Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 10299616917266971273 261 BloodyScout the Magician (level 6, -1/47 HPs) Began as a Djinni Conjurer on June 23, 2025. Was an Initiate of Makhleb. Slain by an orc priest ... wielding a +0 short sword (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:45 (2180 turns). BloodyScout the Magician (Djinni Conjurer) Turns: 2180, Time: 00:03:46 Health: -1/47 AC: 2 Str: 6 XL: 6 Next: 42% Gold: 125 EV: 11 Int: 22 God: Makhleb [......] SH: 0 Dex: 11 rFire + . . h - +0 quarterstaff rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... g - ring of ice Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons h - a +0 quarterstaff (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of ice (worn) Scrolls c - a scroll of noise {unknown} e - 4 scrolls of identify {unknown} j - a scroll of blinking {unknown} k - a scroll of immolation {unknown} m - a scroll of fog {unknown} p - a scroll of amnesia {unknown} q - a scroll of revelation {unknown} Potions b - 4 potions of curing {unknown} d - a potion of moonshine {unknown} f - 2 potions of enlightenment {unknown} i - a potion of mutation {unknown} n - a potion of haste {unknown} o - 2 potions of heal wounds {unknown} Skills: * Level 4.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations - Level 4.6 Hexes - Level 4.6 Summonings - Level 4.6 Necromancy - Level 4.6 Translocations - Level 4.6 Forgecraft - Level 4.6 Fire Magic - Level 4.6 Ice Magic - Level 4.6 Air Magic - Level 4.6 Earth Magic - Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Static Discharge Conj/Air 50% 3-6/arc 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc! You kill the orc! Makhleb accepts your kill. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The orc priest hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc wizard! The orc wizard is heavily wounded. * * * LOW HITPOINT WARNING * * * The adder misses you. The orc priest casts a cantrip, but nothing happens. The adder closely misses you. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 48% to hit) The puff of flame hits the adder. You kill the adder! Makhleb accepts your kill. The now-empty wand crumbles to dust. You stop channelling your searing ray. The orc priest hits you but does no damage. Your Fighting skill increases to level 4! Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc wizard. The orc wizard is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray misses the orc wizard. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 short sword. You die... ..####..... # ### #...### #. #...# . ###.##### #...# .. ##.......######...### ...#...#.#..##.......... ...)...................# ....)....#..##.......... ......o@.#..#####.....## ...#...o....# #.....# ##.$....## #.....# ####.### #.....# #.# ##.#...# #.# #...#..# ..# #...#### ### ###+#..# # ###.....#### You could see an orc priest and an orc wizard. Vanquished Creatures Sigmund (D:2) 6 adders A dart slug (D:2) 3 giant cockroaches 7 hobgoblins 3 jackals (D:1) 3 orcs (D:3) 5 ball pythons 3 bats 8 endoplasms 4 frilled lizards 6 goblins 4 kobolds 2 quokkas (D:1) 2 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BloodyScout the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | BloodyScout set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 263 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 327 | D:1 | Reached skill level 1 in Fighting 1069 | D:2 | Reached XP level 3. HP: 23/27 MP: 0/0 1069 | D:2 | Learned a level 1 spell: Shock 1100 | D:2 | Found a faded altar of an unknown god. 1101 | D:2 | Noticed Sigmund 1122 | D:2 | Killed Sigmund 1123 | D:2 | Reached XP level 4. HP: 13/35 MP: 0/0 1123 | D:2 | Reached XP level 5. HP: 15/40 MP: 0/0 1123 | D:2 | Learned a level 2 spell: Static Discharge 1265 | D:2 | Reached XP level 6. HP: 42/46 MP: 0/0 1962 | D:3 | Found a burning altar of Makhleb. 1966 | D:3 | Found a glowing silver altar of Zin. 1969 | D:3 | Became a worshipper of Makhleb the Destroyer 2180 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic D:2: layout_rooms, hellmonk_ecumenical_altar_heavens_door, uniq_sigmund D:3: layout_loops_cross, grunt_temple_overflow_order_and_chaos_2 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 3 4 | 4.0 Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 48 | || 48 Searing Ray | 2 | 32 || 34 Evoke: Wand | | 1 || 1 Armour: Robe | 5 | 4 || 9 Dodge: Dodged | 6 | 6 || 12