Bloax the Dungeon (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (20, 1, D) the cursed -1 robe of Honesty {Str-5} It affects your strength (-5). It has a curse placed upon it. (21, 1, D) a lantern of shadows (23, 1, D) the +6,+8 great mace of Poich {crush, rPois MR++ SInv} It inflicts extra damage upon your enemies. It protects you from poison. It affects your resistance to hostile enchantments. It enhances your eyesight. (24, 1, D) a +3 ring of protection (25, 1, D) an uncursed staff of summoning (26, 1, D) a +1,+0 falchion of electrocution (27, 1, D) an uncursed ring of poison resistance (28, 1, D) the +2 scale mail of Catatonia {Dex+4 Int+4} It affects your intelligence (+4). It affects your dexterity (+4). (29, 1, D) a +0 robe of positive energy (unseen) (35, 1, D) a book of Battle (36, 1, D) a lantern of shadows (37, 1, D) a bottled efreet (38, 1, D) the ring "Oxtiett" {Dex+4 Int+4} [ring of dexterity] It affects your dexterity (+4). It affects your intelligence (+4). (39, 1, D) a +1,+4 dwarven short sword of protection (41, 1, D) an uncursed staff of earth (42, 1, D) an uncursed staff of wizardry (49, 1, D) a book of Unlife (51, 1, D) the +3,+8 dagger of Symmetry {elec, rElec Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It insulates you from electricity. (52, 1, D) a +3 plate armour of cold resistance (54, 1, D) a +2 elven robe of the Archmagi (55, 1, D) the ring of Pessimism {rPois MR++ MP+9 Dex+2} [ring of magical power] It affects your dexterity (+2). It protects you from poison. It affects your resistance to hostile enchantments. (61, 1, D) a plain deck of war (63, 1, D) a plain deck of changes (67, 1, D) a +0,+0 long sword (68, 1, D) the Almanac of Glacial Enchantment Spells Type Level Freeze Ice 1 Ensorcelled Hibernation Hexes/Ice 2 Tukima's Dance Hexes 5 Metabolic Englaciation Hexes/Ice 6 Invisibility Hexes 6 (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (19, 2, D) the +6,+0 mace of Caetsum {vamp, Int+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+3). (20, 2, D) a +2,+2 flail of protection (22, 2, D) a +1,+2 crossbow of flame (23, 2, D) an uncursed staff of air (24, 2, D) a +4,+4 spear of piercing (25, 2, D) a bottled efreet (26, 2, D) a +4 chain mail of cold resistance (27, 2, D) a Grand Grimoire (28, 2, D) an uncursed staff of power {!a} (29, 2, D) a cursed ring of hunger (36, 2, D) a disc of storms (37, 2, D) a book of Unlife (38, 2, D) the cursed ring "Phupp" {EV+3 Dex+3 Int-4 Dam+4} [ring of evasion] It affects your evasion (+3). It affects your intelligence (-4). It affects your dexterity (+3). It affects your damage-dealing abilities (+4). It has a curse placed upon it. (40, 2, D) an uncursed staff of wizardry (41, 2, D) a book of the Sky (42, 2, D) an uncursed ring of positive energy (49, 2, D) the cursed -5,-2 short sword of Joyful Slaughter {flame, MR++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It has a curse placed upon it. (51, 2, D) the +7 chain mail of Chog Ogu {+Inv rElec rF+ Stlth} It protects you from fire. It insulates you from electricity. It lets you turn invisible. It makes you more stealthy. (54, 2, D) a +1 plate armour of poison resistance (55, 2, D) the +6,+3 whip of Instinct {holy, +Rage rC+ MR++} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It affects your resistance to hostile enchantments. It lets you go berserk. (73, 2, D) a crystal ball of energy (75, 2, D) a +5,+0 hand axe of freezing (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction {!d} a tome of Destruction {!d} (67, 4, D) a +0,+0 mace a +0 robe (68, 4, D) a +5,+7 morningstar of protection a +0 robe (74, 4, D) a +0,+0 elven sabre (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (10, 6, D) an uncursed staff of energy {!a} (52, 6, D) the cursed -1,+0 whip of the Kidney {elec, MR++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It has a curse placed upon it. (54, 6, D) an uncursed staff of poison {!a} (4, 7, D) a +3 shield a +3 buckler (25, 7, D) (unseen) (40, 7, D) a +0,+0 battleaxe a +0 blowgun of evasion (41, 7, D) an uncursed staff of fire {!a} (42, 7, D) a +0,+0 flail (52, 7, D) a +3,+0 demon trident of venom (unseen) (4, 8, D) a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (24, 9, D) (unseen) (72, 9, D) a book of Fire (7, 10, D) a +0 leather armour a +0,+0 hand axe {=f} (62, 10, D) an uncursed amulet of guardian spirit (63, 10, D) a cursed -1,+0 dwarven crossbow a +0,+0 halberd 15 bolts a +1 dwarven chain mail (64, 10, D) a +1,+2 great sword a +6 blowgun a +0 dwarven chain mail (70, 10, D) an uncursed staff of death (72, 10, D) a +1 scale mail of poison resistance (63, 11, D) a +2,+2 flail a +2 dwarven chain mail (70, 11, D) a +4,+3 hand axe a +1,+0 dwarven crossbow 24 bolts a +1 dwarven plate armour (71, 11, D) a +4,+3 morningstar a +1 dwarven chain mail (72, 11, D) a +0,+0 halberd a +1 dwarven chain mail (4, 12, D) a +4,+3 whip of venom (unseen) (63, 12, D) a +8 rod of frigid destruction (10/10) a +4,+4 hand axe a +0 dwarven plate armour (70, 12, D) a +2,+3 hand axe a +3,+3 hand axe of returning a +0 dwarven chain mail (71, 12, D) a +2,+3 elven spear of pain (72, 12, D) a +0,+3 dwarven war axe a +0 dwarven chain mail (2, 13, D) a +1,+4 bow of frost (7, 13, D) a +0,+0 quarterstaff (8, 13, D) a crystal ball of energy (9, 13, D) a box of beasts (10, 13, D) a +4,+0 mace of crushing (49, 13, D) the +6,+1 crossbow of the Sage {venom, Hunger rC+ Int+3 SInv} It poisons the ammo it fires. It affects your intelligence (+3). It protects you from cold. It enhances your eyesight. It speeds your metabolism. (50, 13, D) a +4,+1 mace of crushing (51, 13, D) a manual of Polearms (52, 13, D) a book of Annihilations (53, 13, D) a plain deck of defence (54, 13, D) a +7 rod of the swarm (10/10) (5, 14, D) an uncursed staff of conjuration {!a} (10, 14, D) the cursed +5 leather armour of the Soldier {Str+4 Int-2} It affects your strength (+4). It affects your intelligence (-2). It has a curse placed upon it. (50, 14, D) an uncursed ring of positive energy (51, 14, D) a lantern of shadows (53, 14, D) the +6,+5 hand axe of Mutilation {elec, +Rage rF- Stlth} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you vulnerable to fire. It lets you go berserk. It makes you more stealthy. (54, 14, D) a +1 rod of inaccuracy (14/14) {!a} (55, 14, D) a cursed ring of hunger (62, 14, D) a bolt (71, 14, D) a bolt (2, 15, D) a +0 centaur barding of cold resistance (4, 15, D) a +0,+0 dagger (7, 15, D) an uncursed ring of magical power (9, 15, D) an uncursed ring of teleport control (10, 15, D) an uncursed staff of fire (35, 15, D) the +0,+8 whip of Wyrd {vamp, rF+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. (38, 15, D) a crystal ball of energy (39, 15, D) the +8,+2 lajatang of Tenacity {flame, rElec rPois rC+ Str+2 SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It protects you from cold. It insulates you from electricity. It protects you from poison. It enhances your eyesight. (40, 15, D) the +7,+3 scythe "Jokhlat" {freeze, +Rage +Inv rF+ rN+ MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you go berserk. (43, 15, D) a crystal ball of energy (35, 16, D) the Tome of Evil Self-Knowledge Spells Type Level Lethal Infusion Charms/Necromancy 2 Sure Blade Hexes/Charms 2 Poison Weapon Charms/Poison 3 Flight Charms/Air 3 Iskenderun's Battlesphere Conjuration/Charms 4 Excruciating Wounds Charms/Necromancy 5 (38, 16, D) the -4 robe of Responsibility {Int+3} It affects your intelligence (+3). (40, 16, D) a +2 leather armour of fire resistance (43, 16, D) a disc of storms (19, 17, D) a +2 ring mail of fire resistance (20, 17, D) a +4,+2 glaive of venom (21, 17, D) a +4,+2 quarterstaff of crushing (22, 17, D) a legendary deck of defence (23, 17, D) the +0,+6 sling of Linearity {frost, -Cast +Blink rF+ Int+1 SInv} It turns projectiles fired from it into bolts of frost. It affects your intelligence (+1). It protects you from fire. It enhances your eyesight. It lets you blink. It prevents spellcasting. (24, 17, D) 2 scrolls of enchant weapon III (25, 17, D) an uncursed staff of earth {!a} (26, 17, D) the +5 scale mail "Siele" {Str-1 Dex+2 Dam+2} It affects your strength (-1). It affects your dexterity (+2). It affects your damage-dealing abilities (+2). (27, 17, D) an uncursed ring of fire (28, 17, D) the +2 leather armour of Agnosticism {Str+3 Dex+3} It affects your strength (+3). It affects your dexterity (+3). (29, 17, D) a legendary deck of defence (61, 17, D) a +2 ring mail of fire resistance (62, 17, D) a +2 scale mail of magic resistance (64, 17, D) a +2,+2 hammer of protection (71, 17, D) an uncursed ring of poison resistance (73, 17, D) a disc of storms (19, 18, D) an uncursed ring of flight (20, 18, D) a +2 chain mail of poison resistance (22, 18, D) the Catalogue of the Road Less Travelled Spells Type Level Sticks to Snakes Transmutation 2 Spider Form Transmutation/Poison 3 *Leda's Liquefaction Hexes/Earth 4 Bolt of Magma Conjuration/Fire/Earth 5 Lee's Rapid Deconstruction Earth 5 (23, 18, D) the ring of Ewkec {SustAb Dex+3 Int-2} [ring of sustain abilities] It affects your intelligence (-2). It affects your dexterity (+3). (24, 18, D) the +2 pair of gloves "Ceanaed" {rC+} It protects you from cold. (26, 18, D) the Reference Book on Shifting Curses Spells Type Level Slow Hexes 2 Sticks to Snakes Transmutation 2 *Stoneskin Transmutation/Earth 2 Cause Fear Hexes 4 Fulminant Prism Conjuration/Hexes 5 Ignite Poison Fire/Transmutation 5 (27, 18, D) an uncursed staff of summoning (unseen) (28, 18, D) a plain deck of defence (29, 18, D) an uncursed staff of death (38, 18, D) 5 strawberries the +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. (62, 18, D) a +0,+0 falchion of draining (63, 18, D) Xayf's Handbook of Lethal Fire Spells Type Level Flame Tongue Conjuration/Fire 1 Fire Brand Charms/Fire 2 Fireball Conjuration/Fire 5 Ignite Poison Fire/Transmutation 5 Bolt of Fire Conjuration/Fire 6 (64, 18, D) a manual of Long Blades (72, 18, D) a book of Cantrips (73, 18, D) a +0,+0 elven long sword (23, 19, D) the Guide on Flames Spells Type Level Throw Flame Conjuration/Fire 2 Bolt of Magma Conjuration/Fire/Earth 5 Ring of Flames Charms/Fire 7 (24, 19, D) an uncursed ring of protection from cold (25, 19, D) a book of Unlife (53, 19, D) (unseen) (72, 19, D) a +1,+0 elven short sword (unseen) (73, 19, D) a +1,+0 flail of protection (3, 20, D) an uncursed staff of poison (unseen) (23, 20, D) the +2,+10 spear of the Botono {reap, rPois rN+ HP-6} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It protects you from poison. It protects you from negative energy. It affects your health (-6). (71, 20, D) a +0,+0 elven short sword (unseen) (7, 21, D) a +0 robe a +0 buckler an uncursed ring of protection from cold a +6,+3 dwarven dagger of venom (71, 21, D) a +4,+2 elven dagger of venom (unseen) (72, 21, D) a +2,+0 elven short sword a +0 elven leather armour (6, 22, D) an uncursed staff of earth (still there?) a +2,+1 falchion of slicing (still there?) (7, 22, D) the cursed -5,-1 sabre of the Shining Light {slice, rC+ MR++ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 robe a spriggan corpse a +0,+3 flail of draining a +0 robe a +1 buckler the cursed -1,-5 sabre "Fruwkuq" {drain, rF+ MR++} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 robe a spriggan corpse (8, 22, D) a +0,+0 mace (unseen) (5, 23, D) an uncursed staff of poison (unseen) (6, 23, D) a +4,+4 flail of crushing (unseen) (8, 23, D) a +1,+0 demon whip of reaching (unseen) (5, 24, D) a +5,+2 lajatang of pain (unseen) (6, 24, D) an ancient bear corpse (unseen) (7, 24, D) a +4,+0 vampiric lajatang a +0,+0 hand axe a cursed +0 robe a plain deck of defence an ancient bear corpse a +2,+1 flail of protection a +0 robe a cursed +0 buckler (8, 24, D) a +2,+1 falchion of slicing (unseen) (5, 25, D) a +2,+3 flail of holy wrath (unseen) (7, 25, D) a +2,+3 lajatang of speed (unseen) (30, 25, D) a glowing shapeshifter corpse (rotten by now) (49, 25, D) a +1,+3 spear of venom (50, 25, D) a plain deck of war (51, 25, D) a cursed ring of hunger (52, 25, D) a cursed ring of hunger (54, 25, D) a +0,+5 dwarven war axe of chopping (55, 25, D) a +4,+2 dagger of draining (6, 26, D) a cursed +0,+0 quarterstaff (unseen) (27, 26, D) a shapeshifter corpse (rotten by now) (50, 26, D) a box of beasts (51, 26, D) a +1,+3 glaive of protection (54, 26, D) a Necronomicon (61, 27, D) a tome of Destruction (62, 27, D) an uncursed ring of sustenance (65, 27, D) an uncursed staff of conjuration {!a} (72, 27, D) the +2 fire dragon armour of Crawling {rF++ rC- Int+2 Acc-3} It affects your intelligence (+2). It affects your accuracy (-3). It greatly protects you from fire. It makes you vulnerable to cold. (73, 27, D) a crystal ball of energy (31, 28, D) a glowing shapeshifter corpse (rotten by now) (62, 28, D) a book of Battle (63, 28, D) a book of Unlife (64, 28, D) the +8,+8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (71, 28, D) a +0 naga barding of stealth (72, 28, D) a book of Death (73, 28, D) the +5,+8 mace of the Weasel {pain, +Fly rPois Dex+4 Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from poison. It lets you fly. (35, 29, D) a +2,+4 longbow of flame (36, 29, D) an uncursed staff of summoning (37, 29, D) a book of Transfigurations (38, 29, D) an uncursed staff of cold (39, 29, D) a scroll of vorpalise weapon (40, 29, D) a +3,+1 scythe of reaping (41, 29, D) an uncursed staff of power (43, 29, D) a +2 ring of dexterity (44, 29, D) a book of Summonings (30, 30, D) a glowing shapeshifter corpse (rotten by now) (35, 30, D) the +0,+2 bow of Wondrous Power {flame, rC+ Str+4} It turns projectiles fired from it into bolts of flame. It affects your strength (+4). It protects you from cold. (36, 30, D) an uncursed staff of poison (37, 30, D) an uncursed ring of sustenance (38, 30, D) the Almanac of Flames Spells Type Level Fire Brand Charms/Fire 2 Fireball Conjuration/Fire 5 Bolt of Fire Conjuration/Fire 6 (39, 30, D) the +0,+0 bow of Upheaval {flame, rElec Stlth++} It turns projectiles fired from it into bolts of flame. It insulates you from electricity. It makes you much more stealthy. (40, 30, D) an uncursed staff of power (41, 30, D) the +3,+6 hand axe of Exquisite Death {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. (42, 30, D) an uncursed ring of positive energy (43, 30, D) a book of Burglary (54, 30, D) (unseen) (55, 30, D) (unseen) (72, 30, D) an uncursed staff of poison (62, 32, D) the +3,+3 war axe "Noewnaewe" {chop, rC++ Stlth++} It inflicts extra damage upon your enemies. It greatly protects you from cold. It makes you much more stealthy. (20, 33, D) a +0,+0 great sword (22, 33, D) an uncursed staff of cold (23, 33, D) a tome of Destruction {!d} (24, 33, D) a book of the Tempests (27, 33, D) a +2 leather armour of cold resistance (28, 33, D) a Grand Grimoire (29, 33, D) an uncursed staff of fire (37, 33, D) a book of Debilitation the Volume of Mutagenic Bewitchment Spells Type Level Confusing Touch Hexes 1 Ensorcelled Hibernation Hexes/Ice 2 *Stoneskin Transmutation/Earth 2 Fulminant Prism Conjuration/Hexes 5 Blade Hands Transmutation 5 (42, 33, D) a +3,+2 blessed falchion of holy wrath (unseen) (43, 33, D) a shedu corpse (skeletalised by now) (20, 34, D) a book of Changes (21, 34, D) the Almanac of Displacement Spells Type Level Apportation Translocation 1 Portal Projectile Translocation 2 Teleport Other Translocation 3 Warp Weapon Charms/Translocation 5 Disjunction Translocation 8 (23, 34, D) a book of Wizardry (26, 34, D) a +0,+2 short sword of holy wrath (27, 34, D) an uncursed staff of death (29, 34, D) a book of Fire (41, 34, D) a +2,+3 whip of holy wrath a +0 robe (21, 35, D) an uncursed staff of conjuration (26, 35, D) a -1,+0 orcish dire flail (42, 35, D) a +3,+3 sacred scourge of holy wrath (unseen) (49, 37, D) an uncursed ring of fire (51, 37, D) an uncursed staff of cold {!a} (53, 37, D) the cursed -5 cloak of the Flute {Acc+6 Dam+5} It affects your accuracy (+6). It affects your damage-dealing abilities (+5). It has a curse placed upon it. (54, 37, D) a +2,+1 elven sabre of venom (59, 37, D) a +2,+6 scimitar of slicing (60, 37, D) an uncursed staff of power (61, 37, D) a plain deck of changes (62, 37, D) a +4 rod of striking (9/9) (63, 37, D) a +3,+5 mace of holy wrath (69, 37, D) a +2,+0 trident of piercing (70, 37, D) a tome of Destruction (71, 37, D) an uncursed staff of fire {!a} (72, 37, D) a +1 robe of fire resistance (73, 37, D) a +6,+2 elven short sword of venom (20, 38, D) a +2,+1 dwarven battleaxe of freezing (still there?) a +0,+0 great sword (still there?) (21, 38, D) a +1,+1 vampiric war axe a +0 plate armour a +3,+1 dwarven battleaxe a +0 plate armour a +2,+0 great sword a +0 chain mail (22, 38, D) a +0,+0 war axe a +1 plate armour a cursed -1,-2 crossbow 6 bolts of penetration a stone giant corpse (rotten by now) a +0,+0 battleaxe a +0 plate armour an uncursed ring of protection from magic (26, 38, D) a book of Beasts (49, 38, D) Frosyn's Catalogue of Dark Magic Spells Type Level Vampiric Draining Necromancy 3 Excruciating Wounds Charms/Necromancy 5 Agony Necromancy 5 (50, 38, D) a +3,+3 vampiric bardiche {!w} (51, 38, D) a book of Envenomations (52, 38, D) the Compendium of Poisonous Calling Spells Type Level Summon Small Mammal Summoning 1 Call Imp Summoning 2 Call Canine Familiar Summoning 3 Summon Ice Beast Ice/Summoning 4 Summon Scorpions Summoning/Poison 4 Poisonous Cloud Conjuration/Poison/Air 6 (53, 38, D) the +2,+3 whip of Interdependent Arising {slash, -Tele Dex+1 Stlth++} It inflicts extra damage upon your enemies. It affects your dexterity (+1). It prevents most forms of teleportation. It makes you much more stealthy. (59, 38, D) a book of Necromancy (60, 38, D) a book of Callings (61, 38, D) a +2,+2 trident of flaming (62, 38, D) a +6 rod of inaccuracy (11/11) (70, 38, D) an uncursed staff of air (71, 38, D) a +3,+4 falchion of electrocution (72, 38, D) a +1,+0 sabre (73, 38, D) a +1,+3 whip of venom (20, 39, D) 2 bolts (unseen) (21, 39, D) 2 bolts 2 large rocks (22, 39, D) a cursed -3,+0 great sword (still there?) a +0,+1 orcish great sword (still there?) (27, 39, D) a manual of Stealth {!d} a wand of draining (5) 2 scrolls of fear 5 scrolls of identify 4 scrolls of amnesia (20, 40, D) a +0,+0 crossbow (unseen) (21, 40, D) a +0,+1 dwarven battleaxe (unseen) (22, 40, D) a +0,+0 battleaxe (unseen) (23, 41, D) a large rock (70, 41, D) a +0,+5 scimitar of flaming a +0 robe (7, 44, D) a +2,+2 hammer of crushing (unseen)