BloodyScout Level 1 of the Dungeon (0, 0, D:1) 8 stones (7, 5, D:1) a +6 ring of dexterity (11, 10, D:1) a +0 dagger 2 stones (13, -10, D:1) a rat skeleton (13, 11, D:1) a frilled lizard corpse (skeletalised by now) (28, 25, D:1) a +0 whip (29, -25, D:1) a ball python corpse (skeletalised by now) (30, -29, D:1) a +0 flail (32, -19, D:1) a +0 whip a gnoll corpse (skeletalised by now) (32, -7, D:1) a quokka corpse (skeletalised by now) (33, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 7, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (42, 7, D:1) a +0 whip (44, -24, D:1) a +0 club a kobold corpse (skeletalised by now) (45, 8, D:1) 6 stones (48, 7, D:1) an amulet of magic regeneration (51, -15, D:1) a +0 dagger a stone (61, 0, D:1) a +4 ring of protection (64, -15, D:1) 4 stones Level 2 of the Dungeon [Shop] Legheal's Jewellery Boutique the ring of Suspicion {rF+ MP+9} (408 gold) [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). a ring of fire (300 gold) the ring "Kedaall" {rCorr Slay+3} (475 gold) [ring of resist corrosion] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rCorr: It protects you from acid and corrosion. a ring of protection from fire (300 gold) an amulet of magic regeneration (360 gold) a ring of flight (210 gold) a +6 ring of dexterity (432 gold) a flux talisman (300 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (7, -13, D:2) a +0 whip an orc corpse (skeletalised by now) (8, -28, D:2) a +0 club (8, -11, D:2) a +0 dagger a +0 robe (11, -28, D:2) a +0 club a +0 sling a goblin skeleton (11, -10, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, -25, D:2) a hobgoblin skeleton (13, -24, D:2) a +0 robe (22, -21, D:2) a bat skeleton (26, -19, D:2) an amulet of guardian spirit (33, -5, D:2) a +0 hand axe a +0 scale mail the human skeleton of Terence (38, 8, D:2) a +0 leather armour (44, -27, D:2) a +0 quarterstaff (45, -35, D:2) a ring of resist corrosion (47, 6, D:2) 6 stones (47, 8, D:2) a +1 short sword of electrocution a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 4 stones a +0 dagger (1, 26, D:3) a +0 mace (6, 35, D:3) a +0 club (16, 8, D:3) an adder skeleton (18, 33, D:3) a +1 dagger of venom (19, 18, D:3) a +0 short sword a +0 leather armour (20, -6, D:3) a +0 leather armour (26, 1, D:3) a stone (28, 16, D:3) a +0 ring mail (29, 3, D:3) a rat skeleton (29, 4, D:3) 2 boomerangs (30, 5, D:3) 5 stones a +0 whip (36, 25, D:3) a +0 club (37, 27, D:3) a +0 dagger (37, 28, D:3) a +0 flail an orc corpse (skeletalised by now) (41, 12, D:3) a +0 club (41, 20, D:3) the +0 dagger "Siblutov" {pain, rPois rC- Will++ SInv} rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Will++: It greatly increases your willpower. SInv: It lets you see invisible. (43, 29, D:3) 3 stones (49, 22, D:3) a +0 whip a stone a kobold corpse Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, -14, D:4) 6 gold pieces (5, -4, D:4) 6 gold pieces a +0 flail (6, -6, D:4) 8 gold pieces a +0 hand axe (6, -5, D:4) 13 gold pieces a +0 club a +0 whip (7, -14, D:4) 4 gold pieces (12, 3, D:4) 5 stones (14, 0, D:4) a hobgoblin corpse the Ecumenical Temple