Bloax the Dungeon (60, 0, D) a stone of tremors (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It also provides some protection from the breath attacks of dragons and other creatures. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +13,+7 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (62, 1, D) a +3,+4 dwarven hammer of protection (67, 1, D) a book of Changes (68, 1, D) the ring of Summer {Fire Dex+1 SInv} [ring of fire] It affects your dexterity (+1). It enhances your eyesight. (69, 1, D) a book of Conjurations (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) a +5,+1 battleaxe of venom (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (73, 3, D) a +0,+1 elven long sword (unseen) (74, 3, D) a +0,+0 elven scimitar a +0 elven scale mail (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction {!d} (63, 4, D) an uncursed staff of fire (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) 42 strawberries (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (10, 6, D) an uncursed staff of energy {!a} (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 gold dragon armour a +5 storm dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a scroll of vorpalise weapon (62, 9, D) a -1,+2 orcish whip (63, 9, D) a +0,+0 club (70, 9, D) a +1 cloak of poison resistance (71, 9, D) an uncursed ring of magical power (72, 9, D) a book of Conjurations (7, 10, D) a +0 leather armour a +0,+0 hand axe {=f} (62, 10, D) a +0,+1 orcish hand axe (63, 10, D) a +0 cloak the +13,+13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. a +1 cloak a draconian corpse (skeletalised by now) an uncursed staff of power {!a} a draconian corpse (skeletalised by now) (64, 10, D) a +0,+0 whip a +0 cloak a draconian corpse (skeletalised by now) (72, 10, D) a +4,+1 flail of protection (61, 17, D) a +4,+1 dwarven war axe of chopping (62, 17, D) a +1 ring of dexterity (63, 17, D) a +3 leather armour of poison resistance (71, 17, D) an uncursed ring of poison resistance (72, 17, D) a +0,+0 great mace (73, 17, D) a +6,+0 spear of freezing (64, 18, D) an uncursed staff of conjuration (71, 18, D) a +4 ring mail of fire resistance (73, 18, D) a crystal ball of energy (65, 21, D) a +2,+2 battleaxe of distortion {!w} a +0,+0 bow 16 arrows of frost (71, 21, D) a +4,+1 lajatang of speed a +0 robe (73, 21, D) an uncursed staff of summoning (64, 22, D) a large rock (63, 23, D) a large rock (62, 27, D) a +1,+0 hand axe of freezing (63, 27, D) a +0,+4 bow of frost (65, 27, D) a book of Power (73, 27, D) an uncursed staff of air (62, 28, D) a +3,+1 short sword of draining (63, 28, D) an uncursed staff of death (64, 28, D) the Incunabulum of Conjuration and Intoxication Spells Type Level Magic Dart Conjuration 1 Sting Conjuration/Poison 1 Force Lance Conjuration 2 Iskenderun's Mystic Blast Conjuration 4 Venom Bolt Conjuration/Poison 5 Bolt of Draining Conjuration/Necromancy 6 (72, 28, D) an uncursed amulet of the gourmand (73, 28, D) a +4 scale mail of cold resistance (71, 31, D) a +1,+2 flail a +0 cloak (72, 31, D) a +0,+3 orcish great mace a +0 cloak (73, 31, D) a +1,+0 elven short sword a +0 cloak a +0 cloak (71, 32, D) a cursed -3,+0 club a +0 cloak (73, 32, D) a +1,+0 dwarven battleaxe a +0 cloak (60, 37, D) the +3 leather armour "Shryipubb" {rC++ Str+2 Acc-1} It affects your strength (+2). It affects your accuracy (-1). It greatly protects you from cold. (61, 37, D) a scroll of vorpalise weapon (62, 37, D) a +0,+1 scimitar of protection (63, 37, D) a book of Callings (69, 37, D) a disc of storms (70, 37, D) a +2,+4 battleaxe of venom (72, 37, D) an uncursed staff of wizardry (59, 38, D) a +1,+0 elven longbow (still there?) a +1,+0 battleaxe of chopping (still there?) (60, 38, D) an uncursed ring of protection from cold (61, 38, D) a bottled efreet (62, 38, D) a lantern of shadows (63, 38, D) the cursed +0 pair of gloves "Upluboen" {Dex-4} It affects your dexterity (-4). It has a curse placed upon it. (70, 38, D) a +0 leather armour of cold resistance (71, 38, D) a +1,+2 dwarven hand axe of venom (72, 38, D) a +2 cloak of magic resistance (59, 39, D) 2 arrows (60, 39, D) an arrow (62, 41, D) a bolt (unseen) (64, 41, D) 2 bolts (64, 42, D) 2 bolts 2 large rocks (63, 43, D) a bolt (62, 44, D) a bolt 2 arrows (61, 45, D) 2 arrows 2 bolts 2 large rocks