BluebellGnoll the Dungeon (0, 0, D) a crocodile corpse (3, 0, D) a +2 ring mail (4, 0, D) a +0 naga barding (5, 0, D) a +0 helmet (6, 0, D) the +2,+2 scimitar "Skopi" {flame, +Blink rElec Int-1 Stlth--} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-1). It insulates you from electricity. It lets you blink. It makes you much less stealthy. a +4,+4 quarterstaff of protection the +2,+2 halberd of the Ship {slay drac, -Cast Str+1} This legendary weapon is deadly to all dragonkind. It affects your strength (+1). It prevents spellcasting. a +2,+2 morningstar of crushing a +2,+3 war axe of freezing a +2,+2 cutlass of distortion (7, 0, D) an uncursed staff of energy (34, 0, D) a sky beast corpse a +0,+0 giant club a +0,+0 club (40, 0, D) a hobgoblin skeleton