Dungeon Crawl Stone Soup version 0.28-a0-697-g47f3eba078 (webtiles) character file. Game seed: 13767384434519338456 5 BlueGoblin the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Oct 23, 2021. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (251 turns). BlueGoblin the Conjurer (Octopode Conjurer) Turns: 251, Time: 00:01:12 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 80% Magic: 0/3 EV: 13 Int: 20 God: Gold: 7 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Missiles b - 24 stones Scrolls a - a scroll of enchant weapon {unknown} Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm quivers. The endoplasm jiggles. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The hobgoblin shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you. The hobgoblin hits you. You die... ################ ##### #..............#####...# #.####.#####.#g........# #.#.....>.##.@J#####...# #.#.##.##.....## ##.## #.#.##.#####)## #.# #......#####.# #.# ###.##.......#### ##.##### #...#####.....# #......# ###.# #.....# #.#.#..# #.# #.....# #...##.## ###.# #.....# #.#..#..# You could see an endoplasm and a hobgoblin. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlueGoblin the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 251 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_cross Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 11 Armor: Skin || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 251 | 251 | 0 | 21 | 177 | 1 | 251.0 | Dungeon | 251 | 251 | 0 | 21 | 177 | 1 | 251.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 251 daAuts