Dungeon Crawl Stone Soup version 0.29-a0-266-gf56f883ddd (webtiles) character file. Game seed: 12212546337050080611 64 BlueGoblin the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Mar 6, 2022. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:30 (2291 turns). BlueGoblin the Conjurer (Deep Elf Conjurer) Turns: 2291, Time: 00:03:30 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 91% Magic: 0/10 EV: 12 Int: 24 God: Gold: 84 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles k - 5 poisoned darts Armour a - a +0 robe (worn) Wands h - a wand of flame (3) Scrolls e - 2 scrolls of torment g - 2 scrolls of identify {unknown} l - a scroll of blinking {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} f - a potion of might {unknown} i - a potion of mutation {unknown} j - a potion of heal wounds {unknown} Skills: + Level 2.7 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 5.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 62% 2d6 1% 2 q - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 72% 2x1d7 3% 1 Conjure Flame Conj/Fire 18% 6-21 10% 3 Dazzling Flash Conj/Hex 36% N/A 10% 3 Animate Skeleton Necr 8% N/A 11% 1 Apportation Tloc 8% N/A 11% 1 Summon Small Mammal Summ 16% N/A 11% 1 Inner Flame Hex/Fire 4% N/A 30% 3 Flame Wave Conj/Fire 18% 2d6 30% 4 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Animate Dead Necr 2% N/A 71% 4 Haunt Necr/Summ 2% N/A 100% 7 Infestation Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The searing ray misses the gnoll. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 club. The gnoll throws a stone. The stone barely misses you. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is almost dead. A gnoll comes into view. It is wielding a +0 spear. The gnoll throws a stone. The stone hits you. The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. You finish channelling your searing ray. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. You are too injured to fight recklessly! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Found a scroll labelled FAKETE DAINK. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 82% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) The gnoll hits you with a +0 club! You die... ..# ..# #########.#...# #.........'...+ #.#.......#)..# #.......#.# ..# #..)##..#.# .# #...##..### # #..g##..# #..@##..# #...##..# #...##..# #...##..# #...##..########### #...?#............# #..#.#...########.# #..#.#...# #.# #..# #...# #.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) 2 dart slugs (D:2) 4 endoplasms A giant cockroach (D:2) 3 goblins 2 hobgoblins 8 jackals (D:1) 4 quokkas 8 ball pythons 3 bats (D:1) 2 frilled lizards 3 kobolds (D:1) 5 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlueGoblin the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 349 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 510 | D:1 | Reached skill level 5 in Conjurations 625 | D:1 | Reached XP level 3. HP: 12/19 MP: 1/9 1121 | D:1 | Learned a level 2 spell: Searing Ray 2291 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic D:2: layout_rooms D:3: layout_basic, chequers_ecumenical_altar_simple, hangedman_abyss_or_decor_stabs Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 2.7 Stealth | | 2.4 Spellcasting | | 3.5 Action || total -------------------------++------- Melee: Short sword || 9 Cast: Magic Dart || 48 Searing Ray || 16 Use: Scroll || 1 Armor: Robe || 4 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2290 | 2192 | 98 | 0 | 1973 | 3 | 763.3 | Dungeon | 2290 | 2192 | 98 | 0 | 1973 | 3 | 763.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1303 daAuts D:2: 881 daAuts D:3: 105 daAuts