placed upon it. (9, 18, D) a +4,+2 scythe of flaming (19, 18, D) a plain deck of summonings (20, 18, D) a +0,+2 halberd of freezing (21, 18, D) a +1,+0 hand axe of chopping (22, 18, D) a +0,+0 bow of evasion (23, 18, D) an uncursed staff of earth (25, 18, D) the cursed -3 cloak of Ekyabo {Dex+1 Int+4} It affects your intelligence (+4). It affects your dexterity (+1). It has a curse placed upon it. (26, 18, D) an uncursed staff of earth (27, 18, D) an uncursed staff of poison (51, 18, D) a -1,+0 orcish hammer a +0,+1 orcish whip (52, 18, D) a +0,+0 orcish war axe a +0 orcish chain mail a stone of tremors a +0,+0 orcish great mace a -1,+0 orcish dagger a +0 orcish robe an uncursed staff of air {!a} a +0 orcish chain mail (53, 18, D) a +0,+0 orcish long sword a +0,+1 orcish trident (71, 18, D) Bronel's Volume of the Mosquito Spells Type Level Shroud of Golubria Charms/Translocation 2 Sure Blade Hexes/Charms 2 Iskenderun's Battlesphere Conjuration/Charms 4 Haste Charms 6 Trog disapproves of the use of such an item. (72, 18, D) the +6,+5 spear of Yredelemnul's Fury {pierce, Contam +Blink rElec rF+ Int+2 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. It insulates you from electricity. It lets you blink. It causes magical contamination when unequipped. It makes you much more stealthy. (73, 18, D) the +4 scale mail of Roprynops {+Rage rF+ Stlth++} It protects you from fire. It lets you go berserk. It makes you much more stealthy. (6, 19, D) a +0,+0 short sword (7, 19, D) an uncursed staff of poison {!a} (23, 19, D) a plain deck of escape (24, 19, D) a cursed ring of invisibility (25, 19, D) a manual of Charms (51, 19, D) a -1,+0 orcish flail a -1,+0 orcish whip a stone of tremors a +0,+1 orcish falchion (52, 19, D) a +0,+0 dagger (5, 20, D) a +2,+0 scythe of slicing (7, 20, D) a +0,+7 elven anti-magic sabre a +0,+3 dwarven war axe of chopping (53, 20, D) a -1,+0 orcish war axe the cursed -5,-5 spear of Exquisite Death {vamp, Dex+1} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+1). It has a curse placed upon it. an uncursed staff of air {!a} (62, 20, D) a -1,+0 orcish great sword (unseen) (63, 20, D) an uncursed staff of conjuration a +3,+2 great mace a +0 robe (8, 21, D) a +3 scale mail of poison resistance (unseen) (24, 21, D) a +0,+4 dwarven anti-magic hand axe (21, 23, D) a +0,+5 dwarven hand axe of venom (22, 24, D) a +2,+3 anti-magic spear a +2,+4 sling of flame a +5,+0 longbow of flame (39, 24, D) a shedu corpse (skeletalised by now) (50, 25, D) a +2 shield of positive energy (51, 25, D) a +2,+0 short sword of electrocution (52, 25, D) an uncursed staff of air {!a} (54, 25, D) an uncursed staff of wizardry (51, 26, D) an uncursed ring of sustain abilities (52, 26, D) a +2,+0 elven long sword (53, 26, D) an uncursed staff of summoning (61, 27, D) a manual of Throwing (62, 27, D) a +4 orcish chain mail of poison resistance (63, 27, D) an uncursed staff of fire (64, 27, D) a stone of tremors (71, 27, D) an uncursed staff of air (73, 27, D) an uncursed staff of death (51, 28, D) a +1,+0 crossbow of flame 14 bolts a +6 ring of dexterity (63, 28, D) an uncursed staff of fire (71, 28, D) a scroll of vorpalise weapon (72, 28, D) the cursed ring of Yfurrarie {Str+3 Dex-3} [ring of dexterity] It affects your dexterity (-3). It affects your strength (+3). It has a curse placed upon it. (38, 29, D) a tome of Destruction (39, 29, D) an uncursed ring of ice (40, 29, D) a scroll of vorpalise weapon (42, 29, D) the +1,+4 short sword of Vaseos {freeze, +Fly rElec rC- rN+ Dex+1} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+1). It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It lets you fly. (43, 29, D) an uncursed staff of poison (51, 29, D) 2 bolts (52, 29, D) a bolt (53, 29, D) a +2,+3 glaive of venom a +0 plate armour (54, 29, D) a +0,+0 bardiche a +0 plate armour (35, 30, D) a box of beasts (36, 30, D) a +0,+0 elven long sword (37, 30, D) an uncursed staff of wizardry (38, 30, D) the ring "Chishauwn" {Wiz Dex-4 Dam+4 Stlth+} [ring of wizardry] It affects your dexterity (-4). It affects your damage-dealing abilities (+4). It makes you much more stealthy. (39, 30, D) a +2,+2 sabre of protection (40, 30, D) the +2 ring mail of Seimao {Dam+3} It affects your damage-dealing abilities (+3). (41, 30, D) a manual of Traps (51, 30, D) the -1,+6 broad axe of the Firefly {slay orc, rF+ rC- Str+2 Stlth+} It is especially effective against all of orcish descent. It affects your strength (+2). It protects you from fire. It makes you vulnerable to cold. It makes you much more stealthy. a +0,+0 great sword a +0 plate armour a +0,+0 battleaxe a +2 dwarven plate armour (52, 30, D) a cursed -3,-3 great mace a +0 plate armour a +0,+5 dwarven crossbow of flame a +1 dwarven plate armour a +0,+0 war axe a +0 orcish plate armour (53, 30, D) a +0,+0 great mace a +0 orcish plate armour (63, 30, D) a +0,+0 spear (64, 30, D) a +1,+1 spear (41, 31, D) a +1,+5 anti-magic hand axe a +0,+4 broad axe of chopping (52, 31, D) 2 bolts the +2,+5 hand axe "Neokaos" {flame, rC++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. (53, 31, D) a +1,+1 battleaxe of electrocution a +0,+0 broad axe the cursed -5,-2 crossbow "Fish" {penet, rF- rC+ SInv} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It makes you vulnerable to fire. It protects you from cold. It enhances your eyesight. It has a curse placed upon it. a +0 chain mail (54, 31, D) a bolt (62, 31, D) a +0,+0 short sword a +0,+0 dagger a +0 robe a +2 robe (1, 32, D) the +4,+2 sabre "Nigib" {freeze, Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). (2, 32, D) a +2,+2 dagger of venom (4, 32, D) a book of Hinderance (5, 32, D) an uncursed staff of poison (6, 32, D) the Incunabulum of Transmutation Spells Type Level Beastly Appendage Transmutation 1 Sticks to Snakes Transmutation 2 Stoneskin Transmutation/Earth 2 Petrify Transmutation/Earth 4 Dragon Form Fire/Transmutation 7 Trog disapproves of the use of such an item. (9, 32, D) the cursed -5,-1 quarterstaff of Shame {flame, +Blink Str+3} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your strength (+3). It lets you blink. It has a curse placed upon it. (10, 32, D) 2 scrolls of enchant weapon III (11, 32, D) an uncursed staff of energy (12, 32, D) a +7,+2 flail of protection (13, 32, D) 2 potions of speed (38, 32, D) a +2,+0 elven short sword (unseen) (40, 32, D) a +0,+0 elven scimitar (still there?) the +1,+2 great sword of Awkwardness {speed, +Blink SInv} (still there?) Attacks with this weapon take half as long, but cause slightly less damage. It enhances your eyesight. It lets you blink. (41, 32, D) a cursed -1,-2 elven longbow (unseen) (42, 32, D) a +0,+1 anti-magic war axe a +1,+0 elven longbow a +2,+0 elven sabre 15 arrows a +0 elven leather armour (43, 32, D) a +1,+0 elven bow (unseen) (53, 32, D) a cursed -3,-2 great sword a +0 plate armour (64, 32, D) a +1,+1 sabre a +1 robe a cursed +0 buckler (5, 33, D) an uncursed ring of regeneration (6, 33, D) a +0 pair of orcish boots of flying (8, 33, D) a +2,+4 great mace of protection (11, 33, D) a +1,+3 anti-magic broad axe (12, 33, D) a +2,+2 falchion (13, 33, D) an uncursed staff of earth (19, 33, D) a +2,+2 whip of venom (20, 33, D) the +6,+4 trident of Dishonour {pierce, +Inv rC+} It inflicts extra damage upon your enemies. It protects you from cold. It lets you turn invisible. (21, 33, D) an uncursed staff of wizardry (29, 33, D) the ring "Crinenast" {Hunger- -Cast +Inv +Fly} [ring of sustenance] It lets you turn invisible. It lets you fly. It prevents spellcasting. (40, 33, D) a cursed +1,-1 elven long sword (still there?) a +1,+0 elven long sword (still there?) (41, 33, D) the +10,+6 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon take half as long, but cause slightly less damage. It affects your strength (+2). It affects your resistance to hostile enchantments. a +0,+7 dwarven hand axe of chopping 14 arrows (0, 34, D) a +2,+5 hand axe of flaming a +0 robe a potion of curing (1, 34, D) a +2,+1 demon whip of electrocution (3, 34, D) Khufu's Disquisition on Dark Rituals Spells Type Level Lethal Infusion Charms/Necromancy 2 Sublimation of Blood Necromancy 2 Agony Necromancy 5 Twisted Resurrection Necromancy 5 Trog disapproves of the use of such an item. (4, 34, D) the +5 ring mail "Phuz" {MR++} It affects your resistance to hostile enchantments. (5, 34, D) an uncursed staff of air (7, 34, D) a book of Wizardry (8, 34, D) a +3,+3 orcish dagger (9, 34, D) the cursed -7 scale mail of the Shoals {Str+3 Dex-4} It affects your strength (+3). It affects your dexterity (-4). It has a curse placed upon it. (10, 34, D) a +0 orcish chain mail of magic resistance (11, 34, D) a +2,+1 flail of protection (12, 34, D) the +4,+6 mace "Wej Riej" {venom, -Cast rF+ Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from fire. It prevents spellcasting. (13, 34, D) the cursed -1,-5 flail "Puongyhu" {crush, Noisy +Blink rC+} It inflicts extra damage upon your enemies. It protects you from cold. It lets you blink. It makes noises. It has a curse placed upon it. (22, 34, D) a +3,+1 elven long sword of holy wrath (40, 34, D) a +4,+2 quarterstaff of protection (still there?) a +0,+0 elven short sword (still there?) (41, 34, D) a +4,+0 elven scimitar (still there?) 2 arrows (still there?) (42, 34, D) a +1,+0 elven long sword (0, 35, D) a +4,+3 vampiric war axe (unseen) (7, 35, D) a +3,+2 quarterstaff of chaos (unseen) (23, 35, D) the +2,+5 battleaxe of Noon {slay orc, Str+3} It is especially effective against all of orcish descent. It affects your strength (+3). (40, 35, D) a +0,+4 anti-magic dagger 2 arrows (40, 36, D) an arrow (39, 37, D) 3 arrows (59, 37, D) a phial of floods (60, 37, D) a plain deck of escape (61, 37, D) a plain deck of war (62, 37, D) a book of War Chants (63, 37, D) an uncursed staff of earth (69, 37, D) a cursed ring of hunger (71, 37, D) a +3,+0 quarterstaff of protection (72, 37, D) a +2 scale mail of magic resistance (73, 37, D) a +4,+5 war axe of venom (49, 38, D) a +2 scale mail of poison resistance (51, 38, D) an uncursed ring of poison resistance (52, 38, D) a +3,+5 dwarven battleaxe of chopping (59, 38, D) a +2,+0 hammer of draining (60, 38, D) a crystal ball of energy (61, 38, D) a +3,+4 dwarven anti-magic war axe a +2,+3 dwarven war axe of flaming (63, 38, D) the +0 robe "Fair" {rElec Str-1} It affects your strength (-1). It insulates you from electricity. (70, 38, D) a +2 leather armour of poison resistance (71, 38, D) the ring of Fallacy {+Fly rC+ Acc+4} [ring of flight] It affects your accuracy (+4). It protects you from cold. (72, 38, D) a +4,+0 flail of protection (73, 38, D) a +3,+4 sabre of holy wrath (25, 39, D) a +0,+3 vampiric hand axe (50, 40, D) a +0,+3 trident of dragon slaying (7, 41, D) a large rock (25, 41, D) a +1,+3 anti-magic spear a +1,+4 war axe of chopping (62, 41, D) a +1,+1 short sword of flaming (70, 41, D) a +1,+3 anti-magic sabre (50, 42, D) a +0,+0 glaive (71, 42, D) a +4,+2 broad axe of flaming (50, 43, D) a +3,+2 dwarven war axe of chopping a +0 robe an uncursed amulet of rage (51, 43, D) a +2,+1 long sword a +0 robe (49, 44, D) a +0,+0 dagger a +0 robe (51, 44, D) a +0,+0 dagger a +0 robe (49, 45, D) a +1,+2 halberd a +0 plate armour a disc of storms (58, 48, D) a +2 robe of magic resistance (59, 48, D) a book of the Dragon (60, 48, D) a +2,+4 hand axe of venom (61, 48, D) an uncursed staff of power (62, 48, D) a +1,+1 scimitar of slicing (63, 48, D) a plain deck of defence (64, 48, D) a +0,+1 demon whip of freezing (65, 48, D) a book of Air (67, 48, D) Sif Muna's Second Course in Spellcasting Spells Type Level Haste Charms 6 Bolt of Fire Conjuration/Fire 6 Iron Shot Conjuration/Earth 6 Mass Confusion Hexes 6 Simulacrum Ice/Necromancy 6 Death Channel Necromancy 6 Trog disapproves of the use of such an item. (68, 48, D) a +0,+2 war axe of chopping (69, 48, D) a fan of gales (18, 49, D) an uncursed staff of wizardry (20, 49, D) an uncursed staff of poison (28, 49, D) the cursed -2 scale mail "Chetrin" {Int+4} It affects your intelligence (+4). It has a curse placed upon it. (29, 49, D) a tome of Destruction (30, 49, D) a +0,+0 elven short sword (33, 49, D) a +3 blowgun of evasion (34, 49, D) an uncursed staff of earth (38, 49, D) the Grimoire of Earthen Darkness Spells Type Level Sandblast Earth 1 Pain Necromancy 1 Passwall Transmutation/Earth 3 Excruciating Wounds Charms/Necromancy 5 Agony Necromancy 5 Dispel Undead Necromancy 5 Trog disapproves of the use of such an item. (41, 49, D) an uncursed staff of air (42, 49, D) an uncursed staff of cold (44, 49, D) a +0 cloak of poison resistance (50, 49, D) a +0 dwarven chain mail (54, 49, D) an uncursed staff of summoning (58, 49, D) a book of Callings (59, 49, D) the amulet "Apev" {Stasis Str+2 Dex+3} [amulet of stasis] It affects your strength (+2). It affects your dexterity (+3). (60, 49, D) a +2 leather armour of poison resistance (61, 49, D) the cursed -2,-1 great sword of Disembowelment {slice, +Blink rElec rC++ rN+ Dex+1} It inflicts extra damage upon your enemies. It affects your dexterity (+1). It greatly protects you from cold. It insulates you from electricity. It protects you from negative energy. It lets you blink. It has a curse placed upon it. (62, 49, D) Wejumies' Almanac of Fire and Combat Magic Spells Type Level Flame Tongue Conjuration/Fire 1 Fire Brand Charms/Fire 2 Throw Flame Conjuration/Fire 2 Conjure Flame Conjuration/Fire 3 Sticky Flame Conjuration/Fire 4 Bolt of Fire Conjuration/Fire 6 Trog disapproves of the use of such an item. (63, 49, D) a lantern of shadows (64, 49, D) a +2,+1 falchion of holy wrath (65, 49, D) the cursed -4,-2 war axe of Fortitude {distort, MR++} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your resistance to hostile enchantments. It has a curse placed upon it. (66, 49, D) a lamp of fire (67, 49, D) an uncursed ring of teleport control (68, 49, D) the Papyrus of Transmutation and Toxins Spells Type Level Sting Conjuration/Poison 1 Spider Form Transmutation/Poison 3 Summon Scorpions Summoning/Poison 4 Ignite Poison Fire/Transmutation 5 Dragon Form Fire/Transmutation 7 Trog disapproves of the use of such an item. (69, 49, D) a Grand Grimoire (70, 49, D) a +0,+0 hammer of holy wrath (71, 49, D) a +3,+6 great mace of crushing (73, 49, D) an uncursed amulet of stasis (10, 50, D) an uncursed staff of cold an uncursed amulet of the gourmand (18, 50, D) a cursed staff of summoning (20, 50, D) an uncursed staff of air (23, 50, D) a +1 orcish chain mail of cold resistance (24, 50, D) a +2,+0 elven scimitar (26, 50, D) a +1,+4 elven dagger of protection (27, 50, D) a +2,+2 mace of protection (29, 50, D) the cursed +6 ice dragon armour of the Clouds {rF- rC++ Acc+6} It affects your accuracy (+6). It makes you vulnerable to fire. It greatly protects you from cold. It has a curse placed upon it. (31, 50, D) a tome of Destruction (34, 50, D) a +2,+1 bow of flame (38, 50, D) an uncursed staff of power (40, 50, D) an uncursed staff of fire (41, 50, D) an uncursed staff of fire (46, 50, D) an uncursed staff of fire (48, 50, D) a +3 chain mail of fire resistance (49, 50, D) a +1,+4 sling of flame (53, 50, D) an uncursed staff of energy (54, 50, D) the +5,+4 trident of Distraction {slay drac, rN+ MR+} This legendary weapon is deadly to all dragonkind. It also provides some protection from the breath attacks of dragons and other creatures. It protects you from negative energy. It affects your resistance to hostile enchantments. (58, 50, D) a scroll of vorpalise weapon (60, 50, D) a manual of Traps (61, 50, D) a +2,+4 quarterstaff of protection (62, 50, D) the +0,+1 hand axe of Wuqun {flame, rF+ MR++ Int+1} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+1). It protects you from fire. It affects your resistance to hostile enchantments. (63, 50, D) a manual of Throwing (64, 50, D) the +5,+4 hammer of Arphub {pain, rElec} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. (65, 50, D) a +0 robe of the Archmagi (66, 50, D) the cursed ring "Suanezy" {+Inv +Fly rF+ MR++ Dex-3} [ring of dexterity] It affects your dexterity (-3). It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you fly. It has a curse placed upon it. (67, 50, D) a tome of Destruction (70, 50, D) a +2 large shield of reflection (71, 50, D) a +8 rod of venom (11/11) (72, 50, D) the Handbook of Displacement Spells Type Level Apportation Translocation 1 Recall Summoning/Translocation 3 Teleport Other Translocation 3 Dispersal Translocation 6 Controlled Blink Translocation 7 Trog disapproves of the use of such an item. (0, 51, D) an uncursed ring of flight (1, 51, D) a +6,+1 crossbow of velocity (2, 51, D) an uncursed amulet of guardian spirit (3, 51, D) a +3 scale mail of fire resistance (7, 51, D) a +0,+4 dwarven anti-magic broad axe (9, 51, D) a +0 crystal plate armour (10, 51, D) an uncursed staff of energy (11, 51, D) the +6 shield of the gong {Spirit, rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (12, 51, D) an uncursed ring of flight (14, 51, D) the +2,+4 broad axe of Dissolution {chop, +Rage rF+ Dex+1} It inflicts extra damage upon your enemies. It affects your dexterity (+1). It protects you from fire. It lets you go berserk. (18, 51, D) a +0,+0 elven short sword (19, 51, D) a +2,+1 elven sabre (23, 51, D) the cursed -2,-2 bow of Ylubino {velocity, rPois Dex+4} Any arrow fired from it inflicts extra damage. It affects your dexterity (+4). It protects you from poison. It has a curse placed upon it. (24, 51, D) a +0 elven large shield of protection (still there?) a +6,+2 great sword of holy wrath (still there?) (25, 51, D) a +2 ring mail of fire resistance (26, 51, D) an uncursed staff of conjuration (27, 51, D) an uncursed staff of earth (30, 51, D) a +2,+0 elven long sword (31, 51, D) a +0,+0 elven short sword (39, 51, D) a book of Geomancy (41, 51, D) an uncursed staff of death (45, 51, D) a disc of storms (46, 51, D) the cursed +0 cloak of the Lion {rC++} It greatly protects you from cold. It has a curse placed upon it. (47, 51, D) a scroll of vorpalise weapon (49, 51, D) an uncursed staff of conjuration (50, 51, D) a +4 scale mail of cold resistance (53, 51, D) a +2 robe (63, 51, D) the cursed -3 pair of gloves of Sloth {Str-3 Dex+1} It affects your strength (-3). It affects your dexterity (+1). It has a curse placed upon it. (64, 51, D) a bottled efreet (65, 51, D) an ornate deck of war (66, 51, D) a disc of storms (67, 51, D) a box of beasts (68, 51, D) the Volume of Destructive Envenoming Spells Type Level Sting Conjuration/Poison 1 Mephitic Cloud Conjuration/Poison/Air 3 Spider Form Transmutation/Poison 3 Olgreb's Toxic Radiance Poison 4 Trog disapproves of the use of such an item. (69, 51, D) Azrael's Reference Book on Ignition Spells Type Level Conjure Flame Conjuration/Fire 3 Fireball Conjuration/Fire 5 Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. (0, 52, D) a box of beasts (1, 52, D) the ring of Durchorph {rF+ Int+3} [ring of intelligence] It affects your intelligence (+3). It protects you from fire. (4, 52, D) a fan of gales (5, 52, D) the ring of Freedom {Str-4 SInv} [ring of see invisible] It affects your strength (-4). (7, 52, D) a +1,+2 trident of flaming (8, 52, D) a -2 cloak (9, 52, D) a plain deck of changes (12, 52, D) an uncursed staff of earth {!a} (13, 52, D) the +4,+2 long sword "Klaudaef" {speed, rElec Dex+2} Attacks with this weapon take half as long, but cause slightly less damage. It affects your dexterity (+2). It insulates you from electricity. (24, 52, D) a +0,+4 dwarven anti-magic broad axe (25, 52, D) a +1,+3 glaive of dragon slaying (unseen) (45, 52, D) the amulet of Elaol {Inacc Dex+2 Int+3} [amulet of inaccuracy] It affects your intelligence (+3). It affects your dexterity (+2). (47, 52, D) a +2 leather armour of cold resistance (66, 52, D) a +5,+1 battleaxe of electrocution (0, 53, D) a crystal ball of energy (2, 53, D) the +5,+8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It enhances your eyesight. It lets you go berserk. (3, 53, D) the +3,+3 great sword "Clyural" {freeze, +Inv rElec rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It lets you turn invisible. (4, 53, D) a +0,+1 dwarven war axe of flaming (6, 53, D) a +2,+0 mace of draining (7, 53, D) the +4,+4 war axe "Twaicil" {flame, rC++ rN+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It protects you from negative energy. (8, 53, D) a +2,+1 scythe of venom (9, 53, D) an uncursed staff of fire (10, 53, D) the ring "Balam" {Wiz rPois} [ring of wizardry] It protects you from poison. (12, 53, D) the +2,+3 morningstar of Fraruses {freeze, SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It enhances your eyesight. (13, 53, D) a +1,+2 sabre of speed (26, 53, D) a +0,+3 dwarven anti-magic hand axe a +8,+4 dwarven anti-magic hand axe (48, 53, D) a +4,+3 spear (unseen) (63, 53, D) a +2 fire dragon armour (64, 53, D) a shadow dragon corpse (65, 53, D) a +4,+0 elven falchion of electrocution (unseen) (66, 53, D) an uncursed staff of poison (14, 54, D) the cursed +4,+5 dire flail "Widowermaker" {pain, rElec Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It insulates you from electricity. It has a curse placed upon it. (24, 54, D) a +1,+0 elven scimitar (unseen) (25, 54, D) a +3,+3 dwarven morningstar of protection a +2 elven chain mail a +2 elven buckler of poison resistance a +1,+0 elven longbow a +0 elven leather armour a +1,+0 elven long sword a +1,+0 elven longbow 71 arrows a +2 elven leather armour (26, 54, D) a +6,+2 great sword of holy wrath (unseen) (27, 54, D) a +1,+2 elven long sword (unseen) (44, 54, D) a +4,+2 great sword (unseen) (45, 54, D) a +3 rod of venom (9/9) (unseen) (46, 54, D) a +0,+1 dwarven war axe a +0,+0 dwarven hand axe a +0 dwarven plate armour a +7,+0 elven trident of dragon slaying a +1 robe a potion of heal wounds a deep dwarf corpse (64, 54, D) a +2,+4 quarterstaff of protection (65, 54, D) a shadow dragon skeleton (25, 55, D) a +4,+1 trident of freezing (unseen) (26, 55, D) a +0,+2 dwarven anti-magic broad axe a +1,+2 war axe of freezing a +1,+1 battleaxe of venom a +2,+3 dwarven hand axe of chopping a +0,+5 dwarven anti-magic broad axe a +0,+5 anti-magic war axe a +1,+1 war axe of flaming 42 arrows a +3,+4 anti-magic hand axe (27, 55, D) 2 arrows of frost a +5,+2 quarterstaff of speed a +0 elven chain mail a +0,+2 elven long sword a cursed +1,+0 elven sabre a stone of tremors a +1,+0 elven short sword a +0 elven ring mail an uncursed ring of life protection a +0,+0 elven sabre a +1,+0 elven sabre a cursed +0 elven leather armour (44, 55, D) a +3,+1 halberd (unseen) (45, 55, D) a +6,+4 dwarven war axe of electrocution a +4,+3 great sword a +0 robe a wand of fire (1) a cursed -2 ring of protection a +1,+1 dwarven hand axe a +0 dwarven chain mail a +1,+4 hand axe a +1,+3 war axe a +1 dwarven chain mail a +0,+0 dwarven great mace a +0 dwarven chain mail the ring "Riucag" {Hunger Dex+2 Int+3} [ring of hunger] It affects your intelligence (+3). It affects your dexterity (+2). a +1,+1 morningstar a +0 dwarven plate armour an uncursed ring of regeneration a +0,+0 dwarven morningstar a +1 dwarven chain mail a stone of tremors 2 potions of heal wounds a +1,+1 flail a +0 dwarven chain mail a box of beasts (46, 55, D) a +0 robe a +2 leather armour of positive energy a wand of flame (19) a wand of fire (8) a plain deck of defence a +1,+1 dwarven hand axe a +4,+1 hand axe a +2 robe a +4 ring of dexterity a +1,+1 great sword a +2,+1 hand axe a wand of magic darts (15) a +0 dwarven chain mail a plain deck of changes a cursed +0 robe a wand of magic darts (1) a +2,+3 broad axe a +0 dwarven chain mail a +4,+2 broad axe a +1 dwarven chain mail a stone of tremors 2 potions of heal wounds a +1,+0 dwarven battleaxe a +4 ring mail of cold resistance a +0 dwarven chain mail (47, 55, D) a +4,+1 halberd (still there?) a +1,+1 dwarven hand axe (still there?) (64, 55, D) a +3,+5 anti-magic hand axe a shadow dragon corpse (65, 55, D) a shadow dragon corpse (5, 56, D) a +5,+2 short sword of venom (25, 56, D) the +12,+10 sword of Jihad {holy, *Rage rN+ MR EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you angry. It makes you much less stealthy. (unseen) (26, 56, D) a +2,+0 elven long sword (unseen) (27, 56, D) a +3,+1 elven scimitar (still there?) a +3,+1 elven short sword (still there?) (28, 56, D) a +1,+0 elven short sword (45, 56, D) a +0 robe a +0 robe a +3,+5 great sword of slicing a +1 dwarven chain mail a +3,+2 great sword a +1 dwarven chain mail a cursed -1,-1 dwarven hand axe a +0 robe a +3,+3 broad axe a +1,+0 dwarven hand axe a +0 robe an uncursed ring of sustain abilities a +4 dwarven chain mail a +0,+0 glaive the +2,+6 sling of Chance {speed, rElec rF- rC+ Stlth} Attacks with this weapon take half as long, but cause slightly less damage. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It makes you more stealthy. a wand of lightning (6) a phial of floods (46, 56, D) a +3,+2 dwarven anti-magic broad axe a +2,+2 scimitar of freezing a +1,+5 dwarven war axe of freezing 3 bolts a +0,+3 anti-magic war axe a +4,+4 broad axe of freezing a +0,+4 anti-magic sabre a +0,+4 falchion of holy wrath (47, 56, D) the cursed +0,-3 hammer "Zoor" {venom, +Inv rN+ Int+2 Stlth} (still there?) It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from negative energy. It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. a +0 robe (still there?) (65, 56, D) a +0,+4 anti-magic broad axe (3, 57, D) a +0 rod of venom (13/13) (44, 57, D) a +0,+0 spear (unseen) (45, 57, D) a +6,+2 whip of freezing (unseen) (46, 57, D) a +2,+2 great sword (unseen) (47, 57, D) a +3 dwarven chain mail (still there?) a +4,+2 war axe (still there?) (6, 59, D) the +0,+6 war axe of Trog's Hatred {speed, +Rage rPois MR+ Int+4 Stlth+} Attacks with this weapon take half as long, but cause slightly less damage. It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. It lets you go berserk. It makes you much more stealthy. (26, 59, D) an arrow (51, 59, D) a bolt (6, 60, D) a +1,+4 anti-magic broad axe (5, 64, D) a +2,+5 dwarven anti-magic battleaxe a +0,+6 dwarven battleaxe of chopping a +4,+4 demon trident of freezing a +0,+3 dwarven anti-magic hand axe a +0,+5 dwarven broad axe of venom (6, 64, D) a +0,+7 dwarven anti-magic broad axe