BlueGoblin Level 1 of the Dungeon (0, 0, D:1) 16 stones (2, 11, D:1) 4 stones (19, -23, D:1) a frilled lizard corpse (skeletalised by now) (19, -1, D:1) a +0 short sword (19, 12, D:1) 14 stones (26, -22, D:1) a +0 leather armour (38, -9, D:1) a +0 dagger (42, -9, D:1) a +0 dagger (45, 6, D:1) a +0 club Level 2 of the Dungeon [Shop] Meskor's Armour Shoppe the +1 chain mail "Haehil" {-Tele Str+7 SInv} (357 gold) Str: It affects your strength (+7). SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. a +0 ring mail (48 gold) the +1 ring mail of the Shore {Rampage +Inv Dex-5} (150 gold) Dex: It affects your dexterity (-5). +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. a +0 cloak (54 gold) a +2 robe of positive energy (176 gold) the +5 ring mail "Jieg" {Contam Int+4} (465 gold) Int: It affects your intelligence (+4). Contam: It causes magical contamination when unequipped. the +1 scale mail of Piosofos {rElec Will+} (343 gold) rElec: It insulates you from electricity. Will: It increases your willpower. a +0 ring mail (48 gold) a +0 chain mail (54 gold) (0, 0, D:2) a +0 hand axe (4, 7, D:2) a +0 scale mail (4, 23, D:2) a +0 club (still there?) a +0 robe (still there?) (8, 5, D:2) 10 stones (9, 0, D:2) 14 arrows (9, 27, D:2) a ball python corpse (11, 1, D:2) a dart slug corpse (12, 27, D:2) a scroll of identify (14, 23, D:2) a +0 short sword (18, -6, D:2) 16 bolts (20, 0, D:2) a bat corpse (25, 4, D:2) a +2 hand axe of electrocution (25, 20, D:2) a +0 dagger (28, 0, D:2) 17 stones (32, 9, D:2) a rat corpse