Dungeon Crawl Stone Soup version 0.34-a0-708-gca918cc23e (webtiles) character file. Game seed: 2055160625920535654 16 BloodyScout the Changeling (level 2, 0/19 HPs) Began as a Merfolk Shapeshifter on Aug 28, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:42 (716 turns). BloodyScout the Changeling (Merfolk Shapeshifter) Turns: 716, Time: 00:01:43 Health: 0/19 AC: 0 Str: 14 XL: 2 Next: 58% Magic: 2/2 EV: 16 Int: 9 God: Gold: 22 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 animal skin rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn b - melded quill talisman %: no passive effects @: lethally poisoned (0 -> -7), flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Missiles d - 3 javelins (quivered) Armour a - a +0 animal skin (melded) Talismans b - a quill talisman (worn) c - a protean talisman Scrolls c - a scroll of acquirement {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} j - a scroll of brand weapon {unknown} k - a scroll of poison {unknown} Potions L - a potion of lignification d - 2 potions of curing {unknown} Baubles a - 2 flux baubles Skills: * Level 2.7 Fighting - Level 2.6 Dodging * Level 3.7 Unarmed Combat + Level 4.2 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 38% 1 Sublimation of Blood Necr 0% N/A 52% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History There is a stone staircase leading up here. You pick up a parchment of Sublimation of Blood and begin reading... You add the spell Sublimation of Blood to your library. A rat and an adder come into view. The rat squeaks loudly. The adder hisses angrily. The adder is struck by your quills. The adder bites you but does no damage. You miss the adder. The adder is lightly wounded. The adder misses you. You miss the adder. The adder is lightly wounded. The adder bites you but does no damage. You hit the adder but do no damage. The adder is lightly wounded. The adder bites you. x2 You are poisoned. The adder poisons you! You barely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. You barely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 animal skin melds into your body. You feel sick. The adder barely misses you. You hit the adder but do no damage. The adder begins to glow. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You hit the adder. The adder glows dangerously bright. The adder is moderately wounded. You die... #.# #.##.# .. #.##.# #. #.##.# .. #.##.# # #.# #.##.# #.##.####.##r# .........##S# ##.###..##p### #...........# # #..##.####### #.#..##.# #.#..##.# #.......# ###.##### #.# #######.# You could see an adder (heavy contam) and a rat. Vanquished Creatures A giant cockroach (D:1) 3 hobgoblins (D:1) A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) 3 quokkas (D:1) 4 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BloodyScout the Merfolk Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 235 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 716 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_ring D:2: layout_basic, ebering_ecumenical_altar_ruins, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, uniq_terence, uniq_robin Action || total ---------------------------++------- Attack: Normal || 47 Melee: Unarmed || 47 Punch || 2 Armour: Animal skin || 23 None || 1 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 712 | 641 | 71 | 0 | 528 | 2 | 356.0 | Dungeon | 712 | 641 | 71 | 0 | 528 | 2 | 356.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 685 daAuts D:2: 27 daAuts