BluebellGnoll the Realm of Zot (0, 0, Zot) a hobgoblin corpse (rotten by now) (-15, 1, Zot) a +0,+0 orcish short sword a goblin skeleton (-5, 1, Zot) a wolf spider corpse (-4, 1, Zot) an arrow (still there?) a water moccasin corpse (still there?) (1, 1, Zot) a +0,+0 dagger a kobold corpse (rotten by now) a hobgoblin skeleton (-14, 2, Zot) a rat skeleton (still there?) a cursed -2,-1 spear (still there?) 2 arrows (still there?) a +0,+0 club (still there?) 24 stones (still there?) a hobgoblin skeleton (still there?) a +0,+0 club (still there?) a +0,+0 dagger (still there?) a -1,+1 orcish club (still there?) (-13, 2, Zot) a -1,+0 orcish falchion 3 darts the quokka skeleton of Psoatsei (-12, 2, Zot) a rotting orc corpse a -1,+0 orcish hand axe (-11, 2, Zot) a black bear skeleton (-4, 2, Zot) an arrow (-1, 2, Zot) a -1,+1 orcish dagger (still there?) a jackal corpse (still there?) a rotting quokka corpse (still there?) a ball python corpse (still there?) a +2,+0 orcish dagger (still there?) a cursed +0 orcish robe (still there?) a +0,+0 orcish club (still there?) a +0,+0 club (still there?) (0, 2, Zot) a rotting adder corpse (still there?) an arrow (still there?) a +0,+0 flail (still there?) a rotting rat corpse (still there?) a -1,+1 orcish club (still there?) a -1,+1 orcish club (still there?) a -1,+0 orcish dagger (still there?) a +0 orcish robe (still there?) an orc skeleton (still there?) a +0,+1 orcish dagger (still there?) a +0 orcish robe (still there?) a +0,+0 whip (still there?) a -1 orcish leather armour (still there?) a +0,+0 orcish club (still there?) a kobold skeleton (still there?) a rat skeleton (still there?) a +0,+0 dagger (still there?) (2, 2, Zot) an arrow (-14, 3, Zot) a kobold skeleton (-13, 3, Zot) a ball python corpse (still there?) a giant mite corpse (still there?) a +0,+0 club (still there?) a hobgoblin skeleton (still there?) a -1,+1 orcish club (still there?) a +0,+0 club (still there?) (-12, 3, Zot) an arrow (still there?) a +0,+0 orcish dagger (still there?) (-11, 3, Zot) a necrophage corpse (unseen) (-10, 3, Zot) a wolf spider corpse (-2, 3, Zot) a -1,+1 orcish club a hound skeleton (-1, 3, Zot) a cursed -1 robe an adder skeleton (-12, 4, Zot) a +1 orcish robe a +0,+0 orcish dagger (-11, 4, Zot) a dart a +0,+0 short sword (-10, 4, Zot) a rotting giant frog corpse a +0,+0 orcish dagger a +0 orcish robe 3 darts (-9, 4, Zot) the human skeleton of Edmund a +1 leather armour a +0,+0 dagger (-8, 4, Zot) a -1,+1 orcish dagger a -1,+0 orcish dagger a +2,+1 dagger (-7, 4, Zot) a -1,-3 dagger 41 stones 10 darts a +2,+2 flail of holy wrath a +0,+0 sling a +0,+0 sling the Orb of Zot (-6, 4, Zot) an arrow (still there?) a +0,+0 club (still there?) a dart (still there?) a +2,+1 short sword (still there?) (-5, 4, Zot) an arrow (still there?) a cursed +0,-2 club (still there?) (-4, 4, Zot) an arrow (still there?) 2 darts (still there?) a dart (still there?) (-3, 4, Zot) the goblin corpse of Ijyb a dart the rotting elf corpse of Duvessa a cursed -3,-1 short sword a +0,+0 spear a water moccasin skeleton the big kobold skeleton of Pikel a gnoll corpse a +0 robe a +0 orcish ring mail a -1,+0 orcish mace a -2 orcish leather armour a +0,+0 club a +0,+2 elven short sword a +0,+1 orcish club (-2, 4, Zot) a water moccasin corpse a worker ant corpse (rotten by now) (-20, 5, Zot) an uncursed staff of air (-19, 5, Zot) a +3,+2 war axe of chopping (-11, 5, Zot) a -1 leather armour (unseen) (-7, 5, Zot) a -2 robe a cursed -3,-3 hand axe (-4, 5, Zot) the rotting water moccasin corpse of Emec (-3, 5, Zot) a -1,+0 orcish club (still there?) a +0,+0 whip (still there?) (5, 5, Zot) a disc of storms (6, 5, Zot) a +1 ring of strength (-21, 6, Zot) an ornate deck of war (-20, 6, Zot) a fan of gales (-19, 6, Zot) the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (-10, 6, Zot) an adder corpse (-4, 6, Zot) a redback corpse (5, 6, Zot) the +6,+4 trident "Kiren" {antimagic, +Fly rPois} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from poison. It lets you fly. (6, 6, Zot) the +2,+8 war axe of Order {freeze, +Inv rN+ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from negative energy. It lets you turn invisible. (7, 6, Zot) an uncursed staff of cold