BluebellGnoll Level 1 of the Dungeon (0, 0, D:1) 15 sling bullets (-11, 2, D:1) a +0,+0 whip (-31, 7, D:1) 16 arrows of frost (-25, 12, D:1) a +0 ring mail (-4, 18, D:1) a +0 ring mail (-12, 28, D:1) a +0 chain mail (-10, 28, D:1) a +0,+0 spear Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (10, 1, D:2) 17 arrows of frost (18, 7, D:2) 24 arrows (-17, 10, D:2) a +0,+0 quarterstaff (23, 12, D:2) a +0,+0 club a +0,+0 club (-16, 13, D:2) a +0 leather armour (3, 13, D:2) a +0,+0 club a +0 robe (6, 14, D:2) a +0,+0 club (-8, 20, D:2) a +0,+0 club (41, 20, D:2) a +0,+0 dagger (-1, 22, D:2) a +0,+0 dagger (21, 27, D:2) a +0,+0 club (27, 30, D:2) 17 darts (22, 32, D:2) a +0 leather armour (22, 34, D:2) 3 darts (-8, 36, D:2) 21 sling bullets (16, 36, D:2) a dart (22, 36, D:2) a cursed +0,-1 whip (30, 38, D:2) a +0,+2 dagger (9, 41, D:2) 28 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (22, 7, D:3) 19 poisoned bolts (23, 8, D:3) a +0,+0 sling 19 stones (30, 9, D:3) a +0,+0 club a stone a +0 leather armour (3, 11, D:3) 2 potions of paralysis 2 potions of mutation a +0,+1 dagger (-2, 15, D:3) 3 darts (23, 16, D:3) a +0,+0 club (-4, 19, D:3) a tomahawk (-4, 20, D:3) 2 tomahawks (-4, 22, D:3) a +0,+0 club a +0 ring mail (-4, 23, D:3) a +0,+0 war axe a +0 leather armour a +0,+0 hand axe (-4, 25, D:3) a +0,+0 dagger a +2 ring mail (-4, 26, D:3) a +0,+0 club a +0 robe (26, 27, D:3) a +0 buckler (20, 30, D:3) a +0 robe (22, 34, D:3) 18 arrows (9, 42, D:3) a +0 buckler (50, 42, D:3) a +0,+0 short sword Level 4 of the Dungeon (0, 0, D:4) 10 stones (28, 13, D:4) 15 darts (0, 16, D:4) 15 stones (21, 21, D:4) a +0,+0 short sword (32, 27, D:4) a +0,+0 quarterstaff (15, 32, D:4) a cursed +0,-2 club (5, 33, D:4) 26 sling bullets (11, 35, D:4) a +0 robe (32, 35, D:4) 8 javelins (7, 41, D:4) 9 stones Level 5 of the Dungeon (-12, 5, D:5) a +0,+0 bow 9 arrows (-41, 15, D:5) a scroll of noise (13, 15, D:5) a +0,+0 club (-43, 23, D:5) a cursed -2,-2 club (-14, 26, D:5) a +0 chain mail (-20, 29, D:5) a +0,+0 war axe (-7, 32, D:5) 23 stones (-26, 38, D:5) 19 arrows (-37, 44, D:5) a +0,+0 dagger (-1, 46, D:5) a +0,+0 giant club Level 6 of the Dungeon (31, 0, D:6) a +0,+0 club (33, 9, D:6) 26 darts (0, 20, D:6) a +0,+0 giant spiked club (23, 21, D:6) a +0,+0 giant club (10, 31, D:6) a +0,+0 club (12, 31, D:6) a +0 robe a +0,+0 dagger (2, 35, D:6) a +0 leather armour a +0,+0 war axe (3, 36, D:6) a +0 leather armour (4, 37, D:6) a +0,+0 club a +0 ring mail Level 7 of the Dungeon (1, 2, D:7) a +0 robe a +0,+0 flail (18, 3, D:7) the +7,+4 whip of Red Wine {slash, rPois Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from poison. (0, 8, D:7) a +0,+0 club a +2 robe a +0,+0 dagger a +0 robe (0, 9, D:7) a +0,+2 dagger (1, 9, D:7) a +0,+2 dagger a +0 leather armour a +0,+0 short sword a +2 chain mail (17, 9, D:7) a scroll of random uselessness (-1, 10, D:7) a +0,+0 dagger a +0 leather armour (39, 10, D:7) 17 darts (10, 12, D:7) a +0,+0 club (47, 13, D:7) a +0,+0 sling (9, 16, D:7) a cursed -2,-2 giant club (17, 17, D:7) a +0,+0 longbow (36, 29, D:7) a +0,+0 dagger a +0 robe (32, 36, D:7) 2 arrows of flame 3 arrows (32, 37, D:7) 2 potions of degeneration 3 potions of poison a +1 hat 2 arrows (34, 37, D:7) 5 arrows (33, 38, D:7) 3 arrows (30, 44, D:7) a +0,+0 bow 13 arrows Level 8 of the Dungeon (0, 0, D:8) a +0,+0 mace a +0,+0 club (22, 5, D:8) a +0,+0 club (5, 7, D:8) 15 bolts (-3, 12, D:8) 6 bolts (19, 25, D:8) 12 arrows of frost (23, 25, D:8) an arrow of frost (21, 30, D:8) a +0,+0 flail (24, 32, D:8) a cursed amulet of rage (-27, 35, D:8) a potion of confusion (3, 46, D:8) 21 bolts (-25, 47, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a quokka skeleton (-8, 2, D:9) a +0,+0 quarterstaff (-5, 2, D:9) a chunk of bat flesh (rotten by now) (-14, 3, D:9) a scorpion corpse (-13, 5, D:9) a +0,+0 short sword 2 darts (-34, 12, D:9) a +0,+0 short sword a +0,+0 giant club a hobgoblin corpse (skeletalised by now) (-16, 12, D:9) a +0,+0 flail (-25, 13, D:9) a +0,+0 spear (-34, 14, D:9) a +2,+0 dagger (-29, 17, D:9) a rat corpse (-11, 17, D:9) a +0,+0 club (-2, 17, D:9) 7 gold pieces (-21, 21, D:9) a large rock (-23, 22, D:9) a +4,+0 scimitar of flaming (-36, 23, D:9) 12 arrows (-18, 24, D:9) an apple (-42, 25, D:9) a +0,+0 trident a +1 plate armour (-17, 25, D:9) 29 darts (-44, 26, D:9) an adder corpse (rotten by now) (-42, 26, D:9) a +0,+0 mace a +0 ring mail (-40, 26, D:9) a +0,+0 mace a +0,+0 falchion a +0 leather armour (-17, 26, D:9) the +3 ring mail "Grinomag" {Int+2 Acc+4} It affects your intelligence (+2). It affects your accuracy with ranged weapons and melee attacks (+4). the Ecumenical Temple (-1, 8, Temple) a meat ration a wand of slowing (7) 4 bread rations the +2,+10 spear "Arbiter" {pain, MR+ Str+1} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+1). It affects your resistance to hostile enchantments. 2 potions of lignification 13 poisoned darts 16 darts of flame 7 poisoned tomahawks a book of Minor Magic