Bloax the Dungeon (8, 1, D) 15 strawberries (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +8,+1 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a plain deck of changes (63, 1, D) a +1,+5 halberd of venom (67, 1, D) a +5,+2 war axe of chopping (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) a cursed +0,+1 hand axe a +0 robe (73, 2, D) a +0,+0 orcish mace (still there?) a +3 blowgun (still there?) (74, 2, D) 4 scrolls of amnesia (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (67, 3, D) a fire drake corpse (skeletalised by now) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction {!d} a tome of Destruction {!d} a disc of storms (74, 4, D) a +0,+0 orcish club a +0 orcish leather armour (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of strength a +6 ring of strength (10, 6, D) 20 stones a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (9, 7, D) 3 potions of berserk rage 5 potions of curing a book of Geomancy (4, 8, D) a +5 crystal plate armour (unseen) (63, 9, D) a +0 robe (70, 9, D) an uncursed ring of fire (71, 9, D) the +4,+12 Glaive of Prune {chop} It inflicts extra damage upon your enemies. (72, 9, D) a +2 robe of cold resistance (70, 10, D) the +8,+4 spear of Saltpetre {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (63, 12, D) an uncursed staff of wizardry (74, 14, D) a +2,+2 cutlass of speed an ugly thing corpse (62, 17, D) a +1,+6 cutlass of protection (63, 17, D) a +1,+2 long sword of holy wrath (64, 17, D) an uncursed amulet of resist mutation (73, 17, D) a +3,+0 dwarven battleaxe of freezing (62, 18, D) a scroll of brand weapon (63, 18, D) a +3 chain mail of cold resistance (71, 18, D) a +2 leather armour of fire resistance (72, 18, D) a +4,+4 mace of protection (63, 19, D) a +0,+0 great mace (unseen) (72, 20, D) a swamp drake corpse (rotten by now) (71, 22, D) a steam dragon corpse (rotten by now) (72, 23, D) a fire drake corpse (rotten by now) (63, 24, D) a bolt of frost (71, 27, D) an uncursed staff of energy (72, 27, D) a +2,+3 demon whip of venom (73, 27, D) the cursed +2,-1 sling of Egomania {flame, Contam +Inv rF+ rC+ Int-3 Stlth-} It turns projectiles fired from it into bolts of flame. It affects your intelligence (-3). It protects you from fire. It protects you from cold. It lets you turn invisible. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. (73, 28, D) a +2,+2 flail of protection