Dungeon Sprint DCSS version 0.15-a0-39-g424acf8 (webtiles) character file. 0 BluebellGnoll the Cudgeler (level 1, -3/21 HPs) Began as a Gargoyle Berserker on Apr 3, 2014. Was a Follower of Trog. Slain by a mermaid ... wielding a +2,+0 spear (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:23 (8 turns). BluebellGnoll the Cudgeler (Gargoyle Berserker) Turns: 8, Time: 00:00:23 HP -3/21 AC 4 Str 25 XL: 1 Next: 0% MP 1/1 EV 12 Int 7 God: Trog [*.....] Gold 0 SH 0 Dex 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Clarity . b - +0 animal skin rNeg + . . Conserve . (no shield) rPois + rCorr . (no helmet) rElec + rRot + (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . NoTele + (no amulet) MR ..... (no ring) (no ring) @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: life protection 1, electricity resistance, unbreathing, petrification resistance, AC +2 a: Burn Spellbooks, Berserk, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0,+0 mace (weapon) Armour b - a +0 animal skin (worn) Comestibles c - a bread ration Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: - Level 3.2 Fighting + Level 3.2 Maces & Flails - Level 2.1 Armour - Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. You are immune to rotting. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. Message History The mermaid shouts! The mermaid chants a haunting song. You are mesmerised by the mermaid! Use which ability? (? or * to list) You are too mesmerised to rage. You close the door. You are no longer entranced. Use which ability? (? or * to list) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel somewhat more hungry. A mermaid opens the door. You feel a strong urge to attack something. The mermaid hits you with a spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door here. You sock the mermaid! The mermaid is moderately wounded. The mermaid hits you with a spear! You die... ## ## ##. .## #..#..# # #.m.# ##j #@# #.j.##.## #+.<.+ #.##.## #j #+# # You could see a mermaid. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | BluebellGnoll, the Gargoyle Berserker, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed a giant slug 1 | D | Noticed a giant slug 1 | D | Noticed a giant slug 4 | D | Noticed a mermaid 8 | D | Slain by a mermaid Action || total -------------------------++------- Melee: Mace || 1 Invok: Berserk || 1