BluebellGnoll the Realm of Zot (0, 0, Zot) 34 gold pieces (1, 0, Zot) a +0,+0 elven long sword of holy wrath (18, 0, Zot) a book of the Warp (1, 1, Zot) a +2 plate armour of cold resistance (18, 1, Zot) a book of Maledictions (-19, 21, Zot) a jackal corpse (-19, 22, Zot) a dart (-18, 22, Zot) a bat corpse (-4, 22, Zot) an arrow (-19, 23, Zot) 2 darts (-17, 23, Zot) a rat corpse a +0,+1 orcish club (-16, 23, Zot) 3 darts (still there?) 2 darts (still there?) a dart (still there?) a -1,+0 orcish mace (still there?) the orc corpse of Nordag (rotten by now) (still there?) (-15, 23, Zot) 3 darts (-14, 23, Zot) an arrow (still there?) 2 darts (still there?) (-13, 23, Zot) an adder corpse (-12, 23, Zot) a blink frog corpse (still there?) a giant frog corpse (still there?) (-11, 23, Zot) 19 darts a +0,+0 short sword a +0,+0 elven short sword the Orb of Zot (-10, 23, Zot) 4 arrows (still there?) 3 arrows (still there?) 2 arrows (still there?) an arrow (still there?) a green rat corpse (still there?) an adder corpse (still there?) (-9, 23, Zot) a rotting kobold corpse (-8, 23, Zot) a dart (still there?) a ball python skeleton (still there?) (-7, 23, Zot) an arrow a dart a -1 robe a jackal corpse (-6, 23, Zot) 2 darts (still there?) a dart (still there?) a +0,+0 spear (still there?) a +0,+0 dagger (still there?) a -1,+0 orcish club (still there?) a rotting kobold corpse (still there?) a +0,+0 orcish dagger (still there?) (-5, 23, Zot) 4 darts (still there?) 3 darts (still there?) 2 darts (still there?) (-3, 23, Zot) an arrow (-12, 24, Zot) a bat skeleton (-11, 24, Zot) a bat skeleton (-10, 24, Zot) a bat skeleton (-11, 26, Zot) a dart a bat corpse (-39, 32, Zot) the +0,+5 giant club "Skullcrusher" {speed, Str+5} Attacks with this weapon are significantly faster, but cause slightly less damage. It affects your strength (+5). (-38, 32, Zot) the +6,+6 war axe "Edwi Sam" {drain, rElec rPois MR+ SInv} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It enhances your eyesight. (-37, 32, Zot) a book of Spatial Translocations (-22, 32, Zot) a +1,+3 dagger of protection (-21, 32, Zot) a manual of Hexes (-1, 32, Zot) a +4,+0 demon whip of electrocution (0, 32, Zot) an uncursed staff of poison (15, 32, Zot) the +6,+4 short sword of Breach {slice, rC+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from cold. (16, 32, Zot) a +2 dwarven chain mail of cold resistance (17, 32, Zot) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (-39, 33, Zot) a +2,+0 broad axe of freezing (-38, 33, Zot) a book of War Chants (-22, 33, Zot) an uncursed staff of death (-21, 33, Zot) a book of Unlife (-1, 33, Zot) a book of Geomancy (0, 33, Zot) a +0,+2 bow of frost (15, 33, Zot) a lamp of fire (16, 33, Zot) a +1,+0 whip of holy wrath (17, 33, Zot) a cursed -3 ring of dexterity