Dungeon Crawl Stone Soup version 0.28-a0-691-gad6df49e81 (webtiles) character file. Game seed: 9748792281923236416 79 BlueGoblin the Conjurer (level 4, -2/21 HPs) Began as a Spriggan Conjurer on Oct 21, 2021. Slain by a gnoll (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:15 (2605 turns). BlueGoblin the Conjurer (Spriggan Conjurer) Turns: 2605, Time: 00:04:16 Health: -2/21 AC: 2 Str: 3 XL: 4 Next: 16% Magic: 0/10 EV: 17 Int: 20 God: Gold: 93 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis + (weapon restricted) rCold . . . Faith . (shield restricted) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.12/turn (no ring) @: very slightly contaminated, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of brilliance {unknown} d - a potion of curing {unknown} e - 2 potions of heal wounds {unknown} Skills: + Level 3.2 Dodging - Level 3.0 Stealth + Level 3.5 Spellcasting + Level 3.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 44% 1d5 6% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Corpse Rot Necr/Air 6% N/A 21% 2 Poisonous Vapours Pois/Air 6% N/A 21% 2 Swiftness Air 3% N/A 38% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Airstrike Air 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! You kill the gnoll! You hear a shout! A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you with a +0 flail. You have reached level 4! There is an open door here. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 81% to hit) Okay, then. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. There is an open door here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 81% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray misses the gnoll. The gnoll hits you from afar with a +0 spear! You die... ###.........####...##.## .'.........'..)........ #.........####........ #......g## ##.#.#.## ##.....## ###.#.# ##..)## #.....# ##g## #.#.### #.# #.#.#### #######@### #.#..... #.........# #.###### #.####....# #.# ###.....#######.# .......[†........# #.###.(...######### #####.# #.# ..# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) A dart slug (D:2) A ball python (D:1) An endoplasm (D:2) A giant cockroach (D:2) A goblin (D:1) 8 hobgoblins 5 jackals (D:1) 4 quokkas 2 bats 2 frilled lizards (D:2) 3 kobolds 2 rats 35 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) 1 creature vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlueGoblin the Spriggan Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 457 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 1128 | D:1 | Found a faded altar of an unknown god. 1379 | D:1 | Learned a level 2 spell: Searing Ray 2000 | D:2 | Reached XP level 3. HP: 16/16 MP: 0/8 2593 | D:2 | Reached XP level 4. HP: 7/21 MP: 5/10 2605 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_corners, shapermc_ecumenical_altar_acropolis, minmay_hedge_maze D:2: layout_loops_corners, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 | 3.9 Spellcasting | 3 | 3.5 Dodging | 3 | 3.2 Stealth | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Cast: Magic Dart | 52 | || 52 Searing Ray | 16 | 1 || 17 Use: Scroll | 2 | || 2 Armor: Robe | 3 | || 3 Dodge: Dodged | 32 | || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2090 | 2075 | 15 | 244 | 1514 | 2 | 1045.0 | Dungeon | 2090 | 2075 | 15 | 244 | 1514 | 2 | 1045.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1460 daAuts D:2: 630 daAuts