Bloax Level 1 of the Dungeon (0, 0, D:1) a +0,+0 dagger (-5, 2, D:1) a dart (-4, 2, D:1) 3 darts Level 2 of the Dungeon (-24, 1, D:2) a +0,+0 club (-18, 4, D:2) a +0 ring mail (-17, 6, D:2) a +0,+0 dagger 2 darts (-15, 6, D:2) a dart (20, 9, D:2) a +0,+0 club (6, 16, D:2) a +0 animal skin (-6, 19, D:2) a +0,+0 whip (-20, 24, D:2) 12 arrows (-18, 24, D:2) a +0,+0 short sword (0, 31, D:2) 17 arrows Level 3 of the Dungeon (0, 0, D:3) a +0,+0 spear (6, 8, D:3) a +2,+1 short sword a +0,+0 club (-16, 20, D:3) 19 stones (-20, 29, D:3) 18 darts (-28, 33, D:3) a +1,+0 morningstar a +0,+0 short sword (-26, 33, D:3) a +0,+0 trident (-17, 33, D:3) a +2,+1 short sword (-4, 34, D:3) a scroll of blinking 16 stones Level 4 of the Dungeon (0, 0, D:4) a +0,+0 club (11, 24, D:4) 22 arrows (22, 35, D:4) 10 darts of flame (27, 41, D:4) a +0,+0 club Level 5 of the Dungeon [Shop] Inaruroh's Magic Scroll Shoppe a scroll of blinking (112 gold) a scroll of vulnerability (112 gold) a scroll of enchant weapon II (82 gold) 3 scrolls of identify (90 gold) a scroll of enchant weapon I (52 gold) a scroll of identify (30 gold) a scroll of enchant weapon II (82 gold) a scroll of enchant armour (112 gold) a scroll of amnesia (52 gold) (0, 0, D:5) a stone (2, 0, D:5) a stone (3, 0, D:5) a stone (4, 0, D:5) a stone (5, 0, D:5) a stone (6, 0, D:5) a stone (8, 0, D:5) a +0,+0 sling 9 stones (-15, 3, D:5) a +1,+1 hand axe (16, 7, D:5) a scroll of teleportation (8, 11, D:5) a dart (-15, 13, D:5) a +0,+0 club (-6, 17, D:5) a +2,+1 long sword (-5, 17, D:5) a potion of haste (-4, 17, D:5) a wand of random effects (14) (-6, 18, D:5) a wand of cold (4) (-5, 18, D:5) a scroll of identify (-4, 18, D:5) a potion of lignification (-6, 19, D:5) 19 sling bullets (-5, 19, D:5) a +0,+0 whip (-4, 19, D:5) a scroll of identify (15, 19, D:5) a +0,+0 club a +2 robe (16, 19, D:5) a +0,+0 club a +1,+1 flail (14, 20, D:5) a +0,+0 spear (15, 20, D:5) a +0,+0 halberd a +0 ring mail (16, 20, D:5) a +0,+0 short sword (17, 20, D:5) a cursed +0,-3 spear (-7, 23, D:5) a +0,+0 club (-1, 24, D:5) a +0,+0 cutlass (0, 24, D:5) a +0,+0 dagger a +0 robe (-1, 25, D:5) a +0,+0 mace Level 6 of the Dungeon (0, 0, D:6) a scroll of immolation {!r} Level 7 of the Dungeon [Shop] Caulent's Magic Scroll Emporium a scroll of remove curse (42 gold) a scroll of vulnerability (105 gold) a scroll of identify (28 gold) a scroll of random uselessness (14 gold) a scroll of brand weapon (280 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) (-19, 5, D:7) a +0,+0 club (-28, 6, D:7) an arrow (-26, 6, D:7) a +2,+2 bow 19 arrows (-29, 7, D:7) an arrow (-29, 14, D:7) 12 poisoned needles (-40, 17, D:7) a potion of paralysis {!q} 2 potions of heal wounds (-23, 26, D:7) a +0 ring mail (5, 28, D:7) 4 needles of sleeping (-21, 29, D:7) a +0,+0 whip Level 8 of the Dungeon (0, 0, D:8) 23 stones (19, 3, D:8) 26 stones (-9, 12, D:8) a +0,+0 giant club (-24, 14, D:8) a +0,+3 bow of frost 18 arrows (8, 16, D:8) 5 large rocks (5, 22, D:8) a +0 leather armour of positive energy a +2,+2 hand axe (6, 22, D:8) a +0,+0 dagger (4, 23, D:8) a +2,+0 trident a tomahawk a +0 ring mail (10, 24, D:8) a tomahawk (11, 25, D:8) a tomahawk (-6, 36, D:8) a +0 robe (13, 43, D:8) 4 tomahawks Level 9 of the Dungeon (0, 0, D:9) a +0,+0 giant club (-22, 10, D:9) a +0,+0 giant club (11, 14, D:9) a +0,+0 giant club (-8, 15, D:9) a +0,+0 bow 12 arrows of flame (-8, 17, D:9) an arrow of flame (-8, 18, D:9) an arrow of flame (-16, 20, D:9) 24 stones (-12, 29, D:9) a +0,+0 hand axe (-13, 30, D:9) a +0,+1 flail a +0 leather armour an orc corpse (skeletalised by now) (-12, 30, D:9) a +0,+0 dagger a +2 robe (-13, 31, D:9) a +1,+0 dagger of speed a +0 robe a +0 scale mail (-12, 31, D:9) a +0,+0 whip a cursed +0 robe a +0,+0 dagger (-12, 39, D:9) a -1,+0 spear a +0 animal skin Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (-22, 19, Lair:1) a scroll of magic mapping (-18, 19, Lair:1) a +0 shield (11, 20, Lair:1) a +0,+0 quarterstaff (-27, 21, Lair:1) a scroll of enchant weapon II (-8, 21, Lair:1) a +2,+1 short sword (-9, 22, Lair:1) a +2,+0 quarterstaff (4, 22, Lair:1) a scroll of immolation (-9, 26, Lair:1) 13 poisoned needles (-30, 28, Lair:1) 14 stones (-22, 28, Lair:1) a scroll of magic mapping (-30, 33, Lair:1) a jackal corpse (-26, 33, Lair:1) 14 gold pieces (-30, 34, Lair:1) a giant goldfish corpse (-5, 40, Lair:1) the cursed +1,+2 dagger of Oenomania {flame, rElec} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It insulates you from electricity. It has a curse placed upon it. (4, 40, Lair:1) a +0 robe (4, 42, Lair:1) a +1,+2 bardiche (0, 46, Lair:1) a +0,+0 great sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a lychee (1, 8, Lair:2) the cursed -1 leather armour "Neq Caof" {rElec rF+ MR+ Acc-1} It affects your accuracy with ranged weapons and melee attacks (-1). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it.