Bloax the Dungeon (18, 0, D) an uncursed staff of poison (20, 0, D) a lamp of fire (26, 0, D) the cursed +1,+3 dagger of the End of Times {stab, rF++ Str+3 SInv} It inflicts extra damage upon your enemies. It affects your strength (+3). It greatly protects you from fire. It enhances your eyesight. It has a curse placed upon it. (unseen) (27, 0, D) the +0,+9 sling of Laxiw {venom, Int+1} It poisons the ammo it fires. It affects your intelligence (+1). (48, 0, D) an uncursed staff of cold an uncursed ring of fire (49, 0, D) a +0,+1 great sword of holy wrath (50, 0, D) an uncursed ring of magical power an uncursed staff of wizardry (54, 0, D) a +4,+1 trident of dragon slaying (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (19, 1, D) a book of Necromancy (22, 1, D) a book of Hinderance the +4,+10 crossbow of the Spider Nest {frost, rPois} It turns projectiles fired from it into bolts of frost. It protects you from poison. (23, 1, D) an uncursed ring of protection from cold the +1 robe of Shya {Stlth++} It makes you much more stealthy. (25, 1, D) an uncursed staff of conjuration (28, 1, D) Ciloossa's Further Steps in Sorcery (still there?) Spells Type Level Deflect Missiles Charms/Air 6 Haste Charms 6 Iron Shot Conjuration/Earth 6 Poisonous Cloud Conjuration/Poison/Air 6 Conjure Ball Lightning Conjuration/Air 6 Freezing Cloud Conjuration/Ice/Air 6 a +4,+2 shortbow of evasion (still there?) (35, 1, D) a +0,+0 hand axe (unseen) (37, 1, D) a +2,+1 scimitar (38, 1, D) a book of Ice (39, 1, D) a +4,+3 vampiric demon blade {!w} an uncursed staff of wizardry {!a} a tome of Destruction {!d} a book of Battle (48, 1, D) a cursed -6 ring of protection (52, 1, D) the +2 robe "Puzyev" {+Inv MR++ Curse} It affects your resistance to hostile enchantments. It lets you turn invisible. It may recurse itself when equipped. a book of Control (55, 1, D) a +0 cloak of magic resistance a book of Summonings (61, 1, D) a stone of tremors (62, 1, D) Atezax's Incunabulum of Orientation and Transmigration Spells Type Level Shroud of Golubria Charms/Translocation 2 Sticks to Snakes Transmutation 2 Teleport Other Translocation 3 Passage of Golubria Translocation 4 Alistair's Intoxication Transmutation/Poison 4 Phase Shift Translocation 5 (63, 1, D) a book of Power (67, 1, D) the +7,+4 demon whip "Bliwod" {elec, +Blink} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you blink. (68, 1, D) a +2,+3 great mace of crushing (69, 1, D) the +2 leather armour of Cowardice {Str-2 Acc+5} It affects your strength (-2). It affects your accuracy with ranged weapons and melee attacks (+5). (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (19, 2, D) a +2,+1 vampiric glaive (20, 2, D) a +2 ring of strength (21, 2, D) 2 scrolls of enchant weapon III (23, 2, D) an uncursed staff of power {!a} (24, 2, D) a sack of spiders (25, 2, D) the +1,+0 dagger of Anguish {stab, Str+1} It inflicts extra damage upon your enemies. It affects your strength (+1). (26, 2, D) an uncursed staff of poison (28, 2, D) a +2 ring of strength (35, 2, D) a yellow draconian corpse (skeletalised by now) (unseen) (40, 2, D) a +1,+1 flail of crushing (51, 2, D) the Collected Works on the Entourage and the Voyage Spells Type Level Summon Butterflies Summoning 1 Summon Small Mammal Summoning 1 Blink Translocation 2 Controlled Blink Translocation 7 Dragon's Call Summoning 9 (55, 2, D) a +3,+2 scimitar of electrocution (62, 2, D) a +3 blowgun of evasion (73, 2, D) a +7 rod of inaccuracy (12/12) {!a} (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (38, 3, D) a +0,+1 flail a +0 cloak a cursed ring of stealth a green draconian corpse (skeletalised by now) an ice dragon corpse (skeletalised by now) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (41, 4, D) a +0,+0 dire flail a +0 cloak a green draconian corpse (skeletalised by now) (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (38, 5, D) a +0,+0 dire flail a +0 cloak a plain deck of war a yellow draconian corpse (skeletalised by now) (39, 5, D) a +2,+3 lajatang of protection a +0 cloak (40, 5, D) a +2,+5 spear of venom a +2 cloak (10, 6, D) an uncursed staff of energy {!a} a crystal ball of energy (23, 6, D) a ghoul corpse (skeletalised by now) (24, 6, D) a ghoul corpse (skeletalised by now) (52, 6, D) a +0 robe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +0,+0 war axe a +0 leather armour a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (53, 8, D) the +11,+10 long sword of Pride {slice, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. a +0 robe (61, 9, D) a +0,+0 falchion (62, 9, D) a book of the Sky (63, 9, D) a cursed ring of stealth (70, 9, D) an uncursed staff of earth (71, 9, D) the cursed +3 scale mail "Blask" {+Blink Int+2} It affects your intelligence (+2). It lets you blink. It has a curse placed upon it. (62, 10, D) a +4,+1 glaive of chopping a +0 leather armour a cursed -3,-1 dagger a +0 robe a book of Maledictions (63, 10, D) a +0,+2 dagger a +0 robe (71, 10, D) the +1,+9 spear "Spider's Doom" {pierce, rF++ Stlth+} It inflicts extra damage upon your enemies. It greatly protects you from fire. It makes you more stealthy. (72, 10, D) a +0 leather armour of cold resistance (62, 11, D) a +0,+0 flail (5, 12, D) a +1,+2 mace of draining (unseen) (2, 13, D) the +3 chain mail "Cleg" {rElec rPois} It insulates you from electricity. It protects you from poison. (3, 13, D) a +3,+1 dagger of holy wrath (4, 13, D) a scroll of brand weapon (5, 13, D) an uncursed staff of air (unseen) (8, 13, D) an uncursed ring of flight (unseen) (9, 13, D) a +0,+2 great mace of protection (10, 13, D) the Handbook of Weightlessness and Transmigration Spells Type Level Shock Conjuration/Air 1 Beastly Appendage Transmutation 1 Silence Hexes/Air 5 Deflect Missiles Charms/Air 6 Dragon Form Transmutation 7 (11, 13, D) the ring of Abudogie {SustAb rF+} [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It protects you from fire. (12, 13, D) a +1,+0 demon whip of electrocution (50, 13, D) the +7,+6 falchion of Cheibriados' Esteem {antimagic, rPois} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from poison. the +1 leather armour "Veum" {rElec rF+ MR++} It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (51, 13, D) the ring of Urghacw {Dex+3 Int-5 Acc+4 Dam+4} [ring of slaying] It affects your intelligence (-5). It affects your dexterity (+3). It affects your accuracy with ranged weapons and melee attacks (+4). It affects your damage with ranged weapons and melee attacks (+4). (53, 13, D) the cursed +6,+5 morningstar of Expedience {freeze, +Fly rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you fly. It has a curse placed upon it. (2, 14, D) Sif Muna's Handbook of Unstable Ignition Spells Type Level Beastly Appendage Transmutation 1 Stoneskin Transmutation/Earth 2 Fireball Conjuration/Fire 5 Ignite Poison Fire/Transmutation 5 Ring of Flames Charms/Fire 7 (4, 14, D) a cursed staff of wizardry (5, 14, D) a +3,+6 anti-magic short sword (unseen) (7, 14, D) a +4,+0 scimitar of flaming a +2,+1 great sword of flaming a fire giant corpse (rotten by now) a +3,+2 scimitar of flaming a +2 scale mail of positive energy a cursed staff of air {!a} (10, 14, D) a fan of gales (unseen) (11, 14, D) a book of Enchantments (12, 14, D) a +2 robe of the Archmagi (34, 14, D) a lantern of shadows (50, 14, D) a +6 ring of strength (53, 14, D) a book of Conjurations (55, 14, D) an uncursed ring of see invisible (4, 15, D) a hell hound corpse (rotten by now) (still there?) a +0,+2 hand axe of freezing (still there?) (10, 15, D) a scroll of brand weapon (36, 15, D) an uncursed ring of protection from magic (37, 15, D) a +2 ring mail of magic resistance (38, 15, D) a +4,+2 dagger of protection (40, 15, D) a +1,+3 flail of protection (41, 15, D) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (42, 15, D) a +2,+1 war axe of chopping (43, 15, D) an uncursed staff of death (3, 16, D) a +0,+0 demon whip (unseen) (4, 16, D) a +2,+3 scimitar of flaming (unseen) (5, 16, D) a +2,+1 demon whip of freezing (7, 16, D) a fire dragon corpse (rotten by now) a fire drake corpse (rotten by now) a hell hound corpse (rotten by now) (26, 16, D) a +0,+0 dagger (unseen) (28, 16, D) an uncursed staff of poison (35, 16, D) an uncursed staff of death (36, 16, D) a +3,+1 dagger of electrocution (38, 16, D) the cursed +1,+6 halberd "Mno Mnir" {slay drac, +Rage rF+ MR++} This legendary weapon is deadly to all dragonkind. It protects you from fire. It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. (40, 16, D) a +2,+0 dagger of flaming (41, 16, D) a +1 robe of fire resistance (42, 16, D) a disc of storms (43, 16, D) an uncursed staff of fire (3, 17, D) a +0,+1 great sword of flaming (6, 17, D) a +0,+2 demon whip of venom a plain deck of defence (7, 17, D) a fire drake corpse (rotten by now) (19, 17, D) a +0,+0 dagger (20, 17, D) a +0,+0 dire flail (21, 17, D) a book of Maledictions (22, 17, D) a book of Necromancy (23, 17, D) a book of the Tempests (24, 17, D) a +2,+2 falchion of slicing (26, 17, D) an uncursed staff of energy (27, 17, D) a book of Minor Magic (38, 17, D) a dryad corpse (skeletalised by now) a dryad corpse (skeletalised by now) (41, 17, D) 22 arrows (unseen) (61, 17, D) a sack of spiders (63, 17, D) a +3 rod of striking (14/14) {!a} (64, 17, D) a +2,+3 spear of flaming (71, 17, D) a lantern of shadows (72, 17, D) a +2,+1 morningstar (73, 17, D) a +4,+5 dire flail of holy wrath (5, 18, D) a hell hog corpse (rotten by now) (6, 18, D) a +2,+2 lajatang of distortion (still there?) a +0,+1 scimitar of flaming (still there?) (7, 18, D) a +0,+1 great sword of flaming (unseen) (20, 18, D) Nashoil's Incunabulum of Ice and Protection Spells Type Level Freeze Ice 1 Repel Missiles Charms/Air 2 Ensorcelled Hibernation Hexes/Ice 2 Control Teleport Charms/Translocation 4 Ozocubu's Refrigeration Ice 6 (21, 18, D) a cursed staff of summoning (23, 18, D) a book of Ice (unseen) (24, 18, D) a +2,+4 glaive of venom a +0 plate armour a stone of tremors a Young Poisoner's Handbook a +0,+0 halberd (26, 18, D) a +0 robe (still there?) a +0,+0 club (still there?) (28, 18, D) a stone giant corpse (skeletalised by now) (still there?) an uncursed staff of energy (still there?) (29, 18, D) an uncursed staff of fire (36, 18, D) a dryad corpse (skeletalised by now) (40, 18, D) an anaconda corpse (skeletalised by now) a +0,+0 spear a +3 plate armour of fire resistance (41, 18, D) a dryad corpse (skeletalised by now) (62, 18, D) an uncursed ring of wizardry (63, 18, D) the Incunabulum of Changing and Venom Spells Type Level Passwall Transmutation/Earth 3 Spider Form Transmutation/Poison 3 Alistair's Intoxication Transmutation/Poison 4 Petrify Transmutation/Earth 4 Poisonous Cloud Conjuration/Poison/Air 6 (64, 18, D) a plain deck of wonders (71, 18, D) a crystal ball of energy (72, 18, D) a cursed ring of loudness (73, 18, D) Sif Muna's Tome of Dusty Transformation Spells Type Level Beastly Appendage Transmutation 1 Stoneskin Transmutation/Earth 2 Petrify Transmutation/Earth 4 Statue Form Transmutation/Earth 6 (4, 19, D) a +2,+1 great sword of flaming a fire giant corpse (rotten by now) (21, 19, D) an uncursed staff of energy (unseen) (23, 19, D) an ogre corpse (skeletalised by now) (still there?) a +1,+1 spear of venom (still there?) (26, 19, D) an orc corpse (skeletalised by now) (still there?) an uncursed staff of air (still there?) (29, 19, D) a +0,+0 flail (unseen) (39, 19, D) a +0 robe (unseen) (21, 20, D) the +3,+11 hand axe of Stiogask {pain, rPois} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. (unseen) (22, 20, D) a +0,+2 trident (unseen) (23, 20, D) a stone giant corpse (skeletalised by now) 3 large rocks a +0,+0 mace a phial of floods (26, 20, D) a large rock (28, 20, D) a +0,+0 flail (unseen) (62, 20, D) a +0,+0 flail (73, 20, D) a +8 rod of striking (9/9) a +1 robe (21, 21, D) a +2,+2 dagger (unseen) (36, 21, D) an apis corpse (skeletalised by now) (39, 21, D) a +3,+2 cutlass of electrocution (unseen) (64, 21, D) a +0,+1 flail (72, 21, D) a cursed +1,+1 dire flail a +1 robe (22, 22, D) a +0,+0 club a goblin corpse (skeletalised by now) (26, 22, D) a cursed +0,-1 giant club (23, 23, D) a +5,+1 great sword of electrocution a +1 plate armour of fire resistance the ring of Shadows {Umbra +Inv rN+ SInv} [ring of invisibility] It protects you from negative energy. It enhances your eyesight. It lets you turn invisible. an orc corpse (skeletalised by now) a +0,+0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (24, 23, D) a goblin corpse (skeletalised by now) (25, 23, D) a +2,+2 great mace (unseen) (39, 23, D) an arrow (24, 24, D) a tomahawk (49, 24, D) a +0 robe (unseen) (50, 24, D) a +0,+0 cutlass (47, 25, D) a +0 ring mail of cold resistance (49, 25, D) an uncursed staff of wizardry (51, 25, D) the ring "Zoacurez" {rPois Str-1 Dex+5} [ring of dexterity] It affects your strength (-1). It affects your dexterity (+5). It protects you from poison. an uncursed staff of conjuration {!a} (53, 25, D) a +0,+0 trident a box of beasts (54, 25, D) a +1,+2 long sword of holy wrath (25, 26, D) a large rock (50, 26, D) a +0,+0 cutlass (still there?) an uncursed ring of wizardry (still there?) (51, 26, D) a +1 plate armour of fire resistance (unseen) (52, 26, D) a +0,+1 flail of holy wrath the +10,+5 shortbow "Quavo" {venom, rElec rPois rF+ Str+2 Int-4} It poisons the ammo it fires. It affects your strength (+2). It affects your intelligence (-4). It protects you from fire. It insulates you from electricity. It protects you from poison. 14 javelins a +0 leather armour (53, 26, D) a +0,+4 spear of dragon slaying a +0,+0 trident 21 javelins of penetration a +0 leather armour an uncursed ring of positive energy (54, 26, D) a +0,+0 spear (55, 26, D) a +6,+2 spear of venom (24, 27, D) a large rock (48, 27, D) the +10,+10 scimitar "Spiderslayer" {holy, rElec rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It insulates you from electricity. a +0 robe a +2,+4 cutlass of draining (50, 27, D) a +0,+0 trident (53, 27, D) a +1,+2 trident of piercing (unseen) (57, 27, D) the +7,+9 demon blade "Ghec" {pain, +Rage +Inv rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It lets you turn invisible. It lets you go berserk. 16 javelins of returning a +0 leather armour a sack of spiders (61, 27, D) the cursed ring of Moodiness {Ice SInv} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It enhances your eyesight. It has a curse placed upon it. (62, 27, D) a box of beasts (63, 27, D) a cursed staff of wizardry (65, 27, D) a fan of gales (71, 27, D) a phial of floods (72, 27, D) a +0,+0 trident (73, 27, D) a +3 ring mail of poison resistance (41, 28, D) a +1 pair of gloves of dexterity (unseen) (43, 28, D) a Necronomicon (56, 28, D) a book of Frost the cursed +0,+2 flail of the Orb {crush, +Rage Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It lets you go berserk. It has a curse placed upon it. (57, 28, D) a +2,+2 trident of protection a +0 leather armour (62, 28, D) an uncursed ring of poison resistance (64, 28, D) an uncursed ring of fire (71, 28, D) a +0,+0 trident (72, 28, D) a scroll of brand weapon (73, 28, D) a book of Power (34, 29, D) a lamp of fire (35, 29, D) a +0,+1 long sword of slicing (36, 29, D) an uncursed staff of energy (37, 29, D) an uncursed staff of fire (38, 29, D) a +3,+0 shortbow of flame (39, 29, D) the +3 plate armour of the Hidden Planets {rF+ rC++ SInv} It protects you from fire. It greatly protects you from cold. It enhances your eyesight. (43, 29, D) a manual of Unarmed Combat (48, 29, D) a +3,+2 trident of venom (49, 29, D) a +4,+2 demon blade of venom a cursed +0 steam dragon armour (53, 29, D) a crystal ball of energy (54, 29, D) a book of Transfigurations 19 arrows a +0,+0 longbow a +0,+0 club a +0,+3 battleaxe of holy wrath 17 javelins a +0 leather armour a +5,+2 spear of dragon slaying (35, 30, D) a book of Summonings (36, 30, D) a +0,+0 battleaxe (37, 30, D) a +0 robe (still there?) a +0,+0 trident (still there?) (38, 30, D) an uncursed amulet of conservation (39, 30, D) a +0 robe a +0,+0 spear the +7,+6 Sceptre of Torment a naga corpse (skeletalised by now) (41, 30, D) a book of Envenomations (42, 30, D) a cursed +0,-2 flail (still there?) a naga corpse (skeletalised by now) (still there?) (70, 30, D) a +4,+1 spear of venom (72, 30, D) the +9,+8 quarterstaff of the Lame Duck {drain, rPois Int+1} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+1). It protects you from poison. (73, 30, D) a +0,+0 trident (1, 31, D) a stone of tremors (3, 31, D) the +6 blowgun of Midnight {evade, Dex+2 SInv} It affects your evasion (+5 to EV). It affects your dexterity (+2). It enhances your eyesight. (37, 31, D) a +1,+2 scimitar (39, 31, D) a +0,+0 battleaxe (unseen) (40, 31, D) a black mamba corpse (skeletalised by now) (42, 31, D) a +0 robe (unseen) (52, 31, D) a +1,+0 trident of protection (53, 31, D) a +0,+4 cutlass of venom a +0 robe (1, 32, D) a +0,+1 crossbow of frost (3, 32, D) an uncursed staff of summoning (9, 32, D) the +2 robe of Mumblety Peg {rF++ Acc+4} It affects your accuracy with ranged weapons and melee attacks (+4). It greatly protects you from fire. (10, 32, D) an uncursed ring of invisibility (11, 32, D) a +1 scale mail of cold resistance (12, 32, D) a +1,+0 falchion of flaming (21, 32, D) a book of the Dragon (27, 32, D) a +2 chain mail of poison resistance (38, 32, D) a +0,+0 trident a naga corpse (skeletalised by now) (52, 32, D) a javelin (57, 32, D) a +0 leather armour (unseen) (1, 33, D) the amulet "Saeggarch" {Spirit +Rage} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It lets you go berserk. (7, 33, D) the +1 leather armour of Variability {Int+3 Dam+4} It affects your intelligence (+3). It affects your damage with ranged weapons and melee attacks (+4). (10, 33, D) a +2,+2 morningstar of venom (12, 33, D) an uncursed staff of fire (19, 33, D) an uncursed ring of ice (20, 33, D) a scroll of brand weapon (21, 33, D) the +4 ring mail of Noon {Acc+4 Dam+4 Stlth++} It affects your accuracy with ranged weapons and melee attacks (+4). It affects your damage with ranged weapons and melee attacks (+4). It makes you much more stealthy. (unseen) (23, 33, D) a +2 scale mail of poison resistance a +3 scale mail of fire resistance (24, 33, D) a +1,+1 demon whip an uncursed ring of ice (26, 33, D) the +6,+5 shortbow "Cibot" {velocity, Str+2} Any arrow fired from it inflicts extra damage. It affects your strength (+2). (27, 33, D) a disc of storms (29, 33, D) the cursed -1,+3 dire flail "Truo" {crush, rF+ rC+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. It has a curse placed upon it. (38, 33, D) a water moccasin corpse (skeletalised by now) (41, 33, D) a black mamba corpse (skeletalised by now) (51, 33, D) a +2,+0 trident of venom (still there?) a scroll of brand weapon (still there?) (52, 33, D) a throwing net (still there?) a +4,+5 cutlass of draining (still there?) a +0 robe (still there?) an uncursed ring of protection from cold (still there?) (53, 33, D) a lantern of shadows (1, 34, D) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may recurse itself when equipped. It has a curse placed upon it. (13, 34, D) a sack of spiders (19, 34, D) an uncursed ring of ice (20, 34, D) a cursed staff of death an uncursed staff of conjuration (21, 34, D) a book of Fire (26, 34, D) a plain deck of defence (27, 34, D) a +1,+2 long sword of electrocution (28, 34, D) a manual of Axes (29, 34, D) the ring "Lemp" {+Inv rPois rF+ Stlth-} [ring of loudness] It protects you from fire. It protects you from poison. It lets you turn invisible. It makes you less stealthy. (52, 34, D) the cursed +0,+1 morningstar "Guetisit" {elec, Dex-2 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-2). It makes you more stealthy. It has a curse placed upon it. (unseen) (72, 34, D) a throwing net (22, 35, D) a plain deck of defence the +10,+6 sling of Gallantry {frost, rPois rF++ rC++ Str-2 Dex+1} It turns projectiles fired from it into bolts of frost. It affects your strength (-2). It affects your dexterity (+1). It greatly protects you from fire. It greatly protects you from cold. It protects you from poison. (25, 35, D) an uncursed staff of conjuration the +4,+8 great sword "Ujyopa" {vamp, Int+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+4). (26, 35, D) a +6,+2 flail of protection (27, 35, D) a +2,+2 scimitar of holy wrath (18, 36, D) a +1,+0 trident (unseen) (25, 36, D) a +3,+1 halberd of chopping a crystal ball of energy (58, 36, D) a book of Transfigurations (49, 37, D) an uncursed staff of energy (51, 37, D) a +1 scale mail of fire resistance (52, 37, D) a box of beasts (53, 37, D) an uncursed staff of summoning (54, 37, D) a tome of Destruction (60, 37, D) a +3,+1 long sword of freezing (still there?) a +0,+0 dagger (still there?) (62, 37, D) a +0,+0 dagger (69, 37, D) a sack of spiders (70, 37, D) a cursed amulet of inaccuracy (71, 37, D) a +2,+0 trident (72, 37, D) Sif Muna's Grimoire of the Compass Spells Type Level Apportation Translocation 1 Teleport Other Translocation 3 Control Teleport Charms/Translocation 4 Phase Shift Translocation 5 (73, 37, D) an uncursed staff of power (49, 38, D) a +8 rod of striking (12/12) (50, 38, D) the cursed -3 plate armour of Integrity {Str+5 Dex-2 Dam+2} It affects your strength (+5). It affects your dexterity (-2). It affects your damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. (51, 38, D) a +7,+1 quarterstaff of protection (52, 38, D) the +6,+11 halberd of Pestilence {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (53, 38, D) a +2,+1 hand axe of venom (60, 38, D) a book of Beasts (61, 38, D) a +3,+2 battleaxe of electrocution a +0 robe the +8,+2 morningstar of the Viper {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. (62, 38, D) a +0,+2 broad axe of chopping a +0 robe a book of Power (63, 38, D) an uncursed staff of summoning (70, 38, D) the +5,+5 morningstar "Toyg" {antimagic, rN+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from negative energy. (71, 38, D) a lamp of fire (72, 38, D) the amulet of Puattice {Stasis rF- Str+2} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your strength (+2). It makes you vulnerable to fire. (73, 38, D) a disc of storms (62, 39, D) a +1,+2 dire flail of crushing an uncursed ring of positive energy (68, 39, D) a +0,+0 dagger (unseen) (71, 39, D) the +0,+1 hand axe "Transmigrator" {freeze, +Rage rF+ MR+ Int+2 Stlth--} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. It lets you go berserk. It makes you much less stealthy. a +0 chain mail (61, 40, D) a cursed -3,-1 dagger a +0 robe (70, 40, D) a cursed -3,-3 hand axe 5 tomahawks a +0 plate armour a cursed +0,+0 club (71, 40, D) a cursed +0,-1 scimitar 3 tomahawks a +0 chain mail (72, 40, D) a +0,+0 flail a +0 ring mail a +0,+0 mace (61, 41, D) an uncursed staff of fire a +0 robe (71, 41, D) 2 tomahawks (72, 41, D) a +0,+1 dagger (unseen) (71, 42, D) a tomahawk (61, 44, D) a +0,+0 long sword a +0 plate armour a box of beasts (71, 44, D) a tomahawk (58, 48, D) a +1,+2 halberd of chopping (59, 48, D) a book of Frost (60, 48, D) an uncursed staff of energy (61, 48, D) an uncursed ring of magical power (62, 48, D) a +2 pair of boots of flying (63, 48, D) a disc of storms (64, 48, D) the +10,+4 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (65, 48, D) a +1 scale mail of cold resistance (67, 48, D) a manual of Stealth (68, 48, D) the +7,+7 scythe of Death {slice, +Blink rC+} It inflicts extra damage upon your enemies. It protects you from cold. It lets you blink. (69, 48, D) the amulet of Day {+Rage rF+ rN+} [amulet of rage] It protects you from fire. It protects you from negative energy. It lets you go berserk. (70, 48, D) an uncursed staff of wizardry (71, 48, D) an uncursed ring of sustain abilities (72, 48, D) a book of Necromancy (73, 48, D) an uncursed staff of summoning (74, 48, D) a book of Debilitation (18, 49, D) the cursed -1,-1 morningstar of Prudence {drain, rF+ Dex+1} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+1). It protects you from fire. It has a curse placed upon it. (19, 49, D) a stone of tremors (20, 49, D) a +2,+2 great sword of holy wrath (23, 49, D) a +4,+2 crossbow of flame (24, 49, D) a +1 ring of evasion (25, 49, D) a +3 ring mail of cold resistance (26, 49, D) a +1 scale mail of magic resistance an ornate deck of defence (27, 49, D) a tome of Destruction {!d} (28, 49, D) an uncursed staff of fire (unseen) (31, 49, D) an uncursed staff of wizardry (38, 49, D) a +0,+0 cutlass (39, 49, D) a +0,+0 scimitar (40, 49, D) a +1,+1 war axe (41, 49, D) a +2,+0 dagger of speed (42, 49, D) an uncursed staff of poison (44, 49, D) a +0,+1 long sword (45, 49, D) a +0,+0 war axe (48, 49, D) a +0 cloak (49, 49, D) the +2 scale mail of an ossuary {+Blink SInv Curse} It enhances your eyesight. It lets you blink. It may recurse itself when equipped. (50, 49, D) a +0,+2 spear of dragon slaying (52, 49, D) a book of Power (53, 49, D) a +0 pair of gloves of archery (54, 49, D) a +0,+0 dagger (58, 49, D) a +0 chain mail of poison resistance (59, 49, D) a +0 leather armour of cold resistance (60, 49, D) an uncursed ring of magical power (61, 49, D) a +0 pair of gloves of dexterity (62, 49, D) a tome of Destruction (63, 49, D) a disc of storms (64, 49, D) a +2,+1 hand axe of freezing (65, 49, D) a +5,+3 trident of venom (67, 49, D) the +3,+6 demon whip "Spellbinder" {antimagic, MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. (68, 49, D) the cursed ring "Saij Ceopha" {+Blink EV-3} [ring of evasion] It affects your evasion (-3). It lets you blink. It has a curse placed upon it. (69, 49, D) a +4 ring of protection (70, 49, D) a book of Hinderance (71, 49, D) a fan of gales (72, 49, D) the +8,+8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (73, 49, D) an uncursed staff of conjuration (74, 49, D) a +5,+3 shortbow of evasion (75, 49, D) a scroll of brand weapon (2, 50, D) a +1,+4 halberd of protection (3, 50, D) a +0,+2 spear of venom (unseen) (18, 50, D) the Catalogue of the Fisher Spells Type Level Freeze Ice 1 Ensorcelled Hibernation Hexes/Ice 2 Dazzling Spray Conjuration/Hexes 3 Metabolic Englaciation Hexes/Ice 5 Ozocubu's Refrigeration Ice 6 (19, 50, D) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (25, 50, D) the +9 armour of the Dragon King {rPois rF+ rC+ MR+} It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (26, 50, D) the cursed ring "Yfiedd" {Int-2 Stlth++} [ring of intelligence] It affects your intelligence (-2). It makes you much more stealthy. It has a curse placed upon it. (28, 50, D) the ring of the Quahog {rC+ Str-1 Int+4} [ring of protection from cold] It affects your strength (-1). It affects your intelligence (+4). It protects you from cold. the ring of Oce Dae {Wiz rPois Dam+4 Stlth++} [ring of wizardry] It improves your spell success rate. It affects your damage with ranged weapons and melee attacks (+4). It protects you from poison. It makes you much more stealthy. (30, 50, D) the +8,+2 hand axe of Aroginn {flame, rPois} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. (38, 50, D) a +2,+5 dagger of venom (40, 50, D) a +0,+0 cutlass (42, 50, D) an uncursed staff of fire (43, 50, D) a cursed staff of air (45, 50, D) the cursed -3 scale mail of Defiance {rF+ Int+1} It affects your intelligence (+1). It protects you from fire. It has a curse placed upon it. (46, 50, D) the +4 robe of Augmentation {Str+4 Dex+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (49, 50, D) a +0,+0 cutlass (50, 50, D) a +0,+0 long sword (51, 50, D) the +3 chain mail of the Bulwark {Str+3 Int+3} It affects your strength (+3). It affects your intelligence (+3). (53, 50, D) a +2 pair of boots of flying (54, 50, D) a +0 pair of boots of running (58, 50, D) a +2 buckler of protection (59, 50, D) the +27 Lear's hauberk (60, 50, D) a book of Beasts (61, 50, D) an uncursed staff of power (62, 50, D) the cursed -4 chain mail of Liberalism {Dex+3 Stlth+} It affects your dexterity (+3). It makes you more stealthy. It has a curse placed upon it. (63, 50, D) a +3,+2 long sword of slicing (64, 50, D) an uncursed staff of fire (65, 50, D) a +1 ring mail of magic resistance (66, 50, D) a book of Dreams (67, 50, D) a book of Wizardry (68, 50, D) a +2,+0 vampiric scimitar (69, 50, D) an uncursed ring of protection from magic (70, 50, D) a +6 rod of ignition (14/14) (71, 50, D) a +2,+2 quarterstaff of speed (72, 50, D) a +0,+1 quarterstaff of pain (73, 50, D) a book of the Tempests (74, 50, D) a +2 cloak of poison resistance (75, 50, D) a scroll of brand weapon (0, 51, D) an uncursed amulet of conservation (1, 51, D) the cursed -2,+9 hand axe "Gairamas" {pain, Str+3 Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your dexterity (+2). It has a curse placed upon it. (2, 51, D) a scroll of brand weapon (5, 51, D) the +8,+7 battleaxe "Newtslayer" {venom, MR++ Int-1} It poisons the flesh of those it strikes. It affects your intelligence (-1). It affects your resistance to hostile enchantments. a cursed staff of conjuration {!a} the +1 buckler of the Beekeeper {rPois Dex+2} It affects your dexterity (+2). It protects you from poison. (6, 51, D) a +5,+0 broad axe of freezing a book of Cantrips a +4,+0 demon whip of electrocution (8, 51, D) a +4,+2 vampiric trident (still there?) a +3,+2 battleaxe of electrocution (still there?) (9, 51, D) an uncursed amulet of warding (10, 51, D) the +3 ice dragon armour "Taeticki" {rF- rC++ Dex+3 Int+5} It affects your intelligence (+5). It affects your dexterity (+3). It makes you vulnerable to fire. It greatly protects you from cold. (11, 51, D) a book of Spatial Translocations (12, 51, D) an uncursed staff of fire (13, 51, D) an uncursed staff of cold (14, 51, D) an uncursed staff of death (38, 51, D) a +0,+0 dagger (39, 51, D) a +1 robe of fire resistance (40, 51, D) a scroll of brand weapon (43, 51, D) an uncursed staff of fire (44, 51, D) a book of Wizardry (50, 51, D) the +2 pair of gloves "Pseppen" {rN+ Int+3} It affects your intelligence (+3). It protects you from negative energy. (52, 51, D) an uncursed staff of death (54, 51, D) an uncursed staff of cold (63, 51, D) a cursed ring of stealth (64, 51, D) a book of Party Tricks (65, 51, D) an uncursed amulet of clarity (66, 51, D) a hell hound corpse an uncursed staff of fire (67, 51, D) a +2 buckler of reflection (68, 51, D) a necrophage corpse (still there?) a book of Death (still there?) (69, 51, D) an uncursed staff of death (0, 52, D) a +0 scale mail of cold resistance (1, 52, D) a disc of storms (2, 52, D) the Reference Book on Evil Rites and Heat Spells Type Level Throw Flame Conjuration/Fire 2 Corpse Rot Necromancy 2 Animate Dead Necromancy 4 Twisted Resurrection Necromancy 5 Ring of Flames Charms/Fire 7 (3, 52, D) an uncursed ring of sustain abilities (still there?) a phial of floods (still there?) (10, 52, D) a +3 leather armour of fire resistance a stone of tremors a +2 scale mail of positive energy (11, 52, D) a book of Beasts (12, 52, D) a +4,+1 quarterstaff of pain (14, 52, D) the +6,+2 whip of Prudence {drain, rF+ Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from fire. (43, 52, D) a +3,+2 cutlass of speed (unseen) (44, 52, D) a +6,+2 scythe of dragon slaying (45, 52, D) a +0 cloak (unseen) (46, 52, D) a +0,+0 halberd (still there?) a +3 chain mail of fire resistance (still there?) (47, 52, D) a +5 ring of intelligence (still there?) a +1 robe of the Archmagi (still there?) (48, 52, D) a +0,+2 long sword (unseen) (66, 52, D) an ornate deck of dungeons (1, 53, D) a +1,+1 halberd of flaming (2, 53, D) a Necronomicon (3, 53, D) a book of Necromancy (12, 53, D) a +1 cloak of preservation (13, 53, D) an uncursed ring of flight (14, 53, D) the ring of the Ban {Wiz +Inv} [ring of wizardry] It improves your spell success rate. It lets you turn invisible. (44, 53, D) a +0,+0 long sword (unseen) (45, 53, D) a +0 cloak (unseen) (46, 53, D) a +2,+3 great mace of crushing (unseen) (47, 53, D) a +2,+2 flail of pain (unseen) (49, 53, D) a +0,+0 flail (unseen) (66, 53, D) a +4,+2 scythe of pain (6, 54, D) a necrophage corpse (7, 54, D) a ghoul corpse an uncursed staff of death (42, 54, D) a +0,+0 war axe (unseen) (43, 54, D) a +2,+0 long sword (unseen) (44, 54, D) a +0 cloak (unseen) (47, 54, D) a cursed -2,-1 hand axe a +0 cloak (49, 54, D) a green draconian corpse (unseen) (68, 54, D) a +0,+0 demon whip of pain a legendary deck of dungeons (2, 55, D) a +1,+1 war axe (unseen) (42, 55, D) a +5,+4 quarterstaff (unseen) (46, 55, D) a +0 cloak a +0,+0 dire flail a phial of floods a cursed +0 cloak a +2,+1 battleaxe (50, 55, D) a +0,+0 long sword (unseen) (66, 55, D) a +1,+2 scythe of protection (70, 55, D) a hell hog corpse (5, 56, D) a ghoul corpse (still there?) a shadow dragon corpse (still there?) (41, 56, D) a +0,+0 long sword of electrocution (unseen) (43, 56, D) a +3,+2 morningstar of pain (unseen) (44, 56, D) a +2,+0 broad axe of chopping (unseen) (45, 56, D) a +0,+0 scimitar (unseen) (46, 56, D) a plain deck of war a +0 cloak a +2,+1 glaive (48, 56, D) the +5,+9 scythe "Aqenwon" {slice, +Rage rF+ rC+ rN+ MR+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (unseen) (49, 56, D) a +0,+0 flail (unseen) (43, 57, D) a +0,+0 dire flail (unseen) (46, 57, D) a +7,+4 morningstar of protection a +0 cloak a red draconian corpse (45, 58, D) a +0,+1 morningstar a +0 cloak a +0,+0 hand axe a +0 cloak (46, 58, D) a +0,+2 dagger of venom (unseen) (47, 58, D) a +0,+0 flail (unseen) (67, 58, D) a hell hound corpse (45, 59, D) a +2,+2 mace (unseen) (47, 59, D) a +0,+0 scimitar (unseen) (47, 60, D) a +0,+0 glaive (unseen)