BloodyScout Level 1 of the Dungeon (0, 0, D:1) an amulet of reflection (2, 12, D:1) a ring of willpower (5, 17, D:1) a +0 barding (8, 4, D:1) a +0 club {Epaminondas} (9, 3, D:1) a hobgoblin skeleton (14, -8, D:1) a +0 spear (15, 8, D:1) 4 stones (17, -7, D:1) a +0 dagger (29, 6, D:1) 4 stones (30, -11, D:1) a quokka corpse (skeletalised by now) (32, 24, D:1) a +0 leather armour (34, 19, D:1) a +0 club a kobold corpse (skeletalised by now) (35, 17, D:1) a +0 quarterstaff (38, -2, D:1) a +0 club (40, 13, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Wumaaw's Distillery a potion of curing (42 gold) a potion of enlightenment (unknown) (70 gold) a potion of might (56 gold) a potion of attraction (42 gold) 2 potions of mutation (unknown) (224 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of heal wounds (112 gold) 2 potions of lignification (84 gold) 2 potions of lignification (84 gold) [Shop] Kenn's Armour Boutique a +3 chain mail of fire resistance (392 gold) a +0 robe (12 gold) a +0 scale mail (56 gold) a +0 buckler (63 gold) a +0 pair of boots (63 gold) a +0 leather armour (28 gold) the +2 pair of boots "Sienterph" {Harm rF+++ rC- Slay+2} (810 gold) Harm: It increases damage dealt and taken. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 robe (12 gold) [Shop] Romesaca's Armour Shop a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +0 scale mail (44 gold) a +0 helmet (49 gold) a +0 ring mail (44 gold) a +0 chain mail (66 gold) [Shop] Roqa's Assorted Antiques a box of beasts (960 gold) a +0 giant spiked club (62 gold) a lightning rod (4/4) (960 gold) a scroll of enchant armour (180 gold) the +5 scale mail "Notabovi" {Will+ Int-5 SInv Stlth+} (914 gold) Will+: It increases your willpower. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 pair of gloves (108 gold) an amulet of wildshape (720 gold) a +0 pair of gloves of strength (276 gold) a tin of tremorstones (2/2) (960 gold) (0, 0, D:2) a +0 ring mail (12, 16, D:2) a rat skeleton (13, 16, D:2) a ball python skeleton (19, 5, D:2) an adder skeleton (21, 30, D:2) a quokka skeleton (25, 32, D:2) a +0 sling (27, 21, D:2) a bat skeleton (28, 23, D:2) a bat skeleton (30, 8, D:2) an amulet of dissipation (32, 20, D:2) a +0 robe (36, 25, D:2) a parchment of Magic Dart (38, 24, D:2) a ball python skeleton (42, 27, D:2) a quokka skeleton (42, 29, D:2) a +0 club (47, 7, D:2) 4 boomerangs (57, 7, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Orexulij's Weapon Shop 4 boomerangs (88 gold) a +0 spear (33 gold) the +2 great sword of Dim Light {freeze, rElec Str+3 Int+3 Dex+4} (693 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). a +1 heavy triple sword (374 gold) a +0 orcbow of freezing (101 gold) a +0 trident (38 gold) a +4 double sword of draining (776 gold) a +2 long sword of protection (178 gold) (0, 0, D:3) 2 boomerangs (1, -19, D:3) the ring of the Scorching Gods {rF+ rCorr Str+5 Int-2} [ring of protection from fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). (4, 5, D:3) a +0 whip (9, -4, D:3) a +0 dagger a rat corpse (skeletalised by now) (37, 23, D:3) a +0 sling (38, 15, D:3) a +0 club (41, 15, D:3) a +0 leather armour (44, 29, D:3) a +0 dagger (47, -12, D:3) a +0 quarterstaff (52, -4, D:3) a +0 dagger {Dusana} (59, 14, D:3) a frilled lizard skeleton (63, -20, D:3) a +0 plate armour (67, -4, D:3) a quokka skeleton Level 4 of the Dungeon (0, 0, D:4) 2 poisoned darts (9, 4, D:4) a ring of poison resistance