Dungeon Crawl Stone Soup version 0.28-a0-991-g956f0ee3d5 (webtiles) character file. Game seed: 9608392144470314801 102 BlueGoblin the Conjurer (level 4, -11/27 HPs) Began as an Octopode Conjurer on Dec 5, 2021. Mangled by Terence (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:49 (2696 turns). BlueGoblin the Conjurer (Octopode Conjurer) Turns: 2696, Time: 00:03:50 Health: -11/27 AC: 1 Str: 6 XL: 4 Next: 77% Magic: 0/7 EV: 13 Int: 22 God: Gold: 58 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . h - +0 dagger (holy) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (-11 -> -22) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons b - a +0 dagger h - a +0 dagger of holy wrath (weapon) Scrolls e - a scroll of blinking {unknown} g - a scroll of teleportation {unknown} Potions a - a potion of might c - a potion of brilliance {unknown} d - a potion of heal wounds {unknown} f - a potion of berserk rage {unknown} Skills: + Level 0.1 Fighting * Level 2.7 Dodging - Level 2.8 Stealth + Level 0.6 Unarmed Combat + Level 2.6 Spellcasting + Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 50% 2d6 2% 2 q - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 trident of venom and wearing a +0 scale mail (asleep, 100% to hit) The searing ray hits Terence! Terence is heavily wounded. Terence shouts! (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is heavily wounded. The searing ray hits Terence! Terence is almost dead. Terence drinks a potion. Terence seems to grow stronger. The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence hits you from afar with a +2 trident of venom! Ouch! That really hurt! You are lethally poisoned! You feel very sick. Terence barely misses you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 trident of venom and wearing a +0 scale mail (almost dead, strong, 82% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you from afar with a +2 trident of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Without enough magic to sustain it, your searing ray dissipates. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you from afar with a +2 trident of venom! You die... ### #.# ## #.. .# #######.#### .##########..........# # ................#.#..#.## ..####.# .....@.@........ ...###.####.###.#....#$# ...'.............>#..# ...###.####.###†#.# .# ...###.... #...#..# .. ........#####.###..# .# ##.##...........#..# # ........#'#.....#..# ...................# You could see Terence (strong). Vanquished Creatures Natasha (twice) (D:2) An adder (D:2) 2 dart slugs (D:2) 3 ball pythons 3 bats 2 endoplasms 2 giant cockroaches 2 goblins 4 hobgoblins 4 jackals (D:2) 6 kobolds 3 quokkas (D:1) 2 frilled lizards A rat (D:2) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlueGoblin the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 476 | D:1 | Reached XP level 2. HP: 14/17 MP: 5/5 785 | D:1 | Found a faded altar of an unknown god. 1087 | D:1 | Learned a level 2 spell: Searing Ray 1656 | D:2 | Reached XP level 3. HP: 12/21 MP: 1/6 2009 | D:2 | Noticed Natasha 2012 | D:2 | Killed Natasha 2013 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 2395 | D:2 | Noticed Natasha 2417 | D:2 | Killed Natasha 2418 | D:2 | Reached skill level 5 in Conjurations 2688 | D:2 | Noticed Terence 2696 | D:2 | HP: 1/27 [poisoned by Terence] 2696 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, shapermc_ecumenical_altar_pompeii D:2: layout_basic, uniq_natasha, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.1 Fighting | | 0.1 Dodging | | 2.7 Stealth | | 2.8 Unarmed Combat | | 0.6 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Tentacles | 4 | || 4 Constrict | 3 | || 3 Dagger | 9 | || 9 Cast: Magic Dart | 25 | 33 || 58 Searing Ray | 5 | 3 || 8 Stab: Sleeping | 3 | || 3 Armor: Skin | 3 | || 3 Dodge: Dodged | 16 | 3 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2694 | 2659 | 35 | 443 | 1993 | 2 | 1347.0 | Dungeon | 2694 | 2659 | 35 | 443 | 1993 | 2 | 1347.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1543 daAuts D:2: 1151 daAuts