BlueGoblin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -31, D:1) 22 arrows (5, -30, D:1) 18 arrows (5, -29, D:1) 10 gold pieces (6, -31, D:1) 15 arrows (6, -30, D:1) 11 gold pieces (6, -29, D:1) a scroll of teleportation (6, -6, D:1) a +0 dagger (7, -31, D:1) a book of Alchemy (7, -30, D:1) a +0 hunting sling (7, -29, D:1) a scroll of summoning (27, -6, D:1) a +0 short sword (28, -28, D:1) a +0 pair of boots (29, 22, D:1) a +0 hand axe (30, 16, D:1) 7 bolts (36, -4, D:1) 17 arrows (52, -13, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword of speed (26, 14, D:2) a +0 short sword (42, 8, D:2) a +0 dagger (44, 8, D:2) a +0 short sword (52, -8, D:2) a +0 ring mail (65, -2, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, 1, D:3) a +0 short sword (17, 25, D:3) a +0 robe Level 4 of the Dungeon (10, -24, D:4) a +0 whip (16, -14, D:4) a +0 robe a +0 dagger (17, -13, D:4) a +0 dagger (18, -38, D:4) a +0 plate armour (18, -33, D:4) a +0 club a +0 hunting sling (21, -9, D:4) a +0 mace (23, -6, D:4) a +0 short sword (24, -8, D:4) a +0 giant club an ogre corpse (35, 3, D:4) a +0 short sword a +0 ring mail a +0 club (35, 4, D:4) a +0 leather armour a +0 dagger a +0 hand axe a +0 whip (41, -13, D:4) a +0 dagger (41, -5, D:4) a +0 dagger (41, -2, D:4) a +2 vorpal hand axe a +0 robe an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, -4, D:5) the +4 mace of the Extremes {freeze, Contam Fly rPois SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. (1, -3, D:5) a book of Dreams (3, -10, D:5) a +0 giant spiked club (5, -3, D:5) a potion of curing (9, -12, D:5) 7 gold pieces