BlueGoblin Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (2, 45, D:1) a +1 pair of gloves (8, -1, D:1) 28 stones (11, 29, D:1) a +0 robe (13, 31, D:1) a +0 short sword (15, 5, D:1) 17 arrows (15, 16, D:1) a +0 club a +0 club a +0 robe (19, 38, D:1) a +0 dagger (20, 5, D:1) a +0 robe 19 stones (23, 27, D:1) a +0 dagger (30, 5, D:1) 4 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 2, D:2) a ring of ice (8, 19, D:2) a +0 dagger (15, 1, D:2) a +0 spear a +0 animal skin a +0 helmet (16, 16, D:2) a +0 club a +0 club (16, 18, D:2) a +0 club (16, 20, D:2) a +0 dagger a +0 club (19, 3, D:2) a +0 dagger (29, -8, D:2) a +0 dagger (38, -7, D:2) a +0 dagger (38, 37, D:2) a +0 scale mail (44, 20, D:2) a +0 falchion (45, 3, D:2) 18 stones (51, 0, D:2) 13 stones (55, 34, D:2) a +0 club a +0 hunting sling 17 stones Level 3 of the Dungeon (0, 0, D:3) a +2 pair of boots (15, -16, D:3) a +0 whip (16, -19, D:3) a +0 club 2 boomerangs a +0 ring mail (17, -44, D:3) a +0 chain mail (24, -36, D:3) a +0 short sword (31, -44, D:3) a +0 club (39, -52, D:3) a +0 long sword (46, -20, D:3) a +0 pair of boots Level 4 of the Dungeon (0, 0, D:4) 19 stones (5, 13, D:4) a +0 club (24, 0, D:4) 5 silver boomerangs (30, -13, D:4) a +0 club a +0 dagger 12 stones a +0 club a +0 hunting sling a +0 club a +0 dagger a +0 club a +0 club (31, -13, D:4) a +0 club (31, -4, D:4) a +0 dagger (32, -42, D:4) a +0 ring mail (32, -13, D:4) a +0 dagger (35, 8, D:4) a +0 ring mail (43, -10, D:4) a +0 ring mail (50, -42, D:4) a +0 mace (53, -38, D:4) 19 stones Level 5 of the Dungeon [Shop] Lyeluroi's Distillery a potion of flight (36 gold) a potion of lignification (36 gold) a potion of brilliance (48 gold) 2 potions of berserk rage (120 gold) a potion of berserk rage (60 gold) a potion of lignification (36 gold) a potion of heal wounds (60 gold) a potion of lignification (36 gold) a potion of might (48 gold) (0, 0, D:5) a +0 dagger a +0 robe a +0 scythe (10, -21, D:5) 26 arrows (13, -21, D:5) 4 stones (14, -12, D:5) a +0 club (17, -41, D:5) a +0 trident (18, -10, D:5) a +0 dagger (23, -39, D:5) a +0 buckler a +0 robe a +0 dagger a +0 scale mail a +0 short sword (24, -39, D:5) a +0 hand axe (25, -6, D:5) a +0 short sword (27, -20, D:5) a +0 hunting sling (32, -38, D:5) a +0 bardiche (35, -39, D:5) a +0 robe (35, -38, D:5) a +0 dagger (45, -5, D:5) a +0 dagger (47, -33, D:5) a +0 club (49, -20, D:5) a +0 short sword Level 6 of the Dungeon (3, -3, D:6) a +2 falchion of holy wrath (14, -43, D:6) a staff of fire (14, -24, D:6) a +0 leather armour a +0 dagger (17, -38, D:6) a +0 giant club (31, -24, D:6) a +0 war axe (33, -28, D:6) a +0 animal skin a +0 club a +0 leather armour a +0 club a +0 animal skin a +0 club (38, -10, D:6) 3 scrolls of noise (42, -4, D:6) a +1 pair of gloves (44, -8, D:6) a scroll of immolation (45, -30, D:6) a +0 flail a +0 scale mail (47, -30, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (26, -28, D:7) a +0 mace (29, -15, D:7) a ring of ice (33, -37, D:7) a +0 ring mail (35, -38, D:7) a potion of degeneration (35, -12, D:7) a +0 scale mail (38, -22, D:7) 26 stones (50, 0, D:7) a +0 club (58, 1, D:7) 2 stones a +0 short sword (58, 2, D:7) a +0 club a +0 club (58, 3, D:7) a +0 short sword (59, 1, D:7) a +0 club (63, -10, D:7) a +0 spear (64, -16, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Meriku's Jewellery Shoppe a ring of magical power (220 gold) a ring of protection from fire (275 gold) a ring of willpower (275 gold) a ring of magical power (220 gold) a ring of poison resistance (220 gold) a ring of fire (275 gold) a +4 ring of protection (396 gold) an amulet of the acrobat (330 gold) a ring of poison resistance (220 gold) a ring of ice (275 gold) the ring of Culiria {Contam rElec Int+6 Dex+2} (782 gold) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (5, -6, D:8) a +0 spear (6, -8, D:8) a +0 halberd (7, -7, D:8) a +0 whip a +0 flail (8, -9, D:8) a +0 flail (8, -7, D:8) a +0 robe a +0 whip (9, -8, D:8) a +0 spear a +0 spear (10, -8, D:8) a +0 spear (10, -7, D:8) a +0 halberd (10, 8, D:8) a +3 mace (11, 4, D:8) a +0 mace (11, 9, D:8) a +0 dire flail (22, 11, D:8) a +0 whip (24, 9, D:8) a +0 robe a +0 dagger (26, 17, D:8) a +0 leather armour a +0 club (28, -25, D:8) a +0 plate armour (28, 18, D:8) a +0 club (29, 17, D:8) a +0 morningstar (39, -24, D:8) a +1 whip of distortion a +0 chain mail (40, 17, D:8) a wand of iceblast (4) (47, 15, D:8) a ring of fire Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger (4, 21, D:9) a +0 club (14, 19, D:9) a +0 trident a +0 plate armour (15, 8, D:9) a +0 leather armour of positive energy (24, 9, D:9) a +0 falchion (24, 21, D:9) a +0 robe (28, 2, D:9) a +0 giant spiked club a +0 dire flail (28, 3, D:9) a +0 hand axe a +0 dagger a +0 robe (29, 5, D:9) a +0 flail a +0 ring mail (29, 20, D:9) a +0 giant club a +0 dire flail (30, 0, D:9) 25 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 13 arrows (4, 8, D:10) a +1 short sword of distortion (12, 24, D:10) a scroll of blinking (13, 24, D:10) 16 gold pieces (13, 25, D:10) 18 arrows (16, 4, D:10) 13 arrows (18, 22, D:10) a scroll of identify (25, -7, D:10) a +0 flail (26, -5, D:10) a +0 robe a +4 scimitar of flaming (27, 18, D:10) a +1 buckler (41, -12, D:10) a +0 dagger (54, 16, D:10) a wand of polymorph (8) (60, 31, D:10) a wand of flame (32) a wand of acid (7) (62, 34, D:10) a staff of death the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 arrows (7, -9, Lair:1) a +0 leather armour (17, 30, Lair:1) 24 stones (37, -5, Lair:1) a +0 leather armour (38, 13, Lair:1) the +8 scimitar "Cint" {elec, Int+4} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). (39, 23, Lair:1) a +0 hunting sling (46, 1, Lair:1) a +0 battleaxe (49, 25, Lair:1) a +0 scale mail (59, 31, Lair:1) 9 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (3, 4, Lair:2) a +0 leather armour (9, 11, Lair:2) a wand of charming (11) (21, 23, Lair:2) a +0 robe (23, 15, Lair:2) a +0 robe (23, 22, Lair:2) a potion of degeneration (25, 29, Lair:2) a phial of floods (36, 15, Lair:2) a +0 ring mail (56, -20, Lair:2) 24 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 short sword (20, -25, Lair:3) a +0 leather armour a +0 trident (20, -9, Lair:3) 11 stones (22, -31, Lair:3) a +0 leather armour (24, -20, Lair:3) 11 stones (28, -9, Lair:3) a +0 trident 2 boomerangs (46, 13, Lair:3) a +0 buckler (58, -8, Lair:3) a +0 falchion (58, 25, Lair:3) 5 stones (61, -17, Lair:3) a +0 chain mail (62, 22, Lair:3) a +0 cloak (66, -1, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (9, 0, Lair:4) a +0 mace (21, -18, Lair:4) 15 stones (32, 5, Lair:4) 25 arrows (35, -20, Lair:4) 16 stones (35, -19, Lair:4) a +0 scale mail (35, -18, Lair:4) 24 stones (35, 13, Lair:4) a +0 scale mail (37, -14, Lair:4) a staff of fire (38, -19, Lair:4) 24 stones (40, -16, Lair:4) 20 stones (41, -33, Lair:4) the +0 scale mail "Coexim" {rElec rF- Str+3 Stlth+} Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (43, -19, Lair:4) 19 stones Level 5 of the Lair of Beasts (1, -21, Lair:5) the +5 shortbow "Aduab" {freeze, rPois} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. (1, -19, Lair:5) a ring of magical power (5, -30, Lair:5) 19 arrows (10, 12, Lair:5) a +0 leather armour (11, 2, Lair:5) a +0 robe a +0 dagger (13, -16, Lair:5) a +0 falchion (13, 20, Lair:5) a +0 leather armour (18, -9, Lair:5) 26 stones (33, 22, Lair:5) a +0 leather armour (38, -31, Lair:5) a +0 dagger (40, 19, Lair:5) a wand of acid (6) (44, -4, Lair:5) 4 large rocks (45, -20, Lair:5) 18 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of iceblast (8) (4, -16, Lair:6) a +0 short sword a +0 robe (8, 3, Lair:6) a +0 arbalest (14, -19, Lair:6) a +0 scale mail (20, 7, Lair:6) a +0 dagger (23, -16, Lair:6) 25 stones (25, 6, Lair:6) 24 arrows (26, 13, Lair:6) a +0 spear (26, 15, Lair:6) a +0 dagger a +0 robe (29, -9, Lair:6) a wand of charming (6) (30, -15, Lair:6) a +0 robe a +0 hand axe (30, 35, Lair:6) a +2 buckler a +0 robe a +3 rapier (36, 10, Lair:6) a +0 dagger a +0 robe (37, -20, Lair:6) a +0 plate armour (44, -17, Lair:6) 12 arrows (46, 7, Lair:6) 21 stones (48, -10, Lair:6) a +0 leather armour a +0 hand axe (53, -12, Lair:6) a +0 short sword (53, 19, Lair:6) a +0 short sword a +0 robe a wand of paralysis (4) (55, -17, Lair:6) a +0 robe a +0 broad axe (58, 27, Lair:6) a +0 rapier a +0 robe (60, 8, Lair:6) a +1 dagger of venom a +0 robe (63, 36, Lair:6) a book of Frost (64, 37, Lair:6) a wand of paralysis (11) (67, 29, Lair:6) 22 stones (68, 22, Lair:6) a +0 scimitar (71, 28, Lair:6) a +0 robe a +0 buckler (71, 29, Lair:6) a +0 dagger a +0 robe (72, 28, Lair:6) a +0 short sword a +0 robe (72, 29, Lair:6) a +0 rapier a +0 robe Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (1, 4, Shoals:1) 16 stones (3, 3, Shoals:1) 2 boomerangs a +0 trident (6, 6, Shoals:1) a +0 ring mail (7, -13, Shoals:1) 20 stones (8, 9, Shoals:1) a +0 trident (14, -8, Shoals:1) a +0 club a +0 hunting sling 24 stones (14, -7, Shoals:1) a +2 dagger of venom a +0 club (16, -26, Shoals:1) a +0 trident (18, 3, Shoals:1) a +0 vampiric spear a +0 hunting sling (23, -25, Shoals:1) a +0 short sword (23, 9, Shoals:1) 12 arrows (26, 10, Shoals:1) a +0 club a +0 hunting sling (33, -30, Shoals:1) a +0 robe a +2 trident of protection (34, 14, Shoals:1) a +0 spear (39, -4, Shoals:1) a wand of acid (10) (50, -34, Shoals:1) a +0 lajatang (53, -35, Shoals:1) a +0 trident (60, 4, Shoals:1) 15 stones Level 2 of the Shoals (0, 0, Shoals:2) the +1 spear of Freehold {elec, rC+++ Will- Int-4 SInv} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (-4). rC: It renders you almost immune to cold. SInv: It lets you see invisible. Will: It decreases your willpower. (7, 11, Shoals:2) a +0 rapier of flaming (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (19, -6, Shoals:2) 3 boomerangs a +0 trident a merfolk skeleton (20, -6, Shoals:2) a manticore skeleton (21, -10, Shoals:2) a +0 trident (24, -16, Shoals:2) a +0 trident (24, -7, Shoals:2) a +1 demon trident of draining (27, -17, Shoals:2) a +0 trident (28, -20, Shoals:2) a +3 trident