BluebellGnoll the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +7,-4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 1, D) a book of Minor Magic (36, 1, D) an uncursed staff of air (37, 1, D) a +2 ring mail of positive energy (39, 1, D) an uncursed staff of energy (40, 1, D) a manual of Ice Magic (41, 1, D) a +2 plate armour of fire resistance (42, 1, D) a book of Battle (50, 1, D) the +3,+8 great sword "Baicluy" {speed, Noisy rElec rN+ Str+2 SInv} Attacks with this weapon are significantly faster. It affects your strength (+2). It insulates you from electricity. It protects you from negative energy. It enhances your eyesight. It may make noises in combat. (51, 1, D) an uncursed ring of sustenance (52, 1, D) a +4,+4 hand axe of chopping the +5,+6 glaive of Dissolution {pain, rPois Int+2 Stlth-} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It protects you from poison. It makes you much less stealthy. (53, 1, D) an uncursed staff of power (54, 1, D) an uncursed staff of air (55, 1, D) the cursed +4,+8 quarterstaff of Insomnia {crush, rF- Str+3 Dex+1} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+1). It makes you vulnerable to fire. It has a curse placed upon it. (62, 1, D) a +1 fire dragon armour (63, 1, D) a +1 leather armour of poison resistance (67, 1, D) an ornate deck of defence (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (36, 2, D) a book of Unlife (38, 2, D) an uncursed amulet of stasis (39, 2, D) an uncursed staff of energy (40, 2, D) a fan of gales (41, 2, D) a +1 chain mail of magic resistance (42, 2, D) a book of Power (49, 2, D) a plain deck of defence (50, 2, D) a lantern of shadows (52, 2, D) the +7,+8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (53, 2, D) an uncursed ring of regeneration (55, 2, D) a +4 ring of dexterity (73, 2, D) a +1,+1 great sword of distortion (75, 2, D) a plain deck of changes (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (53, 3, D) the ring "Scheol" {Str+2 Dex+1} [ring of dexterity] It affects your dexterity (+1). It affects your strength (+2). a +2 rod of the swarm (12/12) 2 scrolls of brand weapon 2 potions of brilliance a cursed +6 ring of dexterity (66, 3, D) a +0 robe (67, 3, D) a +0,+0 scythe a +1 robe (68, 3, D) a +4,+2 scimitar of slicing a +0 robe (74, 3, D) a +0,+0 dagger a +0 robe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction (62, 4, D) a +0,+2 flail a +0 cloak (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity an uncursed ring of flight (61, 5, D) a +0 cloak a +0 cloak a +0,+0 hand axe (63, 5, D) a +0,+0 dagger (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (50, 7, D) a +3 ring of strength a potion of blood (53, 7, D) a +2,+2 falchion a +0 robe (4, 8, D) a +0 animal skin a +0,+0 hand axe a +5 storm dragon armour a +5 gold dragon armour a +5 crystal plate armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (41, 9, D) a +0,+0 trident a +0 cloak (61, 9, D) a +2 ring of strength (62, 9, D) the +10 Black Knight's horse barding {ponderous, Hunger- rN+} It protects you from negative energy. It slows your metabolism. (71, 9, D) a +0,+1 great mace of protection (39, 10, D) a +0,+0 war axe a cursed +0 cloak a fan of gales a +0,+0 battleaxe a +0 cloak an uncursed ring of sustenance a +0,+0 long sword a +0 cloak a +0,+0 dire flail a +0 cloak a +1,+1 short sword a -1 cloak (40, 10, D) a +0,+0 dire flail a +0 cloak a rotting purple draconian corpse a +0,+0 long sword a +0 cloak a rotting yellow draconian corpse (62, 10, D) a +0,+0 mace (70, 10, D) a book of Air (72, 10, D) an uncursed staff of power (39, 11, D) a +0,+0 mace a +0 cloak (40, 11, D) a +0,+6 anti-magic scimitar (41, 11, D) a +0,+0 battleaxe a +0 cloak (62, 11, D) a +0,+2 trident of dragon slaying (39, 12, D) a +0,+0 scimitar a +1 cloak (62, 12, D) a +7,+4 anti-magic war axe (49, 13, D) an uncursed amulet of resist mutation (50, 13, D) an uncursed staff of summoning (52, 13, D) an uncursed ring of sustenance (53, 13, D) an uncursed ring of wizardry (54, 13, D) a +0,+0 dagger (55, 13, D) a +0 robe (50, 14, D) a book of Fire (52, 14, D) a fan of gales (53, 14, D) the +4,+10 war axe of Gros Tra {vamp, Dex-5 Stlth--} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (-5). It makes you much less stealthy. a +4,+1 falchion of protection (55, 14, D) a plain deck of defence (35, 15, D) a +4,+2 scimitar of holy wrath (36, 15, D) a book of Death (37, 15, D) a +2 cloak of preservation (39, 15, D) an uncursed staff of power (40, 15, D) a +3,+2 scimitar (41, 15, D) a crystal ball of energy (35, 16, D) a +2 scale mail of cold resistance (36, 16, D) a +5,+1 short sword of speed (37, 16, D) a +2,+0 bastard sword of draining (41, 16, D) a +0,+0 dire flail (42, 16, D) a book of Summonings (43, 16, D) a book of Maledictions (50, 17, D) the +5,+1 long sword "Kiynnone" {freeze, Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). (51, 17, D) a +3,+6 trident of venom (53, 17, D) a +2,+2 demon whip of venom a +0 leather armour of poison resistance (63, 17, D) a +2,+1 bow of velocity (64, 17, D) a book of Hinderance (71, 17, D) a +1,+0 longbow of flame (72, 17, D) a plain deck of summonings (62, 18, D) a +3 ring mail of cold resistance (63, 18, D) a +4,+4 flail of draining (64, 18, D) the cursed +0 scale mail of Amorality {Str+3 Dex+1 Int+5} It affects your strength (+3). It affects your intelligence (+5). It affects your dexterity (+1). It has a curse placed upon it. (71, 18, D) a +2,+4 executioner's axe of distortion (72, 18, D) a plain deck of war (73, 18, D) the +11,+6 scimitar "Ghea" {elec, rElec Str+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It insulates you from electricity. (51, 19, D) the +7,+10 war axe of Gluttony {chop, rElec rF- rN+ MR++ Int-3} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (37, 21, D) a cursed +2,+2 scimitar of freezing a +1 robe (39, 21, D) a +0,+0 flail (63, 21, D) an uncursed staff of poison (36, 22, D) the +5,+6 long sword "Ojionaas" {vamp, Dex+4 Int-1} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (-1). It affects your dexterity (+4). (37, 22, D) a +0,+0 war axe a +0,+0 short sword a +0 robe a +0,+1 dagger (38, 22, D) a +1,+2 anti-magic hand axe (39, 22, D) a +1,+4 battleaxe of electrocution a +0 robe a +3,+3 scimitar a +2,+0 crossbow of flame a plain deck of defence a +0 robe (57, 24, D) a +0,+0 cutlass (39, 25, D) a +0,+0 great sword a +2 chain mail of fire resistance (49, 25, D) an uncursed staff of cold (50, 25, D) a cursed staff of wizardry (52, 25, D) an uncursed amulet of inaccuracy (53, 25, D) a +3,+0 spear of piercing (54, 25, D) an uncursed staff of fire (40, 26, D) a +0,+2 vampiric lajatang a +0 plate armour a plain deck of changes (49, 26, D) a +1,+4 hand axe of distortion (50, 26, D) a tome of Destruction (52, 26, D) an uncursed staff of power (54, 26, D) a +0,+0 trident (49, 27, D) a +3 ring mail of cold resistance (61, 27, D) a +0,+0 trident (63, 27, D) an uncursed ring of fire (64, 27, D) the +8,+7 spear "Schonu" {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. (65, 27, D) a +2 ring mail of poison resistance (62, 28, D) a +2 ring mail of magic resistance (63, 28, D) a book of Conjurations (64, 28, D) a disc of storms (72, 28, D) a book of Annihilations (36, 29, D) a book of Ice (37, 29, D) a +2,+3 dagger of venom (38, 29, D) a +0 helmet of intelligence (39, 29, D) the +3,+3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (40, 29, D) a lantern of shadows (41, 29, D) a book of Power (42, 29, D) a +0 robe (43, 29, D) a stone of tremors (44, 29, D) a plain deck of defence (35, 30, D) a +4,+2 scimitar of flaming (36, 30, D) an uncursed staff of conjuration (37, 30, D) a +0 robe (38, 30, D) a +1 leather armour of poison resistance (39, 30, D) an uncursed amulet of resist mutation (40, 30, D) a +1,+4 short sword of electrocution (41, 30, D) an uncursed ring of magical power (42, 30, D) the cursed +2,+1 whip of Infinity {slash, MR++ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (43, 30, D) a +1,+4 vampiric battleaxe (47, 30, D) a +0,+0 spear (53, 30, D) the cursed +4 ring mail of the Villain {Str-5} It affects your strength (-5). It has a curse placed upon it. (50, 31, D) a +0,+0 trident (51, 31, D) a +3,+2 spear of venom a +0 robe (63, 31, D) a +1,+2 long sword (65, 31, D) a +2,+1 trident (48, 32, D) a +1,+3 trident of dragon slaying 3 tomahawks a +0 robe a +1,+0 trident of piercing a +1 plate armour of fire resistance (50, 32, D) the +4,+10 longbow of Killer Bee's Bane {frost, Stlth+} It turns projectiles fired from it into bolts of frost. It makes you much more stealthy. a +2,+0 demon trident of venom a +0 robe (51, 32, D) the cursed +0,+3 great sword "Ahaevvoq" {slice, rPois SInv} It inflicts extra damage upon your enemies. It protects you from poison. It enhances your eyesight. It has a curse placed upon it. a +0,+0 bow 15 arrows a +0 robe a +0,+0 trident a +0 robe the +5,+7 flail of Thrinwamn {crush, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). a +5,+2 cutlass of freezing a +0 robe (52, 32, D) an uncursed staff of poison a +2,+2 trident a +0 leather armour (63, 32, D) the cursed +9,-1 war axe of Peril {freeze, Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It has a curse placed upon it. (71, 32, D) an uncursed staff of poison (72, 32, D) a +0,+2 morningstar of draining an uncursed staff of summoning (49, 33, D) a tomahawk a +0,+0 trident a +2 leather armour of cold resistance (50, 33, D) a +1,+1 executioner's axe of electrocution an arrow a +1,+1 trident of distortion a +0 leather armour (51, 33, D) a throwing net 4 javelins 2 arrows (52, 33, D) a javelin an uncursed staff of conjuration (39, 36, D) a shedu corpse (37, 37, D) an arrow (49, 37, D) a cursed staff of air (50, 37, D) an uncursed staff of energy (51, 37, D) a plain deck of dungeons (52, 37, D) a +2 ring mail of poison resistance (53, 37, D) a +3,+2 bastard sword of holy wrath (59, 37, D) an uncursed ring of protection from fire (60, 37, D) a +0,+3 broad axe of venom (61, 37, D) an uncursed ring of flight (62, 37, D) a +5,+0 anti-magic dire flail (63, 37, D) a +4,+2 hand axe of freezing (69, 37, D) a +1,+1 flail of crushing (70, 37, D) the Tome of Translocation and the Volcanoes Spells Type Level Apportation Translocation 1 Shroud of Golubria Charms/Translocation 2 Teleport Other Translocation 3 Fireball Conjuration/Fire 5 Ignite Poison Fire/Transmutation 5 Trog disapproves of the use of such an item. (71, 37, D) a +4 blowgun (72, 37, D) an uncursed staff of conjuration (73, 37, D) a +1 cloak (49, 38, D) a +1,+0 mace (50, 38, D) a lantern of shadows (52, 38, D) a book of Flames (53, 38, D) a crystal ball of energy (59, 38, D) a plain deck of dungeons (60, 38, D) a +1 cloak of darkness (61, 38, D) the +2 hat of the Alchemist {rElec rF+ rC+ MR+} It protects you from fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (62, 38, D) an uncursed ring of sustain abilities (63, 38, D) an uncursed staff of power (70, 38, D) a book of Dreams (71, 38, D) a book of Air (72, 38, D) a +0 leather armour of poison resistance (73, 38, D) a +2,+0 crossbow of flame (48, 43, D) a +0,+0 glaive (71, 43, D) a +4,+2 anti-magic broad axe (47, 44, D) a +1,+2 flail a +2,+0 cutlass of freezing