Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6648263444752128429 76 BloodyScout the Magician (level 4, -10/34 HPs) Began as a Djinni Conjurer on June 29, 2025. Mangled by an ogre ... wielding a +0 giant club (15 damage) ... on level 4 of the Dungeon. The game lasted 00:02:38 (2546 turns). BloodyScout the Magician (Djinni Conjurer) Turns: 2546, Time: 00:02:39 Health: -10/34 AC: 2 Str: 6 XL: 4 Next: 57% Gold: 104 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . j - staff of alchemy rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 104 gold pieces. Inventory: Missiles o - 2 darts of disjunction Armour a - a +0 robe (worn) Magical Staves j - a staff of alchemy (weapon) Wands c - a wand of polymorph (8) Scrolls d - a scroll of fear {unknown} e - 3 scrolls of immolation {unknown} k - a scroll of amnesia {unknown} l - a scroll of enchant armour {unknown} p - a scroll of silence {unknown} q - a scroll of poison {unknown} Potions b - 2 potions of curing {unknown} f - a potion of attraction {unknown} g - 2 potions of moonshine {unknown} h - a potion of enlightenment {unknown} i - 2 potions of haste {unknown} m - a potion of berserk rage {unknown} n - a potion of might {unknown} Skills: * Level 2.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 16% 3d11 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 e - Shock Conj/Air 88% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You focus your ray upon the iguana. The searing ray hits the ogre! The ogre is moderately wounded. The searing ray hits the iguana! The iguana is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the iguana! You kill the iguana! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! The searing ray hits the ogre! The ogre is almost dead. The searing ray hits the endoplasm! You kill the endoplasm! The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray misses the ogre. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club! You die... #.# #.## #.[# ##.# #.########### #...........# ###########.# #.# #@# #O# # #.# ##.#####†# ....?..#.# #....# #....# #..l.....# #..†.....# You could see an ogre. Vanquished Creatures An iguana (D:4) An adder (D:3) A dart slug (D:2) 3 endoplasms 2 giant cockroaches 6 hobgoblins 4 jackals (D:2) 2 quokkas (D:1) 3 ball pythons 2 bats A frilled lizard (D:2) 5 goblins 4 kobolds 7 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BloodyScout the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | BloodyScout set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 260 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 351 | D:1 | Reached skill level 1 in Fighting 888 | D:2 | Reached XP level 3. HP: 10/27 MP: 0/0 888 | D:2 | Learned a level 1 spell: Shock 1723 | D:3 | Found a hazy altar of Hepliaklqana. 2533 | D:4 | Noticed an ogre 2536 | D:4 | Reached XP level 4. HP: 31/33 MP: 0/0 2546 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_corners, wad_floor_pattern_1, grunt_decor_fettered D:2: layout_loops_ring D:3: layout_basic, mainiacjoe_overflow_24_doors, nicolae_underground_beach D:4: layout_loops_ring, lemuel_temple_firewalk_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.5 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 51 | || 51 Searing Ray | 16 | 2 || 18 Armour: Robe | 6 | 2 || 8 Dodge: Dodged | 13 | || 13