Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13834304715637578113 60 BloodyScout the Magician (level 4, -1/32 HPs) Began as a Djinni Conjurer on June 23, 2025. Slain by a hobgoblin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (957 turns). BloodyScout the Magician (Djinni Conjurer) Turns: 957, Time: 00:01:32 Health: -1/32 AC: 2 Str: 6 XL: 4 Next: 25% Gold: 101 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . e - +0 dagger (pain) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons e - a +0 dagger of pain (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} f - a scroll of poison {unknown} g - a scroll of noise {unknown} h - a scroll of teleportation {unknown} i - 2 scrolls of identify {unknown} j - a scroll of amnesia {unknown} Potions c - a potion of curing {unknown} d - a potion of brilliance {unknown} Skills: * Level 1.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Soul Splinter Necr 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Uskayaw Shops: D:1 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin misses you. The ball python attacks as it pursues you! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits the ball python! You kill the ball python! The searing ray misses the adder. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the adder! The adder is severely wounded. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (chance to affect: 67%) The hobgoblin struggles to resist. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The hobgoblin misses you. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (chance to affect: 67%) The hobgoblin struggles to resist. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... ######## #......# #......## #..@....# #####..g....### ............... #######.....### #..†..# #.....## .#######†.....######. ..............†...... #........#.:..#...... You could see a hobgoblin. Vanquished Creatures Natasha (D:2) An adder (D:2) A dart slug (D:1) 5 endoplasms 2 giant cockroaches 3 hobgoblins 3 ball pythons 3 bats (D:1) 2 frilled lizards 3 goblins (D:1) 2 kobolds (D:1) 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BloodyScout the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | BloodyScout set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 201 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 234 | D:1 | Found Logauv's Distillery. 718 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 718 | D:1 | Learned a level 1 spell: Soul Splinter 862 | D:2 | Identified the +0 pair of boots of the Pleiades {Str+3 | Stlth+} 899 | D:2 | Found a hide-covered altar of Uskayaw. 933 | D:2 | Noticed Natasha 939 | D:2 | Killed Natasha 940 | D:2 | Reached skill level 1 in Fighting 940 | D:2 | Reached XP level 4. HP: 12/32 MP: 0/0 957 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_ring, serial_shops, shop D:2: layout_basic, basic_altar, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 49 | || 49 Searing Ray | 1 | 1 || 2 Soul Splinter | | 2 || 2 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 5 | 6 || 11