Bloax the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. Cheibriados disapproves of the use of such an item. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +3,+15 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +0,+3 mace of protection (62, 1, D) the +4 leather armour of Magic {Str-3 Int-3} It affects your strength (-3). It affects your intelligence (-3). (63, 1, D) the +5,+8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It enhances your eyesight. It lets you go berserk. Cheibriados disapproves of the use of such an item. (67, 1, D) the +2,+8 mace of Bryfao {speed, rF+ rC+} Attacks with this weapon take half as long, but cause slightly less damage. It protects you from fire. It protects you from cold. Cheibriados disapproves of the use of such an item. (69, 1, D) a plain deck of defence (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) a +2,+4 giant club (73, 2, D) the +0 helmet "Caigg" {rElec} It insulates you from electricity. (75, 2, D) a +6,+1 elven long sword of draining (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (67, 5, D) a black bear corpse (rotten by now) (68, 5, D) a wolf corpse (rotten by now) a +0,+0 sabre a +2 robe (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy (unseen) (4, 7, D) a +3 large shield (unseen) (7, 7, D) 2 potions of berserk rage 5 potions of speed (4, 8, D) a +0,+0 hand axe a potion of berserk rage a potion of speed a +0 animal skin a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +0 helmet of see invisible (62, 9, D) an uncursed ring of see invisible (63, 9, D) the +7,+12 mace "Worm" {venom, *Rage +Fly Str+1 Dex+4} It poisons the flesh of those it strikes. It affects your strength (+1). It affects your dexterity (+4). It lets you fly. It makes you angry. Cheibriados disapproves of the use of such an item. (70, 9, D) a bottled efreet (71, 9, D) a +4 rod of warding (12/12) (72, 9, D) a +1,+1 war axe of chopping (72, 10, D) the +4,+1 long sword of Plus {freeze, +Blink +Fly rElec rF+ rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It protects you from negative energy. It lets you fly. It lets you blink. (61, 12, D) a ball python corpse (rotten by now) (62, 12, D) a water moccasin corpse (rotten by now) (63, 12, D) an adder corpse (rotten by now) (63, 17, D) an uncursed ring of wizardry (71, 17, D) a +3,+2 dwarven hand axe of freezing (72, 17, D) an uncursed staff of summoning (73, 17, D) a book of Geomancy (62, 18, D) a +0,+4 hand axe of venom (63, 18, D) a +1 robe of positive energy (64, 18, D) a plain deck of defence (71, 18, D) a book of Maledictions (72, 18, D) a book of Changes (73, 18, D) an uncursed ring of poison resistance (72, 22, D) a +0,+0 spear a +0 blowgun 14 poisoned needles (71, 23, D) a komodo dragon corpse (rotten by now) (72, 23, D) a black bear corpse (rotten by now) (73, 23, D) a +0,+0 quarterstaff (unseen) (73, 24, D) a yak corpse (rotten by now) (61, 27, D) a +4,+4 battleaxe of electrocution (62, 27, D) a disc of storms (63, 27, D) a bottled efreet (64, 27, D) a +1,+2 falchion of slicing (65, 27, D) an uncursed ring of magical power (72, 27, D) the cursed +3 leather armour "Dyigreant" {rF++ Dex+2} It affects your dexterity (+2). It greatly protects you from fire. It has a curse placed upon it. (73, 27, D) an uncursed ring of sustain abilities (62, 28, D) the cursed -1 chain mail "Joham" {Stlth+} It makes you much more stealthy. It has a curse placed upon it. (63, 28, D) the cursed +1 ring mail of True Grit {rC+} It protects you from cold. It has a curse placed upon it. (64, 28, D) a +1 elven robe of cold resistance (71, 28, D) the +2 plate armour of the Pure Runes {+Inv} It lets you turn invisible. (72, 28, D) a +2 plate armour of cold resistance (73, 28, D) a book of Geomancy (73, 31, D) a +5,+1 dwarven broad axe of flaming (62, 32, D) a giant frog corpse (63, 32, D) a hippogriff corpse a jackal corpse (64, 32, D) a spiny frog corpse (62, 33, D) a komodo dragon corpse (49, 37, D) an uncursed ring of positive energy (50, 37, D) a +0,+0 bow (still there?) a crystal ball of energy (still there?) (51, 37, D) the +3 blowgun of Suuzadd {speed, +Inv Str-2 Int-2 SInv} Attacks with this weapon take half as long, but cause slightly less damage. It affects your strength (-2). It affects your intelligence (-2). It enhances your eyesight. It lets you turn invisible. Cheibriados disapproves of the use of such an item. (52, 37, D) a +3,+0 sabre of venom (53, 37, D) the cursed +0 shield of the Eagle {+Blink +Rage rF- rN+} It makes you vulnerable to fire. It protects you from negative energy. It lets you blink. It lets you go berserk. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. (54, 37, D) a +0,+3 elven dagger of electrocution (59, 37, D) a +2 leather armour of fire resistance (61, 37, D) Focruh's Incunabulum of Icy Execration Spells Type Level Slow Hexes 2 Ensorcelled Hibernation Hexes/Ice 2 Confuse Hexes 3 Metabolic Englaciation Hexes/Ice 6 Darkness Hexes 7 (62, 37, D) an uncursed ring of fire (63, 37, D) an uncursed amulet of guardian spirit (70, 37, D) a stone of tremors (71, 37, D) a manual of Short Blades (73, 37, D) Buumiruza's Handbook of the Poisonous Traveller Spells Type Level Blink Translocation 2 Portal Projectile Translocation 2 Mephitic Cloud Conjuration/Poison/Air 3 Recall Summoning/Translocation 3 Olgreb's Toxic Radiance Poison 4 Warp Weapon Charms/Translocation 5 (50, 38, D) a +0,+0 crossbow (unseen) (51, 38, D) a bolt of frost (still there?) an arrow (still there?) (52, 38, D) 3 bolts of frost 6 bolts 3 arrows a fan of gales (59, 38, D) a +1 troll leather armour (60, 38, D) the +4,+12 Glaive of Prune {chop} It inflicts extra damage upon your enemies. (61, 38, D) the cursed ring of Ciamank {Contam Int-3} [ring of intelligence] It affects your intelligence (-3). It causes magical contamination when unequipped. It has a curse placed upon it. (62, 38, D) a book of Ice (63, 38, D) a +1,+0 dire flail of protection (70, 38, D) a +3 leather armour of cold resistance (72, 38, D) a +3 scale mail of cold resistance (73, 38, D) an uncursed amulet of clarity (50, 39, D) a bolt (51, 39, D) a +2,+1 crossbow (unseen) (53, 39, D) 2 arrows (55, 39, D) a large rock (51, 40, D) a bolt (52, 40, D) 6 large rocks (unseen) (53, 40, D) 2 bolts the +2,+10 spear of the Botono {reap, rPois rN+ HP-6} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It protects you from poison. It protects you from negative energy. It affects your health (-6). a +0,+0 bow of flame 22 arrows a centaur corpse (54, 41, D) a bolt (55, 42, D) a large rock (71, 42, D) an uncursed staff of poison the +9 blowgun of the Pure Souls {speed, Noisy rElec MR++} Attacks with this weapon take half as long, but cause slightly less damage. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes noises. Cheibriados disapproves of the use of such an item. (55, 43, D) a bolt of frost (still there?) a large rock (still there?) (51, 45, D) 2 large rocks 2 bolts