BloodyScout Level 1 of the Dungeon [Shop] Cirphodi's Jewellery Boutique a ring of flight (245 gold) a ring of see invisible (210 gold) a scarab talisman (350 gold) a ring of protection from fire (350 gold) an amulet of reflection (unknown) (420 gold) a +6 ring of intelligence (unknown) (504 gold) an amulet of the acrobat (unknown) (420 gold) a ring of resist corrosion (unknown) (280 gold) the amulet "Maarog" {Acrobat rF+ MP-10 Dex+2 SInv} (439 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF+: It protects you from fire. MP-10: It affects your magic capacity (-10). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. an amulet of alchemy (unknown) (420 gold) (0, 0, D:1) a +0 dagger (5, -2, D:1) a hobgoblin corpse (skeletalised by now) (7, 1, D:1) a +0 ring mail (13, -27, D:1) a +0 club (14, -27, D:1) a +0 short sword 5 stones (22, -33, D:1) a +0 robe (24, -33, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (25, -12, D:1) a bat corpse (skeletalised by now) (28, -41, D:1) a +0 chain mail (28, -15, D:1) a +0 dagger (31, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 11 gold pieces (0, 1, D:2) a ring of flight (0, 2, D:2) a +0 ring mail (0, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (1, 0, D:2) 12 gold pieces (1, 1, D:2) a +0 leather armour (1, 2, D:2) a potion of heal wounds (2, 0, D:2) a potion of moonshine (2, 1, D:2) 5 large rocks (2, 2, D:2) 8 gold pieces (9, 5, D:2) a +0 spear (9, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 24, D:2) a hobgoblin corpse (skeletalised by now) (22, 2, D:2) a rat corpse (skeletalised by now) (30, 6, D:2) a rat corpse (skeletalised by now) (34, 21, D:2) a ball python skeleton (35, 33, D:2) a +0 club a goblin skeleton (38, 25, D:2) a +0 club (39, 29, D:2) a +0 short sword (42, 14, D:2) a +0 pair of gloves (49, 23, D:2) an inkwell talisman (59, 6, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Dohem's Antique Weapon Emporium a +1 glaive of flaming (575 gold) a +0 hand axe (69 gold) a +3 sling (425 gold) a +2 spectral quarterstaff (563 gold) a +0 mace (69 gold) a +0 battleaxe (230 gold) a +0 mace (69 gold) a +0 whip (57 gold) (0, 0, D:3) a +0 scale mail (11, 37, D:3) a hobgoblin skeleton (11, 42, D:3) a bat skeleton (14, 23, D:3) a frilled lizard corpse (skeletalised by now) (19, 2, D:3) a bat skeleton (22, 4, D:3) a +0 dagger 4 stones a kobold skeleton (26, 40, D:3) a +0 leather armour (28, 28, D:3) a +0 whip (33, 35, D:3) a staff of cold (34, 28, D:3) a +0 dagger 5 stones a kobold skeleton (45, 16, D:3) a quill talisman (49, 22, D:3) a hobgoblin skeleton (50, 22, D:3) a +0 whip a kobold skeleton Level 4 of the Dungeon (9, -10, D:4) 11 gold pieces (11, 8, D:4) a +0 club (13, -11, D:4) 19 gold pieces (16, -12, D:4) a poisoned dart (17, -2, D:4) an adder corpse (17, 7, D:4) a +0 sling (17, 12, D:4) a quokka skeleton (18, -13, D:4) a poisoned dart (20, 7, D:4) a +0 dire flail (22, 1, D:4) the +10 rapier of Balance {pain, rC+ Str+2 SInv} rC+: It protects you from cold. Str+2: It affects your strength (+2). SInv: It lets you see invisible. The Shining One disapproves of the use of such an item. (27, -1, D:4) a +0 whip (34, 8, D:4) a +0 robe (35, 2, D:4) a hobgoblin corpse the Ecumenical Temple