Bloax the Dungeon (10, 1, D) a +0 dwarven shield a +0 dwarven scale mail a +0,+0 dwarven hand axe the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (19, 1, D) a +0,+2 dagger of protection (20, 1, D) a sack of spiders (21, 1, D) a +0,+1 dagger (22, 1, D) a +1 cloak (24, 1, D) a +2 elven ring mail of cold resistance (25, 1, D) an uncursed staff of poison (26, 1, D) a book of Ice (28, 1, D) a +0,+0 hand axe (35, 1, D) The Voxt's Grimoire of Venom and Aid Spells Type Level Sting Conjuration/Poison 1 Freezing Aura Charms/Ice 2 Poison Weapon Charms/Poison 3 Spider Form Transmutation/Poison 3 Olgreb's Toxic Radiance Poison 4 Deflect Missiles Charms/Air 6 (37, 1, D) a +2 leather armour of poison resistance (38, 1, D) a legendary deck of changes (39, 1, D) a stone of tremors (40, 1, D) the ring "Koffuth" {rF+ Int+3} [ring of protection from fire] It affects your intelligence (+3). (41, 1, D) a +3 dwarven scale mail of fire resistance (42, 1, D) an uncursed ring of sustain abilities (49, 1, D) a book of Callings (51, 1, D) a sack of spiders (52, 1, D) the Papyrus of Attacks and Lightness Spells Type Level Iskenderun's Mystic Blast Conjuration 4 Conjure Ball Lightning Conjuration/Air 6 Freezing Cloud Conjuration/Ice/Air 6 (53, 1, D) an uncursed ring of poison resistance (54, 1, D) the +7,+9 whip of the Evil Eye {holy, rN+ MR++} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from negative energy. It affects your resistance to hostile enchantments. (55, 1, D) the +11,+2 war axe of Pain and Death {vamp, +Blink SInv Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It enhances your eyesight. It lets you blink. It makes you much more stealthy. (61, 1, D) an uncursed amulet of conservation (62, 1, D) a +0,+0 orcish dagger (63, 1, D) a book of Frost (67, 1, D) an uncursed ring of poison resistance (68, 1, D) a disc of storms (69, 1, D) the +4,+7 trident of Kaess {flame, rF+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from fire. Dithmengos disapproves of the use of such an item. (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (21, 2, D) a crystal ball of energy (23, 2, D) the +1 plate armour of Negligence {+Rage rElec MR+ Dex-1 Int-2 SInv} It affects your intelligence (-2). It affects your dexterity (-1). It insulates you from electricity. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you go berserk. (24, 2, D) a +0,+0 mace (25, 2, D) a +2 steam dragon armour (26, 2, D) a +0,+0 cutlass of venom (27, 2, D) an uncursed staff of fire (28, 2, D) the Compendium of Summoning and Transformation Spells Type Level Summon Small Mammal Summoning 1 Sticks to Snakes Transmutation 2 Ignite Poison Fire/Transmutation 5 Shadow Creatures Summoning 5 Summon Hydra Summoning 7 (36, 2, D) a tome of Destruction (37, 2, D) a +2 ring of intelligence (38, 2, D) an uncursed ring of sustenance (39, 2, D) a +4 ring of protection (40, 2, D) a +2,+0 hand axe of chopping (41, 2, D) a cursed staff of summoning (42, 2, D) the +6,+6 hand axe "Spiderslayer" {freeze, +Inv +Fly rN+ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from negative energy. It lets you turn invisible. It lets you fly. (50, 2, D) an uncursed amulet of warding (51, 2, D) a +2 buckler of positive energy (53, 2, D) the +0 robe of the Gloaming {Acc+4 Dam-4} It affects your accuracy with ranged weapons and melee attacks (+4). It affects your damage with ranged weapons and melee attacks (-4). (54, 2, D) an uncursed ring of regeneration (62, 2, D) the Volume of Ashen Calling Spells Type Level Abjuration Summoning 3 Recall Summoning/Translocation 3 Dig Earth 4 Bolt of Magma Conjuration/Fire/Earth 5 Shadow Creatures Summoning 5 (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (61, 3, D) a +0,+1 orcish war axe (62, 3, D) a +2,+2 scimitar of flaming a +0 orcish robe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction {!d} a tome of Destruction {!d} a disc of storms (22, 4, D) a steel sling bullet (62, 4, D) a +0,+2 orcish dagger of venom a +0 orcish robe (74, 4, D) a cursed -3,-2 cutlass a +0 robe a +2 buckler (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (40, 5, D) a +3,+3 scimitar of flaming (unseen) (62, 5, D) a +0,+1 orcish dagger a +2 orcish robe (10, 6, D) an uncursed staff of energy {!a} a crystal ball of energy (23, 6, D) an ancient bear corpse (skeletalised by now) a catoblepas corpse (skeletalised by now) a +3,+3 dagger of speed a +0 animal skin a phial of floods a +0 robe a spriggan corpse (skeletalised by now) (24, 6, D) a +7,+3 scimitar of slicing a +0 robe a spriggan corpse (skeletalised by now) a yak corpse (skeletalised by now) a +0,+0 anti-magic mace a cursed +0 animal skin a disc of storms the +10,+6 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon are significantly faster, but cause slightly less damage. It affects your strength (+2). It affects your resistance to hostile enchantments. a cursed +0 animal skin (25, 6, D) a +0,+0 spear a +0 robe a plain deck of changes a spiny frog corpse (skeletalised by now) a +0,+0 anti-magic mace a +0 animal skin a +0,+0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (39, 6, D) a +3,+2 eudemon blade of holy wrath a +0 large shield (54, 6, D) an uncursed staff of fire (4, 7, D) a +3 large shield (unseen) (10, 7, D) a wand of fire (5) (23, 7, D) a spriggan corpse (skeletalised by now) the cursed -2,+2 long sword "Ghio" {slice, rElec rPois SInv} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It enhances your eyesight. It has a curse placed upon it. a +0 blowgun 9 needles of sleeping a +0,+0 anti-magic hand axe a +0 animal skin an uncursed ring of ice a +0 robe (26, 7, D) an adder corpse (skeletalised by now) (29, 7, D) a water moccasin corpse (skeletalised by now) (52, 7, D) an uncursed staff of summoning (54, 7, D) an uncursed staff of summoning (4, 8, D) a +5 crystal plate armour (unseen) (23, 8, D) a +0,+0 mace a +0 animal skin (25, 8, D) a +1,+0 hand axe of distortion (unseen) (22, 9, D) a +0,+0 quarterstaff a +0,+0 sling a faun corpse (skeletalised by now) (61, 9, D) the cursed +2,+1 executioner's axe "Sooxkol" {freeze, +Inv rC+ Stlth++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you turn invisible. It makes you much more stealthy. It has a curse placed upon it. (62, 9, D) a +3,+2 elven cutlass of holy wrath (63, 9, D) a +3 ring of protection (70, 9, D) a +4 scale mail of cold resistance (71, 9, D) a +0,+0 short sword (72, 9, D) an ornate deck of war (62, 10, D) the Incunabulum of the Glacial Escort Spells Type Level Freeze Ice 1 Summon Butterflies Summoning 1 Call Canine Familiar Summoning 3 Ice Form Ice/Transmutation 4 Summon Scorpions Summoning/Poison 4 Summon Ugly Thing Summoning 6 (70, 10, D) a book of Death (72, 10, D) a sack of spiders (39, 11, D) a stone (72, 12, D) a +4,+0 dagger of holy wrath (unseen) (2, 13, D) the cursed +7,+8 trident of Execution {freeze, Stlth} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. It has a curse placed upon it. (3, 13, D) the cursed -5 pair of gloves of Edum {rC+ MR++} It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (4, 13, D) a +3,+2 morningstar of holy wrath (5, 13, D) a book of Power (6, 13, D) an uncursed staff of air (7, 13, D) a lamp of fire (8, 13, D) a book of the Sky (9, 13, D) a +10 plate armour of ponderousness (10, 13, D) a +3 chain mail of cold resistance (11, 13, D) a book of Maledictions (12, 13, D) a phial of floods (50, 13, D) a sack of spiders (51, 13, D) a +1,+2 glaive (53, 13, D) a book of Fire (55, 13, D) a +2,+1 great sword of protection (2, 14, D) an ornate deck of war (3, 14, D) a +0,+0 lajatang of speed (4, 14, D) a +2 orcish leather armour of poison resistance (5, 14, D) the cursed -2,-2 quarterstaff of Cruel Justice {speed, rC+} Attacks with this weapon are significantly faster, but cause slightly less damage. It protects you from cold. It has a curse placed upon it. (6, 14, D) an uncursed ring of protection from cold (7, 14, D) a +2,+5 vampiric long sword {!w} (8, 14, D) a +4,+5 quarterstaff of crushing (9, 14, D) a +3,+4 halberd of venom (10, 14, D) a +3 plate armour of positive energy (11, 14, D) an uncursed amulet of guardian spirit (12, 14, D) a +1,+2 bow of evasion (50, 14, D) an uncursed staff of death {!a} (51, 14, D) a tome of Destruction (52, 14, D) a +0,+0 great sword (2, 15, D) an uncursed staff of death (3, 15, D) an uncursed ring of flight (6, 15, D) an uncursed staff of summoning {!a} (8, 15, D) a sack of spiders (9, 15, D) the ring of Boivell {Hunger Dam+3} [ring of hunger] It affects your damage with ranged weapons and melee attacks (+3). (10, 15, D) a lantern of shadows (11, 15, D) a crystal ball of energy (35, 15, D) a +6,+0 scythe of venom (36, 15, D) a +2,+3 war axe of chopping (37, 15, D) an uncursed staff of cold (38, 15, D) a +4,+0 bow of frost (40, 15, D) an uncursed amulet of guardian spirit (41, 15, D) a +1 plate armour of cold resistance (42, 15, D) a cursed -3 ring of dexterity (43, 15, D) the +1 ratskin cloak {rPois rN+ Dex-1 Int-1} It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. (35, 16, D) a book of Wizardry (36, 16, D) the +1 robe of the Swamp {Str+2 Dex+4 Curse} It affects your strength (+2). It affects your dexterity (+4). It may recurse itself when equipped. (38, 16, D) a book of War Chants (39, 16, D) a lamp of fire (40, 16, D) an uncursed staff of wizardry {!a} (41, 16, D) a cursed ring of hunger (42, 16, D) a +4,+1 battleaxe of venom (43, 16, D) a +1 plate armour of fire resistance (19, 17, D) a plain deck of defence (20, 17, D) a book of Geomancy (21, 17, D) a book of the Tempests (22, 17, D) a +3 scale mail of fire resistance (24, 17, D) a +2 dwarven plate armour of fire resistance (26, 17, D) a +2 leather armour of cold resistance (27, 17, D) a book of Wizardry (28, 17, D) a plain deck of defence (29, 17, D) a +2,+2 whip of freezing (54, 17, D) a +3,+5 scythe of dragon slaying a +0 chain mail (62, 17, D) the amulet "Nuimn" {Gourm Contam} [amulet of the gourmand] It causes magical contamination when unequipped. (63, 17, D) a +2,+2 hand axe (71, 17, D) a cursed ring of hunger (72, 17, D) the +0,+1 trident "Jecsot" {slay drac, Int+3} This legendary weapon is deadly to all dragonkind. It affects your intelligence (+3). (73, 17, D) Smonuy's Grimoire of Beguiling and Changing Spells Type Level Confusing Touch Hexes 1 Invisibility Hexes 6 Statue Form Transmutation/Earth 6 Dragon Form Transmutation 7 (19, 18, D) an uncursed amulet of inaccuracy (21, 18, D) the ring "Teabeott" {Acc+3 SInv Stlth++} [ring of see invisible] It affects your accuracy with ranged weapons and melee attacks (+3). It makes you much more stealthy. (22, 18, D) the +9,+9 Staff of Wucad Mu (23, 18, D) a +2 scale mail of fire resistance (24, 18, D) the cursed -4 chain mail "Mnumeel" {rN+ Str+3} It affects your strength (+3). It protects you from negative energy. It has a curse placed upon it. (25, 18, D) a lantern of shadows (26, 18, D) a +2,+3 war axe of chopping (27, 18, D) an uncursed ring of sustain abilities (29, 18, D) a +1 ring mail of cold resistance (52, 18, D) a +0,+0 battleaxe a +0 plate armour (53, 18, D) a +0,+0 battleaxe a +0 chain mail a fan of gales (64, 18, D) a plain deck of escape (72, 18, D) the +7,+5 hand axe of Feis {freeze, rF+ rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. (73, 18, D) the +10,+7 long sword "Riemarir" {drain, rC- Str-4 Dex+1 Int+1} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It affects your intelligence (+1). It affects your dexterity (+1). It makes you vulnerable to cold. (23, 19, D) a crystal ball of energy (24, 19, D) a +2 leather armour of cold resistance (52, 19, D) a +1,+1 war axe a +0 plate armour a +0 shield (52, 20, D) a +0,+0 war axe a +0 plate armour (53, 20, D) a +0,+0 war axe a +0 chain mail a +1 shield a crystal ball of energy a +3,+5 morningstar of protection a +0 plate armour a +0,+0 great sword a +2,+1 elven bow of frost a +1 dwarven plate armour (21, 21, D) a +1,+5 spear of dragon slaying (23, 22, D) an uncursed amulet of clarity (24, 22, D) an uncursed staff of poison (62, 22, D) a +1,+0 scimitar of electrocution (63, 22, D) a +0,+0 dire flail a +1,+1 mace of holy wrath (64, 22, D) a +0,+0 mace (62, 23, D) a +0,+0 mace a +0,+0 club (64, 23, D) a +0,+0 short sword (67, 23, D) a +0 cloak a +0 cloak a +0 cloak a +0 cloak a +0 cloak a +0 cloak (54, 25, D) a +1,+4 scimitar of holy wrath (61, 27, D) a +2 orcish ring mail of magic resistance (63, 27, D) a +2 scale mail of magic resistance (64, 27, D) a +2,+2 dwarven war axe of draining (65, 27, D) the +5,+7 morningstar of the Wheel {freeze, Dex-1 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-1). It enhances your eyesight. (72, 27, D) a +5,+3 elven whip of flaming (73, 27, D) the +11,+9 sling of Karma {flame, Int+1} It turns projectiles fired from it into bolts of flame. It affects your intelligence (+1). Dithmengos disapproves of the use of such an item. (62, 28, D) the Incunabulum of Enchantment and Dark Secrets Spells Type Level Confusing Touch Hexes 1 Animate Skeleton Necromancy 1 Confuse Hexes 3 Cause Fear Hexes 4 Twisted Resurrection Necromancy 5 Mass Confusion Hexes 6 (63, 28, D) a plain deck of changes (72, 28, D) a Grand Grimoire (73, 28, D) the +0,+6 dagger of the Imperium {drain, Hunger rPois MR+} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It affects your resistance to hostile enchantments. It speeds your metabolism. (34, 29, D) a +2,+2 dagger of speed (35, 29, D) the +8,+8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster, but cause slightly less damage. It affects your dexterity (+3). It enhances your eyesight. (36, 29, D) a cursed staff of power (37, 29, D) an uncursed staff of fire (39, 29, D) a +1,+1 bow of flame (40, 29, D) an uncursed ring of wizardry (42, 29, D) the +6,+9 hand axe "Wuimusy" {chop, rPois rF+ Str+1} It inflicts extra damage upon your enemies. It affects your strength (+1). It protects you from fire. It protects you from poison. (43, 29, D) a +0 troll leather armour (35, 30, D) a +0,+2 elven short sword of holy wrath (36, 30, D) a +3,+1 war axe of distortion (37, 30, D) a +1,+0 trident of dragon slaying (38, 30, D) a book of Conjurations (39, 30, D) an uncursed staff of power (40, 30, D) an uncursed staff of conjuration {!a} (41, 30, D) the +6,+8 spear of Tension {slay drac, rF+} This legendary weapon is deadly to all dragonkind. It protects you from fire. (42, 30, D) an uncursed ring of invisibility (71, 30, D) the +4,+10 Spriggan's Knife {MR EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you much more stealthy. (unseen) (1, 32, D) a +2,+0 quarterstaff of protection (2, 32, D) the +0,+0 Staff of Olgreb {rPois} It protects you from poison. (3, 32, D) a crystal ball of energy (4, 32, D) the +7,+7 great mace "Undeadhunter" {rN+} It protects you from negative energy. (5, 32, D) an uncursed amulet of inaccuracy (6, 32, D) a +0,+1 flail of protection (8, 32, D) a +5,+5 dwarven mace of protection (9, 32, D) the ring "Pnuts" {Str+2 Dex+1} [ring of dexterity] It affects your dexterity (+1). It affects your strength (+2). (10, 32, D) the +9,+8 trident "Cadeahif" {elec, rPois rF++ MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. (11, 32, D) a lantern of shadows (12, 32, D) a +4 ring of protection (13, 32, D) a +2 leather armour of poison resistance (1, 33, D) a +1 ring of dexterity (2, 33, D) a book of Battle (3, 33, D) a book of Hinderance (4, 33, D) a book of Necromancy (5, 33, D) an uncursed staff of wizardry (7, 33, D) the cursed +8,-3 glaive of Laugeag {antimagic, rC+ Dex+2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+2). It protects you from cold. It has a curse placed upon it. (8, 33, D) an uncursed amulet of resist mutation (9, 33, D) a +0 blowgun of evasion (10, 33, D) a +0,+1 elven short sword of venom (11, 33, D) a book of Callings (12, 33, D) an uncursed staff of wizardry (13, 33, D) a phial of floods (19, 33, D) a +3,+3 great mace of crushing (20, 33, D) a manual of Conjurations (21, 33, D) an uncursed ring of sustain abilities (22, 33, D) a book of the Warp (23, 33, D) an uncursed staff of fire {!a} (24, 33, D) a book of Spatial Translocations (25, 33, D) a plain deck of changes (26, 33, D) a +3 orcish chain mail of cold resistance (27, 33, D) an uncursed staff of fire (28, 33, D) the +5 scale mail of Heys {Dex+4 Int+1} It affects your intelligence (+1). It affects your dexterity (+4). (29, 33, D) a book of Ice (37, 33, D) a yak corpse (skeletalised by now) (still there?) a spiny frog corpse (skeletalised by now) (still there?) (38, 33, D) a basilisk corpse (skeletalised by now) (still there?) a bat corpse (skeletalised by now) (still there?) (39, 33, D) a crocodile corpse (skeletalised by now) a giant frog corpse (skeletalised by now) a hippogriff corpse (skeletalised by now) (2, 34, D) a book of the Tempests (3, 34, D) a lantern of shadows (4, 34, D) a +4,+5 halberd of venom (5, 34, D) Lehudib's Catalogue of Gliding Combat Magic Spells Type Level Shock Conjuration/Air 1 Fireball Conjuration/Fire 5 Poisonous Cloud Conjuration/Poison/Air 6 Conjure Ball Lightning Conjuration/Air 6 (6, 34, D) a +4,+6 short sword of draining (7, 34, D) a plain deck of defence (8, 34, D) an uncursed amulet of inaccuracy (10, 34, D) an uncursed ring of flight (11, 34, D) a lantern of shadows (12, 34, D) a fan of gales (13, 34, D) a +1,+2 battleaxe of electrocution (19, 34, D) Joepuk's Handbook of Execration and Poisoning Spells Type Level Spectral Weapon Hexes/Charms 3 Spider Form Transmutation/Poison 3 Enslavement Hexes 4 Olgreb's Toxic Radiance Poison 4 Invisibility Hexes 6 (20, 34, D) an uncursed staff of conjuration (21, 34, D) a +2,+2 cutlass of draining (22, 34, D) a +9 rod of destruction (14/14) (23, 34, D) a sack of spiders (24, 34, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (25, 34, D) a +2 scale mail of fire resistance (26, 34, D) the +3,+6 dagger of Suicidal Tendencies {flame, -Tele rF+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from fire. It prevents most forms of teleportation. Dithmengos disapproves of the use of such an item. (27, 34, D) a +4,+1 crossbow of velocity (28, 34, D) an uncursed staff of poison (38, 34, D) a hound corpse (skeletalised by now) (39, 34, D) a basilisk corpse (skeletalised by now) a hydra corpse (skeletalised by now) (40, 34, D) a crocodile corpse (skeletalised by now) (5, 35, D) a cursed +6 ring of strength (21, 35, D) a plain deck of wonders (22, 35, D) a +1,+3 bow of flame (23, 35, D) an uncursed amulet of stasis (24, 35, D) a +4 blowgun (25, 35, D) a +1,+1 great mace of crushing (26, 35, D) a +1 elven scale mail of cold resistance (27, 35, D) the +3,+3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (47, 36, D) a +0 pair of boots of jumping (58, 36, D) a +4,+1 spear (6, 37, D) (unseen) (23, 37, D) a dire elephant corpse (skeletalised by now) (still there?) a yak corpse (skeletalised by now) (still there?) (24, 37, D) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) a yak corpse (skeletalised by now) (25, 37, D) a crocodile corpse (skeletalised by now) (still there?) a hydra corpse (skeletalised by now) (still there?) (49, 37, D) an uncursed staff of conjuration (50, 37, D) an uncursed staff of earth (51, 37, D) an uncursed ring of teleport control (52, 37, D) a scroll of brand weapon (61, 37, D) the +8,+4 cutlass of the Mosquito {slice, +Fly} It inflicts extra damage upon your enemies. It lets you fly. (62, 37, D) a +4,+2 trident of venom (70, 37, D) an uncursed staff of cold (71, 37, D) a +2 orcish scale mail of positive energy (72, 37, D) a -1,+1 orcish scimitar (73, 37, D) a +0,+1 orcish hand axe (49, 38, D) a +1,+2 trident of venom (50, 38, D) a +0,+0 spear (51, 38, D) a crystal ball of energy (52, 38, D) a +0,+0 trident (53, 38, D) a +0 robe of fire resistance (62, 38, D) a +0,+0 spear (70, 38, D) a -1,+1 orcish dagger (71, 38, D) a lamp of fire (72, 38, D) a +2 plate armour of cold resistance (73, 38, D) a +3,+4 spear of piercing (23, 39, D) a water moccasin corpse (skeletalised by now) (25, 39, D) an adder corpse (skeletalised by now) (51, 39, D) a +0,+0 spear (61, 39, D) a +0 robe (65, 40, D) an uncursed staff of poison (49, 41, D) 2 javelins (51, 41, D) a +4,+1 trident of piercing a cursed -2 robe (52, 41, D) a +2,+9 spear 3 javelins a +0 leather armour (54, 41, D) a +5,+0 vampiric spear (59, 41, D) a +4,+3 quarterstaff of draining a +0 robe (60, 41, D) a +4,+1 cutlass a +0,+0 bow of velocity a +0 leather armour (61, 41, D) a javelin (63, 41, D) 2 tomahawks (69, 41, D) a +2,+2 dwarven broad axe of flaming (70, 41, D) a +0,+1 orcish battleaxe a +0 orcish chain mail (71, 41, D) a +6,+4 vampiric scimitar {!w} a +0 orcish chain mail a +0,+2 orcish flail of crushing a +1,+1 orcish dagger a +0 orcish robe (72, 41, D) a +1,+0 flail of holy wrath (unseen) (47, 42, D) a disc of storms (50, 42, D) a +0,+0 spear (still there?) the +8 scale mail of Pride {Str+4 Dex+1} (still there?) It affects your strength (+4). It affects your dexterity (+1). (51, 42, D) a +6,+0 elven vampiric falchion 5 poisoned javelins a cursed +0 leather armour 2 javelins (52, 42, D) a +0,+4 demon trident of venom a +0 leather armour 3 javelins (59, 42, D) 2 javelins a tome of Destruction {!d} (60, 42, D) a +1,+1 cutlass of venom a +0 robe a stone of tremors 4 javelins (61, 42, D) the +5,+4 cutlass of Yklosir {antimagic, rC+ Str+1 Dex+2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+1). It affects your dexterity (+2). It protects you from cold. a cursed -1 robe 7 javelins a tomahawk an uncursed staff of fire {!a} (62, 42, D) a +4,+0 war axe of flaming a +2,+0 cutlass of venom an uncursed ring of positive energy 2 tomahawks a javelin (70, 42, D) a +0,+3 orcish short sword of electrocution (72, 42, D) a +1 orcish robe (50, 43, D) a +0,+1 trident of piercing a +0 troll leather armour 2 poisoned javelins 4 javelins (51, 43, D) 2 poisoned javelins a +6 rod of warding (9/9) {!a} 5 javelins (52, 43, D) a +3,+4 spear of dragon slaying 2 javelins a +0 leather armour (59, 43, D) a +2,+5 anti-magic spear a +0 leather armour (60, 43, D) a +2,+7 trident of dragon slaying a +4 blowgun a +2 chain mail of fire resistance a +2,+4 trident of dragon slaying 2 javelins a +0 leather armour (61, 43, D) a +5,+1 elven falchion of flaming the +0 robe of the Leaf {Dex+3 Int+3} It affects your intelligence (+3). It affects your dexterity (+3). a tomahawk 7 javelins (49, 44, D) a box of beasts (50, 44, D) a poisoned javelin a javelin of returning 4 javelins (51, 44, D) a poisoned javelin a +0,+0 broad axe of electrocution a +3,+2 crossbow of evasion 6 javelins a +0 leather armour a +1,+0 trident of distortion a +0 leather armour a +1,+1 eveningstar of protection (60, 44, D) a javelin a +9 rod of warding (13/13) (61, 44, D) 4 tomahawks 3 javelins a +0,+0 trident (50, 45, D) a javelin an uncursed staff of poison {!a} (51, 45, D) the +6,+7 long sword of the Hidden Vale {distort, SInv} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It enhances your eyesight. a +0 robe a poisoned javelin a crystal ball of energy (52, 45, D) a javelin (60, 45, D) a +1,+0 whip of venom (61, 45, D) 2 javelins (63, 45, D) a javelin (61, 48, D) the cursed ring "Yppeibri" {rF+ AC-5} [ring of protection] It affects your AC (-5). It protects you from fire. It has a curse placed upon it. (63, 48, D) the cursed -5 robe of Misfortune {-Cast Contam *Tele EV-4 Str-2 Dex-2 Int-2 Stlth-- Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It causes random teleportation. It may recurse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. (64, 48, D) the Papyrus of Black Secrets Spells Type Level Animate Skeleton Necromancy 1 Excruciating Wounds Charms/Necromancy 5 Death Channel Necromancy 6 (65, 48, D) the ring "Newna" {Hunger Str+2 Int+3} [ring of hunger] It affects your strength (+2). It affects your intelligence (+3). (68, 48, D) a +0,+2 quarterstaff of draining (71, 48, D) a manual of Crossbows (72, 48, D) a +4 plate armour of fire resistance (73, 48, D) a plain deck of defence (74, 48, D) a +2,+4 flail of protection (75, 48, D) the amulet "Itynamea" {Inacc Int+4 Stlth+} [amulet of inaccuracy] It affects your intelligence (+4). It makes you much more stealthy. (18, 49, D) the +1 ring mail of the Six Planets {Acc+3 SInv} It affects your accuracy with ranged weapons and melee attacks (+3). It enhances your eyesight. (19, 49, D) a lamp of fire (20, 49, D) the cursed +2,+3 mace of the Six Mice {flame, Contam rElec SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It insulates you from electricity. It enhances your eyesight. It causes magical contamination when unequipped. It has a curse placed upon it. Dithmengos disapproves of the use of such an item. (21, 49, D) a +3,+1 hand axe of flaming (22, 49, D) the +5,+7 dagger of Chilly Death {freeze, rPois rF- rC++ MR} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (23, 49, D) a cursed -6 ring of protection (24, 49, D) Qarorgh's Beginning Course on the Arcane Arts Spells Type Level Shock Conjuration/Air 1 Confusing Touch Hexes 1 Pain Necromancy 1 Summon Butterflies Summoning 1 Summon Small Mammal Summoning 1 (25, 49, D) an uncursed ring of protection from fire (26, 49, D) a Grand Grimoire (27, 49, D) the cursed +0,+2 trident of Armageddon {pierce, Hunger Int+3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It enhances your eyesight. It speeds your metabolism. It has a curse placed upon it. (28, 49, D) an uncursed staff of fire (29, 49, D) a plain deck of defence (30, 49, D) an uncursed staff of death (31, 49, D) an uncursed ring of protection from fire (32, 49, D) a book of Battle (33, 49, D) a +5 ring of dexterity (34, 49, D) a +3,+0 elven short sword of protection (38, 49, D) a +3,+2 hand axe of pain (39, 49, D) a +4 ring of intelligence (40, 49, D) a +7,+3 dwarven broad axe of freezing (41, 49, D) a +4 orcish scale mail of positive energy (42, 49, D) a book of Frost (43, 49, D) a +3,+1 dwarven short sword of draining (44, 49, D) a book of the Earth (45, 49, D) a book of Envenomations (46, 49, D) the +6,+10 bow of a bazaar {speed, Int+1} Attacks with this weapon are significantly faster, but cause slightly less damage. It affects your intelligence (+1). (47, 49, D) a tome of Destruction (48, 49, D) an uncursed ring of poison resistance (49, 49, D) a crystal ball of energy (50, 49, D) the cursed +2 blowgun of Bohuetisk {evade, rF- Int+4} It affects your evasion (+5 to EV). It affects your intelligence (+4). It makes you vulnerable to fire. It has a curse placed upon it. (51, 49, D) an uncursed staff of death (52, 49, D) the amulet "Eluiruj" {Spirit +Rage rF+ Int+2 SInv} [amulet of guardian spirit] It affects your intelligence (+2). It protects you from fire. It enhances your eyesight. It lets you go berserk. (53, 49, D) a +0,+1 battleaxe of freezing (54, 49, D) a +2,+0 vampiric falchion (58, 49, D) the +1,+2 flail of Objectivity {freeze, rF++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. (59, 49, D) the +4,+12 Glaive of Prune {chop} It inflicts extra damage upon your enemies. (62, 49, D) Sterunur's Disquisition on the Creative Glacier Spells Type Level Freeze Ice 1 Freezing Aura Charms/Ice 2 Ice Form Ice/Transmutation 4 Summon Ice Beast Ice/Summoning 4 Summon Dragon Summoning 9 (65, 49, D) the +11 blowgun "Gheizau" {evade, Dex-3 Int-3} It affects your evasion (+5 to EV). It affects your intelligence (-3). It affects your dexterity (-3). (67, 49, D) the ring "Daetiwn" {+Inv Str-3 Int+2} [ring of invisibility] It affects your strength (-3). It affects your intelligence (+2). (70, 49, D) an uncursed staff of air (71, 49, D) a +0 shield of reflection (72, 49, D) the +1 leather armour of Fryogin {Dex+4 Int+3} It affects your intelligence (+3). It affects your dexterity (+4). (74, 49, D) a scroll of brand weapon (18, 50, D) a +2 robe of fire resistance (19, 50, D) a book of Geomancy (21, 50, D) a +1,+1 trident of protection (22, 50, D) a +3,+1 crossbow of flame (23, 50, D) a +2 plate armour of fire resistance (25, 50, D) a +3,+1 dwarven short sword of venom (26, 50, D) the amulet "Zazut" {Faith Str+4 Int+2 Acc+5} [amulet of faith] It affects your strength (+4). It affects your intelligence (+2). It affects your accuracy with ranged weapons and melee attacks (+5). (27, 50, D) a +4,+3 falchion of freezing (29, 50, D) a +3,+6 giant spiked club (30, 50, D) a book of Wizardry (31, 50, D) an uncursed staff of power (32, 50, D) an uncursed staff of conjuration (33, 50, D) the cursed +2,-1 morningstar "Pneom" {pain, Dex+2 Int-4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-4). It affects your dexterity (+2). It has a curse placed upon it. (34, 50, D) a +4 rod of striking (13/13) (39, 50, D) a +1,+1 mace of protection (40, 50, D) a box of beasts (41, 50, D) an uncursed ring of protection from cold (42, 50, D) a +2 ring of evasion (43, 50, D) a +3,+0 halberd of venom (44, 50, D) a sack of spiders (45, 50, D) a +2 plate armour of cold resistance (46, 50, D) a +2,+0 vampiric claymore {!w} the +5 pearl dragon armour of Jionusak {rN+ Dex-4} It affects your dexterity (-4). It protects you from negative energy. (47, 50, D) an uncursed amulet of conservation (48, 50, D) a manual of Maces & Flails (49, 50, D) Lee's Disquisition on the Rocks Spells Type Level Sandblast Earth 1 Stoneskin Transmutation/Earth 2 Stone Arrow Conjuration/Earth 3 Bolt of Magma Conjuration/Fire/Earth 5 Lee's Rapid Deconstruction Earth 5 (50, 50, D) a plain deck of changes (51, 50, D) the cursed ring "Tuegg" {+Rage MP+9 SInv} [ring of magical power] It enhances your eyesight. It lets you go berserk. It has a curse placed upon it. (52, 50, D) a +0,+0 glaive of dragon slaying (53, 50, D) the cursed +4,+5 crossbow "Etitoff" {frost, Dex+1} It turns projectiles fired from it into bolts of frost. It affects your dexterity (+1). It has a curse placed upon it. (54, 50, D) a +3 chain mail of poison resistance (58, 50, D) a +0,+2 flail of distortion (61, 50, D) the cursed +3 leather armour "Qacaidgh" {Dex+3} It affects your dexterity (+3). It has a curse placed upon it. (0, 51, D) the +4,+0 war axe of Sequestration {antimagic, rElec rN+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It insulates you from electricity. It protects you from negative energy. (1, 51, D) an uncursed staff of summoning (2, 51, D) a +1 centaur barding of cold resistance (3, 51, D) the amulet of Loqeircho {Contam +Rage Dex+1} [amulet of rage] It affects your dexterity (+1). It causes magical contamination when unequipped. (4, 51, D) a book of the Dragon (5, 51, D) a tome of Destruction (6, 51, D) an uncursed staff of air (8, 51, D) a plain deck of war (9, 51, D) Muitol Usuq's Incunabulum of Talismans Spells Type Level Infusion Charms 1 Repel Missiles Charms/Air 2 Fire Brand Charms/Fire 2 Swiftness Charms/Air 2 Poison Weapon Charms/Poison 3 (10, 51, D) a +6 ring of strength (11, 51, D) the +4,+10 flail of Borioxt {crush, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (12, 51, D) a +0 chain mail of magic resistance (13, 51, D) a lantern of shadows (14, 51, D) a book of the Dragon (18, 51, D) the +0,+5 giant club "Skullcrusher" {speed, Str+5} Attacks with this weapon are significantly faster, but cause slightly less damage. It affects your strength (+5). (19, 51, D) an uncursed staff of earth (20, 51, D) an uncursed ring of magical power (21, 51, D) a stone of tremors (22, 51, D) a box of beasts (23, 51, D) an uncursed staff of earth (25, 51, D) a +1 pair of gloves of archery (26, 51, D) a +0,+0 mace of crushing (27, 51, D) the +8,+9 war axe of the Hundredfold Orbs {freeze, +Inv Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It lets you turn invisible. (29, 51, D) an uncursed staff of summoning (30, 51, D) an uncursed staff of air (31, 51, D) a +0,+2 quarterstaff of speed (32, 51, D) a cursed -4 ring of strength (33, 51, D) an uncursed ring of flight (34, 51, D) a +3 ring of evasion (38, 51, D) an uncursed amulet of guardian spirit (39, 51, D) a book of Wizardry (40, 51, D) a disc of storms (41, 51, D) a sack of spiders (42, 51, D) a plain deck of summonings (43, 51, D) a +2,+0 great mace of protection (45, 51, D) the Volume of Excruciating Flight Spells Type Level Lightning Bolt Conjuration/Air 5 Silence Hexes/Air 5 Freezing Cloud Conjuration/Ice/Air 6 (46, 51, D) a +2,+0 glaive of freezing (47, 51, D) a tome of Destruction (48, 51, D) the +1 robe of Claustrophobia {Str+3 Stlth--} It affects your strength (+3). It makes you much less stealthy. (49, 51, D) a +2,+2 whip of holy wrath (50, 51, D) a +7,+0 elven falchion of draining (51, 51, D) a +2,+2 long sword of flaming (52, 51, D) a book of Dreams (54, 51, D) an uncursed staff of poison (64, 51, D) the Almanac of the Glacier Spells Type Level Freeze Ice 1 Condensation Shield Ice 4 Ice Form Ice/Transmutation 4 (69, 51, D) the +10,+7 hand axe "Crekithoxi" {freeze, +Blink} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you blink. (0, 52, D) a +5 blowgun (1, 52, D) a fan of gales (2, 52, D) the ring "Shriopt" {Str+5 Int+4 SInv} [ring of see invisible] It affects your strength (+5). It affects your intelligence (+4). (4, 52, D) the +6,+2 falchion of Anguish {slice, +Fly MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you fly. (5, 52, D) an uncursed amulet of rage (6, 52, D) an uncursed amulet of stasis (7, 52, D) a +0,+1 long sword of holy wrath (8, 52, D) the amulet of Qaih {+Rage rPois} [amulet of rage] It protects you from poison. (9, 52, D) the +7,+8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (10, 52, D) a +1 centaur barding of flying (11, 52, D) a book of Ice (12, 52, D) a +4,+1 short sword of flaming (13, 52, D) a +2 robe of positive energy (44, 52, D) the ring "Ytoukhlowk" {Dex+2 Int+6 Dam+6} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+2). It affects your damage with ranged weapons and melee attacks (+6). (45, 52, D) a sky beast corpse (rotten by now) a death drake corpse (rotten by now) (46, 52, D) a +5,+2 elven falchion of electrocution (still there?) a +1 troll leather armour (still there?) (47, 52, D) an uncursed staff of earth (48, 52, D) a +5,+4 cutlass of venom (54, 52, D) a shapeshifter corpse (0, 53, D) a book of Flames (1, 53, D) a +2 pair of gloves of strength (2, 53, D) a +5,+1 quarterstaff of crushing (3, 53, D) a +0,+2 trident of piercing (4, 53, D) a +3,+3 spear of distortion (5, 53, D) a book of Alchemy (6, 53, D) a +5,+2 dwarven dire flail of draining (7, 53, D) an uncursed staff of earth {!a} (8, 53, D) a +3 chain mail of fire resistance (9, 53, D) an uncursed staff of fire {!a} (10, 53, D) the +1,+9 crossbow of Anoelor {velocity, rN+} Any bolt fired from it inflicts extra damage. It protects you from negative energy. (11, 53, D) a book of Burglary (12, 53, D) a +0,+2 whip of venom (13, 53, D) a crystal ball of energy (26, 53, D) a shadow dragon corpse (rotten by now) (28, 53, D) a +4,+1 scythe of pain (47, 53, D) the cursed +0 plate armour of Shruvewox {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. (27, 54, D) a plain deck of changes a ghoul corpse (rotten by now) (47, 54, D) a +1,+2 demon whip (27, 55, D) the cursed +1,-2 war axe of the Elven Halls {venom, rF+ rC+} It poisons the flesh of those it strikes. It protects you from fire. It protects you from cold. It has a curse placed upon it. a shadow dragon skeleton (5, 56, D) a +2,+0 vampiric scythe (6, 56, D) a +2,+0 trident (8, 56, D) a +0,+2 scythe of freezing