BluebellGnoll the Realm of Zot (0, 0, Zot) a book of Debilitation (1, 0, Zot) a +0 troll leather armour (18, 0, Zot) an uncursed amulet of resist corrosion (19, 0, Zot) an uncursed ring of protection from magic (1, 1, Zot) a scroll of teleportation (18, 1, Zot) a lamp of fire (-20, 20, Zot) a +0,+0 dagger (-14, 20, Zot) a dart (-8, 20, Zot) 2 bolts (still there?) a dart (still there?) (-15, 21, Zot) a +0,+0 giant club (-3, 21, Zot) a cursed -1,+0 orcish dagger a -1 orcish ring mail 7 darts a -1,+0 orcish club a +0,+0 whip (-18, 22, Zot) a +0,+0 club (still there?) a +0,+1 orcish club (still there?) 2 darts (still there?) (-16, 22, Zot) a cursed +0,+0 hand axe a +1 robe (-7, 22, Zot) 13 darts a +0,+0 club a +0 robe (-6, 22, Zot) a cursed -3,-3 spear a +0,+0 bow 17 arrows a -1,+1 orcish short sword (-4, 22, Zot) 3 darts (-17, 23, Zot) a +0,+0 club a cursed -3,-1 club 21 darts a +1,+2 orcish mace (-16, 23, Zot) a +0,+1 orcish club a +0,+0 club 8 darts (-15, 23, Zot) a -1,+1 orcish club (-14, 23, Zot) a -1,+1 orcish short sword 2 darts a +0,+0 club (-13, 23, Zot) a +0,+0 halberd a -1 robe (-12, 23, Zot) a dart (-11, 23, Zot) 18 silver bolts 5 poisoned bolts a +0 orcish leather armour a +0,+0 crossbow a +0,+0 crossbow a -1,+0 orcish dagger 167 darts the Orb of Zot (-8, 23, Zot) a +0,+0 giant spiked club 28 darts a cursed -2,+0 giant club a +0,+0 club (-7, 23, Zot) a bolt (still there?) a +0,+0 giant club (still there?) 20 darts (still there?) (-6, 23, Zot) a +0,+0 club (still there?) a dart (still there?) (-5, 23, Zot) a +0,+0 crossbow (still there?) a +0,+0 giant spiked club (still there?) a -1,+0 orcish flail (still there?) a -1 orcish chain mail (still there?) a +0,+0 flail (still there?) a +0 orcish chain mail (still there?) a -1,+0 orcish hand axe (still there?) a +1,+0 spear (still there?) a +0,+0 trident (still there?) a -2 leather armour (still there?) a -3 scale mail (still there?) a -1,+1 orcish club (still there?) 24 darts (still there?) a +0,+0 club (still there?) (-4, 23, Zot) a +0,+1 whip a +2 leather armour a +0,+0 club (-14, 24, Zot) a +0,+0 orcish mace 11 darts a -1 orcish chain mail (-8, 24, Zot) a +0,+0 giant club a -1,+0 orcish club a +0 orcish leather armour (-7, 24, Zot) a +0,+0 giant club a cursed -2,+0 giant club 4 darts (-6, 24, Zot) a dart a +0,+0 scythe a +0 robe (-4, 24, Zot) a +0,+1 orcish club (unseen) (-14, 26, Zot) 5 darts (-9, 26, Zot) a silver bolt (still there?) 8 darts (still there?) (-8, 26, Zot) 4 darts (-1, 32, Zot) an uncursed amulet of warding (0, 32, Zot) a +1,+3 morningstar of protection (15, 32, Zot) a disc of storms (16, 32, Zot) the cursed +2 blowgun of the Wonders {speed, +Inv rElec rPois} Attacks with this weapon are significantly faster, but cause slightly less damage. It insulates you from electricity. It protects you from poison. It lets you turn invisible. It has a curse placed upon it. (17, 32, Zot) a +2,+2 mace of holy wrath (-1, 33, Zot) the +4,+5 falchion "Stridow" {flame, Str+2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). (0, 33, Zot) a plain deck of defence (15, 33, Zot) an uncursed staff of earth (16, 33, Zot) the cursed +5 plate armour "Kausonnu" {Dex+2 Int+2 Dam+6} It affects your intelligence (+2). It affects your dexterity (+2). It affects your damage-dealing abilities (+6). It has a curse placed upon it. (17, 33, Zot) a lamp of fire