Bloax the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the -3 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) an uncursed staff of summoning (20, 1, D) a +5 ring of protection (21, 1, D) Himmakhu's Compendium of Lucky Dislocation Spells Type Level Apportation Translocation 1 Recall Summoning/Translocation 3 Control Teleport Charms/Translocation 4 Passage of Golubria Translocation 4 Warp Weapon Charms/Translocation 5 (22, 1, D) an uncursed ring of sustain abilities (23, 1, D) the amulet "Stuoh" {Spirit +Blink MR+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your resistance to hostile enchantments. It lets you blink. (25, 1, D) the Collected Works on Fiery Conjuration Spells Type Level Flame Tongue Conjuration/Fire 1 Fireball Conjuration/Fire 5 Delayed Fireball Conjuration/Fire 7 (26, 1, D) a +5 blowgun (27, 1, D) a +1 shortbow of flaming (28, 1, D) a book of Battle (29, 1, D) a +2 mace of holy wrath (35, 1, D) a +0 executioner's axe of flaming (37, 1, D) a plain deck of escape (38, 1, D) 4 scrolls of enchant weapon (39, 1, D) a book of the Warp (40, 1, D) a book of Flames (41, 1, D) the cursed -2 pair of boots "Kleim" {rC+} It protects you from cold. It has a curse placed upon it. (49, 1, D) a +2 hand axe of distortion (50, 1, D) a book of Wizardry (52, 1, D) a lamp of fire (53, 1, D) a +3 arbalest of velocity (55, 1, D) the Papyrus of Arcane Weapons Spells Type Level Searing Ray Conjuration 2 Stone Arrow Conjuration/Earth 3 Conjure Flame Conjuration/Fire 3 Force Lance Conjuration 5 Orb of Destruction Conjuration 7 (61, 1, D) a +1 falchion of flaming (62, 1, D) an uncursed staff of fire {!a} (63, 1, D) the cursed -1 ring mail of Gravity {+Rage rPois SInv} It protects you from poison. It enhances your eyesight. It lets you go berserk. It has a curse placed upon it. (68, 1, D) a crystal ball of energy (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) the cursed ring of Untruth {EV+5 Str-2 Int-4} [ring of evasion] It affects your evasion (+5). It affects your strength (-2). It affects your intelligence (-4). It has a curse placed upon it. (20, 2, D) a cursed -2 ring of dexterity (21, 2, D) 4 scrolls of enchant weapon (22, 2, D) a sack of spiders (23, 2, D) a +5 trident of venom (24, 2, D) a +1 hand axe of distortion {!w} (25, 2, D) a +2 short sword of venom (26, 2, D) the +3 ring mail "Strofett" {+Rage rF++ Str+3 Int-4} It affects your strength (+3). It affects your intelligence (-4). It greatly protects you from fire. It lets you go berserk. (27, 2, D) a crystal ball of energy (28, 2, D) an uncursed staff of air (29, 2, D) a book of Summonings (38, 2, D) a +2 hunting sling of flaming (39, 2, D) a +0 whip of venom (40, 2, D) the cursed ring "Uleaf" {Str+2 Int-2} [ring of intelligence] It affects your strength (+2). It affects your intelligence (-2). It has a curse placed upon it. (41, 2, D) an uncursed staff of air (42, 2, D) a +2 robe of the Archmagi (49, 2, D) the +7 swamp dragon armour of Ukefaw {rPois rF+} It protects you from fire. It protects you from poison. (50, 2, D) a +2 great sword of slicing (51, 2, D) an uncursed staff of death {!a} (52, 2, D) the +6 hunting sling "Blegokk" {speed, Int-2} Attacks with this weapon are significantly faster. It affects your intelligence (-2). Cheibriados disapproves of the use of such an item. (53, 2, D) a plain deck of defence (54, 2, D) a lantern of shadows (55, 2, D) a book of Conjurations (62, 2, D) an uncursed staff of fire {!a} (73, 2, D) a +7 blowgun (75, 2, D) a book of Cantrips (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (24, 3, D) an orb spider corpse (57, 3, D) a +0 trident (unseen) (68, 3, D) a potion of haste (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (61, 4, D) a +0 short sword (unseen) (62, 4, D) a +0 cutlass a +0 robe (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (10, 6, D) an uncursed staff of energy a crystal ball of energy (39, 6, D) an uncursed staff of air {!a} (40, 6, D) the +4 long sword of Immorality {drain, rPois rF+ rC- Stlth-} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It makes you less stealthy. (4, 7, D) a +3 large shield (unseen) (7, 7, D) 5 potions of haste 2 potions of berserk rage (24, 7, D) a moth of wrath corpse a wolf spider corpse (25, 7, D) a yellow wasp corpse (26, 7, D) a scorpion corpse (still there?) a red wasp corpse (still there?) (38, 7, D) a cursed -3 morningstar (unseen) (51, 7, D) a cursed +1 halberd (unseen) (52, 7, D) a +0 vampiric scythe (4, 8, D) a +0 shield a +0 war axe a potion of berserk rage a potion of haste a +0 scale mail a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (24, 8, D) a trapdoor spider corpse (still there?) a red wasp corpse (still there?) (26, 8, D) a spider corpse (still there?) a trapdoor spider corpse (still there?) (38, 8, D) a demonic crawler corpse (rotten by now) (51, 8, D) an uncursed ring of protection from fire (52, 8, D) a +0 great sword a +0 robe a +0 morningstar (53, 8, D) a +0 morningstar (25, 9, D) a jumping spider corpse (26, 9, D) a red wasp corpse (61, 9, D) an uncursed staff of death (62, 9, D) a +2 ice dragon armour (63, 9, D) the +5 spear "Hibb" {flame, +Rage} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It lets you go berserk. (70, 9, D) a +3 war axe of chopping (72, 9, D) a +1 war axe of chopping (62, 10, D) an ornate deck of defence (70, 10, D) a book of Envenomations (72, 10, D) the ring of the King {Str-4 Int+2 Stlth+} [ring of stealth] It affects your strength (-4). It affects your intelligence (+2). It makes you more stealthy. (49, 13, D) Sif Muna's Tome of Ice Spells Type Level Throw Frost Conjuration/Ice 2 Summon Ice Beast Ice/Summoning 4 Bolt of Cold Conjuration/Ice 6 (50, 13, D) a fan of gales (51, 13, D) a book of Death (52, 13, D) the ring "Qeolae" {SustAb Dex+2 Int+2} [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It affects your intelligence (+2). It affects your dexterity (+2). (53, 13, D) a +5 ring of protection (52, 14, D) a sack of spiders (53, 14, D) a +6 ring of strength (54, 14, D) a book of Burglary (55, 14, D) an uncursed ring of poison resistance (35, 15, D) the ring of Taor {+cTele +Inv Stlth+} [ring of teleport control] It can be evoked for teleport control. It lets you turn invisible. It makes you more stealthy. (36, 15, D) an uncursed staff of earth (37, 15, D) a +3 ring of evasion (38, 15, D) an uncursed amulet of the gourmand (39, 15, D) an uncursed ring of protection from magic (40, 15, D) an uncursed amulet of clarity (41, 15, D) a plain deck of war (42, 15, D) a stone of tremors (43, 15, D) a lamp of fire (35, 16, D) an uncursed ring of teleport control (36, 16, D) the Compendium of Conjuration Spells Type Level Fulminant Prism Conjuration/Hexes 4 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 5 Delayed Fireball Conjuration/Fire 7 (37, 16, D) an uncursed staff of conjuration (38, 16, D) a box of beasts (39, 16, D) the +0 flail of Equivalence {crush, +Inv rF+ rC+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. It lets you turn invisible. (40, 16, D) a +0 dagger of draining (41, 16, D) a +1 dagger of draining (42, 16, D) the Compendium of Malediction and Dark Arts Spells Type Level Sure Blade Hexes/Charms 2 Corpse Rot Necromancy 2 Summon Mana Viper Hexes/Summoning 5 Agony Necromancy 5 Mass Confusion Hexes 6 (43, 16, D) the +4 arbalest "Psaschot" {penet, +Blink rF+ rC+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from fire. It protects you from cold. It lets you blink. (21, 17, D) a book of Fire (23, 17, D) a +3 shortbow of flaming (24, 17, D) a +1 scale mail of cold resistance (26, 17, D) a +2 ring mail of fire resistance (27, 17, D) a phial of floods (29, 17, D) a +1 war axe of chopping (61, 17, D) an uncursed staff of conjuration (62, 17, D) an uncursed staff of summoning (63, 17, D) a scroll of brand weapon (64, 17, D) the +0 blowgun "Hatz" {speed, Stlth+} Attacks with this weapon are significantly faster. It makes you more stealthy. Cheibriados disapproves of the use of such an item. (71, 17, D) a cursed -6 ring of protection (72, 17, D) 4 scrolls of enchant weapon (73, 17, D) a cursed ring of ice (19, 18, D) a book of Clouds (20, 18, D) a +2 lajatang of speed (21, 18, D) a manual of Summonings (22, 18, D) a +5 ring of slaying (23, 18, D) a plain deck of wonders (24, 18, D) a book of Minor Magic (25, 18, D) an uncursed ring of flight (26, 18, D) the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 Curse} [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may recurse itself when equipped. It has a curse placed upon it. (27, 18, D) the +2 hat of the High Council {Archmagi, Wiz- Stlth-} It makes you less stealthy. (28, 18, D) the amulet of the Burgomaster {Ward +Blink rElec rN++} [amulet of warding] It may prevent the melee attacks of summoned creatures. It insulates you from electricity. It greatly protects you from negative energy. It lets you blink. (29, 18, D) a +9 giant spiked club (62, 18, D) a sack of spiders (64, 18, D) the cursed ring "Phiodwi" {Str-2 Int-1} [ring of strength] It affects your strength (-2). It affects your intelligence (-1). It has a curse placed upon it. (73, 18, D) Bitydytyi's Papyrus of Harmful Augmentations Spells Type Level Flight Charms/Air 3 Spectral Weapon Hexes/Charms 3 Sticky Flame Conjuration/Fire 4 Excruciating Wounds Charms/Necromancy 5 Iskenderun's Battlesphere Conjuration/Charms 5 (23, 19, D) an uncursed staff of air (24, 19, D) the +11 war axe "Humi Cax" {freeze, rC++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. (52, 19, D) a +2 broad axe of freezing (53, 19, D) the +10 flail of Vediel {flame, MR+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (52, 20, D) the +11 blowgun of Fortitude {evade, -Cast rN+ MR+} It affects your evasion (+5 to EV). It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents spellcasting. (38, 21, D) a fire dragon corpse (rotten by now) a death drake corpse (rotten by now) a hydra corpse (rotten by now) (39, 21, D) a swamp drake corpse (rotten by now) (still there?) a hydra corpse (rotten by now) (still there?) (40, 21, D) a swamp drake corpse (rotten by now) (still there?) a steam dragon corpse (rotten by now) (still there?) (63, 21, D) a +0 halberd (64, 21, D) a cursed -1 hand axe a +0 robe (38, 22, D) a fire dragon corpse (rotten by now) (40, 22, D) a swamp drake corpse (rotten by now) (23, 23, D) a +0 cutlass of venom (25, 23, D) a +5 lightning rod (14/14) (40, 23, D) a fire drake corpse (rotten by now) (still there?) a steam dragon corpse (rotten by now) (still there?) (23, 24, D) a +0 war axe of freezing (unseen) (24, 25, D) a +5 war axe of flaming (25, 25, D) an uncursed ring of obsoleteness (49, 25, D) the amulet of Trepidation {Stasis Str+5 Int-3} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your strength (+5). It affects your intelligence (-3). (50, 25, D) a cursed -5 ring of evasion (52, 25, D) a +2 demon whip of electrocution (53, 25, D) the ring "Yjumyiwe" {+Rage rElec rPois Stlth+} [ring of stealth] It insulates you from electricity. It protects you from poison. It lets you go berserk. It makes you more stealthy. (54, 25, D) an uncursed staff of earth {!a} (50, 26, D) a stone of tremors (51, 26, D) a plain deck of destruction (52, 26, D) a lamp of fire (53, 26, D) a +0 flail of draining (54, 26, D) the +6 falchion of the Philosopher {vamp, rN+ MR++ Str+2 Int-2 SInv Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+2). It affects your intelligence (-2). It protects you from negative energy. It affects your resistance to hostile enchantments. It enhances your eyesight. It makes you more stealthy. (61, 27, D) an uncursed ring of see invisible (63, 27, D) a +2 troll leather armour (64, 27, D) a cursed -2 shield a +0 broad axe (65, 27, D) a +0 great mace (71, 27, D) the +7 hand crossbow of Clucelle {penet, rElec} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It insulates you from electricity. (62, 28, D) Sif Muna's Volume of Good Luck and Air Spells Type Level Repel Missiles Charms/Air 2 Flight Charms/Air 3 Iskenderun's Battlesphere Conjuration/Charms 5 Deflect Missiles Charms/Air 6 (63, 28, D) an ornate deck of changes (64, 28, D) a +3 scale mail of fire resistance (71, 28, D) a +2 mace of protection (72, 28, D) a +3 lightning rod (10/10) (34, 29, D) a tome of Destruction (36, 29, D) a disc of storms (37, 29, D) the +9 short sword "Quhymem" {freeze, rC+ Int-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It protects you from cold. (38, 29, D) a sack of spiders (39, 29, D) a +3 morningstar of protection (40, 29, D) the amulet "Crobladgh" {Clar Dex+4 Int-5} [amulet of clarity] It provides mental clarity. It affects your intelligence (-5). It affects your dexterity (+4). (41, 29, D) a book of Power (42, 29, D) an uncursed amulet of warding (43, 29, D) a book of Maledictions (44, 29, D) a book of Frost (35, 30, D) an ornate deck of defence (36, 30, D) a book of Burglary (37, 30, D) the +3 quarterstaff "Ybbakhlok" {crush, rElec rC+ Dex-2} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It protects you from cold. It insulates you from electricity. an orb spider corpse (rotten by now) (38, 30, D) an uncursed staff of summoning {!a} (39, 30, D) a +0 arbalest of freezing (40, 30, D) an uncursed staff of earth (41, 30, D) a lantern of shadows (42, 30, D) an uncursed ring of positive energy (43, 30, D) an uncursed staff of power (72, 30, D) a +0 trident (unseen) (63, 31, D) a +1 glaive of distortion a +0 chain mail (64, 31, D) a +0 arbalest 11 bolts of frost (62, 32, D) a +0 long sword (unseen) (63, 32, D) a +3 scimitar of draining a +0 ring mail a +0 morningstar a +0 arbalest 10 bolts of penetration a +0 scale mail (63, 33, D) 2 bolts of frost (64, 33, D) a +0 battleaxe (unseen) (71, 33, D) a +0 trident (63, 34, D) 2 bolts of frost (73, 34, D) a +0 battleaxe (38, 35, D) a wolf spider corpse (rotten by now) (still there?) a red wasp corpse (rotten by now) (still there?) (39, 35, D) a trapdoor spider corpse (rotten by now) (still there?) a demonic crawler corpse (rotten by now) (still there?) (38, 36, D) a spider corpse (rotten by now) (still there?) a wolf spider corpse (rotten by now) (still there?) (40, 36, D) a tarantella corpse (rotten by now) a tarantella corpse (rotten by now) a yellow wasp corpse (rotten by now) (38, 37, D) a tarantella corpse (rotten by now) (50, 37, D) an uncursed ring of protection from fire (51, 37, D) a legendary deck of wonders (52, 37, D) a fan of gales (53, 37, D) a +2 flail of crushing (54, 37, D) a +4 chain mail of poison resistance (60, 37, D) a +2 chain mail of poison resistance (61, 37, D) a +3 quarterstaff of draining (62, 37, D) the Tome of the Harmful Birds Spells Type Level Flight Charms/Air 3 Silence Hexes/Air 5 Poisonous Cloud Conjuration/Poison/Air 6 Conjure Ball Lightning Conjuration/Air 6 (63, 37, D) an uncursed staff of death (69, 37, D) an uncursed ring of sustain abilities (70, 37, D) the amulet of Mauniusm {Spirit +Inv rN+ Slay-1} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your accuracy and damage with ranged weapons and melee attacks (-1). It protects you from negative energy. It lets you turn invisible. (71, 37, D) a plain deck of wonders (72, 37, D) a crystal ball of energy (73, 37, D) a book of the Dragon (49, 38, D) a lantern of shadows (50, 38, D) a +2 battleaxe of chopping (53, 38, D) a stone of tremors (59, 38, D) a +3 cutlass of venom (60, 38, D) a book of Conjurations (62, 38, D) an uncursed amulet of warding (63, 38, D) a +3 rod of inaccuracy (9/9) (70, 38, D) the ring of Vexusust {+Blink rC+ Str-3} [ring of protection from cold] It affects your strength (-3). It protects you from cold. It lets you blink. (71, 38, D) a plain deck of destruction (72, 38, D) a +1 scale mail of fire resistance (73, 38, D) a +0 quarterstaff of crushing (61, 41, D) an uncursed staff of air {!a} (70, 41, D) a +0 long sword a +0 leather armour (71, 41, D) a +0 short sword a +0 leather armour a +0 cutlass a +0 leather armour (72, 41, D) a +0 cutlass of distortion a +0 long sword a +0 long sword (53, 42, D) a large rock a quicksilver dragon corpse (skeletalised by now) (54, 42, D) a large rock (59, 42, D) the cursed +2 dagger "Mifageigh" {venom, Contam +Inv rElec rC+} It poisons the flesh of those it strikes. It protects you from cold. It insulates you from electricity. It lets you turn invisible. It causes magical contamination when unequipped. It has a curse placed upon it. (70, 42, D) a +2 short sword of freezing (51, 43, D) a +6 ring of strength a stone giant corpse (skeletalised by now) (52, 43, D) 4 large rocks (72, 43, D) a +0 short sword (51, 45, D) 2 large rocks