Bloax the Dungeon (54, 0, D) a +0 pearl dragon armour (56, 0, D) a javelin (57, 0, D) a javelin of penetration (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (19, 1, D) Sif Muna's Almanac of Poisoning Spells Type Level Sting Conjuration/Poison 1 Poison Weapon Charms/Poison 3 Olgreb's Toxic Radiance Poison 4 (25, 1, D) the ring "Gipteku" {rPois AC+5 Acc+2} [ring of protection] It affects your AC (+5). It affects your accuracy (+2). It protects you from poison. (27, 1, D) a +1,+0 elven sabre of venom (35, 1, D) a +3 dwarven plate armour of magic resistance (36, 1, D) a +0,+1 orcish flail (38, 1, D) a +2,+2 orcish hand axe (39, 1, D) a +1 orcish leather armour (40, 1, D) a -1,+0 orcish dagger (49, 1, D) a +2,+0 long sword of holy wrath (50, 1, D) an uncursed staff of poison (53, 1, D) a cursed -5 ring of evasion (55, 1, D) a +4,+4 sabre of speed (still there?) a scroll of holy word (still there?) (62, 1, D) a +1,+2 flail of holy wrath (67, 1, D) Ehusylus' Catalogue of Shape Shifting Spells Type Level Sticks to Snakes Transmutation 2 Spider Form Transmutation/Poison 3 Ignite Poison Fire/Transmutation 5 Dragon Form Transmutation 7 (68, 1, D) a +2 robe of resistance (69, 1, D) the +2 robe of Braogin {Dex+5} It affects your dexterity (+5). (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (25, 2, D) the cursed +1,+3 crossbow of Clulo {elec, +Fly rC+ MR++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. (27, 2, D) the +3,+3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (28, 2, D) the Guide on Conjuration and the Entourage Spells Type Level Summon Butterflies Summoning 1 Searing Ray Conjuration 2 Venom Bolt Conjuration/Poison 5 Shadow Creatures Summoning 5 Bolt of Cold Conjuration/Ice 6 (29, 2, D) the +0 robe of Ongis {Str+4 Dex+2} It affects your strength (+4). It affects your dexterity (+2). (36, 2, D) an uncursed ring of see invisible (37, 2, D) a +0 orcish leather armour (38, 2, D) an uncursed staff of conjuration {!a} (40, 2, D) a cursed -3 ring of evasion (41, 2, D) a book of Control (42, 2, D) a +2 pair of boots of stealth the -2 pair of boots of Space {MR++} It affects your resistance to hostile enchantments. (49, 2, D) the +9,+9 Staff of Wucad Mu (51, 2, D) a manual of Earth Magic (53, 2, D) a +3,+2 vampiric falchion (55, 2, D) a +0,+6 sabre of holy wrath (unseen) (56, 2, D) a javelin (57, 2, D) a javelin of penetration (62, 2, D) a book of Annihilations (75, 2, D) an uncursed ring of positive energy (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (55, 3, D) a +1,+2 double sword of protection (still there?) a +2,+2 sabre of draining (still there?) (56, 3, D) a +1,+2 spear of venom 20 javelins a +0 leather armour (57, 3, D) (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (40, 4, D) a +1,+1 orcish mace (42, 4, D) a +4,+2 great sword of protection (67, 4, D) a +0 cloak (68, 4, D) a +0,+0 short sword (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (42, 5, D) a +0,+2 orcish bardiche a cursed +0 orcish chain mail (43, 5, D) a +2,+2 war axe of flaming a +0 orcish leather armour a +0,+0 orcish club (52, 5, D) a +1,+3 vampiric spear (unseen) (53, 5, D) a +3,+4 spear of dragon slaying (unseen) (54, 5, D) an uncursed staff of cold a +1 elven large shield of fire resistance a bottled efreet (56, 5, D) 3 large rocks (63, 5, D) an uncursed staff of power {!a} (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy (unseen) (42, 6, D) a +0,+1 orcish club (43, 6, D) a -1,+1 orcish club the +4 robe of Augmentation {Str+4 Dex+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). a +0,+0 orcish club (44, 6, D) a bottled efreet (53, 6, D) 2 silver javelins a sack of spiders (54, 6, D) a +2,+2 spear of dragon slaying (unseen) (4, 7, D) a +3 large shield (unseen) (43, 7, D) a +0,+2 elven long sword of freezing a +3 dwarven ring mail of fire resistance an uncursed amulet of warding a +0,+0 giant club a +2,+1 orcish flail a +0 orcish leather armour (53, 7, D) an uncursed staff of death {!a} (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (42, 8, D) a -1,+1 orcish glaive (unseen) (44, 8, D) a +0,+1 orcish mace (unseen) (49, 9, D) a +4,+2 lajatang of pain (still there?) a tomahawk (still there?) (57, 9, D) a +7,+2 giant spiked club (62, 9, D) an uncursed staff of energy (63, 9, D) a +2 ring of protection (70, 9, D) an uncursed ring of magical power (71, 9, D) a +2 leather armour of magic resistance (72, 9, D) a plain deck of defence (7, 10, D) a +0 animal skin a +0,+0 mace (50, 10, D) the +2 scale mail of Analysis {Str+3 Int+4} It affects your strength (+3). It affects your intelligence (+4). (52, 10, D) 2 javelins of penetration 2 tomahawks 7 silver javelins (54, 10, D) a book of Air (57, 10, D) an uncursed ring of sustain abilities (62, 10, D) a +3 scale mail of poison resistance (70, 10, D) a sack of spiders (72, 10, D) a book of Geomancy (2, 13, D) a +2,+0 falchion of electrocution (3, 13, D) an uncursed ring of protection from cold (4, 13, D) a +3 scale mail of magic resistance (5, 13, D) an uncursed staff of earth {!a} (6, 13, D) a +1,+0 dire flail of crushing (7, 13, D) an uncursed staff of power {!a} (8, 13, D) an uncursed staff of energy {!a} (9, 13, D) an uncursed staff of power {!a} (10, 13, D) the +3 cloak of Flash {+Fly EV+4} It affects your evasion (+4). It lets you fly. (11, 13, D) an uncursed amulet of guardian spirit (12, 13, D) a +7,+1 dwarven mace of protection (14, 13, D) a water moccasin corpse (rotten by now) (49, 13, D) a +1 ring mail of fire resistance (50, 13, D) a plain deck of war (51, 13, D) a book of Spatial Translocations (52, 13, D) a box of beasts (53, 13, D) an uncursed ring of fire (54, 13, D) an uncursed staff of death (2, 14, D) a +1 dwarven helmet of see invisible (3, 14, D) an uncursed staff of power (4, 14, D) a book of War Chants (5, 14, D) a +2,+2 anti-magic hand axe (6, 14, D) a +2 ring of intelligence (7, 14, D) a +0 helmet of see invisible (8, 14, D) an uncursed ring of protection from magic (9, 14, D) a +3 leather armour of fire resistance (10, 14, D) a crocodile corpse (rotten by now) (11, 14, D) an uncursed staff of energy (12, 14, D) a hippogriff corpse (rotten by now) a plain deck of wonders (13, 14, D) a giant mite corpse (rotten by now) (42, 14, D) an uncursed staff of wizardry (unseen) (50, 14, D) a +2 pearl dragon armour (51, 14, D) a lantern of shadows (52, 14, D) the amulet "Golihee" {Clar rN+} [amulet of clarity] It protects you from negative energy. (53, 14, D) a plain deck of war (54, 14, D) a +2 plate armour of poison resistance (55, 14, D) a +2 ring mail of poison resistance (60, 14, D) (unseen) (2, 15, D) a +2,+6 dire flail of holy wrath (3, 15, D) a +0,+1 war axe of freezing (4, 15, D) a plain deck of defence (5, 15, D) a stone of tremors (6, 15, D) a scroll of brand weapon (7, 15, D) the +2,+10 spear of the Botono {reap, rPois rN+ HP-6} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It protects you from poison. It protects you from negative energy. It affects your health (-6). (8, 15, D) a box of beasts (9, 15, D) the +3,+3 sling of Symmetry {velocity, +Blink} Any stone fired from it inflicts extra damage. It lets you blink. (10, 15, D) an uncursed amulet of the gourmand (11, 15, D) an adder corpse (rotten by now) an uncursed staff of summoning {!a} (12, 15, D) an elephant corpse (rotten by now) (13, 15, D) a giant slug corpse (rotten by now) (15, 15, D) a catoblepas corpse (rotten by now) (still there?) a spiny frog corpse (rotten by now) (still there?) (35, 15, D) a scroll of brand weapon (36, 15, D) a bottled efreet (37, 15, D) the Incunabulum of Evil and Enhancements Spells Type Level Animate Skeleton Necromancy 1 Lethal Infusion Charms/Necromancy 2 *Regeneration Charms/Necromancy 3 Bolt of Draining Conjuration/Necromancy 6 Simulacrum Ice/Necromancy 6 (39, 15, D) a +0 robe (40, 15, D) the cursed -4 plate armour of Chill Winds {rF+ rN+ Curse} It protects you from fire. It protects you from negative energy. It may recurse itself. It has a curse placed upon it. (41, 15, D) a plain deck of defence (43, 15, D) a +1,+3 orcish spear the +9,+3 bow of the Realm of Zot {venom, rF+ Str+4 Stlth+} It poisons the ammo it fires. It affects your strength (+4). It protects you from fire. It makes you much more stealthy. a +2 fire dragon armour (45, 15, D) a +3,+3 flail a +0 robe a box of beasts a +1 robe (13, 16, D) a boring beetle corpse (rotten by now) (14, 16, D) a crocodile corpse (rotten by now) (15, 16, D) an adder corpse (rotten by now) (36, 16, D) a book of Annihilations (37, 16, D) an uncursed amulet of the gourmand (42, 16, D) a +0,+0 dagger a +2 robe (44, 16, D) a +0,+0 morningstar the +6,+7 longbow "Akleps" {venom, rF+ MR+ Dex+3} It poisons the ammo it fires. It affects your dexterity (+3). It protects you from fire. It affects your resistance to hostile enchantments. a +1 robe a +0,+0 dwarven war axe a +0 robe a -1,+0 orcish dagger a +0 chain mail a +2,+2 hand axe of electrocution a +0 robe (11, 17, D) a crocodile corpse (rotten by now) (13, 17, D) an adder corpse (rotten by now) (23, 17, D) a manual of Fighting (25, 17, D) the Collected Works on Sinister Secrets Spells Type Level Pain Necromancy 1 Lethal Infusion Charms/Necromancy 2 *Regeneration Charms/Necromancy 3 Bolt of Draining Conjuration/Necromancy 6 (26, 17, D) an ornate deck of war (27, 17, D) a +0 swamp dragon armour (28, 17, D) a box of beasts (29, 17, D) a +4,+1 elven falchion of protection (44, 17, D) a +0,+0 short sword a cursed +0 robe (61, 17, D) a book of Callings (63, 17, D) the +12,+10 sling of Eternal Vigilance {velocity, Str+3} Any stone fired from it inflicts extra damage. It affects your strength (+3). (64, 17, D) a +1,+1 sabre of draining (72, 17, D) a +4 ring mail of fire resistance (73, 17, D) a +2 ring mail of magic resistance (15, 18, D) a hippogriff corpse (rotten by now) (21, 18, D) a cursed -4 ring of evasion (23, 18, D) a +0 robe (24, 18, D) the cursed -6 leather armour of Oczok {Str-1 Acc-1} It affects your strength (-1). It affects your accuracy (-1). It has a curse placed upon it. (unseen) (26, 18, D) an uncursed staff of cold {!a} (27, 18, D) a +7,+0 dagger of protection (28, 18, D) a +3,+2 scimitar of slicing (29, 18, D) a book of Control (63, 18, D) a +0 crystal plate armour (64, 18, D) a +1,+2 battleaxe of draining (71, 18, D) a +0,+0 spear (72, 18, D) a book of Alchemy (73, 18, D) a +1 ring mail of positive energy (23, 19, D) an uncursed staff of summoning (26, 19, D) a sea snake corpse (skeletalised by now) (30, 19, D) a +3,+2 short sword of venom (unseen) (24, 20, D) a +1,+0 morningstar of holy wrath (unseen) (29, 21, D) a manticore corpse (skeletalised by now) (unseen) (30, 21, D) a +3,+3 vampiric spear 12 javelins of returning a +0 leather armour a merfolk corpse (skeletalised by now) (31, 21, D) a hippogriff corpse (skeletalised by now) (27, 22, D) a +0,+1 trident 6 tomahawks (30, 22, D) a +0,+1 spear of dragon slaying (still there?) a manticore corpse (skeletalised by now) (still there?) (54, 22, D) a potion of blood (55, 22, D) a +0,+0 battleaxe (74, 22, D) 2 poisoned needles (22, 23, D) an uncursed ring of ice (26, 23, D) a +2,+3 trident of freezing a crystal ball of energy (28, 23, D) a +0,+0 spear a merfolk corpse (skeletalised by now) (29, 23, D) a +2,+2 spear a merfolk corpse (skeletalised by now) an uncursed staff of fire 6 javelins a +1 leather armour a merfolk corpse (skeletalised by now) (30, 23, D) an uncursed ring of ice (31, 23, D) 8 javelins a harpy corpse (skeletalised by now) (62, 23, D) a +1,+3 scimitar of flaming (73, 23, D) a poisoned needle (29, 24, D) a +0,+2 trident of distortion {!w} a throwing net a +0 elven chain mail of fire resistance a merfolk corpse (skeletalised by now) (30, 24, D) the +6,+8 battleaxe of Mexanwuy {venom, rPois rF+ rC- rN+} It poisons the flesh of those it strikes. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. (31, 24, D) an uncursed staff of conjuration a javelin a tomahawk (62, 24, D) a +3,+4 scimitar of flaming (74, 24, D) a +2,+0 spear of piercing (unseen) (31, 25, D) a tomahawk (52, 25, D) a +2 orcish chain mail of fire resistance (53, 25, D) the +10,+4 dagger "Kokkouh" {flame, rPois} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from poison. (54, 25, D) a plain deck of defence (51, 26, D) the ring of Yneem {Hunger Int+3} [ring of intelligence] It affects your intelligence (+3). It speeds your metabolism. (69, 26, D) a +2,+1 dwarven hand axe of chopping a +0 cloak (61, 27, D) a +0,+0 orcish broad axe (62, 27, D) a -1,+0 orcish hand axe (63, 27, D) the Compendium of Scorching Attacks Spells Type Level Searing Ray Conjuration 2 Stone Arrow Conjuration/Earth 3 Conjure Flame Conjuration/Fire 3 Bolt of Fire Conjuration/Fire 6 Freezing Cloud Conjuration/Ice/Air 6 (64, 27, D) a +0,+0 orcish dagger (69, 27, D) a +0,+0 flail a +0 cloak (70, 27, D) a +2,+1 flail (71, 27, D) a +4,+4 quarterstaff of protection a +0,+0 club (73, 27, D) a +1,+0 dwarven hand axe (62, 28, D) the +2 leather armour "Croqocuo" {rElec rF+} It protects you from fire. It insulates you from electricity. (63, 28, D) the +8,+7 crossbow of Grandeur {elec, -Cast MR++ SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your resistance to hostile enchantments. It enhances your eyesight. It prevents spellcasting. (64, 28, D) a sack of spiders (71, 28, D) a +2 orcish chain mail of fire resistance (72, 28, D) a +1 orcish ring mail of cold resistance (73, 28, D) a +2,+0 elven short sword (34, 29, D) a +6 ring of strength (35, 29, D) an uncursed staff of energy (36, 29, D) the +8,+8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon take half as long, but cause slightly less damage. It affects your dexterity (+3). It enhances your eyesight. (37, 29, D) a cursed ring of positive energy (38, 29, D) Psemn's Papyrus of the Oath and Conjuration Spells Type Level Flame Tongue Conjuration/Fire 1 Corona Hexes 1 Confuse Hexes 3 Fulminant Prism Conjuration/Hexes 5 Invisibility Hexes 6 (39, 29, D) an uncursed staff of air (40, 29, D) a plain deck of defence (41, 29, D) an uncursed ring of protection from cold (42, 29, D) a cursed staff of earth (43, 29, D) the +3 plate armour of the Manifold Dances {Acc+3} It affects your accuracy (+3). (44, 29, D) an uncursed staff of conjuration (64, 29, D) a +0,+0 orcish glaive (unseen) (35, 30, D) a book of Geomancy (36, 30, D) an uncursed staff of power (37, 30, D) the +5,+7 dagger of Chilly Death {freeze, rPois rF- rC++ MR} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (38, 30, D) a cursed ring of hunger (39, 30, D) the cursed -1,+3 falchion of Idgheix {slice, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. It has a curse placed upon it. (40, 30, D) a book of Callings (41, 30, D) a +3,+0 dwarven morningstar of draining (42, 30, D) a +0,+4 bow of evasion (43, 30, D) an uncursed staff of poison (62, 30, D) a cursed -2,-1 orcish flail a +0 orcish leather armour a +2,+2 battleaxe of distortion {!w} a +0 orcish plate armour (63, 30, D) a +2 rod of destruction (3/13) {!a} (still there?) a +2 rod of destruction (3/13) {!a} (still there?) a +2 rod of destruction (3/13) {!a} (still there?) a +2 rod of destruction (3/13) {!a} (still there?) a cursed +0 orcish robe (still there?) (63, 31, D) a +1,+3 orcish dagger a -1,+0 orcish hand axe a cursed +0 orcish plate armour (1, 32, D) a book of Battle (2, 32, D) a scroll of brand weapon (3, 32, D) an uncursed ring of ice (4, 32, D) a +0,+0 elven sabre (7, 32, D) a book of Geomancy (8, 32, D) a +2 elven leather armour (9, 32, D) a +0,+0 hand axe of venom (10, 32, D) a +2 buckler of protection (11, 32, D) a plain deck of destruction (12, 32, D) a scroll of brand weapon (62, 32, D) a +1,+2 orcish dagger (unseen) (1, 33, D) a +2,+1 hand axe of pain (3, 33, D) the Compendium of Cankerous Dislocation Spells Type Level Sting Conjuration/Poison 1 Apportation Translocation 1 Recall Summoning/Translocation 3 Alistair's Intoxication Transmutation/Poison 4 Warp Weapon Charms/Translocation 5 Dispersal Translocation 6 (5, 33, D) a +4,+3 giant club (7, 33, D) a +4 blowgun (8, 33, D) the +3 scale mail of Apas {Str+2 Dex+2} It affects your strength (+2). It affects your dexterity (+2). (9, 33, D) a +1,+0 elven long sword (10, 33, D) an uncursed staff of power (20, 33, D) a +2,+1 hand axe of pain (21, 33, D) a +3,+4 quarterstaff (22, 33, D) an uncursed staff of energy (23, 33, D) a +2 dwarven plate armour of cold resistance (24, 33, D) an ornate deck of destruction (25, 33, D) a +2,+0 halberd of protection (27, 33, D) an uncursed ring of see invisible (28, 33, D) a plain deck of dungeons (29, 33, D) a scroll of brand weapon (72, 33, D) a +0 cloak a +0 cloak a +0 cloak a +0 cloak (1, 34, D) a +1 dwarven shield of fire resistance (6, 34, D) a +0,+0 elven short sword (7, 34, D) a +1,+2 elven short sword (8, 34, D) a +1 leather armour of cold resistance (10, 34, D) a +0,+0 anti-magic sabre (11, 34, D) an uncursed staff of poison (12, 34, D) a tome of Destruction (19, 34, D) the +7,+8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It makes you angry. It makes you less stealthy. (20, 34, D) a plain deck of escape (21, 34, D) a +0 swamp dragon armour (22, 34, D) a stone of tremors (23, 34, D) a +2 robe of positive energy (24, 34, D) a +2 ring of intelligence (25, 34, D) a +4 ring mail of magic resistance (26, 34, D) a scroll of brand weapon (27, 34, D) a scroll of brand weapon (28, 34, D) an uncursed staff of power {!a} (29, 34, D) an uncursed amulet of warding (8, 35, D) a +0,+0 elven long sword (still there?) a +2,+1 elven scimitar (still there?) (10, 35, D) a +5,+6 dwarven dagger of draining (still there?) a +1,+4 anti-magic morningstar (still there?) (21, 35, D) an uncursed staff of air (22, 35, D) the +3,+11 Wrath of Trog {antimagic, *Rage} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It makes you angry. (23, 35, D) an uncursed staff of earth (24, 35, D) a book of Hinderance (25, 35, D) a +4 ring of dexterity (26, 35, D) a +1,+2 dagger of flaming (27, 35, D) a book of Dreams (9, 36, D) a +0,+1 elven whip of electrocution (unseen) (11, 36, D) a +0,+0 elven dagger (unseen) (13, 36, D) a +0,+0 elven long sword (unseen) (7, 37, D) a +1,+0 elven dagger (unseen) (8, 37, D) a +0,+0 elven long sword (9, 37, D) a +1,+1 elven long sword (unseen) (10, 37, D) a +0,+3 falchion of protection (unseen) (11, 37, D) a +2,+1 elven dagger (unseen) (49, 37, D) Chohae's Volume of Envenoming Spells Type Level Poison Weapon Charms/Poison 3 Spider Form Transmutation/Poison 3 Poisonous Cloud Conjuration/Poison/Air 6 (50, 37, D) a +2 fire dragon armour (51, 37, D) the -1,+4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (54, 37, D) a +5,+1 anti-magic war axe (59, 37, D) a +1,+4 hand axe of chopping (60, 37, D) a crystal ball of energy (61, 37, D) a +5,+3 anti-magic hand axe (62, 37, D) a +2 rod of frigid destruction (11/11) {!a} (63, 37, D) a +2,+3 trident of dragon slaying (69, 37, D) a +4 scale mail of cold resistance (70, 37, D) a +2,+1 battleaxe of holy wrath (71, 37, D) a cursed staff of cold (73, 37, D) a +0,+4 quarterstaff of distortion {!w} (7, 38, D) a +1,+0 elven long sword (unseen) (10, 38, D) a +2,+0 elven long sword (unseen) (11, 38, D) a +1,+0 elven sabre (unseen) (49, 38, D) a book of the Warp (50, 38, D) a +0 cloak (51, 38, D) a +1,+0 halberd of dragon slaying (52, 38, D) a +5 dwarven ring mail of cold resistance (53, 38, D) a disc of storms (59, 38, D) a +4,+3 scythe of dragon slaying (60, 38, D) a +2,+3 dwarven dagger of draining (61, 38, D) a +1,+0 long sword of holy wrath (62, 38, D) the ring of Laumus {MR Dex-4 Int+4} [ring of protection from magic] It affects your intelligence (+4). It affects your dexterity (-4). (63, 38, D) an uncursed staff of death (71, 38, D) the cursed +2 swamp dragon armour "Phyny" {rPois Dex-2 Stlth-} It affects your dexterity (-2). It protects you from poison. It makes you much less stealthy. It has a curse placed upon it. (72, 38, D) a cursed -3,-3 battleaxe (still there?) a +3,+2 elven sabre of protection (still there?) (73, 38, D) a box of beasts (unseen) (6, 39, D) a +1,+0 elven dagger (unseen) (7, 39, D) a +2,+0 elven long sword (unseen) (8, 39, D) a +2,+2 elven long sword (9, 39, D) a +0,+0 elven longbow (unseen) (10, 39, D) a +1,+0 elven longbow (unseen) (11, 39, D) 2 arrows (12, 39, D) a +1,+0 elven sabre (unseen) (34, 39, D) a quicksilver dragon corpse (skeletalised by now) (71, 39, D) a +0,+0 great mace (5, 40, D) a +0,+0 orcish scimitar (unseen) (10, 40, D) a cursed +2,-1 elven sabre (still there?) a +1,+0 elven long sword (still there?) a +2,+2 elven longbow (still there?) 48 arrows (still there?) a +0 elven leather armour (still there?) (11, 40, D) a cursed +1,-3 elven sabre (unseen) (12, 40, D) a +0,+0 elven long sword (unseen) (43, 40, D) 4 large rocks (unseen) (11, 41, D) a +2,+0 elven short sword (unseen) (50, 41, D) 3 needles of confusion a stone (47, 43, D) a +1,+4 dagger of venom (unseen) (48, 43, D) a cursed -1,+0 club a +0,+0 sling 24 sling bullets of frost (49, 43, D) a stone (50, 43, D) a +0,+0 club a +0,+0 sling 17 stones (31, 44, D) a large rock (47, 44, D) 2 stones (53, 44, D) a stone (unseen) (30, 45, D) 5 large rocks (unseen) (47, 45, D) a +0,+0 anti-magic hand axe (unseen) (51, 45, D) a needle of confusion (53, 45, D) a +0 animal skin (27, 46, D) a quicksilver dragon corpse (skeletalised by now) (30, 46, D) an iron dragon corpse (skeletalised by now) a large rock (31, 46, D) 3 large rocks a quicksilver dragon corpse (skeletalised by now) (58, 48, D) an uncursed staff of air (59, 48, D) a +2 robe of resistance (60, 48, D) a book of Clouds (61, 48, D) a +1,+1 halberd of dragon slaying (62, 48, D) an uncursed staff of air (63, 48, D) a +1,+6 war axe of freezing (64, 48, D) the cursed ring "Durumued" {AC-6 Int-3 Dam+3} [ring of protection] It affects your AC (-6). It affects your intelligence (-3). It affects your damage-dealing abilities (+3). It has a curse placed upon it. (67, 48, D) a +1,+0 double sword of electrocution (68, 48, D) a +6,+9 quick blade (69, 48, D) a book of War Chants (70, 48, D) the cursed -2,+3 bow of the Unseen Realm {velocity, MR+ Int+4} Any arrow fired from it inflicts extra damage. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (71, 48, D) the cursed +4,-2 halberd of Roufuv Dogo {chop, Str+3 Int-4 SInv} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (-4). It enhances your eyesight. It has a curse placed upon it. (72, 48, D) the amulet of Maoro {Cons Hunger} [amulet of conservation] It speeds your metabolism. (73, 48, D) the +2,+4 long sword "Dopywk" {drain, rF+ rC++} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It greatly protects you from cold. (74, 48, D) a sack of spiders (75, 48, D) a +1,+3 sabre of speed (18, 49, D) a book of Hinderance (19, 49, D) a manual of Short Blades (20, 49, D) a fan of gales (21, 49, D) an uncursed ring of protection from fire (22, 49, D) a +1,+3 longbow of velocity (24, 49, D) an uncursed staff of cold {!a} (25, 49, D) a +3,+0 vampiric whip {!w} (26, 49, D) the ring of Evvum {+Rage rElec rF+ Dam+5} [ring of protection from fire] It affects your damage-dealing abilities (+5). It insulates you from electricity. It lets you go berserk. (27, 49, D) a +2,+1 morningstar of draining (28, 49, D) a +1,+4 bow of flame (29, 49, D) a +6 rod of striking (6/6) (30, 49, D) an uncursed staff of conjuration (31, 49, D) an orb spider corpse (still there?) an uncursed staff of cold (still there?) (32, 49, D) a book of Enchantments (33, 49, D) a phial of floods (34, 49, D) a +9,+5 quick blade (38, 49, D) the ring of Khitun {AC+4 Str+3 Dex+3 Acc+3} [ring of protection] It affects your AC (+4). It affects your strength (+3). It affects your dexterity (+3). It affects your accuracy (+3). (39, 49, D) a +3 leather armour of fire resistance (40, 49, D) a +0,+1 orcish great mace (still there?) a +0,+0 trident (still there?) (42, 49, D) a +0,+0 elven short sword (43, 49, D) a -1,+1 orcish short sword (44, 49, D) a +5,+1 vampiric spear (45, 49, D) a +1 plate armour of poison resistance (47, 49, D) a +1,+2 sabre of protection (49, 49, D) a +0,+0 trident (50, 49, D) an uncursed staff of summoning (54, 49, D) the Disquisition on Warped Stones Spells Type Level Sandblast Earth 1 *Shroud of Golubria Charms/Translocation 2 Passwall Transmutation/Earth 3 Dig Earth 4 Lee's Rapid Deconstruction Earth 5 Phase Shift Translocation 5 (58, 49, D) a +2,+0 mace of crushing (59, 49, D) Khufu's Handbook of Evil and Aid Spells Type Level Animate Skeleton Necromancy 1 Lethal Infusion Charms/Necromancy 2 Vampiric Draining Necromancy 3 Excruciating Wounds Charms/Necromancy 5 (60, 49, D) a disc of storms (61, 49, D) an uncursed staff of cold (62, 49, D) an uncursed ring of protection from fire (63, 49, D) a +3 scale mail of fire resistance (65, 49, D) a +4 plate armour of cold resistance (66, 49, D) a +4 orcish chain mail of poison resistance (67, 49, D) an uncursed ring of poison resistance (68, 49, D) the +8,+2 halberd "Lerch" {slay drac, Stlth-} This legendary weapon is deadly to all dragonkind. It makes you much less stealthy. (69, 49, D) a disc of storms (70, 49, D) the +0 cloak of Starlight {rElec rC+ EV+4 Stlth-} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. (71, 49, D) a crystal ball of energy (72, 49, D) a cursed ring of teleport control (73, 49, D) a fan of gales (74, 49, D) a +4,+2 dire flail of draining (still there?) an uncursed amulet of stasis (still there?) (18, 50, D) an uncursed staff of fire (19, 50, D) a plain deck of defence (20, 50, D) an uncursed ring of see invisible (21, 50, D) a +1,+2 bow of flame (22, 50, D) an uncursed amulet of resist mutation (23, 50, D) a lantern of shadows (24, 50, D) a +0 leather armour of poison resistance (25, 50, D) the ring of the Suburbs {Hunger- Str-1 Dex-4} [ring of sustenance] It affects your strength (-1). It affects your dexterity (-4). (26, 50, D) the +5,+7 morningstar of Dissatisfaction {venom, Str+3 Int-3} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your intelligence (-3). (27, 50, D) an uncursed staff of poison (28, 50, D) an ornate deck of defence (29, 50, D) a crystal ball of energy (30, 50, D) the ring "Gutrofuim" {Str-3 Dex+3} [ring of dexterity] It affects your dexterity (+3). It affects your strength (-3). (31, 50, D) a book of Power (32, 50, D) a cursed staff of conjuration (33, 50, D) a scroll of recharging (34, 50, D) the ring "Zexouq" {rN+ Str+3 Int+2} [ring of positive energy] It affects your strength (+3). It affects your intelligence (+2). (38, 50, D) a scroll of brand weapon (41, 50, D) a +2 gold dragon armour (43, 50, D) a +0,+0 trident (45, 50, D) an uncursed staff of cold (47, 50, D) the cursed +3 fire dragon armour of Intuition {rF++ rC- Dex+2 Dam+4 SInv} It affects your dexterity (+2). It affects your damage-dealing abilities (+4). It greatly protects you from fire. It makes you vulnerable to cold. It enhances your eyesight. It has a curse placed upon it. (48, 50, D) the cursed -3 ring mail of Vlad {rPois Int+4} It affects your intelligence (+4). It protects you from poison. It has a curse placed upon it. (50, 50, D) a +0,+0 club (51, 50, D) a manual of Shields (52, 50, D) a +0,+0 dagger (58, 50, D) a +1,+0 battleaxe of draining (59, 50, D) the cursed +0 plate armour of Patterns {rElec} It insulates you from electricity. It has a curse placed upon it. (60, 50, D) the +3,+4 sling of the Other Side {venom, +Blink SInv} It poisons the ammo it fires. It enhances your eyesight. It lets you blink. (61, 50, D) a +0 wizard hat (62, 50, D) an uncursed staff of wizardry (63, 50, D) a scroll of brand weapon (65, 50, D) an uncursed staff of air {!a} (68, 50, D) an uncursed staff of power {!a} (69, 50, D) a +3,+2 elven falchion of flaming (still there?) a book of Frost (still there?) (70, 50, D) a +1 ring of strength (71, 50, D) an uncursed staff of energy (72, 50, D) a plain deck of changes (73, 50, D) a +2 ring of protection (74, 50, D) the +8,+6 long sword of the Reaper {venom, Int+1} It poisons the flesh of those it strikes. It affects your intelligence (+1). (75, 50, D) the +7,+4 scimitar "Priog" {elec, rPois rC++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from cold. It protects you from poison. (0, 51, D) the ring of Kidut {rN+ Dex+3 Int+2} [ring of positive energy] It affects your intelligence (+2). It affects your dexterity (+3). (5, 51, D) a manual of Axes (6, 51, D) an uncursed staff of power (7, 51, D) an uncursed staff of earth (10, 51, D) a book of Wizardry (11, 51, D) the +8,+4 flail of Trauma {crush, Hunger MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It speeds your metabolism. (13, 51, D) a +2,+3 flail of crushing (14, 51, D) a +2,+2 eveningstar of crushing (18, 51, D) a -1 cloak of magic resistance (19, 51, D) a +1 scale mail of poison resistance (20, 51, D) a crystal ball of energy (21, 51, D) a +2,+1 halberd of venom (22, 51, D) a scroll of brand weapon (23, 51, D) a bottled efreet (24, 51, D) a lantern of shadows (25, 51, D) a +2 chain mail of cold resistance (26, 51, D) a scorpion corpse (still there?) a +0,+0 vampiric halberd (still there?) (27, 51, D) a yellow wasp corpse (still there?) a wolf spider corpse (still there?) (28, 51, D) a wolf spider corpse (still there?) a redback corpse (still there?) (29, 51, D) a demonic crawler corpse (still there?) a moth of wrath corpse (rotten by now) (still there?) (30, 51, D) a jumping spider corpse (still there?) an uncursed staff of energy (still there?) (31, 51, D) an uncursed staff of power (32, 51, D) a +0,+1 long sword of holy wrath (33, 51, D) a box of beasts (34, 51, D) a +0 pair of orcish boots of running (40, 51, D) a +2,+1 trident of dragon slaying (41, 51, D) a +0,+0 dagger (42, 51, D) a +0,+0 hand axe (43, 51, D) Ishried's Grimoire of Boosts Spells Type Level Fire Brand Charms/Fire 2 Sure Blade Hexes/Charms 2 Spectral Weapon Hexes/Charms 3 (44, 51, D) a +2,+0 elven sabre (45, 51, D) a scroll of brand weapon (47, 51, D) an uncursed staff of death {!a} (48, 51, D) a book of Unlife (49, 51, D) Qiegri's Collected Works on Blistering Conjuration Spells Type Level Flame Tongue Conjuration/Fire 1 Sticky Flame Conjuration/Fire 4 Bolt of Magma Conjuration/Fire/Earth 5 Bolt of Fire Conjuration/Fire 6 (50, 51, D) a lamp of fire (54, 51, D) a +0 plate armour of magic resistance (63, 51, D) an uncursed staff of poison (64, 51, D) a potion of porridge (65, 51, D) a glowing shapeshifter corpse (still there?) Ajokhli's Incunabulum of the Glacier (still there?) Spells Type Level Freezing Aura Charms/Ice 2 Throw Icicle Conjuration/Ice 4 Summon Ice Beast Ice/Summoning 4 Condensation Shield Ice 4 Simulacrum Ice/Necromancy 6 (67, 51, D) a +0,+2 spear of dragon slaying (68, 51, D) the +6,+6 spear of the Special Planets {drain, +Fly} A truly terrible weapon, it drains the life of those it strikes. It lets you fly. (4, 52, D) the ring of Xom's Vengeance {rF+ Str+2 Int+4} [ring of protection from fire] It affects your strength (+2). It affects your intelligence (+4). (7, 52, D) the +1 blowgun of Bodily Harmony {evade, Int+2} It affects your evasion (+5 to EV). It affects your intelligence (+2). (11, 52, D) an uncursed staff of air (14, 52, D) a giant amoeba corpse (rotten by now) (22, 52, D) the amulet "Shrojeu" {Cons -Cast Int+3} [amulet of conservation] It affects your intelligence (+3). It prevents spellcasting. (26, 52, D) a giant centipede corpse (27, 52, D) a red wasp corpse (still there?) a moth of wrath corpse (still there?) (45, 52, D) a +0,+0 halberd (still there?) a +0,+0 dwarven long sword (still there?) (48, 52, D) the +2,+5 mace of Demonkind {vamp, rF+ Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It makes you much more stealthy. a cursed +0 cloak a purple draconian corpse (49, 52, D) a +0,+0 glaive a +0 cloak a +0,+0 vampiric lajatang a +0 cloak a grey draconian corpse (51, 52, D) a +1,+2 glaive (unseen) (66, 52, D) a +1,+1 elven dagger of freezing (68, 52, D) a +0,+0 falchion of electrocution (1, 53, D) the ring of Shadows {+Inv rN+ EV+4 Acc-4 SInv Stlth+} [ring of invisibility] It affects your evasion (+4). It affects your accuracy (-4). It protects you from negative energy. It enhances your eyesight. It makes you much more stealthy. (5, 53, D) the Guide on Evil Magic Spells Type Level Animate Skeleton Necromancy 1 Sublimation of Blood Necromancy 2 Vampiric Draining Necromancy 3 Excruciating Wounds Charms/Necromancy 5 (7, 53, D) the +11,+11 morningstar "Eos" {elec, -Tele rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It enhances your eyesight. It prevents most forms of teleportation. (8, 53, D) the +6,+6 quick blade of Gallantry {vamp, Dex+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+2). (10, 53, D) the Catalogue of Cankerous Shape Shifting Spells Type Level Beastly Appendage Transmutation 1 Mephitic Cloud Conjuration/Poison/Air 3 Spider Form Transmutation/Poison 3 Ice Form Ice/Transmutation 4 Statue Form Transmutation/Earth 6 (11, 53, D) the cursed ring of Psoall {Dex-4 Int-3} [ring of intelligence] It affects your intelligence (-3). It affects your dexterity (-4). It has a curse placed upon it. (12, 53, D) the +5,-3 scythe "Pegipnit" {flame, Dex+4 SInv Stlth+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It enhances your eyesight. It makes you much more stealthy. (27, 53, D) a yellow wasp corpse (28, 53, D) a tarantella corpse (rotten by now) (29, 53, D) a jumping spider corpse (still there?) a worm corpse (rotten by now) (still there?) (30, 53, D) the amulet "Tooseepn" {Gourm rElec Int+2} [amulet of the gourmand] It affects your intelligence (+2). It insulates you from electricity. (31, 53, D) a trapdoor spider corpse (rotten by now) (32, 53, D) a yellow wasp corpse (45, 53, D) a +2,+0 battleaxe (unseen) (72, 53, D) a glowing shapeshifter corpse (5, 54, D) a giant amoeba corpse (rotten by now) (29, 54, D) a red wasp corpse (rotten by now) (32, 54, D) a trapdoor spider corpse (34, 54, D) a scorpion corpse (43, 54, D) a +1,+2 dwarven short sword of draining (unseen) (47, 54, D) a +1,+1 long sword (unseen) (49, 54, D) a +4,+1 vampiric demon blade (unseen) (50, 54, D) a +0,+0 battleaxe (unseen) (67, 54, D) a glowing shapeshifter corpse (68, 54, D) a glowing shapeshifter corpse (30, 55, D) a yellow wasp corpse (rotten by now) (unseen) (31, 55, D) a demonic crawler corpse (32, 55, D) a demonic crawler corpse (47, 55, D) a +0,+0 scimitar (unseen) (48, 55, D) the +10,+6 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon take half as long, but cause slightly less damage. It affects your strength (+2). It affects your resistance to hostile enchantments. (unseen) (49, 55, D) a +0,+2 long sword of slicing (unseen) (51, 55, D) a +3,+3 whip of electrocution (unseen) (52, 55, D) a +0,+0 hand axe a cursed +0 cloak (72, 55, D) a glowing shapeshifter corpse (73, 55, D) a glowing shapeshifter corpse (74, 55, D) a glowing shapeshifter corpse (31, 56, D) a demonic crawler corpse (still there?) a wolf spider corpse (still there?) (33, 56, D) a tarantella corpse (46, 56, D) the +10,+9 spear "Phutops" {drain, +Fly SInv Stlth} A truly terrible weapon, it drains the life of those it strikes. It enhances your eyesight. It lets you fly. It makes you more stealthy. (unseen) (47, 56, D) the +4,+5 spear of Accord {venom, Hunger Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). It speeds your metabolism. (unseen) (48, 56, D) a +0,+0 long sword (unseen) (50, 56, D) a +2,+1 dwarven short sword (unseen) (51, 56, D) a -1,+0 orcish mace a +0 cloak (70, 56, D) a glowing shapeshifter corpse (48, 57, D) a +5,+4 hand axe of venom (unseen) (49, 57, D) a +0,+0 elven short sword (unseen) (50, 57, D) a cursed -1,-2 orcish scimitar a +0 cloak a +2,+0 great sword a +1 cloak a bottled efreet a purple draconian corpse (51, 57, D) an uncursed staff of power (unseen) (52, 57, D) a +0,+2 war axe (unseen) (74, 57, D) a shapeshifter corpse (45, 58, D) a +4 rod of fiery destruction (9/14) (unseen) (46, 58, D) a +0,+0 halberd (unseen) (47, 58, D) a +1,+0 elven sabre (unseen) (48, 58, D) a +0,+0 orcish long sword (unseen) (50, 58, D) a +1,+0 flail (unseen) (52, 58, D) a -1,+0 orcish scimitar (unseen) (14, 59, D) a giant amoeba corpse (rotten by now) (47, 59, D) a +0,+3 dwarven short sword (unseen) (48, 59, D) a +2,+2 orcish dire flail (unseen) (49, 59, D) a cursed +0,-1 elven short sword (unseen) (50, 59, D) a +0,+0 short sword (unseen) (51, 59, D) a +0,+0 dwarven dagger (unseen) (52, 59, D) a +0,+0 sabre (unseen) (48, 60, D) a +0,+0 whip (unseen) (49, 60, D) the +5,+9 hand axe of Phirphe {flame, +Inv rElec} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It lets you turn invisible. (unseen) (52, 60, D) a +0,+0 glaive (unseen) (53, 61, D) a +0,+0 scimitar (unseen) (53, 62, D) a +1,+2 war axe (unseen)