Bloax the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the -1,+14 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 1, D) the cursed +1 fire dragon armour of Reytsaf {rF++ rC- Str+2 SInv} It affects your strength (+2). It greatly protects you from fire. It makes you vulnerable to cold. It enhances your eyesight. It has a curse placed upon it. (36, 1, D) a +5 rod of frigid destruction (12/12) (37, 1, D) an uncursed staff of power (38, 1, D) the +4,+7 short sword of Skip {flame, +Inv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you turn invisible. Dithmengos disapproves of the use of such an item. (39, 1, D) a manual of Unarmed Combat (40, 1, D) an uncursed staff of summoning (41, 1, D) a book of Fire (42, 1, D) a +2 elven leather armour of cold resistance (49, 1, D) a +0 scale mail of magic resistance (50, 1, D) a tome of Destruction (51, 1, D) the ring of Day {rN+ Dex+2 Int+3} [ring of positive energy] It affects your intelligence (+3). It affects your dexterity (+2). (52, 1, D) a +0,+5 great mace of holy wrath (53, 1, D) a manual of Throwing (54, 1, D) the Disquisition on the Excruciating Blaze Spells Type Level Fireball Conjuration/Fire 5 Bolt of Fire Conjuration/Fire 6 Ring of Flames Charms/Fire 7 Dithmengos disapproves of the use of such an item. (55, 1, D) a +0 orcish robe of the Archmagi (61, 1, D) a stone of tremors (63, 1, D) the Tome of Snow Spells Type Level Throw Frost Conjuration/Ice 2 Ozocubu's Armour Charms/Ice 3 Throw Icicle Conjuration/Ice 4 Condensation Shield Ice 4 (67, 1, D) a +8,+7 quarterstaff (68, 1, D) the cursed -3 chain mail "Klapt" {rPois Str+2} It affects your strength (+2). It protects you from poison. It has a curse placed upon it. (69, 1, D) a +6,+1 elven spear of piercing (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (10, 2, D) an uncursed staff of energy {!a} (23, 2, D) a book of Transfigurations (24, 2, D) a +3 plate armour of poison resistance (25, 2, D) an uncursed staff of death (26, 2, D) a +4,+7 broad axe of draining (27, 2, D) a +1 storm dragon armour (36, 2, D) a +4 orcish chain mail of fire resistance (39, 2, D) an uncursed ring of poison resistance (40, 2, D) the +4,+7 cutlass of the Poles {slice, +Fly MR++ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you fly. (41, 2, D) a book of Clouds (42, 2, D) a plain deck of changes (49, 2, D) a +1,+1 bastard sword of flaming (50, 2, D) the ring "Chailyg" {Hunger Str+4 Dam+3} [ring of hunger] It affects your strength (+4). It affects your damage-dealing abilities (+3). (51, 2, D) a stone of tremors (52, 2, D) the +8,+6 morningstar "Throigenn" {venom, rN+ MR++} It poisons the flesh of those it strikes. It protects you from negative energy. It affects your resistance to hostile enchantments. (53, 2, D) a plain deck of wonders (54, 2, D) a +3,+1 glaive of freezing (55, 2, D) a +4,+1 elven long sword of slicing (62, 2, D) a cursed staff of air {!a} a lamp of fire (73, 2, D) a plain deck of defence (75, 2, D) a book of Summonings (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction {!d} a tome of Destruction {!d} a disc of storms (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (74, 5, D) a wand of fire (5) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 fire dragon armour a +5 plate armour (7, 8, D) a +0 elven robe (48, 9, D) a storm dragon corpse (skeletalised by now) (62, 9, D) a +3,+1 whip of draining (63, 9, D) a book of Envenomations (71, 9, D) a cursed +9 rod of demonology (12/12) (25, 10, D) a +1,+2 demon trident of venom (48, 10, D) a polar bear corpse (skeletalised by now) (62, 10, D) a +4,+2 spear of venom (70, 10, D) a +3,+4 halberd of venom (72, 10, D) a cursed -3 ring of strength (54, 12, D) an uncursed ring of teleport control (49, 13, D) the +11,+11 morningstar "Eos" {elec, -Tele rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It enhances your eyesight. It prevents most forms of teleportation. (50, 13, D) an uncursed staff of fire (51, 13, D) an uncursed ring of see invisible (52, 13, D) a plain deck of war (54, 13, D) a +6,+6 giant club (55, 13, D) a +0 robe (63, 13, D) a cursed staff of poison {!a} (51, 14, D) a book of Ice (52, 14, D) the +5,+10 captain's cutlass {speed} Attacks with this weapon are significantly faster, but cause slightly less damage. (53, 14, D) an uncursed staff of power (54, 14, D) a +3,+1 dire flail (35, 15, D) a book of Frost (38, 15, D) a +1,+1 anti-magic war axe (40, 15, D) a book of Maledictions (41, 15, D) a cursed -2,-3 glaive the +0 robe of the Desert {rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. an ornate deck of wonders a +2,+3 dire flail (42, 15, D) the +8,+8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. a plain deck of escape (43, 15, D) a manual of Polearms (35, 16, D) a +5,+4 mace of crushing (36, 16, D) a book of Wizardry (40, 16, D) a +2,+1 trident of protection (41, 16, D) a stone of tremors (42, 16, D) a plain deck of war (59, 17, D) an arrow (61, 17, D) a lamp of fire (62, 17, D) a +2 elven robe of the Archmagi (63, 17, D) an uncursed ring of teleport control (71, 17, D) the +10,+4 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (72, 17, D) a manual of Shields (62, 18, D) 5 arrows (63, 18, D) 7 strawberries 2 potions of invisibility 2 potions of brilliance an uncursed ring of regeneration (64, 18, D) a +0 fire dragon armour (71, 18, D) the cursed -2 robe "Jeduz" {Acc+2} It affects your accuracy (+2). It has a curse placed upon it. (72, 18, D) a book of Fire (73, 18, D) a stone of tremors (62, 19, D) a +1,+3 dagger of venom a +0,+0 bow 7 tomahawks (63, 19, D) a +2,+2 bow of flame 12 arrows (41, 20, D) the cursed +0,+2 scimitar of Terra Nullius {vamp, Dex-2 Int-1 SInv Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (-1). It affects your dexterity (-2). It enhances your eyesight. It makes you much more stealthy. It has a curse placed upon it. a disc of storms (53, 20, D) a +0,+2 elven dagger the +2 scale mail of Vokopi {Str-3 Dex+2} It affects your strength (-3). It affects your dexterity (+2). (63, 21, D) a tomahawk (unseen) (65, 21, D) an arrow (67, 21, D) 2 large rocks (unseen) (41, 22, D) a +0,+0 dire flail a +0 robe (55, 22, D) a +6,+1 broad axe of chopping a +0 robe an uncursed ring of sustain abilities (56, 22, D) a cursed +0,+0 great sword a +0 robe an uncursed ring of protection from magic (63, 22, D) (unseen) (40, 23, D) a +1,+1 scythe of dragon slaying (63, 24, D) a large rock (still there?) 3 arrows (still there?) (64, 24, D) a large rock (65, 24, D) a large rock (still there?) an arrow (still there?) (49, 25, D) an uncursed staff of conjuration (51, 25, D) an uncursed amulet of the gourmand (52, 25, D) an uncursed ring of flight (54, 25, D) the +4 plate armour of Leaves {Dex-2 Int+3} It affects your intelligence (+3). It affects your dexterity (-2). (51, 26, D) a +0,+3 crossbow of velocity (52, 26, D) the +2 leather armour "Rupe" {rC+ rN+} It protects you from cold. It protects you from negative energy. (53, 26, D) a cursed -3 ring of evasion (51, 27, D) a +6 ring of strength a +6 ring of strength (61, 27, D) an uncursed amulet of rage (64, 27, D) an uncursed amulet of clarity (65, 27, D) an uncursed staff of wizardry (71, 27, D) a cursed staff of air (73, 27, D) a +1,+2 bow of evasion (62, 28, D) the cursed +3,+2 morningstar of the Vulture {antimagic, rElec rPois rF+ MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (64, 28, D) an uncursed ring of flight (71, 28, D) a +2,+0 dire flail (73, 28, D) the +5,+5 spear of Ash {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. (34, 29, D) a +3,+3 dwarven hand axe of venom (35, 29, D) a +0,+4 hand axe of electrocution (36, 29, D) a box of beasts (37, 29, D) a manual of Maces & Flails (38, 29, D) the +0 leather armour "Jittarir" {rF+} It protects you from fire. (39, 29, D) a +1 chain mail of fire resistance (40, 29, D) a +6 blowgun (41, 29, D) an ornate deck of dungeons (42, 29, D) a +0 fire dragon armour (43, 29, D) a scroll of brand weapon (44, 29, D) a +4 dwarven chain mail of positive energy (35, 30, D) an uncursed staff of conjuration (36, 30, D) an uncursed ring of protection from magic (37, 30, D) a +2 scale mail of cold resistance (38, 30, D) the -1,+5 dagger "Jinuqop" {stab, +Fly rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you fly. (39, 30, D) a book of Summonings (41, 30, D) a +2 orcish robe of positive energy (42, 30, D) a plain deck of destruction (43, 30, D) the cursed +1,-2 hand axe "Welavata" {chop, rPois rN+ MR++ Str+3 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (51, 31, D) the +0,+9 falchion of Plunder {slice, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (71, 31, D) a +0,+0 hand axe (unseen) (72, 31, D) a +1,+1 scimitar of freezing (66, 34, D) a +3,+2 falchion of electrocution (49, 37, D) Bachoistu's Compendium of Bewitchment Spells Type Level Slow Hexes 2 Inner Flame Hexes/Fire 3 Leda's Liquefaction Hexes/Earth 4 Tukima's Dance Hexes 5 Mass Confusion Hexes 6 (50, 37, D) a +1 gold dragon armour (52, 37, D) the Reference Book on Lucky Malediction Spells Type Level Slow Hexes 2 Sure Blade Hexes/Charms 2 Spectral Weapon Hexes/Charms 3 Inner Flame Hexes/Fire 3 Fulminant Prism Conjuration/Hexes 5 (53, 37, D) a +0,+2 great sword of distortion (54, 37, D) a +0,+6 scimitar of flaming (59, 37, D) an uncursed staff of fire (60, 37, D) the +3,+7 scimitar of Focus {slice, +Blink rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you blink. (61, 37, D) a +3,+1 war axe of freezing (62, 37, D) an uncursed amulet of warding (63, 37, D) a book of Air (69, 37, D) a plain deck of changes (70, 37, D) an uncursed ring of sustenance (71, 37, D) the +5,+5 mace of Brilliance {holy, rN+ AC+5 Int+5 SInv Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. It enhances your eyesight. It makes you less stealthy. Dithmengos disapproves of the use of such an item. (72, 37, D) Sif Muna's Grimoire of Transformation and Earth Spells Type Level Beastly Appendage Transmutation 1 Passwall Transmutation/Earth 3 Alistair's Intoxication Transmutation/Poison 4 Petrify Transmutation/Earth 4 Statue Form Transmutation/Earth 6 (73, 37, D) an uncursed staff of fire (49, 38, D) the +8,+10 whip "Paqociurgh" {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. (50, 38, D) a +7,+7 dwarven mace of holy wrath (51, 38, D) a lantern of shadows (52, 38, D) an uncursed staff of energy (53, 38, D) a book of Annihilations (59, 38, D) a +1 steam dragon armour (60, 38, D) a plain deck of changes (62, 38, D) an uncursed amulet of clarity (63, 38, D) a +1 ring of intelligence (70, 38, D) a book of Conjurations (72, 38, D) a manual of Fire Magic (73, 38, D) Axtyino's Incunabulum of Helpful Companions Spells Type Level Infusion Charms 1 Call Imp Summoning 2 Ozocubu's Armour Charms/Ice 3 Recall Summoning/Translocation 3 Call Canine Familiar Summoning 3 Summon Demon Summoning 5 (45, 39, D) an iron troll corpse a ghoul corpse (71, 39, D) a wand of draining (3) a wand of cold (2) a +0 cloak of poison resistance (65, 40, D) a +1,+0 anti-magic halberd (unseen) (64, 41, D) (unseen) (52, 43, D) (unseen) (68, 44, D) a cursed +0,+0 falchion a +0 robe