Bloax the Dungeon (18, 0, D) the +2,+10 spear of the Botono {reap, rPois rN+ HP-6} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It protects you from poison. It protects you from negative energy. It affects your health (-6). (22, 0, D) an uncursed staff of poison (28, 0, D) a book of the Dragon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +1,+4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (18, 1, D) a book of Death (21, 1, D) a +0,+0 spear (24, 1, D) an uncursed amulet of stasis (25, 1, D) an uncursed staff of cold (27, 1, D) Lehudib's Papyrus of Attacks Spells Type Level Flame Tongue Conjuration/Fire 1 Throw Flame Conjuration/Fire 2 Searing Ray Conjuration 2 Dithmengos disapproves of the use of such an item. (28, 1, D) an uncursed staff of summoning {!a} (29, 1, D) a +0,+1 spear of piercing (35, 1, D) an uncursed staff of air (37, 1, D) an uncursed staff of fire (39, 1, D) a +6,+0 vampiric dagger (42, 1, D) a -1,+0 orcish whip (49, 1, D) the +5,+9 mace "Miat" {elec, SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It enhances your eyesight. (51, 1, D) a scroll of brand weapon (52, 1, D) an uncursed ring of protection from cold (62, 1, D) a +3,+2 short sword of draining (67, 1, D) a plain deck of changes (68, 1, D) a +6,+0 falchion of holy wrath (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (19, 2, D) a book of Ice (20, 2, D) a +0,+0 cutlass (21, 2, D) the +2 cloak "Myruyraa" {rPois Dex+2} It affects your dexterity (+2). It protects you from poison. (22, 2, D) the +2 cloak of the Thief {+Fog Dam-3 SInv Stlth++} It affects your damage-dealing abilities (-3). It enhances your eyesight. It can be evoked to emit clouds of fog. It makes you much more stealthy. (25, 2, D) an uncursed staff of wizardry {!a} (31, 2, D) a +0,+0 spear (36, 2, D) the amulet of Vehumet's Regard {Spirit SInv} [amulet of guardian spirit] It enhances your eyesight. (37, 2, D) a scroll of brand weapon (39, 2, D) a book of Unlife (40, 2, D) the Catalogue of Unstable Protection Spells Type Level Infusion Charms 1 Flight Charms/Air 3 Warp Weapon Charms/Translocation 5 Blade Hands Transmutation 5 Statue Form Transmutation/Earth 6 (41, 2, D) an uncursed amulet of inaccuracy (42, 2, D) a book of Geomancy (49, 2, D) the +1 scale mail of Grylyal {Dex+4 Dam-2} It affects your dexterity (+4). It affects your damage-dealing abilities (-2). (51, 2, D) a +9 rod of the swarm (10/10) (52, 2, D) the Volume of the Escort Spells Type Level Summon Small Mammal Summoning 1 Abjuration Summoning 3 Call Canine Familiar Summoning 3 Summon Scorpions Summoning/Poison 4 Summon Ugly Thing Summoning 6 (54, 2, D) the +6 gold dragon armour "Yppijaen" {rPois rF+ rC+ Str+3 Int+5} It affects your strength (+3). It affects your intelligence (+5). It protects you from fire. It protects you from cold. It protects you from poison. (62, 2, D) a +6,+1 elven short sword of speed (73, 2, D) the Papyrus of Evil Earth Spells Type Level Animate Skeleton Necromancy 1 Stone Arrow Conjuration/Earth 3 Dig Earth 4 Leda's Liquefaction Hexes/Earth 4 Animate Dead Necromancy 4 Petrify Transmutation/Earth 4 (75, 2, D) an uncursed staff of wizardry (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (19, 3, D) a +1,+0 trident of dragon slaying (21, 3, D) a +0,+0 trident (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction {!d} a tome of Destruction {!d} (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) a +0 robe an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (19, 5, D) a +4 dwarven scale mail of poison resistance (22, 5, D) a +2,+1 spear (23, 5, D) an uncursed staff of earth (38, 5, D) a cursed -1,-1 orcish dagger a cursed +0 orcish robe a +0,+1 orcish hand axe a +0 orcish chain mail a legendary deck of defence (39, 5, D) a +2,+0 orcish glaive a +0 orcish chain mail a -1,+0 orcish war axe a +0 orcish chain mail (40, 5, D) a +1,+0 orcish mace an uncursed amulet of warding (10, 6, D) an uncursed staff of energy a crystal ball of energy (20, 6, D) the Incunabulum of Shifting Evil Rites Spells Type Level Lethal Infusion Charms/Necromancy 2 Spider Form Transmutation/Poison 3 Petrify Transmutation/Earth 4 Bolt of Draining Conjuration/Necromancy 5 Simulacrum Ice/Necromancy 6 (40, 6, D) a +0,+0 orcish mace a +0 orcish ring mail (4, 7, D) a +3 large shield (unseen) (10, 7, D) a wand of fire (5) (26, 7, D) a +0 leather armour (38, 7, D) a +0,+1 orcish battleaxe a +0 orcish plate armour (39, 7, D) a -1,+1 orcish war axe a +0 orcish plate armour an uncursed ring of magical power the +9,+7 morningstar of the Twelve Spirits {crush, rElec rPois} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. a -1,+2 orcish mace a +0 orcish chain mail (40, 7, D) a -1,+1 orcish great sword the +3 chain mail "Cyodirui" {rF+ Stlth++} It protects you from fire. It makes you much more stealthy. a +0,+0 orcish scimitar a +0 orcish plate armour a -1,+2 orcish dagger a +2 orcish robe of magic resistance (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 fire dragon armour a +5 plate armour (22, 8, D) a +2,+0 trident (27, 8, D) the ring "Dessick" {rElec rN+ Str+3 Dam+4} [ring of positive energy] It affects your strength (+3). It affects your damage-dealing abilities (+4). It insulates you from electricity. (28, 8, D) the +4,+1 short sword "Jellyslayer" {slice, -Tele rElec MR+} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (31, 9, D) a +0,+0 spear (61, 9, D) a +0 orcish robe of the Archmagi (62, 9, D) a +3,+3 bow of frost (63, 9, D) the ring of Bodily Harmony {Fire rElec Dex+3} [ring of fire] It affects your dexterity (+3). It insulates you from electricity. (70, 9, D) a lantern of shadows (72, 9, D) the cursed +12,+1 glaive of the Ancient Gods {chop, rElec rC+} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (25, 10, D) a javelin (27, 10, D) the +3,+4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. (62, 10, D) the +7,+5 flail of Shusihaom {freeze, rElec rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. (72, 10, D) the +5,+8 great sword "Transmigrator" {slice, +Rage rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you go berserk. (25, 11, D) a +0,+0 trident (still there?) a steel javelin (still there?) (22, 12, D) a +1,+1 demon trident of electrocution (still there?) a poisoned javelin (still there?) (23, 12, D) a +0,+4 mace of crushing (still there?) a +5,+1 dire flail of holy wrath (still there?) (24, 12, D) the cursed +11,+7 flail of Plog {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It has a curse placed upon it. (unseen) (25, 12, D) the +6,+2 great sword "Var Thei" {slice, rF++ rC++ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It greatly protects you from fire. It greatly protects you from cold. a +2 robe of magic resistance a +2,+2 scythe of flaming a +1 robe a +1,+1 trident of venom 3 steel javelins a poisoned javelin an uncursed staff of wizardry {!a} a +0 leather armour 2 tomahawks 5 javelins (26, 12, D) 2 poisoned javelins (3, 13, D) a +2 elven ring mail of fire resistance (4, 13, D) a +0 elven leather armour (5, 13, D) a +0,+0 elven short sword (7, 13, D) an uncursed staff of power {!a} (9, 13, D) a +4,+3 dagger of distortion {!w} (10, 13, D) the +6,+6 crossbow "Hellfire" {hellfire, rF++ rC- MR+} It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. Dithmengos disapproves of the use of such an item. (11, 13, D) an uncursed staff of energy (12, 13, D) an uncursed staff of power (22, 13, D) a poisoned javelin (23, 13, D) a tomahawk (still there?) a +5,+2 vampiric trident (still there?) (24, 13, D) a +2 robe of fire resistance (still there?) a +5,+1 dire flail of holy wrath (still there?) (25, 13, D) a steel javelin 2 javelins (26, 13, D) a +2,+3 glaive of dragon slaying a +3,+1 crossbow of frost a cursed -1,-2 trident a javelin a +2 chain mail of cold resistance 5 poisoned javelins a tomahawk (49, 13, D) a +5 ring of strength (50, 13, D) Lar Ofya's Collected Works on Summoning Spells Type Level Call Imp Summoning 2 Abjuration Summoning 3 Summon Elemental Summoning 4 (51, 13, D) an uncursed staff of wizardry (52, 13, D) an uncursed ring of sustenance (53, 13, D) the Tome of the Puffin Spells Type Level Call Canine Familiar Summoning 3 Warp Weapon Charms/Translocation 5 *Phase Shift Translocation 5 Summon Hydra Summoning 7 a wand of cold (1) (2, 14, D) an uncursed staff of conjuration (4, 14, D) a +2,+0 elven long sword (5, 14, D) a manual of Axes (6, 14, D) a book of Clouds (7, 14, D) a +1 chain mail of poison resistance (8, 14, D) an arrow (10, 14, D) a +7 blowgun (12, 14, D) an uncursed staff of poison (18, 14, D) a +2,+2 cutlass (20, 14, D) a tomahawk (21, 14, D) a javelin (22, 14, D) 3 javelins (23, 14, D) a poisoned javelin (still there?) a +3,+2 trident of venom (still there?) (24, 14, D) a +2,+5 mace of protection (still there?) 3 large rocks (still there?) 8 poisoned javelins (still there?) 9 javelins (still there?) (25, 14, D) a steel javelin (unseen) (26, 14, D) a +0,+4 war axe of freezing (unseen) (27, 14, D) 2 javelins (29, 14, D) a steel javelin (50, 14, D) a +5,+1 anti-magic flail (51, 14, D) an uncursed staff of fire (52, 14, D) a +2,+2 flail of protection (53, 14, D) a +2,+3 cutlass of electrocution (2, 15, D) a +2,+0 elven long sword (3, 15, D) a +0 elven leather armour (4, 15, D) a scroll of brand weapon (5, 15, D) an arrow an uncursed staff of earth (6, 15, D) a +2,+0 elven short sword (7, 15, D) a +2,+0 elven short sword a +2 elven leather armour (8, 15, D) 3 arrows a +3 orcish scale mail of poison resistance (10, 15, D) a +0,+0 elven longbow (still there?) a Grand Grimoire (still there?) (11, 15, D) a +1,+0 elven short sword (12, 15, D) a +0 elven leather armour (35, 15, D) 2 scrolls of enchant weapon III (37, 15, D) the cursed +0 leather armour of Frumnar {Dex-3 Int-4} It affects your intelligence (-4). It affects your dexterity (-3). It has a curse placed upon it. (39, 15, D) a book of Beasts (43, 15, D) the Catalogue of the Snowflakes Spells Type Level Freeze Ice 1 Freezing Aura Charms/Ice 2 Ice Form Ice/Transmutation 4 Simulacrum Ice/Necromancy 6 (5, 16, D) a +4,+1 elven scimitar a +0 elven ring mail a lantern of shadows (6, 16, D) a +0,+1 elven long sword a +0 elven buckler 2 arrows (7, 16, D) a +4,+1 cutlass of speed (unseen) (8, 16, D) a +2,+0 elven longbow a +0 elven leather armour an uncursed ring of see invisible 23 arrows a +2,+2 elven short sword a +0 elven buckler (9, 16, D) an arrow (unseen) (35, 16, D) a +2 ring mail of fire resistance (36, 16, D) a +1,+1 short sword of protection (37, 16, D) the +3 ice dragon armour of Hedge Wizardry {rF- rC++ Str+4 Dex+3} It affects your strength (+4). It affects your dexterity (+3). It makes you vulnerable to fire. It greatly protects you from cold. (39, 16, D) an uncursed staff of summoning (42, 16, D) a book of Debilitation (43, 16, D) a +3,+3 dwarven short sword of electrocution (5, 17, D) a +1,+0 elven short sword an uncursed ring of protection from cold a +0,+0 elven bow a +7,+1 hand axe of freezing 25 arrows (6, 17, D) a +2,+0 elven longbow (unseen) (7, 17, D) a +2,+0 elven cutlass a +2,+0 elven cutlass a +0 elven leather armour an uncursed amulet of guardian spirit a +1,+0 elven dagger a cursed +0 elven chain mail a disc of storms a +1,+3 dwarven battleaxe of flaming 15 arrows (8, 17, D) a +3,+3 demon whip of electrocution (still there?) a +1,+1 dagger of speed (still there?) (10, 17, D) 3 arrows (unseen) (19, 17, D) a tome of Destruction (20, 17, D) a +4,+5 dwarven executioner's axe of flaming (21, 17, D) a +2,+1 scimitar of flaming (22, 17, D) a sack of spiders (26, 17, D) a +4 rod of venom (10/10) (28, 17, D) a +3 ring mail of fire resistance (29, 17, D) the +4 ring mail "Xunnott" {rC+ Dex+2} It affects your dexterity (+2). It protects you from cold. (55, 17, D) the cursed -2,+0 trident of the Morning {drain, rF+ Dex-5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-5). It protects you from fire. It has a curse placed upon it. (61, 17, D) a scroll of brand weapon (71, 17, D) an ornate deck of war (72, 17, D) a +0 chain mail of poison resistance (73, 17, D) a +3,+0 elven dagger (5, 18, D) an arrow of flame a +1,+0 elven long sword of electrocution a +0 elven buckler (6, 18, D) a +1,+0 elven cutlass (still there?) an arrow (still there?) (7, 18, D) a +2,+0 elven long sword (unseen) (8, 18, D) a +2,+0 elven cutlass (still there?) 3 arrows (still there?) (10, 18, D) a +0,+0 elven long sword (unseen) (19, 18, D) a +2,+1 long sword of slicing (20, 18, D) a +2,+1 elven dagger of venom (21, 18, D) a book of Cantrips (22, 18, D) a scroll of brand weapon (24, 18, D) the +2,+8 dagger "Mietaa" {venom, +Fly} It poisons the flesh of those it strikes. It lets you fly. (26, 18, D) a +8,+5 elven cutlass of protection (27, 18, D) the +5,+4 hand axe "Atouwkod" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (28, 18, D) a phial of floods (29, 18, D) a +4,+0 short sword of draining (53, 18, D) the +4,+6 war axe "Wapreaq" {flame, rC++ Stlth-} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It makes you much less stealthy. Dithmengos disapproves of the use of such an item. (71, 18, D) a book of Wizardry (72, 18, D) an ornate deck of escape (73, 18, D) an uncursed staff of power (2, 19, D) 2 arrows (6, 19, D) a +1,+0 elven short sword (7, 19, D) an arrow (8, 19, D) a +0,+0 elven long sword (23, 19, D) a +1,+1 whip of electrocution (25, 19, D) a +3 ring mail of cold resistance (6, 20, D) a +1,+0 elven longbow (unseen) (3, 21, D) an arrow (11, 21, D) an arrow (23, 21, D) an uncursed staff of conjuration the +1 ring mail of Fortification {Str+5 Dex+4 Acc+3} It affects your strength (+5). It affects your dexterity (+4). It affects your accuracy (+3). a disc of storms (8, 22, D) a +1,+0 elven longbow (unseen) (73, 22, D) a +3 rod of demonology (2/10) {!a} (still there?) a +3 rod of demonology (2/10) {!a} (still there?) a +3 rod of demonology (2/10) {!a} (still there?) (74, 22, D) a +0,+0 elven short sword a +2 elven leather armour (22, 23, D) a +4 rod of venom (12/12) {!a} a lamp of fire (38, 23, D) a +0,+0 war axe a +3 scale mail of fire resistance a lamp of fire (74, 23, D) a +1,+0 elven short sword a +0 elven chain mail (40, 24, D) a +1 orcish chain mail (73, 24, D) a +2,+1 elven short sword of speed (unseen) (74, 24, D) a +0,+0 elven long sword a +0 elven ring mail a +0 elven buckler (34, 25, D) a +2,+6 short sword of electrocution a +1,+1 dwarven battleaxe a +2 scale mail of cold resistance the ring "Hufeyps" {MP+9 Int-3 Acc+3} [ring of magical power] It affects your intelligence (-3). It affects your accuracy (+3). a +0,+0 war axe a +0 chain mail an uncursed staff of wizardry {!a} a +0 robe (39, 25, D) a +1,+0 elven long sword (50, 25, D) a Grand Grimoire (51, 25, D) the +10,+6 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon are significantly faster, but cause slightly less damage. It affects your strength (+2). It affects your resistance to hostile enchantments. (52, 25, D) the cursed +1,+2 crossbow of Internal Strife {velocity, rPois Int+3} Any bolt fired from it inflicts extra damage. It affects your intelligence (+3). It protects you from poison. It has a curse placed upon it. (53, 25, D) the +9,+9 Staff of Wucad Mu (55, 25, D) a disc of storms (34, 26, D) a +1,+1 great sword a +0 chain mail a plain deck of dungeons a +1,+0 long sword a +0 plate armour a +0,+0 war axe a +0 plate armour the ring of the Mage {Wiz MR+ Int+3} [ring of wizardry] It affects your intelligence (+3). It affects your resistance to hostile enchantments. (51, 26, D) a book of Death (54, 26, D) a book of the Earth (61, 27, D) the +2 scale mail "Iriexin" {Dex+3 Int-1} It affects your intelligence (-1). It affects your dexterity (+3). (62, 27, D) an uncursed ring of see invisible (63, 27, D) a crystal ball of energy (64, 27, D) a crystal ball of energy (65, 27, D) a scroll of brand weapon (71, 27, D) a +0,+0 giant club a manual of Fire Magic (72, 27, D) a +3 ring of intelligence (73, 27, D) a book of Conjurations (62, 28, D) a +2,+0 elven dagger (63, 28, D) a Grand Grimoire (64, 28, D) an uncursed staff of fire (71, 28, D) a +0,+0 giant club a +0 storm dragon armour (72, 28, D) a +6 ring of strength (34, 29, D) an uncursed staff of fire (35, 29, D) the amulet of Finality {Inacc SInv} [amulet of inaccuracy] It enhances your eyesight. (36, 29, D) a +4 orcish plate armour of poison resistance (37, 29, D) an uncursed ring of sustain abilities (38, 29, D) the +5,+10 captain's cutlass {speed} Attacks with this weapon are significantly faster, but cause slightly less damage. (39, 29, D) a book of Debilitation (40, 29, D) an uncursed staff of summoning (41, 29, D) an uncursed ring of poison resistance (42, 29, D) a manual of Stealth (43, 29, D) a plain deck of war (44, 29, D) a +5,+3 dwarven dire flail of protection (71, 29, D) a +0,+0 giant club a +0,+0 giant club a +0,+0 giant club (72, 29, D) a cursed +0,+0 giant club (73, 29, D) a +0,+0 giant spiked club (36, 30, D) the Handbook of the Entourage Spells Type Level Summon Small Mammal Summoning 1 Summon Scorpions Summoning/Poison 4 Shadow Creatures Summoning 5 Summon Ugly Thing Summoning 6 (37, 30, D) a cursed -4 ring of intelligence (38, 30, D) a stone of tremors (39, 30, D) a disc of storms (40, 30, D) a +2 rod of frigid destruction (12/12) {!a} (41, 30, D) a book of Cantrips (42, 30, D) the +3 cloak of Flash {+Fly EV+4} It affects your evasion (+4). It lets you fly. (43, 30, D) the +8,+2 mace "Leviticus" {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. (63, 30, D) a +3,+2 elven long sword (unseen) (64, 30, D) a +2,+0 elven long sword a +2,+0 elven long sword an uncursed staff of power a +0 elven buckler (63, 31, D) a +0,+0 elven scimitar (still there?) a +3,+0 elven long sword (still there?) (2, 32, D) an uncursed staff of air (6, 32, D) the ring of Thoboal {+Fly rC+ MR++ Acc+2 Dam-1} [ring of flight] It affects your accuracy (+2). It affects your damage-dealing abilities (-1). It protects you from cold. It affects your resistance to hostile enchantments. (7, 32, D) the -1,+4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (10, 32, D) the cursed -1,+0 trident "Murchiuc" {pierce, +Inv rElec MR++} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (11, 32, D) a +2 dwarven ring mail of fire resistance (13, 32, D) the amulet of Cekugob {Ward -Tele Hunger rElec rPois rN+ AC+1 EV+1} [amulet of warding] It affects your AC (+1). It affects your evasion (+1). It insulates you from electricity. It protects you from poison. It protects you from negative energy. It prevents most forms of teleportation. It speeds your metabolism. (64, 32, D) a +1,+0 elven short sword (3, 33, D) the +5 scale mail of Cowardice {Str-2 Dex+2} It affects your strength (-2). It affects your dexterity (+2). (6, 33, D) the +2 plate armour "Wuew" {rC+ Str+2 Stlth++} It affects your strength (+2). It protects you from cold. It makes you much more stealthy. (7, 33, D) the ring of the Empty Page {+cTele Str+2 Int+2} [ring of teleport control] It affects your strength (+2). It affects your intelligence (+2). (8, 33, D) a +1 pair of boots of flying (10, 33, D) a book of Party Tricks (11, 33, D) the +1 robe "Toer" {rElec} It insulates you from electricity. (12, 33, D) a +0,+2 crossbow of evasion (19, 33, D) the Disquisition on the Torrid Entourage Spells Type Level Summon Small Mammal Summoning 1 Inner Flame Hexes/Fire 3 Summon Elemental Summoning 4 Bolt of Fire Conjuration/Fire 6 Summon Ugly Thing Summoning 6 (21, 33, D) an uncursed amulet of conservation (22, 33, D) a +0 naga barding of stealth (23, 33, D) a Grand Grimoire (24, 33, D) an ornate deck of changes (25, 33, D) a stone of tremors (26, 33, D) a book of Changes (27, 33, D) a disc of storms (28, 33, D) a scroll of brand weapon (29, 33, D) a +2,+0 quarterstaff of protection (12, 34, D) a manual of Conjurations (19, 34, D) a book of Summonings (20, 34, D) a +3,+1 anti-magic glaive (21, 34, D) an uncursed staff of earth {!a} (22, 34, D) a +2 robe of magic resistance (23, 34, D) the +2 chain mail of Kouguhu {Str+4 Dex+3} It affects your strength (+4). It affects your dexterity (+3). (24, 34, D) the Reference Book on the Compass and Protection Spells Type Level *Apportation Translocation 1 *Repel Missiles Charms/Air 2 Portal Projectile Translocation 2 Excruciating Wounds Charms/Necromancy 5 *Phase Shift Translocation 5 (25, 34, D) a scroll of brand weapon (26, 34, D) the ring "Fiah" {Hunger- rElec} [ring of sustenance] It insulates you from electricity. (27, 34, D) the +7,+4 falchion "Goblinslayer" {flame, MR++ Dex-3} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-3). It affects your resistance to hostile enchantments. Dithmengos disapproves of the use of such an item. (29, 34, D) an uncursed amulet of faith (71, 34, D) a throwing net (21, 35, D) a book of Wizardry (22, 35, D) a phial of floods (23, 35, D) a Young Poisoner's Handbook (25, 35, D) the ring of the Trout {AC+6 Dex+5 Int+3} [ring of protection] It affects your AC (+6). It affects your intelligence (+3). It affects your dexterity (+5). (26, 35, D) an uncursed ring of sustain abilities (27, 35, D) a +3 leather armour of cold resistance (24, 36, D) the ring "Trynoaw" {rF+ Acc+4 Dam+5} [ring of slaying] It affects your accuracy (+4). It affects your damage-dealing abilities (+5). It protects you from fire. the ring "Dedeomeg" {Wiz +Blink +Fly Str+3} [ring of wizardry] It affects your strength (+3). It lets you fly. It lets you blink. (38, 37, D) a +1,+0 glaive a +0 scale mail (50, 37, D) a plain deck of destruction (52, 37, D) a +0,+0 war axe (54, 37, D) a +2 plate armour of poison resistance (61, 37, D) an uncursed ring of protection from fire a +0,+0 hand axe a +2 cloak a phial of floods an uncursed staff of power {!a} (63, 37, D) a +1,+0 elven short sword (69, 37, D) an uncursed staff of poison (70, 37, D) an uncursed staff of earth (71, 37, D) the +7,+5 sling "Gargoyle's Doom" {frost, Dex+3 Int-1} It turns projectiles fired from it into bolts of frost. It affects your intelligence (-1). It affects your dexterity (+3). (73, 37, D) a +1 scale mail of fire resistance (50, 38, D) a +0,+0 cutlass of venom (51, 38, D) a +0,+0 mace (59, 38, D) a cursed -2,-2 hand axe a cursed +0 cloak (60, 38, D) a +1,+0 dwarven short sword a +0 cloak an uncursed staff of summoning (61, 38, D) a +2,+0 battleaxe a +0 cloak a +2,+0 mace a +0 cloak a +0 pair of elven gloves of dexterity (63, 38, D) a +2,+2 elven long sword of electrocution (70, 38, D) a book of Changes (71, 38, D) a +8 plate armour of ponderousness (73, 38, D) a +1 ring mail of fire resistance (25, 39, D) a shadow dragon corpse (skeletalised by now) (26, 39, D) a shadow dragon corpse (skeletalised by now) (still there?) a wyvern corpse (skeletalised by now) (still there?) (28, 39, D) a fire dragon corpse (skeletalised by now) (47, 39, D) a +0,+1 dwarven battleaxe a +0 cloak (59, 39, D) a +5 rod of inaccuracy (13/13) a +0 cloak (61, 39, D) a cursed -2,-2 long sword the +10,+5 crossbow "Frar" {frost, -Cast rElec SInv} It turns projectiles fired from it into bolts of frost. It insulates you from electricity. It enhances your eyesight. It prevents spellcasting. a +0 cloak a cursed -2,-2 trident a +0 cloak a +2,+2 mace of protection a +0 cloak (24, 40, D) a golden dragon corpse (skeletalised by now) (25, 40, D) an iron dragon corpse (skeletalised by now) (27, 40, D) an iron dragon corpse (skeletalised by now) (61, 40, D) a +2,+2 battleaxe of flaming a +0 cloak (25, 41, D) a shadow dragon corpse (skeletalised by now) (26, 41, D) a quicksilver dragon corpse (skeletalised by now) (27, 41, D) a wyvern corpse (skeletalised by now) (24, 42, D) a swamp drake corpse (skeletalised by now) (26, 42, D) a golden dragon corpse (skeletalised by now) (49, 42, D) a +1,+0 dwarven vampiric morningstar {!w} a +0 cloak a +0,+0 dire flail a +0 cloak a +0,+0 battleaxe a +2 cloak a fan of gales (27, 43, D) a wyvern corpse (skeletalised by now) (50, 43, D) a +5,+2 mace of protection a -1 cloak (51, 43, D) a +0,+0 hand axe a +2 cloak (49, 44, D) a +6,+4 long sword of holy wrath a +0 cloak a lamp of fire a +1,+2 war axe a -1 cloak (51, 44, D) a +0,+0 glaive a +0 cloak (51, 45, D) a +0,+0 hand axe a +0 cloak (20, 49, D) the Volume of Attacks Spells Type Level Magic Dart Conjuration 1 Mephitic Cloud Conjuration/Poison/Air 3 Iskenderun's Mystic Blast Conjuration 4 Bolt of Fire Conjuration/Fire 6 Poisonous Cloud Conjuration/Poison/Air 6 (21, 49, D) a +5,+1 flail of holy wrath (25, 49, D) a scroll of brand weapon (28, 49, D) a book of Spatial Translocations (29, 49, D) a book of Burglary (30, 49, D) an uncursed staff of air (31, 49, D) a book of Alchemy (33, 49, D) a +4,+2 cutlass of electrocution (34, 49, D) a book of Maledictions (51, 49, D) the Handbook of Weightlessness Spells Type Level Swiftness Charms/Air 2 Airstrike Air 4 Silence Hexes/Air 5 Freezing Cloud Conjuration/Ice/Air 6 (52, 49, D) a +1 chain mail of fire resistance (53, 49, D) the ring of the Original Sin {+Rage rC+ Dam+6} [ring of slaying] It affects your damage-dealing abilities (+6). It protects you from cold. It lets you go berserk. (21, 50, D) a +3,+0 flail of draining (25, 50, D) the Collected Works on Frigorific Talismans Spells Type Level Freeze Ice 1 Song of Slaying Charms 2 *Shroud of Golubria Charms/Translocation 2 Spectral Weapon Hexes/Charms 3 Haste Charms 6 Simulacrum Ice/Necromancy 6 (28, 50, D) a book of the Earth (30, 50, D) the +4 plate armour of Famil {+Fly rElec Str+1} It affects your strength (+1). It insulates you from electricity. It lets you fly. (31, 50, D) a +1,+3 mace of draining (33, 50, D) a +2 leather armour of positive energy (46, 50, D) an uncursed amulet of resist corrosion (47, 50, D) a plain deck of defence (48, 50, D) a fan of gales (49, 50, D) a +1 chain mail of magic resistance (50, 50, D) a +2 ring of intelligence (51, 50, D) an uncursed staff of wizardry (52, 50, D) the ring of Meat {+Blink +Inv rF+ rN+ MR++ Str+1 SInv} [ring of strength] It affects your strength (+1). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. It lets you blink. (53, 50, D) a +5,+4 dwarven vampiric hand axe (54, 50, D) an ornate deck of summonings (1, 51, D) an uncursed staff of earth (4, 51, D) a +4,+3 giant spiked club (5, 51, D) an uncursed staff of cold (8, 51, D) a +3,+1 spear of venom (10, 51, D) a +6,+6 giant spiked club (11, 51, D) a +1 orcish chain mail (12, 51, D) a +0 orcish chain mail (18, 51, D) a +0,+0 scimitar (21, 51, D) a +0,+1 short sword of draining (23, 51, D) a cursed ring of see invisible (26, 51, D) an uncursed staff of poison (27, 51, D) a +1 ring of strength (28, 51, D) an uncursed ring of sustain abilities (29, 51, D) a phial of floods (30, 51, D) a +3,+3 crossbow of frost (31, 51, D) a +4,+1 dwarven falchion of electrocution (32, 51, D) a legendary deck of defence (43, 51, D) a +1 plate armour of fire resistance (44, 51, D) a +7,+2 elven cutlass of electrocution (45, 51, D) the +6,+9 bow "Hydrabane" {velocity, rC+ Str+3} Any arrow fired from it inflicts extra damage. It affects your strength (+3). It protects you from cold. (46, 51, D) a sack of spiders (47, 51, D) a +0,+2 dwarven morningstar of venom (48, 51, D) a manual of Crossbows (49, 51, D) the cursed -1 robe of Wonder {Stlth+} It makes you much more stealthy. It has a curse placed upon it. (50, 51, D) an uncursed staff of poison (51, 51, D) the Volume of Good Luck Spells Type Level *Repel Missiles Charms/Air 2 Swiftness Charms/Air 2 Song of Slaying Charms 2 Fire Brand Charms/Fire 2 Ozocubu's Armour Charms/Ice 3 Ring of Flames Charms/Fire 7 (52, 51, D) the cursed -1,+1 bow of Overwhelming Force {speed, MR+ Int+4} Attacks with this weapon are significantly faster, but cause slightly less damage. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (53, 51, D) a +4 blowgun of evasion (54, 51, D) a cursed ring of hunger (1, 52, D) a +0,+1 orcish dagger (4, 52, D) Joirinoi's Reference Book on Glacial Augmentations Spells Type Level Infusion Charms 1 *Repel Missiles Charms/Air 2 Freezing Aura Charms/Ice 2 Fire Brand Charms/Fire 2 Ozocubu's Armour Charms/Ice 3 Control Teleport Charms/Translocation 4 (6, 52, D) a +0,+0 orcish whip (7, 52, D) a book of Enchantments (9, 52, D) a +1,+0 long sword of draining (10, 52, D) a +0,+0 orcish hand axe (12, 52, D) Borgnjor's Compendium of Stolen Souls and Aid Spells Type Level Lethal Infusion Charms/Necromancy 2 *Regeneration Charms/Necromancy 3 Control Undead Necromancy 4 Agony Necromancy 5 Dispel Undead Necromancy 5 (24, 52, D) an uncursed staff of summoning (26, 52, D) a +4,+2 scythe of protection (44, 52, D) an uncursed staff of power (45, 52, D) a book of Burglary (46, 52, D) the ring of Astruzuli {-Cast +Fly rC+ Stlth} [ring of flight] It protects you from cold. It prevents spellcasting. It makes you more stealthy. (47, 52, D) the +5,+9 long sword of Honesty {freeze, -Cast rElec Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It insulates you from electricity. It prevents spellcasting. (48, 52, D) a sack of spiders (0, 53, D) a book of Wizardry (2, 53, D) a book of Burglary (4, 53, D) a -1,+0 orcish short sword (7, 53, D) a +0,+1 orcish short sword (9, 53, D) a book of Frost (11, 53, D) a Grand Grimoire (12, 53, D) an uncursed staff of wizardry (13, 53, D) a +6,+6 giant spiked club (23, 53, D) a +2 chain mail of fire resistance (unseen) (26, 54, D) a +1,+2 scythe of dragon slaying (4, 55, D) a +5,+2 spear of piercing (6, 55, D) a +0,+0 orcish dagger (unseen) (7, 55, D) a +2,+2 war axe of electrocution (10, 55, D) a large rock (23, 55, D) an uncursed staff of poison (31, 55, D) the +4,+10 Spriggan's Knife {MR EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you much more stealthy. (7, 56, D) a +0,+1 orcish glaive (unseen) (23, 56, D) the +8,+5 dagger "Iriosid" {elec, rN+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. (26, 56, D) a +3,+2 scythe of venom (28, 56, D) a +1,+1 mace of distortion (31, 56, D) a +4,+2 vampiric scythe (still there?) a +5,+2 vampiric hand axe (still there?) (6, 57, D) a +0,+1 orcish battleaxe (unseen) (7, 57, D) a +0,+1 orcish mace (unseen) (8, 57, D) a +0,+2 orcish great sword a +1 plate armour of cold resistance a lamp of fire a +0,+0 orcish dire flail a +0 orcish chain mail an orc corpse (rotten by now) a +3,+0 lajatang of protection a +0 orcish chain mail (9, 57, D) a +3,+0 long sword of protection (unseen) (28, 57, D) a +1,+3 trident of venom (unseen) (29, 57, D) a +2,+2 demon trident (unseen) (30, 57, D) a +7 rod of frigid destruction (9/9) (unseen) (4, 58, D) an uncursed staff of fire (unseen) (5, 58, D) a +0,+1 orcish long sword (6, 58, D) a +2 elven robe of fire resistance (unseen) (7, 58, D) a bolt (8, 58, D) a +0,+3 orcish great sword a +2 orcish chain mail of poison resistance an orc corpse (rotten by now) a +0,+1 orcish great sword a cursed -1,-2 orcish crossbow a +0 orcish plate armour a +4 ring of dexterity an orc corpse (rotten by now) a +2,+2 cutlass of speed a +0 orcish chain mail an orc corpse (rotten by now) a -1,+1 orcish long sword a +5,+3 hand axe of freezing a hobgoblin corpse (rotten by now) a +0,+1 orcish dagger 2 bolts (9, 58, D) a +0 rod of fiery destruction (2/10) (unseen) (10, 58, D) a +2,+2 hand axe of venom (unseen) (31, 58, D) a +6,+2 scythe of dragon slaying (unseen) (32, 58, D) the +3,+11 Wrath of Trog {antimagic, *Rage} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It may make you go berserk in combat. (5, 59, D) a -1,+1 orcish trident (unseen) (6, 59, D) a +4,+2 quarterstaff of holy wrath (unseen) (7, 59, D) a large rock a +0,+0 orcish dire flail a +0 orcish plate armour an orc corpse (rotten by now) a +0,+0 orcish great mace a +0 orcish chain mail an orc corpse (rotten by now) (8, 59, D) a +0,+1 orcish glaive (unseen) (9, 59, D) a warg corpse (rotten by now) (6, 60, D) a -1,+0 orcish flail (still there?) a +0,+0 orcish mace (still there?) (7, 60, D) a +1,+0 morningstar of protection (unseen) (8, 60, D) a +1,+1 orcish hand axe (unseen) (9, 60, D) a +0,+3 halberd of dragon slaying (unseen)