Bloax the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {Spirit, rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It also provides some protection from the breath attacks of dragons and other creatures. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +5,+14 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (67, 1, D) the +4,+2 sabre "Worm" {slay orc, +Rage rF- SInv} It is especially effective against all of orcish descent. It makes you vulnerable to fire. It enhances your eyesight. It lets you go berserk. (68, 1, D) an uncursed staff of fire (69, 1, D) an uncursed staff of air (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (73, 2, D) the +5,+0 flail "Stritaenn" {crush, rElec MR+} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. (75, 2, D) a +0,+0 dwarven crossbow a +2,+4 flail of crushing 9 bolts a +1 dwarven chain mail a +4,+2 halberd (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (74, 4, D) a +3,+1 great sword a +1 dwarven chain mail (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) 42 strawberries (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of strength (74, 5, D) a bolt (10, 6, D) an uncursed staff of energy (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 fire dragon armour a +5 plate armour (7, 9, D) a +0 leather armour a +0,+0 short sword